PlotSquared/Core/src/main/java/com/plotsquared/core/generator/IndependentPlotGenerator.java

121 lines
4.0 KiB
Java

/*
* PlotSquared, a land and world management plugin for Minecraft.
* Copyright (C) IntellectualSites <https://intellectualsites.com>
* Copyright (C) IntellectualSites team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.plotsquared.core.generator;
import com.plotsquared.core.PlotSquared;
import com.plotsquared.core.plot.PlotArea;
import com.plotsquared.core.plot.PlotId;
import com.plotsquared.core.queue.ZeroedDelegateScopedQueueCoordinator;
import com.plotsquared.core.setup.PlotAreaBuilder;
import com.sk89q.worldedit.world.biome.BiomeType;
import org.checkerframework.checker.nullness.qual.NonNull;
/**
* This class allows for implementation independent world generation.
* - Sponge/Bukkit API
* Use the specify method to get the generator for that platform.
*/
public abstract class IndependentPlotGenerator {
/**
* Get the name of this generator.
*
* @return generator name
*/
public abstract String getName();
/**
* Generate chunk block data
*
* @param result Queue to write to
* @param settings PlotArea (settings)
* @param biomes If biomes should be generated
* @since TODO
*/
public abstract void generateChunk(ZeroedDelegateScopedQueueCoordinator result, PlotArea settings, boolean biomes);
/**
* Populate a chunk-queue with tile entities, entities, etc.
*
* @param result Queue to write to
* @param setting PlotArea (settings)
* @since TODO
*/
public void populateChunk(ZeroedDelegateScopedQueueCoordinator result, PlotArea setting) {
}
/**
* Return a new PlotArea object.
*
* @param world world name
* @param id (May be null) Area name
* @param min Min plot id (may be null)
* @param max Max plot id (may be null)
* @return new plot area
*/
public abstract PlotArea getNewPlotArea(String world, String id, PlotId min, PlotId max);
/**
* If any additional setup options need to be changed before world creation.
* - e.g. If setup doesn't support some standard options
*
* @param builder the area builder to modify
*/
public void processAreaSetup(PlotAreaBuilder builder) {
}
/**
* It is preferred for the PlotArea object to do most of the initialization necessary.
*
* @param area area
*/
public abstract void initialize(PlotArea area);
/**
* Get the generator for your specific implementation (bukkit/sponge).<br>
* - e.g. YourIndependentGenerator.&lt;ChunkGenerator&gt;specify() - Would return a ChunkGenerator object<br>
*
* @param <T> world
* @param world ChunkGenerator Implementation
* @return Chunk generator
*/
@SuppressWarnings("unchecked")
public <T> GeneratorWrapper<T> specify(final @NonNull String world) {
return (GeneratorWrapper<T>) PlotSquared.platform().wrapPlotGenerator(world, this);
}
/**
* Get the biome to be generated at a specific point
*
* @param settings PlotArea settings to provide biome
* @param x World x position
* @param y World y position
* @param z World z position
* @return Biome type to be generated
* @since TODO
*/
public abstract BiomeType getBiome(PlotArea settings, int x, int y, int z);
@Override
public String toString() {
return getName();
}
}