PlotSquared/Core/src/main/java/com/plotsquared/core/queue/BlockArrayCacheScopedQueueC...

172 lines
6.0 KiB
Java

/*
* PlotSquared, a land and world management plugin for Minecraft.
* Copyright (C) IntellectualSites <https://intellectualsites.com>
* Copyright (C) IntellectualSites team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.plotsquared.core.queue;
import com.intellectualsites.annotations.NotPublic;
import com.plotsquared.core.location.Location;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import org.checkerframework.checker.nullness.qual.NonNull;
import org.checkerframework.checker.nullness.qual.Nullable;
/**
* {@link QueueCoordinator} that caches all blocks set to it in a given array of form BlockState[][][]. An offset can be
* applied to blocks set to it, and the scope limited. This should have blocks set to it one chunk at a time, based on the
* result of {@link BlockArrayCacheScopedQueueCoordinator#getMin()} and {@link BlockArrayCacheScopedQueueCoordinator#getMax()}.
* The min and max points of this queue are offset according to the minimum point given in the constructor, and the offsets set
* in {@link BlockArrayCacheScopedQueueCoordinator#setOffsetX(int)} and
* {@link BlockArrayCacheScopedQueueCoordinator#setOffsetZ(int)}
* <p>
* Internal use only. Subject to change at any time and created for specific use cases.
*/
@NotPublic
public class BlockArrayCacheScopedQueueCoordinator extends ZeroedDelegateScopedQueueCoordinator {
private final BlockState[][][] blockStates;
private final int height;
private final int width;
private final int length;
private final int minY;
private final int maxY;
private final int scopeMinX;
private final int scopeMinZ;
private final int scopeMaxX;
private final int scopeMaxZ;
private int offsetX = 0;
private int offsetZ = 0;
/**
* Construct a new instance
*
* @param min Inclusive location of the minimum point to limit the scope to.
* @param max Inclusive location of the maximum point to limit the scope to.
* @since 6.8.0
*/
public BlockArrayCacheScopedQueueCoordinator(Location min, Location max) {
super(null, min, max);
this.width = max.getX() - min.getX() + 1;
this.length = max.getZ() - min.getZ() + 1;
this.minY = min.getY();
this.maxY = max.getY();
this.height = maxY - minY + 1;
this.scopeMinX = min.getX() & 15;
this.scopeMinZ = min.getZ() & 15;
this.scopeMaxX = scopeMinX + width;
this.scopeMaxZ = scopeMinZ + length;
this.blockStates = new BlockState[height][width][length];
}
public BlockState[][][] getBlockStates() {
return blockStates;
}
@Override
public boolean setBlock(int x, final int y, int z, final @NonNull BlockState id) {
x += offsetX;
z += offsetZ;
if (x >= scopeMinX && x < scopeMaxX && y >= minY && y <= maxY && z >= scopeMinZ && z < scopeMaxZ) {
blockStates[y - minY][x - scopeMinX][z - scopeMinZ] = id;
}
return false;
}
@Override
public boolean setBlock(final int x, final int y, final int z, @NonNull final Pattern pattern) {
int rx = x + offsetX;
int rz = z + offsetZ;
if (rx >= scopeMinX && rx < scopeMaxX && y >= minY && y <= maxY && rz >= scopeMinZ && rz < scopeMaxZ) {
BlockState state = pattern
.applyBlock(super.getMin().getBlockVector3().add(BlockVector3.at(x, y, z)))
.toImmutableState();
blockStates[y - minY][rx - scopeMinX][rz - scopeMinZ] = state;
}
return false;
}
@Override
public @NonNull Location getMin() {
return super.getMin().add(offsetX - scopeMinX, 0, offsetZ - scopeMinZ);
}
@Override
public @NonNull Location getMax() {
return getMin().add(15, 0, 15).withY(maxY);
}
@Override
public boolean setBlock(int x, int y, int z, final @NonNull BaseBlock id) {
x += offsetX;
z += offsetZ;
if (x >= scopeMinX && x < scopeMaxX && y >= minY && y <= maxY && z >= scopeMinZ && z < scopeMaxZ) {
blockStates[y - minY][x - scopeMinX][z - scopeMinZ] = id.toImmutableState();
}
return false;
}
@Override
public @Nullable BlockState getBlock(final int x, final int y, final int z) {
if (x >= 0 && x < width && y >= minY && y <= maxY && z >= 0 && z < length) {
return blockStates[y - minY][x][z];
}
return null;
}
public void setOffsetX(final int offsetX) {
this.offsetX = offsetX;
}
public void setOffsetZ(final int offsetZ) {
this.offsetZ = offsetZ;
}
@Override
public int size() {
return height * width * length;
}
@Override
public boolean setBiome(final int x, final int z, @NonNull final BiomeType biome) {
//do nothing
return false;
}
@Override
public boolean setBiome(final int x, final int y, final int z, @NonNull final BiomeType biome) {
//do nothing
return false;
}
@Override
public void fillBiome(final BiomeType biome) {
//do nothing
}
@Override
public boolean setTile(final int x, final int y, final int z, @NonNull final CompoundTag tag) {
//do nothing
return false;
}
}