Updated Example configuration (markdown)

Matt 2016-03-12 23:59:17 -05:00
parent 2e21d934c3
commit 2293550710

@ -11,6 +11,8 @@
#### version
The version. Useful so we know what version you are using if you provide us with the settings.yml
#### platform
The server type you are using, this will either be Bukkit or Sponge.
#### chunk-processor
See here:
https://github.com/IntellectualCrafters/PlotSquared/wiki/Chunk-processor
@ -41,11 +43,9 @@ If to teleport you to your plot on login
#### teleport.delay
If to implement a delay before you can teleport. This is cancelled if you are moving or being attacked.
#### debug
If to display debug information during startup or when something goes wrong. Usually best to leave on.
If to display debug information during startup or when something goes wrong. Usually best to leave on.
#### clusters.enabled
Will allow plots to be created within clusters, and clusters to be formed in existing plot worlds.
#### auto_update
CURRENTLY BROKEN
#### plotme-convert.enabled
If to convert from PlotMe on startup
#### plotme-convert.cache-uuids
@ -63,16 +63,12 @@ For what is collected, see: mcstats.org/plugin/PlotSquared
If to allow use of /plotme
This will not mimic any sub commands. Use the `commands.yml` for control over command aliases:
https://github.com/IntellectualCrafters/PlotSquared/wiki/aliases
#### mob_pathfinding
PERMANENTLY DISABLED as people were complaining about lag caused by enabling it.
mob_pathfinding: true
#### worldedit.require-selection-in-mask
If to notify users and block worldedit commands instantly if pos1/pos2 is not within the mask.
#### protection.tnt-listener.enabled
If to enable the listener for TNT cannon protection
#### titles
The default value for plot titles (that big text that pops up on the screen)
`true` means titles are enabled in plots by default.
To enable plot titles set this to `true`. To turn them off, use `false`.
#### global_limits
If enabled, the plot limit for players is global i.e. When checking how many plots a user is allowed, the sum is from all worlds on the server.
#### UUID.offline