diff --git a/Set-a-plotworld-as-default-world.md b/Set-a-plotworld-as-default-world.md new file mode 100644 index 0000000..70e1e4b --- /dev/null +++ b/Set-a-plotworld-as-default-world.md @@ -0,0 +1,33 @@ +Setting a plot world as default world can help you to avoid the generation of the default worlds. + + +In the following guide we assume you called the plotworld `plotworld`, if yours is called differently, just replace it with your name. + + +### Initial Steps +1. Shut down the server +2. Delete the vanilla worlds `world`, `world_nether` and `world_the_end` like selected below:
+![](https://i.imgur.com/6kAMx34.png) +### server.properties +Open the file called `server.properties`, it's stored in your server's root folder. + +Find the following line: +```properties +level-name=world +``` +Replace `world` with the name of your plot world. In this example case, we would need to name it to `plotworld`. +So it looks like that: +```properties +level-name=plotworld +``` +## bukkit.yml +Open the file called `bukkit.yml`, it's stored in your server's root folder. +Now we need to tell the server which generator based on the world should be generated, **otherwise your world generation will be messed up**. + +The value we are going to edit does not exist in the file yet, so we need to add it: +```yaml +worlds: + plotworld: + generator: PlotSquared +``` +That's it. If you are using world management plugins, such as Multiverse-Core, you need to make sure to set `PlotSquared` as generator in their worlds.yml too. \ No newline at end of file