From 5b71c03f3fcf8609a3716a212a5b7caf2d58d0ee Mon Sep 17 00:00:00 2001 From: boy0001 Date: Tue, 20 Jan 2015 18:00:47 -0800 Subject: [PATCH] Updated Installation (markdown) --- Installation.md | 94 ++++++++++++++++++++++++++++++++----------------- 1 file changed, 62 insertions(+), 32 deletions(-) diff --git a/Installation.md b/Installation.md index f7149c5..d05e889 100644 --- a/Installation.md +++ b/Installation.md @@ -45,69 +45,99 @@ worlds: ``` ## Adding Road Schematics -#### TODO +##### Road schematics are added after world generation. You are also capable of changing the roads whenever you want, however newly created roads are recommended. +First you want to build a road surrounding your plot. If you want to save time, you are only required to create roads on the west, and northwest part of the road relative to the plot. +Here is what a road might look like: +![Road schematic](http://i.imgur.com/XeVojbB.png) + +Once you have created the road, stand in the plot and execute the following command: +`/plot createroadschematic` + +To test the schematic (recommended), stand in some other road not part of the schematic and execute the following command: +`/plot debugroadregen` +If all is well, you can begin regenerating the roads in the entire map. Open up your console and execute the following command (this may take a while): +`/plot regenallroads` ## Example Config File [Gist](https://gist.github.com/Uncleleech/a0eed30e1a724b98da74) ```YAML version: 1 -kill_road_mobs: true -web: - port: 9000 - enabled: false -metrics: true -max_plots: 20 +teleport: + on_login: false +UUID: + offline: false + read-from-disk: false clear: auto: - days: 365 enabled: false -debug: true + days: 365 + 'on': + ban: false worldguard: enabled: false +debug: true +claim: + max-auto-area: 4 mob_pathfinding: true +worldedit: + require-selection-in-mask: true +plotme-alias: false +plotme-convert: + enabled: true +schematics: + save_path: /var/www/schematics +titles: true +uuid: + api: + custom: true + location: http://www.intellectualsites.com/minecraft.php + fecthing: false +max_plots: 127 auto_update: false +kill_road_mobs: false +metrics: true worlds: plotworld: plot: height: 64 - floor: - - '2:0' biome: FOREST size: 32 filling: - '1:0' auto_merge: false - event: - spawn: - breeding: false - egg: false - custom: true - pvp: false - pve: false - economy: - use: false - prices: - claim: 100.0 - sell: 75.0 - merge: 100.0 + floor: + - '2:0' wall: - height: 64 filling: '1:0' + block_claimed: '44:1' + height: 64 block: '44:0' + event: + pve: false + pvp: false + spawn: + egg: false + breeding: false + custom: true road: block: '155:0' height: 64 - width: 7 - stripes: '98:0' - enable_stripes: false + width: 8 schematic: - file: 'null' - on_claim: false specify_on_claim: false + on_claim: false + file: 'null' + economy: + prices: + merge: 100.0 + sell: 75.0 + claim: 100.0 + use: false chat: enabled: false - flags: - default: [] natural_mob_spawning: false + flags: {} + world: + border: true ``` \ No newline at end of file