From 5e8e8ec897e061ec1fe4bad3d1f3acb11f1a0cd6 Mon Sep 17 00:00:00 2001 From: NotMyFault Date: Sat, 26 Oct 2019 13:31:01 +0200 Subject: [PATCH] Updated Set a plotworld as default world (markdown) --- Set-a-plotworld-as-default-world.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Set-a-plotworld-as-default-world.md b/Set-a-plotworld-as-default-world.md index 4af944e..3c8a3b6 100644 --- a/Set-a-plotworld-as-default-world.md +++ b/Set-a-plotworld-as-default-world.md @@ -4,11 +4,11 @@ Setting a plot world as default world can help you to avoid the generation of th In the following guide we assume you called the plotworld `plotworld`, if yours is called differently, just replace it with your name. -### Initial Steps +## Initial Steps 1. Shut down the server 2. Delete the vanilla worlds `world`, `world_nether` and `world_the_end` like selected below:
![](https://i.imgur.com/6kAMx34.png) -### server.properties +## server.properties Open the file called `server.properties`, it's stored in your server's root folder. Find the following line: @@ -20,7 +20,7 @@ So it looks like that: ```properties level-name=plotworld ``` -### bukkit.yml +## bukkit.yml Open the file called `bukkit.yml`, it's stored in your server's root folder. Now we need to tell the server which generator based on the world should be generated, **otherwise your world generation will be messed up**.