diff --git a/Chunk-processor.md b/Chunk-processor.md index a4cd557..938a8cd 100644 --- a/Chunk-processor.md +++ b/Chunk-processor.md @@ -22,7 +22,6 @@ The usual causes of dangerous chunks are: Configuration is done through the `settings.yml` ##### Enabling ``` YML - chunk-processor: // If the processor is enabled enabled: true @@ -33,7 +32,7 @@ chunk-processor: // If you also want to disable all physics // (formerly there was a physics limiter, however that lead to confusion when important things like redstone were limited, so now it is just a blanket disable option) disable-physics: false -// Auto trim will not save chunks on unload if they don't belong to a claimed plot +// Auto trim will not save chunks on unload if they do not belong to a claimed plot // As chunks may save without unloading, it is recommended to disable world autosaving, or enable auto-unload auto-trim: true // This will replace chunk unloading with something a bit more aggressive.