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Updated Plot flags (markdown)
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@ -85,6 +85,20 @@ The asterisk covers the values of the flag, if it's a boolean flag you cover `tr
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- Not Buyable: The flag variable is not set, therefore the plot is not buyable.
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- Not Buyable: The flag variable is not set, therefore the plot is not buyable.
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- Disabled: The flag variable is not set, therefore the intended behavior is not defined.
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- Disabled: The flag variable is not set, therefore the intended behavior is not defined.
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### Entity Categories
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Flags such as mob caps, interaction flags, etc, make use of entity categories. PlotSquared divides entities in the following categories:
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- animal: cod donkey squid skeleton_horse mule trader_llama parrot zombie_horse cow horse bee polar_bear pufferfish cat bat salmon fox pig llama iron_golem turtle tropical_fish sheep snow_golem mooshroom ocelot dolphin chicken wolf panda rabbit
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- projectile: ender_pearl dragon_fireball fireball wither_skull llama_spit fishing_bobber experience_bottle egg arrow small_fireball
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snowball spectral_arrow shulker_bullet potion trident
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- tameable: cat trader_llama parrot zombie_horse donkey wolf llama horse skeleton_horse mule
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- hanging: item_frame leash_knot painting
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- vehicle: spawner_minecart donkey pig llama furnace_minecart skeleton_horse mule hopper_minecart trader_llama zombie_horse tnt_minecart boat chest_minecart horse command_block_minecart minecart
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- other: dragon_fireball tnt experience_orb lightning_bolt fireball wither_skull area_effect_cloud evoker_fangs eye_of_ender armor_stand small_fireball firework_rocket falling_block item
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- player: player
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- hostile: blaze pillager skeleton giant elder_guardian zombie_pigman end_crystal ravager ghast guardian vindicator magma_cube spider creeper wither evoker slime illusioner phantom witch wither_skeleton husk ender_dragon cave_spider stray enderman silverfish endermite vex zombie drowned zombie_villager, shulker
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- villager: villager wandering_trader
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## Flags
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## Flags
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### Boolean:
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### Boolean:
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| Name | Description | Default Value
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| Name | Description | Default Value
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@ -114,20 +128,20 @@ The asterisk covers the values of the flag, if it's a boolean flag you cover `tr
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| device-interact | Set to `true` to allow devices to be interacted with in the plot | False |
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| device-interact | Set to `true` to allow devices to be interacted with in the plot | False |
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| vehicle-break | Set to `true` to allow guests to break vehicles in the plot | False |
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| vehicle-break | Set to `true` to allow guests to break vehicles in the plot | False |
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| vehicle-place | Set to `true` to allow guests to place vehicles in the plot | False |
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| vehicle-place | Set to `true` to allow guests to place vehicles in the plot | False |
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| vehicle-use | Set to `true` to allow guests to use vehicles in the plot | False |
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| vehicle-use | Set to `true` to allow guests to use vehicles in the plot. Applies to the following entity categories: vehicle | False |
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| hanging-break | Set to `true` to allow guests to break hanging objects in the plot. | False |
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| hanging-break | Set to `true` to allow guests to break hanging objects in the plot. Applies to the following entity categories: hanging | False |
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| hanging-place | Set to `true` to allow guests to hang objects in the plot | False |
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| hanging-place | Set to `true` to allow guests to hang objects in the plot | False |
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| misc-place | Set to `true` to allow guests to place miscellaneous items | False |
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| misc-place | Set to `true` to allow guests to place miscellaneous items | False |
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| misc-break | Set to `true` to allow guests to break miscellaneous items | False |
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| misc-break | Set to `true` to allow guests to break miscellaneous items. Applies to the following entity categories: armorstands | False |
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| misc-interact | Set to `true` to allow guests to interact with miscellaneous items | False |
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| misc-interact | Set to `true` to allow guests to interact with miscellaneous items. Applies to the following entity categories: hanging, other | False |
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| villager-interact | Set to `true` to allow guests to interact with villagers in the plot | False |
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| villager-interact | Set to `true` to allow guests to interact with villagers in the plot | False |
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| player-interact | Set to `true` to allow guests to interact with players in the plot | False |
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| player-interact | Set to `true` to allow guests to interact with players in the plot. Applies to the following entity categories: player | False |
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| tamed-interact | Set to `true` to allow guests to interact with tamed mobs | False |
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| tamed-interact | Set to `true` to allow guests to interact with tamed mobs. Applies to the following entity categories: tameable| False |
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| tamed-attack | Set to `true` to allow guests to interact with tamed animals in the plot | False |
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| tamed-attack | Set to `true` to allow guests to interact with tamed animals in the plot. Applies to the following entity categories: tameable | False |
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| animal-interact | Set to `true` to allow animals to be interacted with in the plot | False |
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| animal-interact | Set to `true` to allow animals to be interacted with in the plot. Applies to the following entity categories: animal | False |
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| animal-attack | Set to `true` to allow animals to be attacked in the plot | False |
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| animal-attack | Set to `true` to allow animals to be attacked in the plot. Applies to the following entity categories: animal | False |
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| hostile-interact| Set to `true` to allow players to interact with hostile mobs in the plot | False |
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| hostile-interact| Set to `true` to allow players to interact with hostile mobs in the plot. Applies to the following entity categories: hostile | False |
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| hostile-attack | Set to `true` to enable players to attack hostile mobs in the plot | False |
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| hostile-attack | Set to `true` to enable players to attack hostile mobs in the plot. Applies to the following entity categories: hostile | False |
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| mob-place | Set to `true` to allow mobs to place blocks within the plot | False |
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| mob-place | Set to `true` to allow mobs to place blocks within the plot | False |
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| mob-break | Set to `true` to allow mobs to break blocks within the plot | False |
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| mob-break | Set to `true` to allow mobs to break blocks within the plot | False |
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| forcefield | Set to `true` to enable member forcefield in the plot | False |
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| forcefield | Set to `true` to enable member forcefield in the plot | False |
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@ -179,12 +193,12 @@ The asterisk covers the values of the flag, if it's a boolean flag you cover `tr
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### Integer:
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### Integer:
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| Name | Description | Default Value
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| Name | Description | Default Value
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|------------------------------------------------------------|--------------------------------------------------------------------------------| ------------------- |
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|------------------------------------------------------------|--------------------------------------------------------------------------------| ------------------- |
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| misc-cap | Set to an integer value to limit the amount of miscellaneous entities on the plot | Infinity |
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| misc-cap | Set to an integer value to limit the amount of miscellaneous entities on the plot. Applies to the following entity categories: projectile, other, hanging | Infinity |
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| entity-cap | Set to an integer value to limit the amount of entities on the plot | Infinity |
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| entity-cap | Set to an integer value to limit the amount of entities on the plot | Infinity |
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| mob-cap | Set to an integer value to limit the amount of mobs on the plot | Infinity |
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| mob-cap | Set to an integer value to limit the amount of mobs on the plot. Applies to the following entity categories: animal, villager, tameable, hostile | Infinity |
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| animal-cap | Set to an integer value to limit the amount of animals on the plot | Infinity |
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| animal-cap | Set to an integer value to limit the amount of animals on the plot. Applies to the following entity categories: animal, villager, tameable | Infinity |
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| hostile-cap | Set to an integer value to limit the amount of hostile entities on the plot | Infinity |
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| hostile-cap | Set to an integer value to limit the amount of hostile entities on the plot. Applies to the following entity categories: hostile | Infinity |
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| vehicle-cap | Set to an integer value to limit the amount of vehicles on the plot | Infinity |
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| vehicle-cap | Set to an integer value to limit the amount of vehicles on the plot. Applies to the following entity categories: vehicle | Infinity |
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| time | Set the time in the plot to a fixed value | Disabled |
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| time | Set the time in the plot to a fixed value | Disabled |
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### Internal:
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### Internal:
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