Updated Plot flags (markdown)

Alexander Söderberg 2020-04-12 23:21:02 +02:00
parent 6b80d03b8d
commit b9ac5045c2

@ -85,6 +85,20 @@ The asterisk covers the values of the flag, if it's a boolean flag you cover `tr
- Not Buyable: The flag variable is not set, therefore the plot is not buyable. - Not Buyable: The flag variable is not set, therefore the plot is not buyable.
- Disabled: The flag variable is not set, therefore the intended behavior is not defined. - Disabled: The flag variable is not set, therefore the intended behavior is not defined.
### Entity Categories
Flags such as mob caps, interaction flags, etc, make use of entity categories. PlotSquared divides entities in the following categories:
- animal: cod donkey squid skeleton_horse mule trader_llama parrot zombie_horse cow horse bee polar_bear pufferfish cat bat salmon fox pig llama iron_golem turtle tropical_fish sheep snow_golem mooshroom ocelot dolphin chicken wolf panda rabbit
- projectile: ender_pearl dragon_fireball fireball wither_skull llama_spit fishing_bobber experience_bottle egg arrow small_fireball
snowball spectral_arrow shulker_bullet potion trident
- tameable: cat trader_llama parrot zombie_horse donkey wolf llama horse skeleton_horse mule
- hanging: item_frame leash_knot painting
- vehicle: spawner_minecart donkey pig llama furnace_minecart skeleton_horse mule hopper_minecart trader_llama zombie_horse tnt_minecart boat chest_minecart horse command_block_minecart minecart
- other: dragon_fireball tnt experience_orb lightning_bolt fireball wither_skull area_effect_cloud evoker_fangs eye_of_ender armor_stand small_fireball firework_rocket falling_block item
- player: player
- hostile: blaze pillager skeleton giant elder_guardian zombie_pigman end_crystal ravager ghast guardian vindicator magma_cube spider creeper wither evoker slime illusioner phantom witch wither_skeleton husk ender_dragon cave_spider stray enderman silverfish endermite vex zombie drowned zombie_villager, shulker
- villager: villager wandering_trader
## Flags ## Flags
### Boolean: ### Boolean:
| Name | Description | Default Value | Name | Description | Default Value
@ -114,20 +128,20 @@ The asterisk covers the values of the flag, if it's a boolean flag you cover `tr
| device-interact | Set to `true` to allow devices to be interacted with in the plot | False | | device-interact | Set to `true` to allow devices to be interacted with in the plot | False |
| vehicle-break | Set to `true` to allow guests to break vehicles in the plot | False | | vehicle-break | Set to `true` to allow guests to break vehicles in the plot | False |
| vehicle-place | Set to `true` to allow guests to place vehicles in the plot | False | | vehicle-place | Set to `true` to allow guests to place vehicles in the plot | False |
| vehicle-use | Set to `true` to allow guests to use vehicles in the plot | False | | vehicle-use | Set to `true` to allow guests to use vehicles in the plot. Applies to the following entity categories: vehicle | False |
| hanging-break | Set to `true` to allow guests to break hanging objects in the plot. | False | | hanging-break | Set to `true` to allow guests to break hanging objects in the plot. Applies to the following entity categories: hanging | False |
| hanging-place | Set to `true` to allow guests to hang objects in the plot | False | | hanging-place | Set to `true` to allow guests to hang objects in the plot | False |
| misc-place | Set to `true` to allow guests to place miscellaneous items | False | | misc-place | Set to `true` to allow guests to place miscellaneous items | False |
| misc-break | Set to `true` to allow guests to break miscellaneous items | False | | misc-break | Set to `true` to allow guests to break miscellaneous items. Applies to the following entity categories: armorstands | False |
| misc-interact | Set to `true` to allow guests to interact with miscellaneous items | False | | misc-interact | Set to `true` to allow guests to interact with miscellaneous items. Applies to the following entity categories: hanging, other | False |
| villager-interact | Set to `true` to allow guests to interact with villagers in the plot | False | | villager-interact | Set to `true` to allow guests to interact with villagers in the plot | False |
| player-interact | Set to `true` to allow guests to interact with players in the plot | False | | player-interact | Set to `true` to allow guests to interact with players in the plot. Applies to the following entity categories: player | False |
| tamed-interact | Set to `true` to allow guests to interact with tamed mobs | False | | tamed-interact | Set to `true` to allow guests to interact with tamed mobs. Applies to the following entity categories: tameable| False |
| tamed-attack | Set to `true` to allow guests to interact with tamed animals in the plot | False | | tamed-attack | Set to `true` to allow guests to interact with tamed animals in the plot. Applies to the following entity categories: tameable | False |
| animal-interact | Set to `true` to allow animals to be interacted with in the plot | False | | animal-interact | Set to `true` to allow animals to be interacted with in the plot. Applies to the following entity categories: animal | False |
| animal-attack | Set to `true` to allow animals to be attacked in the plot | False | | animal-attack | Set to `true` to allow animals to be attacked in the plot. Applies to the following entity categories: animal | False |
| hostile-interact| Set to `true` to allow players to interact with hostile mobs in the plot | False | | hostile-interact| Set to `true` to allow players to interact with hostile mobs in the plot. Applies to the following entity categories: hostile | False |
| hostile-attack | Set to `true` to enable players to attack hostile mobs in the plot | False | | hostile-attack | Set to `true` to enable players to attack hostile mobs in the plot. Applies to the following entity categories: hostile | False |
| mob-place | Set to `true` to allow mobs to place blocks within the plot | False | | mob-place | Set to `true` to allow mobs to place blocks within the plot | False |
| mob-break | Set to `true` to allow mobs to break blocks within the plot | False | | mob-break | Set to `true` to allow mobs to break blocks within the plot | False |
| forcefield | Set to `true` to enable member forcefield in the plot | False | | forcefield | Set to `true` to enable member forcefield in the plot | False |
@ -179,12 +193,12 @@ The asterisk covers the values of the flag, if it's a boolean flag you cover `tr
### Integer: ### Integer:
| Name | Description | Default Value | Name | Description | Default Value
|------------------------------------------------------------|--------------------------------------------------------------------------------| ------------------- | |------------------------------------------------------------|--------------------------------------------------------------------------------| ------------------- |
| misc-cap | Set to an integer value to limit the amount of miscellaneous entities on the plot | Infinity | | misc-cap | Set to an integer value to limit the amount of miscellaneous entities on the plot. Applies to the following entity categories: projectile, other, hanging | Infinity |
| entity-cap | Set to an integer value to limit the amount of entities on the plot | Infinity | | entity-cap | Set to an integer value to limit the amount of entities on the plot | Infinity |
| mob-cap | Set to an integer value to limit the amount of mobs on the plot | Infinity | | mob-cap | Set to an integer value to limit the amount of mobs on the plot. Applies to the following entity categories: animal, villager, tameable, hostile | Infinity |
| animal-cap | Set to an integer value to limit the amount of animals on the plot | Infinity | | animal-cap | Set to an integer value to limit the amount of animals on the plot. Applies to the following entity categories: animal, villager, tameable | Infinity |
| hostile-cap | Set to an integer value to limit the amount of hostile entities on the plot | Infinity | | hostile-cap | Set to an integer value to limit the amount of hostile entities on the plot. Applies to the following entity categories: hostile | Infinity |
| vehicle-cap | Set to an integer value to limit the amount of vehicles on the plot | Infinity | | vehicle-cap | Set to an integer value to limit the amount of vehicles on the plot. Applies to the following entity categories: vehicle | Infinity |
| time | Set the time in the plot to a fixed value | Disabled | | time | Set the time in the plot to a fixed value | Disabled |
### Internal: ### Internal: