diff --git a/UUID-conversion.md b/UUID-conversion.md index 8957a31..6309cac 100644 --- a/UUID-conversion.md +++ b/UUID-conversion.md @@ -1,14 +1,20 @@ -## Overview +# Overview This was added in version 2.10. UUID conversion allows you to switch between different methods of UUID storage on your server. -## Modes -#### offline -Will use the same UUID as an offline-mode server. i.e. The UUID will be based on the playername (case sensitive) -#### lower +## Offline - Mode +Will use the same UUID as an offline-mode server. The UUID will be based on the playername (case sensitive). +## Lower - Mode Offline mode but case insensitive, as it gets the UUID from the lowercase username. -#### online -Use online-mode UUID provided by mojang. This mode will not work properly if you are using a pre-UUID version of Bukkit, or your server is set to offline mode. +## Online - Mode +Use online-mode UUID provided by mojang. + +> **Warning:** This mode will not work properly if you are using a pre-UUID version of Bukkit, or your server is set to offline mode. Please check your `server.properties` to be secure. + +> **Info:** If you use a proxy server (e.g. BungeeCord or Waterfall) follow these documentation to forward the player-UUID. Then the PlotSquared Online-UUID-Mode works also fine. + +# Usage +A command is required to be executed in order to convert. + +> **Warning:** You are strongly advised to backup your database before a conversion. Plots may be lost if something goes wrong! -## Usage -A command is required to be executed in order to convert. You are urged to backup your database before conversion, as plots may be lost if something goes wrong: `/plot uuidconvert ` \ No newline at end of file