From d793863981ed6f810a0c9d7f59e89a8c3e0f979e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Alexander=20S=C3=B6derberg?= Date: Mon, 13 Apr 2020 18:16:07 +0200 Subject: [PATCH] Revert b9ac5045c20846e5e936a63db89e5cc7335abb96...aec8294e44e7d8dd0f060c1f25d54e0b78629248 on Plot flags --- Plot-flags.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/Plot-flags.md b/Plot-flags.md index c9d1cd7..a16af70 100644 --- a/Plot-flags.md +++ b/Plot-flags.md @@ -4,6 +4,9 @@ The extensive flagging system allows you to do all sorts of things such as setti Setting a flag is easy, just use `/plot flag set `. For a boolean flag, the value would either be 'true' or 'false'. +To bring up a list of flags use `/plot flag list`. These values are clickable, and clicking a flag name will +show you information about that particular flag. You can also use `/plot flag info ` directly, if you already know the flag name. + All the flag commands come with tab auto completion. ### Default Flags @@ -30,11 +33,16 @@ Accepts commands with multiple parameters, e.g `/gamemode creative`. A binary tuple of numbers e.g. `53 6` or `7 93`. #### - [BlockTypeList](https://github.com/IntellectualSites/PlotSquared/wiki/Plot-flags#blocktypelist) -A list of blocks IDs, e.g.: +A list of blocks, supporting both legacy numerical IDs and new string IDs e.g. + - `grass_block` for grass blocks - `7` for bedrock - `7,3` for bedrock and dirt - `35:14,35:15` for red and black wool +These flags also support [tags](https://github.com/IntellectualSites/PlotSquared/wiki/Vanilla-Tags), like: + - `#signs` for all sign types + - `#buttons` for all button types + #### - [Enum](https://github.com/IntellectualSites/PlotSquared/wiki/Plot-flags#Enum) Accepts a predefined collection of values.