From da161974470003d8415a042a5c0a08a4dad4bb2c Mon Sep 17 00:00:00 2001 From: Jesse Boyd Date: Fri, 1 May 2015 20:48:47 +1000 Subject: [PATCH] Created UUID conversion (markdown) --- UUID-conversion.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 UUID-conversion.md diff --git a/UUID-conversion.md b/UUID-conversion.md new file mode 100644 index 0000000..8957a31 --- /dev/null +++ b/UUID-conversion.md @@ -0,0 +1,14 @@ +## Overview +This was added in version 2.10. UUID conversion allows you to switch between different methods of UUID storage on your server. + +## Modes +#### offline +Will use the same UUID as an offline-mode server. i.e. The UUID will be based on the playername (case sensitive) +#### lower +Offline mode but case insensitive, as it gets the UUID from the lowercase username. +#### online +Use online-mode UUID provided by mojang. This mode will not work properly if you are using a pre-UUID version of Bukkit, or your server is set to offline mode. + +## Usage +A command is required to be executed in order to convert. You are urged to backup your database before conversion, as plots may be lost if something goes wrong: +`/plot uuidconvert ` \ No newline at end of file