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Updated BlockBucket (markdown)
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Block buckets allow you to specify however many blocks you want, for every component of a plot. You can specify the block weight, which will determine how likely the block is to be picked from the bucket.
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Block buckets allow you to specify however many blocks you want, for every component of a plot. You can specify the block weight, which will determine how likely the block is to be picked from the bucket.
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- `stone,grass_block,cobblestone,sandstone` will automatically infer that there should be 25% of each of the four blocks
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- `stone,grass_block,cobblestone,sandstone` will automatically infer that there should be 25% of each of the four blocks
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- `50%stone,30%grass_block,20%sandstone` will use 50% of stone, 30% of grass_blockand 20% of sandstone.
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- `stone:50,grass_block:30,sandstone:20` will use 50% of stone, 30% of grass_blockand 20% of sandstone.
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Blocks can be in the format `namespace:block[property1=value1,property2=value2]` (The properties and namespace are optional, and `grass_block` will resolve to `minecraft:grass_block[snowy=false]`. [More info](https://minecraft.gamepedia.com/Block_states))
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Blocks can be in the format `namespace:block[property1=value1,property2=value2]` (The properties and namespace are optional, and `grass_block` will resolve to `minecraft:grass_block[snowy=false]`. [More info](https://minecraft.gamepedia.com/Block_states))
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