Updated BlockBucket (markdown)

Alexander Söderberg 2020-02-25 11:24:17 +01:00
parent fb848d76d7
commit edd9871049

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Block buckets allow you to specify however many blocks you want, for every component of a plot. You can specify the block weight, which will determine how likely the block is to be picked from the bucket. Block buckets allow you to specify however many blocks you want, for every component of a plot. You can specify the block weight, which will determine how likely the block is to be picked from the bucket.
- `stone,grass_block,cobblestone,sandstone` will automatically infer that there should be 25% of each of the four blocks - `stone,grass_block,cobblestone,sandstone` will automatically infer that there should be 25% of each of the four blocks
- `50%stone,30%grass_block,20%sandstone` will use 50% of stone, 30% of grass_blockand 20% of sandstone. - `stone:50,grass_block:30,sandstone:20` will use 50% of stone, 30% of grass_blockand 20% of sandstone.
Blocks can be in the format `namespace:block[property1=value1,property2=value2]` (The properties and namespace are optional, and `grass_block` will resolve to `minecraft:grass_block[snowy=false]`. [More info](https://minecraft.gamepedia.com/Block_states)) Blocks can be in the format `namespace:block[property1=value1,property2=value2]` (The properties and namespace are optional, and `grass_block` will resolve to `minecraft:grass_block[snowy=false]`. [More info](https://minecraft.gamepedia.com/Block_states))