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NetLoginInjector should not be public.
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@ -12,7 +12,12 @@ import com.comphenix.protocol.injector.player.PlayerInjectionHandler.GamePhase;
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import com.comphenix.protocol.injector.player.TemporaryPlayerFactory.InjectContainer;
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import com.google.common.collect.Maps;
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public class NetLoginInjector {
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/**
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* Injects every NetLoginHandler created by the server.
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*
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* @author Kristian
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*/
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class NetLoginInjector {
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private ConcurrentMap<Object, PlayerInjector> injectedLogins = Maps.newConcurrentMap();
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