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https://github.com/dmulloy2/ProtocolLib.git
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detect server reloads and print a big warning message (#1733)
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@ -32,6 +32,7 @@ import com.comphenix.protocol.utility.ByteBuddyFactory;
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import com.comphenix.protocol.utility.ChatExtensions;
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import com.comphenix.protocol.utility.MinecraftVersion;
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import com.comphenix.protocol.utility.NettyVersion;
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import com.comphenix.protocol.utility.Util;
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import com.google.common.base.Splitter;
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import com.google.common.collect.Iterables;
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import java.io.File;
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@ -569,6 +570,19 @@ public class ProtocolLib extends JavaPlugin {
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return;
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}
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// that reloading the server might break ProtocolLib / plugins depending on it
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if (Util.isCurrentlyReloading()) {
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logger.severe("╔══════════════════════════════════════════════════════════════════╗");
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logger.severe("║ WARNING ║");
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logger.severe("║ RELOADING THE SERVER WHILE PROTOCOL LIB IS ENABLED MIGHT ║");
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logger.severe("║ LEAD TO UNEXPECTED ERRORS! ║");
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logger.severe("║ ║");
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logger.severe("║ Consider to cleanly restart your server if you encounter ║");
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logger.severe("║ any issues related to Protocol Lib before opening an issue ║");
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logger.severe("║ on GitHub! ║");
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logger.severe("╚══════════════════════════════════════════════════════════════════╝");
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}
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// Disable compiler
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if (this.backgroundCompiler != null) {
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this.backgroundCompiler.shutdownAll();
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@ -1,18 +1,16 @@
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/**
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* ProtocolLib - Bukkit server library that allows access to the Minecraft protocol.
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* Copyright (C) 2015 dmulloy2
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*
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* This program is free software; you can redistribute it and/or modify it under the terms of the
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* GNU General Public License as published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program;
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* if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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* 02111-1307 USA
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* ProtocolLib - Bukkit server library that allows access to the Minecraft protocol. Copyright (C) 2015 dmulloy2
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* <p>
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* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later
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* version.
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* <p>
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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* <p>
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* You should have received a copy of the GNU General Public License along with this program; if not, write to the Free
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* Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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package com.comphenix.protocol.utility;
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@ -26,7 +24,10 @@ import java.util.List;
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*/
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public final class Util {
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private Util() {}
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private static final boolean spigot = classExists("org.spigotmc.SpigotConfig");
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private Util() {
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}
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/**
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* Converts a variable argument array into a List.
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@ -49,8 +50,6 @@ public final class Util {
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}
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}
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private static final boolean spigot = classExists("org.spigotmc.SpigotConfig");
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/**
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* Whether or not this server is running Spigot or a Spigot fork. This works by checking
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* if the SpigotConfig exists, which should be true of all forks.
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@ -59,4 +58,22 @@ public final class Util {
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public static boolean isUsingSpigot() {
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return spigot;
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}
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/**
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* Checks if the server is getting reloaded by walking down the current thread stack trace.
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*
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* @return true if the server is getting reloaded, false otherwise.
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*/
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public static boolean isCurrentlyReloading() {
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StackTraceElement[] stackTrace = Thread.currentThread().getStackTrace();
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for (StackTraceElement element : stackTrace) {
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String clazz = element.getClassName();
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if (clazz.startsWith("org.bukkit.craftbukkit.")
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&& clazz.endsWith(".CraftServer")
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&& element.getMethodName().equals("reload")) {
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return true;
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}
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}
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return false;
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}
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}
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