mirror of
https://github.com/dmulloy2/ProtocolLib.git
synced 2024-11-30 22:53:26 +01:00
Depreciate the Packets class - it is not safe to rely on integers.
This commit is contained in:
parent
c9fd6b4b93
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286
ProtocolLib/src/main/java/com/comphenix/protocol/PacketType.java
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286
ProtocolLib/src/main/java/com/comphenix/protocol/PacketType.java
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package com.comphenix.protocol;
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import java.io.Serializable;
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import com.comphenix.protocol.reflect.ObjectEnum;
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import com.google.common.base.Objects;
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/**
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* Represents the type of a packet in a specific protocol.
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* <p>
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* Note that vanilla Minecraft reuses packet IDs per protocol (ping, game, login), so you cannot
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* rely on IDs alone.
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* @author Kristian
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*/
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public class PacketType implements Serializable {
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// Increment whenever the type changes
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private static final long serialVersionUID = 1L;
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public static class Handshake {
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public static final Protocol PROTOCOL = Protocol.HANDSHAKE;
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public static class Client extends ObjectEnum<PacketType> {
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public final static Sender SENDER = Sender.CLIENT;
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public final static Client INSTANCE = new Client();
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public static final PacketType HANDSHAKE = new PacketType(PROTOCOL, SENDER, 0x00, 2);
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}
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}
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public static class Game {
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public static final Protocol PROTOCOL = Protocol.GAME;
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public static class Server extends ObjectEnum<PacketType> {
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public final static Sender SENDER = Sender.SERVER;
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public final static Server INSTANCE = new Server();
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public static final PacketType KEEP_ALIVE = new PacketType(PROTOCOL, SENDER, 0x00, 0);
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public static final PacketType LOGIN = new PacketType(PROTOCOL, SENDER, 0x01, 1);
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public static final PacketType CHAT = new PacketType(PROTOCOL, SENDER, 0x02, 3);
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public static final PacketType UPDATE_TIME = new PacketType(PROTOCOL, SENDER, 0x03, 4);
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public static final PacketType ENTITY_EQUIPMENT = new PacketType(PROTOCOL, SENDER, 0x04, 5);
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public static final PacketType SPAWN_POSITION = new PacketType(PROTOCOL, SENDER, 0x05, 6);
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public static final PacketType UPDATE_HEALTH = new PacketType(PROTOCOL, SENDER, 0x06, 8);
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public static final PacketType RESPAWN = new PacketType(PROTOCOL, SENDER, 0x07, 9);
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public static final PacketType PLAYER_LOOK_MOVE = new PacketType(PROTOCOL, SENDER, 0x08, 13);
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public static final PacketType BLOCK_ITEM_SWITCH = new PacketType(PROTOCOL, SENDER, 0x09, 16);
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public static final PacketType ENTITY_LOCATION_ACTION = new PacketType(PROTOCOL, SENDER, 0x0A, 17);
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public static final PacketType ARM_ANIMATION = new PacketType(PROTOCOL, SENDER, 0x0B, 18);
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public static final PacketType NAMED_ENTITY_SPAWN = new PacketType(PROTOCOL, SENDER, 0x0C, 20);
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public static final PacketType COLLECT = new PacketType(PROTOCOL, SENDER, 0x0D, 22);
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public static final PacketType VEHICLE_SPAWN = new PacketType(PROTOCOL, SENDER, 0x0E, 23);
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public static final PacketType MOB_SPAWN = new PacketType(PROTOCOL, SENDER, 0x0F, 24);
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public static final PacketType ENTITY_PAINTING = new PacketType(PROTOCOL, SENDER, 0x10, 25);
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public static final PacketType ADD_EXP_ORB = new PacketType(PROTOCOL, SENDER, 0x11, 26);
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public static final PacketType ENTITY_VELOCITY = new PacketType(PROTOCOL, SENDER, 0x12, 28);
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public static final PacketType DESTROY_ENTITY = new PacketType(PROTOCOL, SENDER, 0x13, 29);
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public static final PacketType ENTITY = new PacketType(PROTOCOL, SENDER, 0x14, 30);
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public static final PacketType REL_ENTITY_MOVE = new PacketType(PROTOCOL, SENDER, 0x15, 31);
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public static final PacketType ENTITY_LOOK = new PacketType(PROTOCOL, SENDER, 0x16, 32);
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public static final PacketType ENTITY_MOVE_LOOK = new PacketType(PROTOCOL, SENDER, 0x17, 33);
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public static final PacketType ENTITY_TELEPORT = new PacketType(PROTOCOL, SENDER, 0x18, 34);
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public static final PacketType ENTITY_HEAD_ROTATION = new PacketType(PROTOCOL, SENDER, 0x19, 35);
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public static final PacketType ENTITY_STATUS = new PacketType(PROTOCOL, SENDER, 0x1A, 38);
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public static final PacketType ATTACH_ENTITY = new PacketType(PROTOCOL, SENDER, 0x1B, 39);
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public static final PacketType ENTITY_METADATA = new PacketType(PROTOCOL, SENDER, 0x1C, 40);
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public static final PacketType MOB_EFFECT = new PacketType(PROTOCOL, SENDER, 0x1D, 41);
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public static final PacketType REMOVE_MOB_EFFECT = new PacketType(PROTOCOL, SENDER, 0x1E, 42);
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public static final PacketType SET_EXPERIENCE = new PacketType(PROTOCOL, SENDER, 0x1F, 43);
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public static final PacketType UPDATE_ATTRIBUTES = new PacketType(PROTOCOL, SENDER, 0x20, 44);
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public static final PacketType MAP_CHUNK = new PacketType(PROTOCOL, SENDER, 0x21, 51);
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public static final PacketType MULTI_BLOCK_CHANGE = new PacketType(PROTOCOL, SENDER, 0x22, 52);
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public static final PacketType BLOCK_CHANGE = new PacketType(PROTOCOL, SENDER, 0x23, 53);
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public static final PacketType PLAY_NOTE_BLOCK = new PacketType(PROTOCOL, SENDER, 0x24, 54);
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public static final PacketType BLOCK_BREAK_ANIMATION = new PacketType(PROTOCOL, SENDER, 0x25, 55);
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public static final PacketType MAP_CHUNK_BULK = new PacketType(PROTOCOL, SENDER, 0x26, 56);
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public static final PacketType EXPLOSION = new PacketType(PROTOCOL, SENDER, 0x27, 60);
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public static final PacketType WORLD_EVENT = new PacketType(PROTOCOL, SENDER, 0x28, 61);
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public static final PacketType NAMED_SOUND_EFFECT = new PacketType(PROTOCOL, SENDER, 0x29, 62);
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public static final PacketType WORLD_PARTICLES = new PacketType(PROTOCOL, SENDER, 0x2A, 63);
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public static final PacketType BED = new PacketType(PROTOCOL, SENDER, 0x2B, 70);
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public static final PacketType WEATHER = new PacketType(PROTOCOL, SENDER, 0x2C, 71);
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public static final PacketType OPEN_WINDOW = new PacketType(PROTOCOL, SENDER, 0x2D, 100);
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public static final PacketType CLOSE_WINDOW = new PacketType(PROTOCOL, SENDER, 0x2E, 101);
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public static final PacketType SET_SLOT = new PacketType(PROTOCOL, SENDER, 0x2F, 103);
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public static final PacketType WINDOW_ITEMS = new PacketType(PROTOCOL, SENDER, 0x30, 104);
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public static final PacketType CRAFT_PROGRESS_BAR = new PacketType(PROTOCOL, SENDER, 0x31, 105);
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public static final PacketType TRANSACTION = new PacketType(PROTOCOL, SENDER, 0x32, 106);
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public static final PacketType UPDATE_SIGN = new PacketType(PROTOCOL, SENDER, 0x33, 130);
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public static final PacketType ITEM_DATA = new PacketType(PROTOCOL, SENDER, 0x34, 131);
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public static final PacketType TILE_ENTITY_DATA = new PacketType(PROTOCOL, SENDER, 0x35, 132);
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public static final PacketType OPEN_TILE_ENTITY = new PacketType(PROTOCOL, SENDER, 0x36, 133);
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public static final PacketType STATISTICS = new PacketType(PROTOCOL, SENDER, 0x37, 200);
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public static final PacketType PLAYER_INFO = new PacketType(PROTOCOL, SENDER, 0x38, 201);
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public static final PacketType ABILITIES = new PacketType(PROTOCOL, SENDER, 0x39, 202);
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public static final PacketType TAB_COMPLETE = new PacketType(PROTOCOL, SENDER, 0x3A, 203);
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public static final PacketType SET_SCOREBOARD_OBJECTIVE = new PacketType(PROTOCOL, SENDER, 0x3B, 206);
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public static final PacketType SET_SCOREBOARD_SCORE = new PacketType(PROTOCOL, SENDER, 0x3C, 207);
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public static final PacketType SET_SCOREBOARD_DISPLAY_OBJECTIVE =
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new PacketType(PROTOCOL, SENDER, 0x3D, 208);
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public static final PacketType SET_SCOREOARD_TEAM = new PacketType(PROTOCOL, SENDER, 0x3E, 209);
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public static final PacketType CUSTOM_PAYLOAD = new PacketType(PROTOCOL, SENDER, 0x3F, 250);
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public static final PacketType KICK_DISCONNECT = new PacketType(PROTOCOL, SENDER, 0x40, 255);
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}
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public static class Client extends ObjectEnum<PacketType> {
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public final static Sender SENDER = Sender.CLIENT;
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public final static Client INSTANCE = new Client();
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public static final PacketType KEEP_ALIVE = new PacketType(PROTOCOL, SENDER, 0x00, 0);
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public static final PacketType CHAT = new PacketType(PROTOCOL, SENDER, 0x01, 3);
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public static final PacketType USE_ENTITY = new PacketType(PROTOCOL, SENDER, 0x02, 7);
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public static final PacketType FLYING = new PacketType(PROTOCOL, SENDER, 0x03, 10);
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public static final PacketType PLAYER_POSITION = new PacketType(PROTOCOL, SENDER, 0x04, 11);
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public static final PacketType PLAYER_LOOK = new PacketType(PROTOCOL, SENDER, 0x05, 12);
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public static final PacketType PLAYER_LOOK_MOVE = new PacketType(PROTOCOL, SENDER, 0x06, 13);
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public static final PacketType BLOCK_DIG = new PacketType(PROTOCOL, SENDER, 0x07, 14);
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public static final PacketType PLACE = new PacketType(PROTOCOL, SENDER, 0x08, 15);
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public static final PacketType BLOCK_ITEM_SWITCH = new PacketType(PROTOCOL, SENDER, 0x09, 16);
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public static final PacketType ARM_ANIMATION = new PacketType(PROTOCOL, SENDER, 0x0A, 18);
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public static final PacketType ENTITY_ACTION = new PacketType(PROTOCOL, SENDER, 0x0B, 19);
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public static final PacketType PLAYER_INPUT = new PacketType(PROTOCOL, SENDER, 0x0C, 27);
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public static final PacketType CLOSE_WINDOW = new PacketType(PROTOCOL, SENDER, 0x0D, 101);
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public static final PacketType WINDOW_CLICK = new PacketType(PROTOCOL, SENDER, 0x0E, 102);
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public static final PacketType TRANSACTION = new PacketType(PROTOCOL, SENDER, 0x0F, 106);
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public static final PacketType CREATIVE_SLOT = new PacketType(PROTOCOL, SENDER, 0x10, 107);
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public static final PacketType BUTTON_CLICK = new PacketType(PROTOCOL, SENDER, 0x11, 108);
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public static final PacketType UPDATE_SIGN = new PacketType(PROTOCOL, SENDER, 0x12, 130);
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public static final PacketType ABILITIES = new PacketType(PROTOCOL, SENDER, 0x13, 202);
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public static final PacketType TAB_COMPLETE = new PacketType(PROTOCOL, SENDER, 0x14, 203);
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public static final PacketType LOCALE_AND_VIEW_DISTANCE = new PacketType(PROTOCOL, SENDER, 0x15, 204);
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public static final PacketType CLIENT_COMMAND = new PacketType(PROTOCOL, SENDER, 0x16, 205);
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public static final PacketType CUSTOM_PAYLOAD = new PacketType(PROTOCOL, SENDER, 0x17, 250);
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}
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}
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public static class Status {
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public static final Protocol PROTOCOL = Protocol.STATUS;
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public static class Server extends ObjectEnum<PacketType> {
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public final static Sender SENDER = Sender.SERVER;
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public final static Server INSTANCE = new Server();
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public static final PacketType KICK_DISCONNECT = new PacketType(PROTOCOL, SENDER, 0x00, 255);
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@SuppressWarnings("deprecation")
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public static final PacketType PING_TIME = new PacketType(PROTOCOL, SENDER, 0x00, Packets.Server.PING_TIME);
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}
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public static class Client extends ObjectEnum<PacketType> {
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public final static Sender SENDER = Sender.CLIENT;
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public final static Client INSTANCE = new Client();
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public static final PacketType STATUS_REQUEST = new PacketType(PROTOCOL, SENDER, 0x00, 254);
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@SuppressWarnings("deprecation")
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public static final PacketType PING_TIME = new PacketType(PROTOCOL, SENDER, 0x00, Packets.Client.PING_TIME);
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}
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}
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public static class Login {
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public static final Protocol PROTOCOL = Protocol.LOGIN;
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public static class Server extends ObjectEnum<PacketType> {
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public final static Sender SENDER = Sender.SERVER;
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public final static Server INSTANCE = new Server();
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public static final PacketType KICK_DISCONNECT = new PacketType(PROTOCOL, SENDER, 0x00, 255);
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public static final PacketType KEY_REQUEST = new PacketType(PROTOCOL, SENDER, 0x01, 253);
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@SuppressWarnings("deprecation")
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public static final PacketType LOGIN_SUCCESS = new PacketType(PROTOCOL, SENDER, 0x02, Packets.Server.LOGIN_SUCCESS);
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}
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public static class Client extends ObjectEnum<PacketType> {
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public final static Sender SENDER = Sender.CLIENT;
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public final static Client INSTANCE = new Client();
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@SuppressWarnings("deprecation")
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public static final PacketType LOGIN_START = new PacketType(PROTOCOL, SENDER, 0x00, Packets.Client.LOGIN_START);
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public static final PacketType KEY_RESPONSE = new PacketType(PROTOCOL, SENDER, 0x01, 252);
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}
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}
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/**
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* Represents the different protocol or connection states.
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* @author Kristian
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*/
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public enum Protocol {
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HANDSHAKE,
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GAME,
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STATUS,
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LOGIN
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}
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/**
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* Represens the sender of this packet type.
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* @author Kristian
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*
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*/
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public enum Sender {
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/**
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* Indicates that packets of this type will be sent by connected clients.
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*/
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CLIENT,
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/**
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* Indicate that packets of this type will be sent by the current server.
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*/
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SERVER
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}
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private final Protocol protocol;
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private final Sender sender;
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private final int currentId;
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private final int legacyId;
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/**
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* Construct a new packet type.
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* @param protocol - the current protocol.
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* @param target - the target - client or server.
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* @param currentId - the current packet ID.
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* @param legacyId - the legacy packet ID.
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*/
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public PacketType(Protocol protocol, Sender sender, int currentId, int legacyId) {
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this.protocol = protocol;
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this.sender = sender;
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this.currentId = currentId;
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this.legacyId = legacyId;
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}
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/**
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* Retrieve the protocol (the connection state) the packet type belongs.
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* @return The protocol of this type.
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*/
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public Protocol getProtocol() {
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return protocol;
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}
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/**
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* Retrieve which sender will transmit packets of this type.
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* @return The sender of these packets.
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*/
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public Sender getSender() {
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return sender;
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}
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/**
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* Retrieve the current protocol ID for this packet type.
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* <p>
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* This is only unique within a specific protocol and target.
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* @return The current ID.
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*/
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public int getCurrentId() {
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return currentId;
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}
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/**
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* Retrieve the legacy (pre 1.7.2) protocol ID of the packet type.
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* <p>
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* This ID is globally unique.
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* @return The legacy ID.
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*/
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public int getLegacyId() {
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return legacyId;
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}
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@Override
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public int hashCode() {
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return Objects.hashCode(protocol, sender, legacyId, currentId);
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}
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@Override
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public boolean equals(Object obj) {
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if (obj == this)
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return true;
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if (obj instanceof PacketType) {
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PacketType other = (PacketType) obj;
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return protocol == other.protocol &&
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sender == other.sender &&
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currentId == other.currentId;
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}
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return false;
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}
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@Override
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public String toString() {
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return "Packet [protocol=" + protocol + ", sender=" + sender + ", legacyId=" + legacyId + ", currentId=" + currentId + "]";
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}
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}
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@ -42,8 +42,11 @@ public final class Packets {
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/**
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/**
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* List of packets sent only by the server.
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* List of packets sent only by the server.
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* <p>
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* This has been superceded by PacketType.
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* @author Kristian
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* @author Kristian
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*/
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*/
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@Deprecated
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public static final class Server extends IntEnum {
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public static final class Server extends IntEnum {
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/**
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/**
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* The singleton instance. Can also be retrieved from the parent class.
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* The singleton instance. Can also be retrieved from the parent class.
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@ -143,6 +146,16 @@ public final class Packets {
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public static final int KEY_REQUEST = 253;
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public static final int KEY_REQUEST = 253;
|
||||||
public static final int KICK_DISCONNECT = 255;
|
public static final int KICK_DISCONNECT = 255;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This packet was introduced in 1.7.2.
|
||||||
|
*/
|
||||||
|
public static final int PING_TIME = 230;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This packet was introduced in 1.7.2.
|
||||||
|
*/
|
||||||
|
public static final int LOGIN_SUCCESS = 232;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A registry that parses between names and packet IDs.
|
* A registry that parses between names and packet IDs.
|
||||||
* @return The current server registry.
|
* @return The current server registry.
|
||||||
@ -178,8 +191,11 @@ public final class Packets {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* List of packets sent by the client.
|
* List of packets sent by the client.
|
||||||
|
* <p>
|
||||||
|
* This has been superceded by PacketType.
|
||||||
* @author Kristian
|
* @author Kristian
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public static class Client extends IntEnum {
|
public static class Client extends IntEnum {
|
||||||
/**
|
/**
|
||||||
* The singleton instance. Can also be retrieved from the parent class.
|
* The singleton instance. Can also be retrieved from the parent class.
|
||||||
@ -223,6 +239,16 @@ public final class Packets {
|
|||||||
public static final int GET_INFO = 254;
|
public static final int GET_INFO = 254;
|
||||||
public static final int KICK_DISCONNECT = 255;
|
public static final int KICK_DISCONNECT = 255;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This packet was introduced in 1.7.2.
|
||||||
|
*/
|
||||||
|
public static final int PING_TIME = 230;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This packet was introduced in 1.7.2.
|
||||||
|
*/
|
||||||
|
public static final int LOGIN_START = 231;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A registry that parses between names and packet IDs.
|
* A registry that parses between names and packet IDs.
|
||||||
* @return The current client registry.
|
* @return The current client registry.
|
||||||
@ -260,6 +286,7 @@ public final class Packets {
|
|||||||
* A registry that parses between names and packet IDs.
|
* A registry that parses between names and packet IDs.
|
||||||
* @return The current client registry.
|
* @return The current client registry.
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public static Server getServerRegistry() {
|
public static Server getServerRegistry() {
|
||||||
return Server.getRegistry();
|
return Server.getRegistry();
|
||||||
}
|
}
|
||||||
@ -268,6 +295,7 @@ public final class Packets {
|
|||||||
* A registry that parses between names and packet IDs.
|
* A registry that parses between names and packet IDs.
|
||||||
* @return The current server registry.
|
* @return The current server registry.
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public static Client getClientRegistry() {
|
public static Client getClientRegistry() {
|
||||||
return Client.INSTANCE;
|
return Client.INSTANCE;
|
||||||
}
|
}
|
||||||
@ -277,6 +305,7 @@ public final class Packets {
|
|||||||
* @param name - name of packet to find.
|
* @param name - name of packet to find.
|
||||||
* @return The packet ID found.
|
* @return The packet ID found.
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public static int valueOf(String name) {
|
public static int valueOf(String name) {
|
||||||
Integer serverAttempt = Server.INSTANCE.valueOf(name);
|
Integer serverAttempt = Server.INSTANCE.valueOf(name);
|
||||||
|
|
||||||
@ -291,6 +320,7 @@ public final class Packets {
|
|||||||
* @param packetID - packet to retrieve name.
|
* @param packetID - packet to retrieve name.
|
||||||
* @return The name, or NULL if unable to find such a packet.
|
* @return The name, or NULL if unable to find such a packet.
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public static String getDeclaredName(int packetID) {
|
public static String getDeclaredName(int packetID) {
|
||||||
String serverAttempt = Server.INSTANCE.getDeclaredName(packetID);
|
String serverAttempt = Server.INSTANCE.getDeclaredName(packetID);
|
||||||
|
|
||||||
|
@ -0,0 +1,28 @@
|
|||||||
|
package com.comphenix.protocol.injector.netty;
|
||||||
|
|
||||||
|
import com.comphenix.protocol.utility.MinecraftReflection;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Represents a way of accessing the new netty Protocol enum.
|
||||||
|
* @author Kristian
|
||||||
|
*/
|
||||||
|
public class NettyProtocol {
|
||||||
|
private Class<?> enumProtocol;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public NettyProtocol() {
|
||||||
|
enumProtocol = MinecraftReflection.getEnumProtocolClass();
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Load the packet lookup tables in each protocol.
|
||||||
|
*/
|
||||||
|
private void initialize() {
|
||||||
|
for (Object protocol : enumProtocol.getEnumConstants()) {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,109 @@
|
|||||||
|
/*
|
||||||
|
* ProtocolLib - Bukkit server library that allows access to the Minecraft protocol.
|
||||||
|
* Copyright (C) 2012 Kristian S. Stangeland
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify it under the terms of the
|
||||||
|
* GNU General Public License as published by the Free Software Foundation; either version 2 of
|
||||||
|
* the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||||
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
* See the GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this program;
|
||||||
|
* if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
|
||||||
|
* 02111-1307 USA
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.comphenix.protocol.reflect;
|
||||||
|
|
||||||
|
import java.lang.reflect.Field;
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
import com.google.common.collect.BiMap;
|
||||||
|
import com.google.common.collect.HashBiMap;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Represents a more modern object-based enum.
|
||||||
|
* <p>
|
||||||
|
* This is useful if you want the flexibility of a modern Java enum, but don't
|
||||||
|
* want to prevent the creation of additional members dynamically.
|
||||||
|
* @author Kristian
|
||||||
|
*/
|
||||||
|
public class ObjectEnum<T> {
|
||||||
|
// Used to convert between IDs and names
|
||||||
|
protected BiMap<T, String> members = HashBiMap.create();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Registers every declared integer field.
|
||||||
|
*/
|
||||||
|
public ObjectEnum() {
|
||||||
|
registerAll();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Registers every public int field as a member.
|
||||||
|
*/
|
||||||
|
@SuppressWarnings("unchecked")
|
||||||
|
protected void registerAll() {
|
||||||
|
try {
|
||||||
|
// Register every int field
|
||||||
|
for (Field entry : this.getClass().getFields()) {
|
||||||
|
if (entry.getType().equals(int.class)) {
|
||||||
|
registerMember((T) entry.get(this), entry.getName());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} catch (IllegalArgumentException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
} catch (IllegalAccessException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Registers a member.
|
||||||
|
* @param instance - member instance.
|
||||||
|
* @param name - name of member.
|
||||||
|
*/
|
||||||
|
protected void registerMember(T instance, String name) {
|
||||||
|
members.put(instance, name);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Determines whether or not the given member has been registered to this enum.
|
||||||
|
* @param member - the member to check.
|
||||||
|
* @return TRUE if the given member has been registered, FALSE otherwise.
|
||||||
|
*/
|
||||||
|
public boolean hasMember(T member) {
|
||||||
|
return members.containsKey(member);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieve a member by name,
|
||||||
|
* @param name - name of member to retrieve.
|
||||||
|
* @return The member, or NULL if not found.
|
||||||
|
*/
|
||||||
|
public T valueOf(String name) {
|
||||||
|
return members.inverse().get(name);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieve the name of the given member.
|
||||||
|
* @param member - the member to retrieve.
|
||||||
|
* @return Declared name of the member, or NULL if not found.
|
||||||
|
*/
|
||||||
|
public String getDeclaredName(T member) {
|
||||||
|
return members.get(member);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieve every registered member.
|
||||||
|
* @return Enumeration of every value.
|
||||||
|
*/
|
||||||
|
public Set<T> values() {
|
||||||
|
return new HashSet<T>(members.keySet());
|
||||||
|
}
|
||||||
|
}
|
@ -584,6 +584,24 @@ public class MinecraftReflection {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieve the EnumProtocol class in 1.7.2.
|
||||||
|
* @return The Enum protocol class.
|
||||||
|
*/
|
||||||
|
public static Class<?> getEnumProtocolClass() {
|
||||||
|
try {
|
||||||
|
return getMinecraftClass("EnumProtocol");
|
||||||
|
} catch (RuntimeException e) {
|
||||||
|
Method protocolMethod = FuzzyReflection.fromClass(getNetworkManagerClass()).getMethod(
|
||||||
|
FuzzyMethodContract.newBuilder().
|
||||||
|
parameterCount(1).
|
||||||
|
parameterDerivedOf(Enum.class, 0).
|
||||||
|
build()
|
||||||
|
);
|
||||||
|
return setMinecraftClass("EnumProtocol", protocolMethod.getParameterTypes()[0]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Retrieve the least derived class, except Object.
|
* Retrieve the least derived class, except Object.
|
||||||
* @return Least derived super class.
|
* @return Least derived super class.
|
||||||
@ -599,7 +617,6 @@ public class MinecraftReflection {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Retrieve the MinecraftServer class.
|
* Retrieve the MinecraftServer class.
|
||||||
* @return MinecraftServer class.
|
* @return MinecraftServer class.
|
||||||
|
Loading…
Reference in New Issue
Block a user