Certain packets must be cloned. Document this.

This commit is contained in:
Kristian S. Stangeland 2013-06-19 23:19:46 +02:00
parent 8f2935e241
commit 2cce1bca0a

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@ -85,6 +85,12 @@ public final class Packets {
public static final int ENTITY_HEAD_ROTATION = 35;
public static final int ENTITY_STATUS = 38;
public static final int ATTACH_ENTITY = 39;
/**
* Sent when an entities DataWatcher is updated.
* <p>
* Remember to clone the packet if you are modifying it.
*/
public static final int ENTITY_METADATA = 40;
public static final int MOB_EFFECT = 41;
public static final int REMOVE_MOB_EFFECT = 42;
@ -109,6 +115,12 @@ public final class Packets {
public static final int SET_CREATIVE_SLOT = 107;
public static final int UPDATE_SIGN = 130;
public static final int ITEM_DATA = 131;
/**
* Sent the first time a tile entity (chest inventory, etc.) is withing range of the player, or has been updated.
* <p>
* Remember to clone the packet if you are modifying it.
*/
public static final int TILE_ENTITY_DATA = 132;
public static final int STATISTIC = 200;
public static final int PLAYER_INFO = 201;