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Add support for the Lilypad Bukkit Connector. FIXES Ticket-101
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@ -284,7 +284,7 @@ public abstract class PlayerInjector implements SocketInjector {
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/**
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* Retrieve the associated remote address of a player.
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* @return The associated remote address..
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* @return The associated remote address.
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* @throws IllegalAccessException If we're unable to read the socket address field.
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*/
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@Override
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@ -21,6 +21,7 @@ import java.io.DataInputStream;
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import java.lang.ref.WeakReference;
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import java.lang.reflect.InvocationTargetException;
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import java.net.InetSocketAddress;
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import java.net.Socket;
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import java.net.SocketAddress;
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import java.util.Map;
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import java.util.Set;
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@ -51,6 +52,7 @@ import com.comphenix.protocol.injector.server.SocketInjector;
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import com.comphenix.protocol.utility.MinecraftReflection;
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import com.comphenix.protocol.utility.MinecraftVersion;
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import com.google.common.base.Objects;
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import com.google.common.base.Predicate;
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import com.google.common.cache.Cache;
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import com.google.common.cache.CacheBuilder;
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@ -350,6 +352,7 @@ class ProxyPlayerInjectionHandler implements PlayerInjectionHandler {
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return null;
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SocketInjector previous = inputStreamLookup.peekSocketInjector(address);
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Socket socket = injector.getSocket();
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// Close any previously associated hooks before we proceed
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if (previous != null && !(player instanceof Factory)) {
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@ -363,8 +366,7 @@ class ProxyPlayerInjectionHandler implements PlayerInjectionHandler {
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}
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injector.injectManager();
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// Save injector
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inputStreamLookup.setSocketInjector(address, injector);
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saveAddressLookup(address, socket, injector);
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break;
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}
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@ -413,6 +415,17 @@ class ProxyPlayerInjectionHandler implements PlayerInjectionHandler {
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return injector;
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}
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private void saveAddressLookup(SocketAddress address, Socket socket, SocketInjector injector) {
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SocketAddress socketAddress = socket != null ? socket.getRemoteSocketAddress() : null;
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if (socketAddress != null && !Objects.equal(socketAddress, address)) {
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// Save this version as well
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inputStreamLookup.setSocketInjector(socketAddress, injector);
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}
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// Save injector
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inputStreamLookup.setSocketInjector(address, injector);
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}
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private void cleanupHook(PlayerInjector injector) {
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// Clean up as much as possible
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try {
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