mirror of
https://github.com/dmulloy2/ProtocolLib.git
synced 2024-11-27 21:26:17 +01:00
Properly remove previous hook, even if socket is NULL. FIXES Ticket-1.
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parent
c08106a923
commit
a51ad1f50f
@ -4,7 +4,7 @@
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<groupId>com.comphenix.protocol</groupId>
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<artifactId>ProtocolLib</artifactId>
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<name>ProtocolLib</name>
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<version>1.4.1</version>
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<version>1.4.2-SNAPSHOT</version>
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<description>Provides read/write access to the Minecraft protocol.</description>
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<url>http://dev.bukkit.org/server-mods/protocollib/</url>
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<developers>
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@ -63,6 +63,9 @@ class NetLoginInjector {
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InjectContainer container = (InjectContainer) fakePlayer;
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container.setInjector(injector);
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// Save the login
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injectedLogins.putIfAbsent(inserting, injector);
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// NetServerInjector can never work (currently), so we don't need to replace the NetLoginHandler
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return inserting;
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@ -93,8 +96,30 @@ class NetLoginInjector {
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PlayerInjector injected = injectedLogins.get(removing);
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if (injected != null) {
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injected.cleanupAll();
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PlayerInjector newInjector = null;
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Player player = injected.getPlayer();
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// Clean up list
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injectedLogins.remove(removing);
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// No need to clean up twice
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if (injected.isClean())
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return;
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// Hack to clean up other references
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newInjector = injectionHandler.getInjectorByNetworkHandler(injected.getNetworkManager());
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// Update NetworkManager
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if (newInjector == null) {
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injectionHandler.uninjectPlayer(player);
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} else {
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injectionHandler.uninjectPlayer(player, false);
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if (injected instanceof NetworkObjectInjector)
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newInjector.setNetworkManager(injected.getNetworkManager(), true);
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}
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//logger.warning("Using alternative cleanup method.");
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}
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}
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@ -166,7 +166,7 @@ class NetworkFieldInjector extends PlayerInjector {
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}
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@SuppressWarnings("unchecked")
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public void cleanupAll() {
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protected void cleanHook() {
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// Clean up
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for (VolatileField overriden : overridenLists) {
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List<Packet> minecraftList = (List<Packet>) overriden.getOldValue();
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@ -152,7 +152,7 @@ class NetworkObjectInjector extends PlayerInjector {
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}
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@Override
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public void cleanupAll() {
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protected void cleanHook() {
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// Clean up
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if (networkManagerRef != null && networkManagerRef.isCurrentSet()) {
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networkManagerRef.revertValue();
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@ -232,7 +232,7 @@ public class NetworkServerInjector extends PlayerInjector {
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}
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@Override
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public void cleanupAll() {
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protected void cleanHook() {
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if (serverHandlerRef != null && serverHandlerRef.isCurrentSet()) {
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ObjectCloner.copyTo(serverHandlerRef.getValue(), serverHandlerRef.getOldValue(), serverHandler.getClass());
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serverHandlerRef.revertValue();
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@ -281,28 +281,27 @@ public class PlayerInjectionHandler {
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DataInputStream inputStream = injector.getInputStream(false);
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Socket socket = injector.getSocket();
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SocketAddress address = socket.getRemoteSocketAddress();
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SocketAddress address = socket != null ? socket.getRemoteSocketAddress() : null;
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// Make sure the current player is not logged out
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if (socket.isClosed()) {
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if (socket != null && socket.isClosed()) {
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throw new PlayerLoggedOutException();
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}
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PlayerInjector previous = addressLookup.get(address);
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// Guard against NPE here too
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PlayerInjector previous = address != null ? addressLookup.get(address) : null;
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// Close any previously associated hooks before we proceed
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if (previous != null) {
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uninjectPlayer(previous.getPlayer());
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// Remove the "hooked" network manager in our instance as well
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if (previous instanceof NetworkObjectInjector) {
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injector.setNetworkManager(previous.getNetworkManager(), true);
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}
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uninjectPlayer(previous.getPlayer(), false, true);
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}
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injector.injectManager();
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dataInputLookup.put(inputStream, injector);
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addressLookup.put(address, injector);
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if (inputStream != null)
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dataInputLookup.put(inputStream, injector);
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if (address != null)
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addressLookup.put(address, injector);
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break;
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}
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@ -362,8 +361,30 @@ public class PlayerInjectionHandler {
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/**
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* Unregisters the given player.
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* @param player - player to unregister.
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* @return TRUE if a player has been uninjected, FALSE otherwise.
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*/
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public void uninjectPlayer(Player player) {
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public boolean uninjectPlayer(Player player) {
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return uninjectPlayer(player, true, false);
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}
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/**
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* Unregisters the given player.
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* @param player - player to unregister.
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* @param removeAuxiliary - TRUE to remove auxiliary information, such as input stream and address.
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* @return TRUE if a player has been uninjected, FALSE otherwise.
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*/
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public boolean uninjectPlayer(Player player, boolean removeAuxiliary) {
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return uninjectPlayer(player, removeAuxiliary, false);
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}
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/**
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* Unregisters the given player.
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* @param player - player to unregister.
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* @param removeAuxiliary - TRUE to remove auxiliary information, such as input stream and address.
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* @param prepareNextHook - whether or not we need to fix any lingering hooks.
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* @return TRUE if a player has been uninjected, FALSE otherwise.
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*/
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private boolean uninjectPlayer(Player player, boolean removeAuxiliary, boolean prepareNextHook) {
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if (!hasClosed && player != null) {
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PlayerInjector injector = playerInjection.remove(player);
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@ -373,26 +394,54 @@ public class PlayerInjectionHandler {
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InetSocketAddress address = player.getAddress();
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injector.cleanupAll();
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dataInputLookup.remove(input);
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// Remove the "hooked" network manager in our instance as well
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if (prepareNextHook && injector instanceof NetworkObjectInjector) {
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try {
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PlayerInjector dummyInjector = getHookInstance(player, PlayerInjectHooks.NETWORK_SERVER_OBJECT);
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dummyInjector.initializePlayer(player);
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dummyInjector.setNetworkManager(injector.getNetworkManager(), true);
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} catch (IllegalAccessException e) {
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// Let the user know
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logger.log(Level.WARNING, "Unable to fully revert old injector. May cause conflicts.", e);
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}
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}
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if (address != null)
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addressLookup.remove(address);
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// Clean up
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if (removeAuxiliary) {
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if (input != null)
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dataInputLookup.remove(input);
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if (address != null)
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addressLookup.remove(address);
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}
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return true;
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}
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}
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}
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return false;
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}
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/**
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* Unregisters a player by the given address.
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* <p>
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* If the server handler has been created before we've gotten a chance to unject the player,
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* the method will try a workaround to remove the injected hook in the NetServerHandler.
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*
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* @param address - address of the player to unregister.
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* @param serverHandler - whether or not the net server handler has already been created.
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* @return TRUE if a player has been uninjected, FALSE otherwise.
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*/
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public void uninjectPlayer(InetSocketAddress address) {
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public boolean uninjectPlayer(InetSocketAddress address) {
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if (!hasClosed && address != null) {
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PlayerInjector injector = addressLookup.get(address);
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// Clean up
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if (injector != null)
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uninjectPlayer(injector.getPlayer());
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uninjectPlayer(injector.getPlayer(), false, true);
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return true;
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}
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return false;
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}
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/**
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@ -445,6 +494,26 @@ public class PlayerInjectionHandler {
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return playerInjection.get(player);
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}
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/**
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* Retrieve a player injector by looking for its NetworkManager.
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* @param networkManager - current network manager.
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* @return Related player injector.
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*/
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PlayerInjector getInjectorByNetworkHandler(Object networkManager) {
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// That's not legal
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if (networkManager == null)
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return null;
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// O(n) is okay in this instance. This is only a backup solution.
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for (PlayerInjector injector : playerInjection.values()) {
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if (injector.getNetworkManager() == networkManager)
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return injector;
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}
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// None found
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return null;
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}
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/**
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* Determine if the given listeners are valid.
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* @param listeners - listeners to check.
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@ -23,6 +23,7 @@ import java.lang.reflect.Field;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.net.Socket;
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import java.net.SocketAddress;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -104,6 +105,9 @@ abstract class PlayerInjector {
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// Scheduled action on the next packet event
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protected Runnable scheduledAction;
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// Whether or not the injector has been cleaned
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private boolean clean;
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// Whether or not to update the current player on the first Packet1Login
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boolean updateOnLogin;
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Player updatedPlayer;
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@ -256,6 +260,21 @@ abstract class PlayerInjector {
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}
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}
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/**
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* Retrieve the associated address of this player.
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* @return The associated address.
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* @throws IllegalAccessException If we're unable to read the socket field.
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*/
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public SocketAddress getAddress() throws IllegalAccessException {
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Socket socket = getSocket();
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// Guard against NULL
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if (socket != null)
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return socket.getRemoteSocketAddress();
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else
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return null;
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}
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/**
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* Attempt to disconnect the current client.
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* @param message - the message to display.
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@ -427,7 +446,24 @@ abstract class PlayerInjector {
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/**
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* Remove all hooks and modifications.
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*/
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public abstract void cleanupAll();
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public final void cleanupAll() {
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if (!clean)
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cleanHook();
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clean = true;
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}
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/**
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* Override to add custom cleanup behavior.
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*/
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protected abstract void cleanHook();
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/**
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* Determine whether or not this hook has already been cleaned.
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* @return TRUE if it has, FALSE otherwise.
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*/
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public boolean isClean() {
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return clean;
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}
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/**
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* Determine if this inject method can even be attempted.
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@ -76,13 +76,16 @@ class TemporaryPlayerFactory {
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String methodName = method.getName();
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PlayerInjector injector = ((InjectContainer) obj).getInjector();
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if (injector == null)
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throw new IllegalStateException("Unable to find injector.");
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// Use the socket to get the address
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if (methodName.equalsIgnoreCase("getName"))
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return "UNKNOWN[" + injector.getSocket().getRemoteSocketAddress() + "]";
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if (methodName.equalsIgnoreCase("getPlayer"))
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return injector.getUpdatedPlayer();
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if (methodName.equalsIgnoreCase("getAddress"))
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return injector.getSocket().getRemoteSocketAddress();
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return injector.getAddress();
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if (methodName.equalsIgnoreCase("getServer"))
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return server;
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@ -206,7 +206,6 @@ public class DefaultInstances {
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// Just check if any of them are NULL
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for (Class<?> type : types) {
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if (getDefaultInternal(type, providers, recursionLevel) == null) {
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System.out.println(type.getName() + " is NULL!");
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return true;
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}
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}
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