fix networkmanager field resolving

This commit is contained in:
Pasqual Koschmieder 2023-09-22 20:35:08 +02:00 committed by Dan Mulloy
parent 9ae751071e
commit cd5c64734e
1 changed files with 8 additions and 1 deletions

View File

@ -1,6 +1,7 @@
package com.comphenix.protocol.utility;
import com.comphenix.protocol.injector.BukkitUnwrapper;
import com.comphenix.protocol.reflect.FuzzyReflection;
import com.comphenix.protocol.reflect.accessors.Accessors;
import com.comphenix.protocol.reflect.accessors.FieldAccessor;
import org.bukkit.entity.Player;
@ -33,7 +34,13 @@ public final class MinecraftFields {
if (NETWORK_ACCESSOR == null) {
Class<?> networkClass = MinecraftReflection.getNetworkManagerClass();
Class<?> connectionClass = MinecraftReflection.getPlayerConnectionClass();
NETWORK_ACCESSOR = Accessors.getFieldAccessor(connectionClass, networkClass, true);
NETWORK_ACCESSOR = FuzzyReflection.fromClass(connectionClass, true)
.getDeclaredFields(Object.class)
.stream()
.filter(field -> field.getType().equals(networkClass))
.findFirst()
.map(Accessors::getFieldAccessor)
.orElseThrow(() -> new IllegalArgumentException("Unable to find the NetworkManager field in PlayerConnection"));
}
// Retrieve the network manager