mirror of
https://github.com/dmulloy2/ProtocolLib.git
synced 2024-11-28 05:35:28 +01:00
Identify player connections by socket address.
It's the only thing that will not not be removed when a network manager closes, making it relatively safe to block on.
This commit is contained in:
parent
fbfbd28bea
commit
d60ab3e953
@ -19,15 +19,20 @@ package com.comphenix.protocol.concurrency;
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import java.util.Collection;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentMap;
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import java.util.concurrent.TimeUnit;
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import com.google.common.collect.MapMaker;
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import com.google.common.cache.Cache;
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import com.google.common.cache.CacheBuilder;
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import com.google.common.cache.CacheLoader;
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import com.google.common.cache.RemovalListener;
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import com.google.common.cache.RemovalNotification;
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/**
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* A map that supports blocking on read operations. Null keys are not supported.
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* <p>
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* Keys are stored as weak references, and will be automatically removed once they've all been dereferenced.
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* Values are stored as weak references, and will be automatically removed once they've all been dereferenced.
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* <p>
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* @author Kristian
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*
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@ -35,10 +40,10 @@ import com.google.common.collect.MapMaker;
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* @param <TValue> - type of the value.
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*/
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public class BlockingHashMap<TKey, TValue> {
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// Map of values
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private final Cache<TKey, TValue> backingCache;
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private final ConcurrentMap<TKey, TValue> backingMap;
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// Map of locked objects
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private final ConcurrentMap<TKey, Object> locks;
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@ -46,8 +51,24 @@ public class BlockingHashMap<TKey, TValue> {
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* Initialize a new map.
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*/
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public BlockingHashMap() {
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backingMap = new MapMaker().weakKeys().makeMap();
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locks = new MapMaker().weakKeys().makeMap();
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backingCache = CacheBuilder.newBuilder().weakValues().removalListener(
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new RemovalListener<TKey, TValue>() {
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@Override
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public void onRemoval(RemovalNotification<TKey, TValue> entry) {
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// Clean up locks too
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locks.remove(entry.getKey());
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}
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}).build(
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new CacheLoader<TKey, TValue>() {
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@Override
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public TValue load(TKey key) throws Exception {
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throw new IllegalStateException("Illegal use. Access the map directly instead.");
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}
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});
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backingMap = backingCache.asMap();
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// Normal concurrent hash map
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locks = new ConcurrentHashMap<TKey, Object>();
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}
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/**
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@ -94,34 +115,57 @@ public class BlockingHashMap<TKey, TValue> {
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* @throws InterruptedException If the current thread got interrupted while waiting.
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*/
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public TValue get(TKey key, long timeout, TimeUnit unit) throws InterruptedException {
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return get(key, timeout, unit, false);
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}
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/**
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* Waits until a value has been associated with the given key, and then retrieves that value.
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* <p>
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* If timeout is zero, this method will return immediately if it can't find an socket injector.
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*
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* @param key - the key whose associated value is to be returned
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* @param timeout - the amount of time to wait until an association has been made.
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* @param unit - unit of timeout.
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* @param ignoreInterrupted - TRUE if we should ignore the thread being interrupted, FALSE otherwise.
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* @return The value to which the specified key is mapped, or NULL if the timeout elapsed.
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* @throws InterruptedException If the current thread got interrupted while waiting.
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*/
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public TValue get(TKey key, long timeout, TimeUnit unit, boolean ignoreInterrupted) throws InterruptedException {
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if (key == null)
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throw new IllegalArgumentException("key cannot be NULL.");
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if (unit == null)
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throw new IllegalArgumentException("Unit cannot be NULL.");
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if (timeout < 0)
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throw new IllegalArgumentException("Timeout cannot be less than zero.");
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TValue value = backingMap.get(key);
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// Only lock if no value is available
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if (value == null) {
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if (value == null && timeout > 0) {
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final Object lock = getLock(key);
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final long stopTimeNS = System.nanoTime() + unit.toNanos(timeout);
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// Don't exceed the timeout
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synchronized (lock) {
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while (value == null) {
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long remainingTime = stopTimeNS - System.nanoTime();
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if (remainingTime > 0) {
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TimeUnit.NANOSECONDS.timedWait(lock, remainingTime);
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value = backingMap.get(key);
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} else {
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// Timeout elapsed
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break;
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try {
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long remainingTime = stopTimeNS - System.nanoTime();
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if (remainingTime > 0) {
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TimeUnit.NANOSECONDS.timedWait(lock, remainingTime);
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value = backingMap.get(key);
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} else {
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// Timeout elapsed
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break;
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}
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} catch (InterruptedException e) {
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// This is fairly dangerous - but we might HAVE to block the thread
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if (!ignoreInterrupted)
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throw e;
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}
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}
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}
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}
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return value;
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}
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@ -17,18 +17,14 @@
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package com.comphenix.protocol.injector.player;
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import java.lang.reflect.Field;
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import java.net.SocketAddress;
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import java.util.concurrent.ConcurrentMap;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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import com.comphenix.protocol.error.ErrorReporter;
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import com.comphenix.protocol.injector.GamePhase;
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import com.comphenix.protocol.injector.server.AbstractInputStreamLookup;
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import com.comphenix.protocol.injector.server.SocketInjector;
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import com.comphenix.protocol.reflect.FieldUtils;
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import com.comphenix.protocol.reflect.FuzzyReflection;
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import com.comphenix.protocol.injector.server.TemporaryPlayerFactory;
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import com.comphenix.protocol.utility.MinecraftReflection;
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import com.google.common.collect.Maps;
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@ -39,23 +35,21 @@ import com.google.common.collect.Maps;
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*/
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class NetLoginInjector {
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private ConcurrentMap<Object, PlayerInjector> injectedLogins = Maps.newConcurrentMap();
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private static Field networkManagerField;
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private static Field socketAddressField;
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// Handles every hook
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private ProxyPlayerInjectionHandler injectionHandler;
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// Create temporary players
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private TemporaryPlayerFactory playerFactory = new TemporaryPlayerFactory();
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// Associate input streams and injectors
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private AbstractInputStreamLookup inputStreamLookup;
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// The current error rerporter
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// The current error reporter
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private ErrorReporter reporter;
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private Server server;
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public NetLoginInjector(ErrorReporter reporter, ProxyPlayerInjectionHandler injectionHandler, AbstractInputStreamLookup inputStreamLookup) {
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public NetLoginInjector(ErrorReporter reporter, Server server, ProxyPlayerInjectionHandler injectionHandler) {
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this.reporter = reporter;
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this.server = server;
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this.injectionHandler = injectionHandler;
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this.inputStreamLookup = inputStreamLookup;
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}
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/**
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@ -69,22 +63,16 @@ class NetLoginInjector {
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if (!injectionHandler.isInjectionNecessary(GamePhase.LOGIN))
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return inserting;
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Object networkManager = getNetworkManager(inserting);
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SocketAddress address = getAddress(networkManager);
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Player temporary = playerFactory.createTemporaryPlayer(server);
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PlayerInjector injector = injectionHandler.injectPlayer(temporary, inserting, GamePhase.LOGIN);
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// Get the underlying socket
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SocketInjector socketInjector = inputStreamLookup.getSocketInjector(address);
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// This is the case if we're dealing with a connection initiated by the injected server socket
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if (socketInjector != null) {
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PlayerInjector injector = injectionHandler.injectPlayer(socketInjector.getPlayer(), inserting, GamePhase.LOGIN);
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if (injector != null) {
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injector.updateOnLogin = true;
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// Save the login
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injectedLogins.putIfAbsent(inserting, injector);
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}
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if (injector != null) {
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// Update injector as well
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TemporaryPlayerFactory.setInjectorInPlayer(temporary, injector);
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injector.updateOnLogin = true;
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// Save the login
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injectedLogins.putIfAbsent(inserting, injector);
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}
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// NetServerInjector can never work (currently), so we don't need to replace the NetLoginHandler
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@ -98,36 +86,6 @@ class NetLoginInjector {
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}
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}
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/**
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* Retrieve the network manager from a given pending connection.
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* @param inserting - the pending connection.
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* @return The referenced network manager.
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* @throws IllegalAccessException If we are unable to read the network manager.
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*/
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private Object getNetworkManager(Object inserting) throws IllegalAccessException {
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if (networkManagerField == null) {
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networkManagerField = FuzzyReflection.fromObject(inserting, true).
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getFieldByType("networkManager", MinecraftReflection.getNetworkManagerClass());
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}
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return FieldUtils.readField(networkManagerField, inserting, true);
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}
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/**
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* Retrieve the socket address stored in a network manager.
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* @param networkManager - the network manager.
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* @return The associated socket address.
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* @throws IllegalAccessException If we are unable to read the address.
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*/
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private SocketAddress getAddress(Object networkManager) throws IllegalAccessException {
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if (socketAddressField == null) {
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socketAddressField = FuzzyReflection.fromObject(networkManager, true).
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getFieldByType("socketAddress", SocketAddress.class);
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}
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return (SocketAddress) FieldUtils.readField(socketAddressField, networkManager, true);
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}
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/**
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* Invoked when a NetLoginHandler should be reverted.
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* @param inserting - the original NetLoginHandler.
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return;
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if (!tryInjectManager()) {
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Class<?> serverHandlerClass = MinecraftReflection.getNetServerHandlerClass();
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// Try to override the proxied object
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if (proxyServerField != null) {
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@ -188,6 +189,8 @@ class NetworkServerInjector extends PlayerInjector {
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if (serverHandler == null)
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throw new RuntimeException("Cannot hook player: Inner proxy object is NULL.");
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else
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serverHandlerClass = serverHandler.getClass();
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// Try again
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if (tryInjectManager()) {
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@ -198,7 +201,7 @@ class NetworkServerInjector extends PlayerInjector {
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throw new RuntimeException(
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"Cannot hook player: Unable to find a valid constructor for the "
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+ MinecraftReflection.getNetServerHandlerClass().getName() + " object.");
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+ serverHandlerClass.getName() + " object.");
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}
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}
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protected static Field networkManagerField;
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protected static Field netHandlerField;
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protected static Field socketField;
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protected static Field socketAddressField;
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private static Field inputField;
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private static Field entityPlayerField;
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@ -87,8 +88,9 @@ abstract class PlayerInjector implements SocketInjector {
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protected Object serverHandler;
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protected Object netHandler;
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// Current socket
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// Current socket and address
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protected Socket socket;
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protected SocketAddress socketAddress;
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// The packet manager and filters
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protected ListenerInvoker invoker;
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@ -250,7 +252,8 @@ abstract class PlayerInjector implements SocketInjector {
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public Socket getSocket() throws IllegalAccessException {
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try {
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if (socketField == null)
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socketField = FuzzyReflection.fromObject(networkManager, true).getFieldListByType(Socket.class).get(0);
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socketField = FuzzyReflection.fromObject(networkManager, true).
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getFieldListByType(Socket.class).get(0);
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if (socket == null)
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socket = (Socket) FieldUtils.readField(socketField, networkManager, true);
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return socket;
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@ -261,19 +264,23 @@ abstract class PlayerInjector implements SocketInjector {
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}
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/**
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* Retrieve the associated address of this player.
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* @return The associated address.
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* @throws IllegalAccessException If we're unable to read the socket field.
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* Retrieve the associated remote address of a player.
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* @return The associated remote address..
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* @throws IllegalAccessException If we're unable to read the socket address field.
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*/
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@Override
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public SocketAddress getAddress() throws IllegalAccessException {
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Socket socket = getSocket();
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// Guard against NULL
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if (socket != null)
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return socket.getRemoteSocketAddress();
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else
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return null;
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try {
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if (socketAddressField == null)
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socketAddressField = FuzzyReflection.fromObject(networkManager, true).
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getFieldListByType(SocketAddress.class).get(0);
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if (socketAddress == null)
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socketAddress = (SocketAddress) FieldUtils.readField(socketAddressField, networkManager, true);
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return socketAddress;
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} catch (IndexOutOfBoundsException e) {
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throw new IllegalAccessException("Unable to read the socket address field.");
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}
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}
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/**
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@ -20,9 +20,12 @@ package com.comphenix.protocol.injector.player;
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import java.io.DataInputStream;
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import java.lang.reflect.InvocationTargetException;
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import java.net.InetSocketAddress;
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import java.net.Socket;
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import java.net.SocketAddress;
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import java.util.Map;
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import java.util.Set;
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import net.sf.cglib.proxy.Factory;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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@ -39,7 +42,7 @@ import com.comphenix.protocol.injector.PacketFilterManager.PlayerInjectHooks;
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import com.comphenix.protocol.injector.server.AbstractInputStreamLookup;
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import com.comphenix.protocol.injector.server.InputStreamLookupBuilder;
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import com.comphenix.protocol.injector.server.SocketInjector;
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import com.comphenix.protocol.injector.server.TemporaryPlayerFactory;
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import com.google.common.base.Predicate;
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import com.google.common.collect.Maps;
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@ -105,7 +108,7 @@ class ProxyPlayerInjectionHandler implements PlayerInjectionHandler {
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build();
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// Create net login injectors and the server connection injector
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this.netLoginInjector = new NetLoginInjector(reporter, this, inputStreamLookup);
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this.netLoginInjector = new NetLoginInjector(reporter, server, this);
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this.serverInjection = new InjectedServerConnection(reporter, inputStreamLookup, server, netLoginInjector);
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serverInjection.injectList();
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}
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@ -216,7 +219,7 @@ class ProxyPlayerInjectionHandler implements PlayerInjectionHandler {
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@Override
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public Player getPlayerByConnection(DataInputStream inputStream) {
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// Wait until the connection owner has been established
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SocketInjector injector = inputStreamLookup.getSocketInjector(inputStream);
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SocketInjector injector = inputStreamLookup.waitSocketInjector(inputStream);
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if (injector != null) {
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return injector.getPlayer();
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@ -309,24 +312,18 @@ class ProxyPlayerInjectionHandler implements PlayerInjectionHandler {
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injector.initialize(injectionPoint);
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// Get socket and socket injector
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Socket socket = injector.getSocket();
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SocketInjector previous = null;
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// Due to a race condition, the main server "accept connections" thread may
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// get a closed network manager with a NULL input stream,
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if (socket == null) {
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}
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SocketAddress address = injector.getAddress();
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SocketInjector previous = inputStreamLookup.peekSocketInjector(address);
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// Close any previously associated hooks before we proceed
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if (previous != null && previous instanceof PlayerInjector) {
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if (previous != null && !(player instanceof Factory)) {
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uninjectPlayer(previous.getPlayer(), true);
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}
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injector.injectManager();
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// Save injector
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inputStreamLookup.setSocketInjector(socket, injector);
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inputStreamLookup.setSocketInjector(address, injector);
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break;
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}
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@ -453,7 +450,7 @@ class ProxyPlayerInjectionHandler implements PlayerInjectionHandler {
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@Override
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public boolean uninjectPlayer(InetSocketAddress address) {
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if (!hasClosed && address != null) {
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SocketInjector injector = inputStreamLookup.getSocketInjector(address);
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SocketInjector injector = inputStreamLookup.peekSocketInjector(address);
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// Clean up
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if (injector != null)
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@ -495,7 +492,6 @@ class ProxyPlayerInjectionHandler implements PlayerInjectionHandler {
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*/
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@Override
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public void processPacket(Player player, Object mcPacket) throws IllegalAccessException, InvocationTargetException {
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PlayerInjector injector = getInjector(player);
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// Process the given packet, or simply give up
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@ -518,16 +514,13 @@ class ProxyPlayerInjectionHandler implements PlayerInjectionHandler {
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if (injector == null) {
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// Try getting it from the player itself
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SocketInjector socket = TemporaryPlayerFactory.getInjectorFromPlayer(player);
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// Only accept it if it's a player injector
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if (!(socket instanceof PlayerInjector)) {
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socket = inputStreamLookup.getSocketInjector(player.getAddress());
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}
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SocketAddress address = player.getAddress();
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// Look that up without blocking
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SocketInjector result = inputStreamLookup.peekSocketInjector(address);
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// Ensure that it is a player injector
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if (socket instanceof PlayerInjector)
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return (PlayerInjector) socket;
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// Ensure that it is non-null and a player injector
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if (result instanceof PlayerInjector)
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return (PlayerInjector) result;
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else
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return null;
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} else {
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@ -63,43 +63,40 @@ public abstract class AbstractInputStreamLookup {
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*/
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public abstract void postWorldLoaded();
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/**
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* Retrieve the associated socket injector for a player.
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* @param filtered - the indentifying filtered input stream.
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* @return The socket injector we have associated with this player.
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* @throws FieldAccessException Unable to access input stream.
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*/
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public SocketInjector getSocketInjector(FilterInputStream filtered) {
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return getSocketInjector(getInputStream(filtered));
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}
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/**
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* Retrieve the associated socket injector for a player.
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* @param input - the indentifying filtered input stream.
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||||
* @return The socket injector we have associated with this player.
|
||||
*/
|
||||
public abstract SocketInjector getSocketInjector(InputStream input);
|
||||
public abstract SocketInjector waitSocketInjector(InputStream input);
|
||||
|
||||
/**
|
||||
* Retrieve an injector by its socket.
|
||||
* @param socket - the socket.
|
||||
* @return The socket injector.
|
||||
*/
|
||||
public abstract SocketInjector getSocketInjector(Socket socket);
|
||||
public abstract SocketInjector waitSocketInjector(Socket socket);
|
||||
|
||||
/**
|
||||
* Retrieve a injector by its address.
|
||||
* @param address - the address of the socket.
|
||||
* @return The socket injector, or NULL if not found.
|
||||
*/
|
||||
public abstract SocketInjector getSocketInjector(SocketAddress address);
|
||||
public abstract SocketInjector waitSocketInjector(SocketAddress address);
|
||||
|
||||
/**
|
||||
* Associate a given socket the provided socket injector.
|
||||
* @param input - the socket to associate.
|
||||
* Attempt to get a socket injector without blocking the thread.
|
||||
* @param address - the address to lookup.
|
||||
* @return The socket injector, or NULL if not found.
|
||||
*/
|
||||
public abstract SocketInjector peekSocketInjector(SocketAddress address);
|
||||
|
||||
/**
|
||||
* Associate a given socket address to the provided socket injector.
|
||||
* @param input - the socket address to associate.
|
||||
* @param injector - the injector.
|
||||
*/
|
||||
public abstract void setSocketInjector(Socket socket, SocketInjector injector);
|
||||
public abstract void setSocketInjector(SocketAddress address, SocketInjector injector);
|
||||
|
||||
/**
|
||||
* If a player can hold a reference to its parent injector, this method will update that reference.
|
||||
@ -111,8 +108,7 @@ public abstract class AbstractInputStreamLookup {
|
||||
|
||||
// Default implementation
|
||||
if (player instanceof InjectorContainer) {
|
||||
InjectorContainer container = (InjectorContainer) player;
|
||||
container.setInjector(current);
|
||||
TemporaryPlayerFactory.setInjectorInPlayer(player, current);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -6,10 +6,11 @@ import java.lang.reflect.Field;
|
||||
import java.net.Socket;
|
||||
import java.net.SocketAddress;
|
||||
import java.util.concurrent.ConcurrentMap;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.comphenix.protocol.concurrency.BlockingHashMap;
|
||||
import com.comphenix.protocol.error.ErrorReporter;
|
||||
import com.comphenix.protocol.reflect.FieldAccessException;
|
||||
import com.comphenix.protocol.reflect.FieldUtils;
|
||||
@ -17,18 +18,33 @@ import com.comphenix.protocol.reflect.FuzzyReflection;
|
||||
import com.google.common.collect.MapMaker;
|
||||
|
||||
class InputStreamReflectLookup extends AbstractInputStreamLookup {
|
||||
// Using weak keys and values ensures that we will not hold up garbage collection
|
||||
protected ConcurrentMap<Socket, SocketInjector> ownerSocket = new MapMaker().weakKeys().makeMap();
|
||||
protected ConcurrentMap<SocketAddress, Socket> addressLookup = new MapMaker().weakValues().makeMap();
|
||||
protected ConcurrentMap<InputStream, Socket> inputLookup = new MapMaker().weakValues().makeMap();
|
||||
// The default lookup timeout
|
||||
private static final long DEFAULT_TIMEOUT = 2000; // ms
|
||||
|
||||
// Using weak keys and values ensures that we will not hold up garbage collection
|
||||
protected BlockingHashMap<SocketAddress, SocketInjector> addressLookup = new BlockingHashMap<SocketAddress, SocketInjector>();
|
||||
protected ConcurrentMap<InputStream, SocketAddress> inputLookup = new MapMaker().weakValues().makeMap();
|
||||
|
||||
// The timeout
|
||||
private final long injectorTimeout;
|
||||
|
||||
// Used to create fake players
|
||||
private TemporaryPlayerFactory tempPlayerFactory = new TemporaryPlayerFactory();
|
||||
|
||||
public InputStreamReflectLookup(ErrorReporter reporter, Server server) {
|
||||
super(reporter, server);
|
||||
this(reporter, server, DEFAULT_TIMEOUT);
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize a reflect lookup with a given default injector timeout.
|
||||
* <p>
|
||||
* This timeout defines the maximum amount of time to wait until an injector has been discovered.
|
||||
* @param reporter - the error reporter.
|
||||
* @param server - the current Bukkit server.
|
||||
* @param injectorTimeout - the injector timeout.
|
||||
*/
|
||||
public InputStreamReflectLookup(ErrorReporter reporter, Server server, long injectorTimeout) {
|
||||
super(reporter, server);
|
||||
this.injectorTimeout = injectorTimeout;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void inject(Object container) {
|
||||
// Do nothing
|
||||
@ -38,34 +54,45 @@ class InputStreamReflectLookup extends AbstractInputStreamLookup {
|
||||
public void postWorldLoaded() {
|
||||
// Nothing again
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public SocketInjector getSocketInjector(Socket socket) {
|
||||
SocketInjector result = ownerSocket.get(socket);
|
||||
|
||||
if (result == null) {
|
||||
Player player = tempPlayerFactory.createTemporaryPlayer(server);
|
||||
SocketInjector created = new TemporarySocketInjector(player, socket);
|
||||
|
||||
result = ownerSocket.putIfAbsent(socket, created);
|
||||
|
||||
if (result == null) {
|
||||
// We won - use our created injector
|
||||
TemporaryPlayerFactory.setInjectorInPlayer(player, created);
|
||||
result = created;
|
||||
}
|
||||
public SocketInjector peekSocketInjector(SocketAddress address) {
|
||||
try {
|
||||
return addressLookup.get(address, 0, TimeUnit.MILLISECONDS);
|
||||
} catch (InterruptedException e) {
|
||||
// Whatever
|
||||
return null;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SocketInjector getSocketInjector(InputStream input) {
|
||||
public SocketInjector waitSocketInjector(SocketAddress address) {
|
||||
try {
|
||||
Socket socket = getSocket(input);
|
||||
// Note that we actually SWALLOW interrupts here - this is because Minecraft uses interrupts to
|
||||
// periodically wake up waiting readers and writers. We have to wait for the dedicated server thread
|
||||
// to catch up, so we'll swallow these interrupts.
|
||||
//
|
||||
// TODO: Consider if we should raise the thread priority of the dedicated server listener thread.
|
||||
return addressLookup.get(address, injectorTimeout, TimeUnit.MILLISECONDS, true);
|
||||
} catch (InterruptedException e) {
|
||||
// This cannot be!
|
||||
throw new IllegalStateException("Impossible exception occured!", e);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SocketInjector waitSocketInjector(Socket socket) {
|
||||
return waitSocketInjector(socket.getRemoteSocketAddress());
|
||||
}
|
||||
|
||||
@Override
|
||||
public SocketInjector waitSocketInjector(InputStream input) {
|
||||
try {
|
||||
SocketAddress address = getSocketAddress(input);
|
||||
|
||||
// Guard against NPE
|
||||
if (socket != null)
|
||||
return getSocketInjector(socket);
|
||||
if (address != null)
|
||||
return waitSocketInjector(address);
|
||||
else
|
||||
return null;
|
||||
} catch (IllegalAccessException e) {
|
||||
@ -74,38 +101,36 @@ class InputStreamReflectLookup extends AbstractInputStreamLookup {
|
||||
}
|
||||
|
||||
/**
|
||||
* Use reflection to get the underlying socket from an input stream.
|
||||
* Use reflection to get the underlying socket address from an input stream.
|
||||
* @param stream - the socket stream to lookup.
|
||||
* @return The underlying socket, or NULL if not found.
|
||||
* @return The underlying socket address, or NULL if not found.
|
||||
* @throws IllegalAccessException Unable to access socket field.
|
||||
*/
|
||||
private Socket getSocket(InputStream stream) throws IllegalAccessException {
|
||||
private SocketAddress getSocketAddress(InputStream stream) throws IllegalAccessException {
|
||||
// Extra check, just in case
|
||||
if (stream instanceof FilterInputStream)
|
||||
return getSocket(getInputStream((FilterInputStream) stream));
|
||||
return getSocketAddress(getInputStream((FilterInputStream) stream));
|
||||
|
||||
Socket result = inputLookup.get(stream);
|
||||
SocketAddress result = inputLookup.get(stream);
|
||||
|
||||
if (result == null) {
|
||||
result = lookupSocket(stream);
|
||||
Socket socket = lookupSocket(stream);
|
||||
|
||||
// Save it
|
||||
result = socket.getRemoteSocketAddress();
|
||||
inputLookup.put(stream, result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSocketInjector(Socket socket, SocketInjector injector) {
|
||||
if (socket == null)
|
||||
throw new IllegalArgumentException("socket cannot be NULL");
|
||||
public void setSocketInjector(SocketAddress address, SocketInjector injector) {
|
||||
if (address == null)
|
||||
throw new IllegalArgumentException("address cannot be NULL");
|
||||
if (injector == null)
|
||||
throw new IllegalArgumentException("injector cannot be NULL.");
|
||||
|
||||
SocketInjector previous = ownerSocket.put(socket, injector);
|
||||
|
||||
// Save the address lookup too
|
||||
addressLookup.put(socket.getRemoteSocketAddress(), socket);
|
||||
SocketInjector previous = addressLookup.put(address, injector);
|
||||
|
||||
// Any previous temporary players will also be associated
|
||||
if (previous != null) {
|
||||
@ -113,16 +138,6 @@ class InputStreamReflectLookup extends AbstractInputStreamLookup {
|
||||
onPreviousSocketOverwritten(previous, injector);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SocketInjector getSocketInjector(SocketAddress address) {
|
||||
Socket socket = addressLookup.get(address);
|
||||
|
||||
if (socket != null)
|
||||
return getSocketInjector(socket);
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void cleanupAll() {
|
||||
|
Loading…
Reference in New Issue
Block a user