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Added fallingdust particle as seen at http://wiki.vg/Protocol#Particle
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@ -217,7 +217,8 @@ public abstract class EnumWrappers {
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DRAGON_BREATH("dragonbreath", 42, false),
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END_ROD("endRod", 43, false),
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DAMAGE_INDICATOR("damageIndicator", 44, true),
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SWEEP_ATTACK("sweepAttack", 45, true);
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SWEEP_ATTACK("sweepAttack", 45, true),
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FALLING_DUST("fallingdust", 46, true);
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private static final Map<String, Particle> BY_NAME;
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private static final Map<Integer, Particle> BY_ID;
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