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https://github.com/dmulloy2/ProtocolLib.git
synced 2024-11-23 19:16:14 +01:00
Made the packet ids static and thus usable in a switch statement.
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@ -9,16 +9,6 @@ import com.comphenix.protocol.reflect.IntEnum;
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*/
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public final class Packets {
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/**
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* List of every known server packet.
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*/
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public static final Server SERVER = Server.INSTANCE;
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/**
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* List of every known client packet.
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*/
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public static final Client CLIENT = Client.INSTANCE;
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/**
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* List of packets sent only by the server.
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* @author Kristian
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@ -27,72 +17,80 @@ public final class Packets {
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/**
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* The singleton instance. Can also be retrieved from the parent class.
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*/
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public static Server INSTANCE = new Server();
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private static Server INSTANCE = new Server();
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public final int KEEP_ALIVE = 0;
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public final int LOGIN = 1;
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public final int CHAT = 3;
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public final int UPDATE_TIME = 4;
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public final int ENTITY_EQUIPMENT = 5;
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public final int SPAWN_POSITION = 6;
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public final int UPDATE_HEALTH = 8;
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public final int RESPAWN = 9;
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public final int FLYING = 10;
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public final int PLAYER_POSITION = 11;
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public final int PLAYER_LOOK = 12;
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public final int PLAYER_LOOK_MOVE = 13;
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public final int ENTITY_LOCATION_ACTION = 17;
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public final int ARM_ANIMATION = 18;
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public final int NAMED_ENTITY_SPAWN = 20;
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public final int PICKUP_SPAWN = 21;
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public final int COLLECT = 22;
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public final int VEHICLE_SPAWN = 23;
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public final int MOB_SPAWN = 24;
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public final int ENTITY_PAINTING = 25;
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public final int ADD_EXP_ORB = 26;
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public final int ENTITY_VELOCITY = 28;
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public final int DESTROY_ENTITY = 29;
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public final int ENTITY = 30;
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public final int REL_ENTITY_MOVE = 31;
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public final int ENTITY_LOOK = 32;
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public final int REL_ENTITY_MOVE_LOOK = 33;
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public final int ENTITY_TELEPORT = 34;
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public final int ENTITY_HEAD_ROTATION = 35;
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public final int ENTITY_STATUS = 38;
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public final int ATTACH_ENTITY = 39;
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public final int ENTITY_METADATA = 40;
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public final int MOB_EFFECT = 41;
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public final int REMOVE_MOB_EFFECT = 42;
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public final int SET_EXPERIENCE = 43;
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public final int MAP_CHUNK = 51;
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public final int MULTI_BLOCK_CHANGE = 52;
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public final int BLOCK_CHANGE = 53;
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public final int PLAY_NOTE_BLOCK = 54;
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public final int BLOCK_BREAK_ANIMATION = 55;
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public final int MAP_CHUNK_BULK = 56;
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public final int EXPLOSION = 60;
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public final int WORLD_EVENT = 61;
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public final int NAMED_SOUND_EFFECT = 62;
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public final int BED = 70;
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public final int WEATHER = 71;
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public final int OPEN_WINDOW = 100;
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public final int CLOSE_WINDOW = 101;
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public final int SET_SLOT = 103;
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public final int WINDOW_ITEMS = 104;
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public final int CRAFT_PROGRESS_BAR = 105;
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public final int TRANSACTION = 106;
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public final int SET_CREATIVE_SLOT = 107;
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public final int UPDATE_SIGN = 130;
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public final int ITEM_DATA = 131;
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public final int TILE_ENTITY_DATA = 132;
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public final int STATISTIC = 200;
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public final int PLAYER_INFO = 201;
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public final int ABILITIES = 202;
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public final int TAB_COMPLETE = 203;
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public final int CUSTOM_PAYLOAD = 250;
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public final int KEY_RESPONSE = 252;
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public final int KEY_REQUEST = 253;
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public final int KICK_DISCONNECT = 255;
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public static final int KEEP_ALIVE = 0;
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public static final int LOGIN = 1;
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public static final int CHAT = 3;
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public static final int UPDATE_TIME = 4;
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public static final int ENTITY_EQUIPMENT = 5;
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public static final int SPAWN_POSITION = 6;
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public static final int UPDATE_HEALTH = 8;
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public static final int RESPAWN = 9;
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public static final int FLYING = 10;
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public static final int PLAYER_POSITION = 11;
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public static final int PLAYER_LOOK = 12;
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public static final int PLAYER_LOOK_MOVE = 13;
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public static final int ENTITY_LOCATION_ACTION = 17;
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public static final int ARM_ANIMATION = 18;
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public static final int NAMED_ENTITY_SPAWN = 20;
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public static final int PICKUP_SPAWN = 21;
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public static final int COLLECT = 22;
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public static final int VEHICLE_SPAWN = 23;
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public static final int MOB_SPAWN = 24;
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public static final int ENTITY_PAINTING = 25;
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public static final int ADD_EXP_ORB = 26;
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public static final int ENTITY_VELOCITY = 28;
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public static final int DESTROY_ENTITY = 29;
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public static final int ENTITY = 30;
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public static final int REL_ENTITY_MOVE = 31;
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public static final int ENTITY_LOOK = 32;
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public static final int REL_ENTITY_MOVE_LOOK = 33;
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public static final int ENTITY_TELEPORT = 34;
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public static final int ENTITY_HEAD_ROTATION = 35;
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public static final int ENTITY_STATUS = 38;
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public static final int ATTACH_ENTITY = 39;
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public static final int ENTITY_METADATA = 40;
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public static final int MOB_EFFECT = 41;
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public static final int REMOVE_MOB_EFFECT = 42;
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public static final int SET_EXPERIENCE = 43;
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public static final int MAP_CHUNK = 51;
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public static final int MULTI_BLOCK_CHANGE = 52;
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public static final int BLOCK_CHANGE = 53;
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public static final int PLAY_NOTE_BLOCK = 54;
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public static final int BLOCK_BREAK_ANIMATION = 55;
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public static final int MAP_CHUNK_BULK = 56;
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public static final int EXPLOSION = 60;
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public static final int WORLD_EVENT = 61;
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public static final int NAMED_SOUND_EFFECT = 62;
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public static final int BED = 70;
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public static final int WEATHER = 71;
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public static final int OPEN_WINDOW = 100;
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public static final int CLOSE_WINDOW = 101;
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public static final int SET_SLOT = 103;
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public static final int WINDOW_ITEMS = 104;
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public static final int CRAFT_PROGRESS_BAR = 105;
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public static final int TRANSACTION = 106;
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public static final int SET_CREATIVE_SLOT = 107;
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public static final int UPDATE_SIGN = 130;
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public static final int ITEM_DATA = 131;
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public static final int TILE_ENTITY_DATA = 132;
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public static final int STATISTIC = 200;
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public static final int PLAYER_INFO = 201;
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public static final int ABILITIES = 202;
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public static final int TAB_COMPLETE = 203;
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public static final int CUSTOM_PAYLOAD = 250;
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public static final int KEY_RESPONSE = 252;
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public static final int KEY_REQUEST = 253;
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public static final int KICK_DISCONNECT = 255;
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/**
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* A registry that parses between names and packet IDs.
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* @return The current server registry.
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*/
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public static Server getRegistry() {
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return INSTANCE;
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}
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// We only allow a single instance of this class
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private Server() {
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@ -108,56 +106,80 @@ public final class Packets {
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/**
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* The singleton instance. Can also be retrieved from the parent class.
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*/
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public static Client INSTANCE = new Client();
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private static Client INSTANCE = new Client();
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public final int KEEP_ALIVE = 0;
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public final int LOGIN = 1;
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public final int HANDSHAKE = 2;
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public final int CHAT = 3;
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public final int USE_ENTITY = 7;
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public final int RESPAWN = 9;
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public final int FLYING = 10;
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public final int PLAYER_POSITION = 11;
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public final int PLAYER_LOOK = 12;
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public final int PLAYER_LOOK_MOVE = 13;
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public final int BLOCK_DIG = 14;
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public final int PLACE = 15;
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public final int BLOCK_ITEM_SWITCH = 16;
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public final int ARM_ANIMATION = 18;
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public final int ENTITY_ACTION = 19;
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public final int CLOSE_WINDOW = 101;
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public final int WINDOW_CLICK = 102;
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public final int TRANSACTION = 106;
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public final int SET_CREATIVE_SLOT = 107;
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public final int BUTTON_CLICK = 108;
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public final int UPDATE_SIGN = 130;
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public final int ABILITIES = 202;
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public final int TAB_COMPLETE = 203;
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public final int LOCALE_AND_VIEW_DISTANCE = 204;
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public final int CLIENT_COMMAND = 205;
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public final int CUSTOM_PAYLOAD = 250;
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public final int KEY_RESPONSE = 252;
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public final int GET_INFO = 254;
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public final int KICK_DISCONNECT = 255;
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public static final int KEEP_ALIVE = 0;
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public static final int LOGIN = 1;
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public static final int HANDSHAKE = 2;
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public static final int CHAT = 3;
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public static final int USE_ENTITY = 7;
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public static final int RESPAWN = 9;
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public static final int FLYING = 10;
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public static final int PLAYER_POSITION = 11;
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public static final int PLAYER_LOOK = 12;
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public static final int PLAYER_LOOK_MOVE = 13;
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public static final int BLOCK_DIG = 14;
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public static final int PLACE = 15;
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public static final int BLOCK_ITEM_SWITCH = 16;
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public static final int ARM_ANIMATION = 18;
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public static final int ENTITY_ACTION = 19;
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public static final int CLOSE_WINDOW = 101;
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public static final int WINDOW_CLICK = 102;
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public static final int TRANSACTION = 106;
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public static final int SET_CREATIVE_SLOT = 107;
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public static final int BUTTON_CLICK = 108;
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public static final int UPDATE_SIGN = 130;
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public static final int ABILITIES = 202;
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public static final int TAB_COMPLETE = 203;
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public static final int LOCALE_AND_VIEW_DISTANCE = 204;
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public static final int CLIENT_COMMAND = 205;
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public static final int CUSTOM_PAYLOAD = 250;
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public static final int KEY_RESPONSE = 252;
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public static final int GET_INFO = 254;
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public static final int KICK_DISCONNECT = 255;
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/**
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* A registry that parses between names and packet IDs.
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* @return The current client registry.
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*/
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public static Client getRegistry() {
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return INSTANCE;
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}
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// Like above
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private Client() {
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super();
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}
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}
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/**
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* A registry that parses between names and packet IDs.
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* @return The current client registry.
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*/
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public Server getServerRegistry() {
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return Server.getRegistry();
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}
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/**
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* A registry that parses between names and packet IDs.
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* @return The current server registry.
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*/
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public static Client getClientRegistry() {
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return Client.INSTANCE;
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}
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/**
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* Find a packet by name. Must be capitalized and use underscores.
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* @param name - name of packet to find.
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* @return The packet ID found.
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*/
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public static int valueOf(String name) {
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Integer serverAttempt = SERVER.valueOf(name);
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Integer serverAttempt = Server.INSTANCE.valueOf(name);
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if (serverAttempt != null)
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return serverAttempt;
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else
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return CLIENT.valueOf(name);
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return Client.INSTANCE.valueOf(name);
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}
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/**
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@ -166,11 +188,11 @@ public final class Packets {
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* @return The name, or NULL if unable to find such a packet.
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*/
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public static String getDeclaredName(int packetID) {
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String serverAttempt = SERVER.getDeclaredName(packetID);
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String serverAttempt = Server.INSTANCE.getDeclaredName(packetID);
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if (serverAttempt != null)
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return serverAttempt;
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else
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return CLIENT.getDeclaredName(packetID);
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return Client.INSTANCE.getDeclaredName(packetID);
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}
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}
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