/* * ProtocolLib - Bukkit server library that allows access to the Minecraft protocol. * Copyright (C) 2012 Kristian S. Stangeland * * This program is free software; you can redistribute it and/or modify it under the terms of the * GNU General Public License as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with this program; * if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA * 02111-1307 USA */ package com.comphenix.protocol; import java.lang.reflect.InvocationTargetException; import org.bukkit.entity.Player; import com.comphenix.protocol.events.PacketContainer; /** * Represents a object capable of sending or receiving packets. * * @author Kristian */ public interface PacketStream { /** * Send a packet to the given player. * @param reciever - the reciever. * @param packet - packet to send. * @throws InvocationTargetException - if an error occured when sending the packet. */ public void sendServerPacket(Player reciever, PacketContainer packet) throws InvocationTargetException; /** * Send a packet to the given player. * @param reciever - the reciever. * @param packet - packet to send. * @param filters - whether or not to invoke any packet filters. * @throws InvocationTargetException - if an error occured when sending the packet. */ public void sendServerPacket(Player reciever, PacketContainer packet, boolean filters) throws InvocationTargetException; /** * Simulate recieving a certain packet from a given player. * @param sender - the sender. * @param packet - the packet that was sent. * @throws InvocationTargetException If the reflection machinery failed. * @throws IllegalAccessException If the underlying method caused an error. */ public void recieveClientPacket(Player sender, PacketContainer packet) throws IllegalAccessException, InvocationTargetException; /** * Simulate recieving a certain packet from a given player. * @param sender - the sender. * @param packet - the packet that was sent. * @param filters - whether or not to invoke any packet filters. * @throws InvocationTargetException If the reflection machinery failed. * @throws IllegalAccessException If the underlying method caused an error. */ public void recieveClientPacket(Player sender, PacketContainer packet, boolean filters) throws IllegalAccessException, InvocationTargetException; }