/** * ProtocolLib - Bukkit server library that allows access to the Minecraft protocol. Copyright (C) 2015 dmulloy2 *

* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later * version. *

* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. *

* You should have received a copy of the GNU General Public License along with this program; if not, write to the Free * Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package com.comphenix.protocol.utility; /** * General utility class * * @author dmulloy2 */ public final class Util { private static final boolean SPIGOT = classExists("org.spigotmc.SpigotConfig"); private static final boolean FOLIA = classExists("io.papermc.paper.threadedregions.RegionizedServer"); private static Class cachedBundleClass; public static boolean classExists(String className) { try { Class.forName(className); return true; } catch (ClassNotFoundException ex) { return false; } } /** * Whether this server is running Spigot or a Spigot fork. This works by checking if the SpigotConfig exists, which * should be true of all forks. * * @return True if it is, false if not. */ public static boolean isUsingSpigot() { return SPIGOT; } public static boolean isUsingFolia() { return FOLIA; } /** * Checks if the server is getting reloaded by walking down the current thread stack trace. * * @return true if the server is getting reloaded, false otherwise. */ public static boolean isCurrentlyReloading() { StackTraceElement[] stackTrace = Thread.currentThread().getStackTrace(); for (StackTraceElement element : stackTrace) { String clazz = element.getClassName(); if (clazz.startsWith("org.bukkit.craftbukkit.") && clazz.endsWith(".CraftServer") && element.getMethodName().equals("reload")) { return true; } } return false; } }