ProtocolLib/src/main/java/com/comphenix/protocol/injector/GamePhase.java

59 lines
1.7 KiB
Java

/*
* ProtocolLib - Bukkit server library that allows access to the Minecraft protocol.
* Copyright (C) 2012 Kristian S. Stangeland
*
* This program is free software; you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program;
* if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA
*/
package com.comphenix.protocol.injector;
/**
* The current player phase. This is used to limit the number of different injections.
*
* @author Kristian
*/
public enum GamePhase {
/**
* Only listen for packets sent or received before a player has logged in.
*/
LOGIN,
/**
* Only listen for packets sent or received after a player has logged in.
*/
PLAYING,
/**
* Listen for every sent and received packet.
*/
BOTH;
/**
* Determine if the current value represents the login phase.
*
* @return TRUE if it does, FALSE otherwise.
*/
public boolean hasLogin() {
return this == LOGIN || this == BOTH;
}
/**
* Determine if the current value represents the playing phase.
*
* @return TRUE if it does, FALSE otherwise.
*/
public boolean hasPlaying() {
return this == PLAYING || this == BOTH;
}
}