ProtocolLib/src/main/java/com/comphenix/protocol/PacketStream.java
2018-09-22 17:48:06 -04:00

115 lines
4.7 KiB
Java

/*
* ProtocolLib - Bukkit server library that allows access to the Minecraft protocol.
* Copyright (C) 2012 Kristian S. Stangeland
*
* This program is free software; you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program;
* if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA
*/
package com.comphenix.protocol;
import java.lang.reflect.InvocationTargetException;
import org.bukkit.entity.Player;
import com.comphenix.protocol.events.ListenerPriority;
import com.comphenix.protocol.events.NetworkMarker;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.injector.netty.WirePacket;
/**
* Represents a object capable of sending or receiving packets.
*
* @author Kristian
*/
public interface PacketStream {
/**
* Send a packet to the given player.
* @param receiver - the reciever.
* @param packet - packet to send.
* @throws InvocationTargetException - if an error occured when sending the packet.
*/
public void sendServerPacket(Player receiver, PacketContainer packet)
throws InvocationTargetException;
/**
* Send a packet to the given player.
* @param receiver - the reciever.
* @param packet - packet to send.
* @param filters - whether or not to invoke any packet filters below {@link ListenerPriority#MONITOR}.
* @throws InvocationTargetException - if an error occured when sending the packet.
*/
public void sendServerPacket(Player receiver, PacketContainer packet, boolean filters)
throws InvocationTargetException;
/**
* Send a packet to the given player.
* @param receiver - the receiver.
* @param packet - packet to send.
* @param marker - the network marker to use.
* @param filters - whether or not to invoke any packet filters below {@link ListenerPriority#MONITOR}.
* @throws InvocationTargetException - if an error occured when sending the packet.
*/
public void sendServerPacket(Player receiver, PacketContainer packet, NetworkMarker marker, boolean filters)
throws InvocationTargetException;
/**
* Send a wire packet to the given player.
* @param receiver - the receiver.
* @param id - packet id.
* @param bytes - packet bytes.
* @throws InvocationTargetException if an error occured when sending the packet.
*/
public void sendWirePacket(Player receiver, int id, byte[] bytes) throws InvocationTargetException;
/**
* Send a wire packet to the given player.
* @param receiver - the receiver.
* @param packet - packet to send.
* @throws InvocationTargetException if an error occured when sending the packet.
*/
public void sendWirePacket(Player receiver, WirePacket packet) throws InvocationTargetException;
/**
* Simulate recieving a certain packet from a given player.
* @param sender - the sender.
* @param packet - the packet that was sent.
* @throws InvocationTargetException If the reflection machinery failed.
* @throws IllegalAccessException If the underlying method caused an error.
*/
public void recieveClientPacket(Player sender, PacketContainer packet)
throws IllegalAccessException, InvocationTargetException;
/**
* Simulate recieving a certain packet from a given player.
* @param sender - the sender.
* @param packet - the packet that was sent.
* @param filters - whether or not to invoke any packet filters below {@link ListenerPriority#MONITOR}.
* @throws InvocationTargetException If the reflection machinery failed.
* @throws IllegalAccessException If the underlying method caused an error.
*/
public void recieveClientPacket(Player sender, PacketContainer packet, boolean filters)
throws IllegalAccessException, InvocationTargetException;
/**
* Simulate recieving a certain packet from a given player.
* @param sender - the sender.
* @param packet - the packet that was sent.
* @param marker - the network marker to use.
* @param filters - whether or not to invoke any packet filters below {@link ListenerPriority#MONITOR}.
* @throws InvocationTargetException If the reflection machinery failed.
* @throws IllegalAccessException If the underlying method caused an error.
*/
public void recieveClientPacket(Player sender, PacketContainer packet, NetworkMarker marker, boolean filters)
throws IllegalAccessException, InvocationTargetException;
}