ProtocolLib/src/main/java/com/comphenix/protocol/events/PacketListener.java

76 lines
2.7 KiB
Java

/*
* ProtocolLib - Bukkit server library that allows access to the Minecraft protocol.
* Copyright (C) 2012 Kristian S. Stangeland
*
* This program is free software; you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program;
* if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA
*/
package com.comphenix.protocol.events;
import org.bukkit.plugin.Plugin;
/**
* Represents a listener that receives notifications when packets are sending or being received.
* <p>
* Use {@link PacketAdapter} for a simple wrapper around this interface.
*
* @author Kristian
*/
public interface PacketListener {
/**
* Invoked right before a packet is transmitted from the server to the client.
* <p>
* Note that the packet may be replaced, if needed.
* <p>
* This method is executed on the main server thread by default. However, some spigot forks (like paper) schedule
* specific packets off the main thread. If the {@link ListenerOptions#ASYNC} option is not specified any invocation
* of this method will be on the main server thread.
*
* @param event - the packet that should be sent.
*/
void onPacketSending(PacketEvent event);
/**
* Invoked right before a received packet from a client is being processed.
* <p>
* This method will be called asynchronously (or on the netty event loop) by default. If the
* {@link ListenerOptions#SYNC} option is specified, the invocation of this method will be synced to the main server
* thread which might cause issues due to delayed packets.
*
* @param event - the packet that has been received.
*/
void onPacketReceiving(PacketEvent event);
/**
* Retrieve which packets sent by the server this listener will observe.
*
* @return List of server packets to observe, along with the priority.
*/
ListeningWhitelist getSendingWhitelist();
/**
* Retrieve which packets sent by the client this listener will observe.
*
* @return List of server packets to observe, along with the priority.
*/
ListeningWhitelist getReceivingWhitelist();
/**
* Retrieve the plugin that created list packet listener.
*
* @return The plugin, or NULL if not available.
*/
Plugin getPlugin();
}