ProtocolLib/ProtocolLib/src/main/java/com/comphenix/protocol/async/AsyncFilterManager.java

345 lines
12 KiB
Java

/*
* ProtocolLib - Bukkit server library that allows access to the Minecraft protocol.
* Copyright (C) 2012 Kristian S. Stangeland
*
* This program is free software; you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program;
* if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA
*/
package com.comphenix.protocol.async;
import java.util.Collection;
import java.util.List;
import java.util.Set;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.logging.Logger;
import org.bukkit.plugin.Plugin;
import org.bukkit.scheduler.BukkitScheduler;
import com.comphenix.protocol.AsynchronousManager;
import com.comphenix.protocol.PacketStream;
import com.comphenix.protocol.ProtocolManager;
import com.comphenix.protocol.events.ListeningWhitelist;
import com.comphenix.protocol.events.PacketEvent;
import com.comphenix.protocol.events.PacketListener;
import com.comphenix.protocol.injector.PacketFilterManager;
import com.comphenix.protocol.injector.PrioritizedListener;
import com.google.common.base.Objects;
/**
* Represents a filter manager for asynchronous packets.
*
* @author Kristian
*/
public class AsyncFilterManager implements AsynchronousManager {
private PacketProcessingQueue serverProcessingQueue;
private PacketSendingQueue serverQueue;
private PacketProcessingQueue clientProcessingQueue;
private PacketSendingQueue clientQueue;
private Logger logger;
// The likely main thread
private Thread mainThread;
// Default scheduler
private BukkitScheduler scheduler;
// Our protocol manager
private ProtocolManager manager;
// Current packet index
private AtomicInteger currentSendingIndex = new AtomicInteger();
// Whether or not we're currently cleaning up
private volatile boolean cleaningUp;
public AsyncFilterManager(Logger logger, BukkitScheduler scheduler, ProtocolManager manager) {
// Server packets are synchronized already
this.serverQueue = new PacketSendingQueue(false);
// Client packets must be synchronized
this.clientQueue = new PacketSendingQueue(true);
this.serverProcessingQueue = new PacketProcessingQueue(serverQueue);
this.clientProcessingQueue = new PacketProcessingQueue(clientQueue);
this.scheduler = scheduler;
this.manager = manager;
this.logger = logger;
this.mainThread = Thread.currentThread();
}
@Override
public AsyncListenerHandler registerAsyncHandler(PacketListener listener) {
return registerAsyncHandler(listener, true);
}
/**
* Registers an asynchronous packet handler.
* <p>
* To start listening asynchronously, pass the getListenerLoop() runnable to a different thread.
* <p>
* Asynchronous events will only be executed if a synchronous listener with the same packets is registered.
* If you already have a synchronous event, call this method with autoInject set to FALSE.
*
* @param listener - the packet listener that will recieve these asynchronous events.
* @param autoInject - whether or not to automatically create the corresponding synchronous listener,
* @return An asynchrouns handler.
*/
public AsyncListenerHandler registerAsyncHandler(PacketListener listener, boolean autoInject) {
AsyncListenerHandler handler = new AsyncListenerHandler(mainThread, this, listener);
ListeningWhitelist sendingWhitelist = listener.getSendingWhitelist();
ListeningWhitelist receivingWhitelist = listener.getReceivingWhitelist();
// Add listener to either or both processing queue
if (hasValidWhitelist(sendingWhitelist)) {
PacketFilterManager.verifyWhitelist(listener, sendingWhitelist);
serverProcessingQueue.addListener(handler, sendingWhitelist);
}
if (hasValidWhitelist(receivingWhitelist)) {
PacketFilterManager.verifyWhitelist(listener, receivingWhitelist);
clientProcessingQueue.addListener(handler, receivingWhitelist);
}
// We need a synchronized listener to get the ball rolling
if (autoInject) {
handler.setNullPacketListener(new NullPacketListener(listener));
manager.addPacketListener(handler.getNullPacketListener());
}
return handler;
}
private boolean hasValidWhitelist(ListeningWhitelist whitelist) {
return whitelist != null && whitelist.getWhitelist().size() > 0;
}
@Override
public void unregisterAsyncHandler(AsyncListenerHandler handler) {
if (handler == null)
throw new IllegalArgumentException("listenerToken cannot be NULL");
handler.cancel();
}
// Called by AsyncListenerHandler
void unregisterAsyncHandlerInternal(AsyncListenerHandler handler) {
PacketListener listener = handler.getAsyncListener();
boolean synchronusOK = onMainThread();
// Unregister null packet listeners
if (handler.getNullPacketListener() != null) {
manager.removePacketListener(handler.getNullPacketListener());
}
// Just remove it from the queue(s)
if (hasValidWhitelist(listener.getSendingWhitelist())) {
List<Integer> removed = serverProcessingQueue.removeListener(handler, listener.getSendingWhitelist());
// We're already taking care of this, so don't do anything
if (!cleaningUp)
serverQueue.signalPacketUpdate(removed, synchronusOK);
}
if (hasValidWhitelist(listener.getReceivingWhitelist())) {
List<Integer> removed = clientProcessingQueue.removeListener(handler, listener.getReceivingWhitelist());
if (!cleaningUp)
clientQueue.signalPacketUpdate(removed, synchronusOK);
}
}
/**
* Determine if we're running on the main thread.
* @return TRUE if we are, FALSE otherwise.
*/
private boolean onMainThread() {
return Thread.currentThread().getId() == mainThread.getId();
}
@Override
public void unregisterAsyncHandlers(Plugin plugin) {
unregisterAsyncHandlers(serverProcessingQueue, plugin);
unregisterAsyncHandlers(clientProcessingQueue, plugin);
}
private void unregisterAsyncHandlers(PacketProcessingQueue processingQueue, Plugin plugin) {
// Iterate through every packet listener
for (PrioritizedListener<AsyncListenerHandler> listener : processingQueue.values()) {
// Remove the listener
if (Objects.equal(listener.getListener().getPlugin(), plugin)) {
unregisterAsyncHandler(listener.getListener());
}
}
}
/**
* Enqueue a packet for asynchronous processing.
* @param syncPacket - synchronous packet event.
* @param asyncMarker - the asynchronous marker to use.
*/
public synchronized void enqueueSyncPacket(PacketEvent syncPacket, AsyncMarker asyncMarker) {
PacketEvent newEvent = PacketEvent.fromSynchronous(syncPacket, asyncMarker);
if (asyncMarker.isQueued() || asyncMarker.isTransmitted())
throw new IllegalArgumentException("Cannot queue a packet that has already been queued.");
asyncMarker.setQueuedSendingIndex(asyncMarker.getNewSendingIndex());
// Start the process
getSendingQueue(syncPacket).enqueue(newEvent);
// We know this is occuring on the main thread, so pass TRUE
getProcessingQueue(syncPacket).enqueue(newEvent, true);
}
@Override
public Set<Integer> getSendingFilters() {
return serverProcessingQueue.keySet();
}
@Override
public Set<Integer> getReceivingFilters() {
return clientProcessingQueue.keySet();
}
/**
* Used to create a default asynchronous task.
* @param plugin - the calling plugin.
* @param runnable - the runnable.
*/
public void scheduleAsyncTask(Plugin plugin, Runnable runnable) {
scheduler.scheduleAsyncDelayedTask(plugin, runnable);
}
@Override
public boolean hasAsynchronousListeners(PacketEvent packet) {
Collection<?> list = getProcessingQueue(packet).getListener(packet.getPacketID());
return list != null && list.size() > 0;
}
/**
* Construct a asynchronous marker with all the default values.
* @return Asynchronous marker.
*/
public AsyncMarker createAsyncMarker() {
return createAsyncMarker(AsyncMarker.DEFAULT_SENDING_DELTA, AsyncMarker.DEFAULT_TIMEOUT_DELTA);
}
/**
* Construct an async marker with the given sending priority delta and timeout delta.
* @param sendingDelta - how many packets we're willing to wait.
* @param timeoutDelta - how long (in ms) until the packet expire.
* @return An async marker.
*/
public AsyncMarker createAsyncMarker(long sendingDelta, long timeoutDelta) {
return createAsyncMarker(sendingDelta, timeoutDelta,
currentSendingIndex.incrementAndGet(), System.currentTimeMillis());
}
// Helper method
private AsyncMarker createAsyncMarker(long sendingDelta, long timeoutDelta, long sendingIndex, long currentTime) {
return new AsyncMarker(manager, sendingIndex, sendingDelta, System.currentTimeMillis(), timeoutDelta);
}
@Override
public PacketStream getPacketStream() {
return manager;
}
@Override
public Logger getLogger() {
return logger;
}
@Override
public void cleanupAll() {
cleaningUp = true;
serverProcessingQueue.cleanupAll();
serverQueue.cleanupAll();
}
@Override
public void signalPacketTransmission(PacketEvent packet) {
signalPacketTransmission(packet, onMainThread());
}
/**
* Signal that a packet is ready to be transmitted.
* @param packet - packet to signal.
* @param onMainThread - whether or not this method was run by the main thread.
*/
private void signalPacketTransmission(PacketEvent packet, boolean onMainThread) {
AsyncMarker marker = packet.getAsyncMarker();
if (marker == null)
throw new IllegalArgumentException(
"A sync packet cannot be transmitted by the asynchronous manager.");
if (!marker.isQueued())
throw new IllegalArgumentException(
"A packet must have been queued before it can be transmitted.");
// Only send if the packet is ready
if (marker.decrementProcessingDelay() == 0) {
getSendingQueue(packet).signalPacketUpdate(packet, onMainThread);
}
}
/**
* Retrieve the sending queue this packet belongs to.
* @param packet - the packet.
* @return The server or client sending queue the packet belongs to.
*/
private PacketSendingQueue getSendingQueue(PacketEvent packet) {
return packet.isServerPacket() ? serverQueue : clientQueue;
}
/**
* Signal that a packet has finished processing.
* @param packet - packet to signal.
*/
public void signalFreeProcessingSlot(PacketEvent packet) {
getProcessingQueue(packet).signalProcessingDone();
}
/**
* Retrieve the processing queue this packet belongs to.
* @param packet - the packet.
* @return The server or client sending processing the packet belongs to.
*/
private PacketProcessingQueue getProcessingQueue(PacketEvent packet) {
return packet.isServerPacket() ? serverProcessingQueue : clientProcessingQueue;
}
/**
* Send any due packets, or clean up packets that have expired.
*/
public void sendProcessedPackets(int tickCounter, boolean onMainThread) {
// The server queue is unlikely to need checking that often
if (tickCounter % 10 == 0) {
serverQueue.trySendPackets(onMainThread);
}
clientQueue.trySendPackets(onMainThread);
}
}