ProtocolLib/ProtocolLib/src/main/java/com/comphenix/protocol/injector/player/PlayerInjectionHandler.java

328 lines
9.9 KiB
Java

/*
* ProtocolLib - Bukkit server library that allows access to the Minecraft protocol.
* Copyright (C) 2012 Kristian S. Stangeland
*
* This program is free software; you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program;
* if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA
*/
package com.comphenix.protocol.injector.player;
import java.io.DataInputStream;
import java.lang.reflect.InvocationTargetException;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import net.minecraft.server.Packet;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.events.PacketListener;
import com.comphenix.protocol.injector.ListenerInvoker;
import com.comphenix.protocol.injector.PlayerLoggedOutException;
import com.comphenix.protocol.injector.PacketFilterManager.PlayerInjectHooks;
import com.google.common.collect.ImmutableSet;
/**
* Responsible for injecting into a player's sendPacket method.
*
* @author Kristian
*/
public class PlayerInjectionHandler {
// Server connection injection
private InjectedServerConnection serverInjection;
// The last successful player hook
private PlayerInjector lastSuccessfulHook;
// Player injection
private Map<DataInputStream, Player> connectionLookup = new ConcurrentHashMap<DataInputStream, Player>();
private Map<Player, PlayerInjector> playerInjection = new HashMap<Player, PlayerInjector>();
// Player injection type
private PlayerInjectHooks playerHook = PlayerInjectHooks.NETWORK_SERVER_OBJECT;
// Error logger
private Logger logger;
// Whether or not we're closing
private boolean hasClosed;
// Used to invoke events
private ListenerInvoker invoker;
// Enabled packet filters
private Set<Integer> sendingFilters = Collections.newSetFromMap(new ConcurrentHashMap<Integer, Boolean>());
// The class loader we're using
private ClassLoader classLoader;
public PlayerInjectionHandler(ClassLoader classLoader, Logger logger, ListenerInvoker invoker, Server server) {
this.classLoader = classLoader;
this.logger = logger;
this.invoker = invoker;
this.serverInjection = new InjectedServerConnection(logger, server);
}
/**
* Retrieves how the server packets are read.
* @return Injection method for reading server packets.
*/
public PlayerInjectHooks getPlayerHook() {
return playerHook;
}
/**
* Add an underlying packet handler of the given ID.
* @param packetID - packet ID to register.
*/
public void addPacketHandler(int packetID) {
sendingFilters.add(packetID);
}
/**
* Remove an underlying packet handler of ths ID.
* @param packetID - packet ID to unregister.
*/
public void removePacketHandler(int packetID) {
sendingFilters.remove(packetID);
}
/**
* Sets how the server packets are read.
* @param playerHook - the new injection method for reading server packets.
*/
public void setPlayerHook(PlayerInjectHooks playerHook) {
this.playerHook = playerHook;
}
/**
* Used to construct a player hook.
* @param player - the player to hook.
* @param hook - the hook type.
* @return A new player hoook
* @throws IllegalAccessException Unable to do our reflection magic.
*/
private PlayerInjector getHookInstance(Player player, PlayerInjectHooks hook) throws IllegalAccessException {
// Construct the correct player hook
switch (hook) {
case NETWORK_HANDLER_FIELDS:
return new NetworkFieldInjector(classLoader, logger, player, invoker, sendingFilters);
case NETWORK_MANAGER_OBJECT:
return new NetworkObjectInjector(logger, player, invoker, sendingFilters);
case NETWORK_SERVER_OBJECT:
return new NetworkServerInjector(classLoader, logger, player, invoker, sendingFilters, serverInjection);
default:
throw new IllegalArgumentException("Cannot construct a player injector.");
}
}
public Player getPlayerByConnection(DataInputStream inputStream) {
return connectionLookup.get(inputStream);
}
/**
* Initialize a player hook, allowing us to read server packets.
* @param player - player to hook.
*/
public void injectPlayer(Player player) {
PlayerInjector injector = null;
PlayerInjectHooks currentHook = playerHook;
boolean firstPlayer = lastSuccessfulHook == null;
// Don't inject if the class has closed
if (!hasClosed && player != null && !playerInjection.containsKey(player)) {
while (true) {
try {
injector = getHookInstance(player, currentHook);
injector.initialize();
injector.injectManager();
DataInputStream inputStream = injector.getInputStream(false);
if (!player.isOnline() || inputStream == null) {
throw new PlayerLoggedOutException();
}
playerInjection.put(player, injector);
connectionLookup.put(inputStream, player);
break;
} catch (PlayerLoggedOutException e) {
throw e;
} catch (Exception e) {
// Mark this injection attempt as a failure
logger.log(Level.SEVERE, "Player hook " + currentHook.toString() + " failed.", e);
// Clean up as much as possible
try {
if (injector != null)
injector.cleanupAll();
} catch (Exception e2) {
logger.log(Level.WARNING, "Cleaing up after player hook failed.", e);
}
if (currentHook.ordinal() > 0) {
// Choose the previous player hook type
currentHook = PlayerInjectHooks.values()[currentHook.ordinal() - 1];
logger.log(Level.INFO, "Switching to " + currentHook.toString() + " instead.");
} else {
// UTTER FAILURE
playerInjection.put(player, null);
return;
}
}
}
// Update values
if (injector != null)
lastSuccessfulHook = injector;
if (currentHook != playerHook || firstPlayer)
setPlayerHook(currentHook);
}
}
/**
* Unregisters the given player.
* @param player - player to unregister.
*/
public void uninjectPlayer(Player player) {
if (!hasClosed && player != null) {
PlayerInjector injector = playerInjection.get(player);
if (injector != null) {
DataInputStream input = injector.getInputStream(true);
injector.cleanupAll();
playerInjection.remove(player);
connectionLookup.remove(input);
}
}
}
public void sendServerPacket(Player reciever, PacketContainer packet, boolean filters) throws InvocationTargetException {
getInjector(reciever).sendServerPacket(packet.getHandle(), filters);
}
private PlayerInjector getInjector(Player player) {
if (!playerInjection.containsKey(player)) {
// What? Try to inject again.
injectPlayer(player);
}
PlayerInjector injector = playerInjection.get(player);
// Check that the injector was sucessfully added
if (injector != null)
return injector;
else
throw new IllegalArgumentException("Player has no injected handler.");
}
/**
* Determine if the given listeners are valid.
* @param listeners - listeners to check.
*/
public void checkListener(Set<PacketListener> listeners) {
// Make sure the current listeners are compatible
if (lastSuccessfulHook != null) {
for (PacketListener listener : listeners) {
try {
checkListener(listener);
} catch (IllegalStateException e) {
logger.log(Level.WARNING, "Unsupported listener.", e);
}
}
}
}
/**
* Determine if a listener is valid or not.
* @param listener - listener to check.
* @throws IllegalStateException If the given listener's whitelist cannot be fulfilled.
*/
public void checkListener(PacketListener listener) {
try {
if (lastSuccessfulHook != null)
lastSuccessfulHook.checkListener(listener);
} catch (Exception e) {
throw new IllegalStateException("Registering listener " + PacketAdapter.getPluginName(listener) + " failed", e);
}
}
/**
* Process a packet as if it were sent by the given player.
* @param player - the sender.
* @param mcPacket - the packet to process.
* @throws IllegalAccessException If the reflection machinery failed.
* @throws InvocationTargetException If the underlying method caused an error.
*/
public void processPacket(Player player, Packet mcPacket) throws IllegalAccessException, InvocationTargetException {
PlayerInjector injector = getInjector(player);
injector.processPacket(mcPacket);
}
/**
* Retrieve the current list of registered sending listeners.
* @return List of the sending listeners's packet IDs.
*/
public Set<Integer> getSendingFilters() {
return ImmutableSet.copyOf(sendingFilters);
}
/**
* Retrieve the current logger.
* @return Error logger.
*/
public Logger getLogger() {
return logger;
}
public void close() {
// Guard
if (hasClosed || playerInjection == null)
return;
// Remove everything
for (PlayerInjector injection : playerInjection.values()) {
if (injection != null) {
injection.cleanupAll();
}
}
// Remove server handler
serverInjection.cleanupAll();
hasClosed = true;
playerInjection.clear();
connectionLookup.clear();
invoker = null;
}
}