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This contains a fully-fledged API for reading and modifying Attribute- Snapshot and AttributeModifier. Keep in mind that these objects are immutable, so modification must be made through object builders. The packets are also shared, so packet cloning might be necessary if attributes should differ per player. |
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.. | ||
.settings | ||
src | ||
.classpath | ||
.gitignore | ||
.project | ||
pom.xml |