ProtocolLib/src/main/java/com/comphenix/protocol/concurrency/ConcurrentPlayerMap.java

329 lines
10 KiB
Java

package com.comphenix.protocol.concurrency;
import com.comphenix.protocol.utility.SafeCacheBuilder;
import com.google.common.base.Function;
import com.google.common.base.Preconditions;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.RemovalListener;
import com.google.common.collect.AbstractIterator;
import com.google.common.util.concurrent.UncheckedExecutionException;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.AbstractMap;
import java.util.AbstractSet;
import java.util.Iterator;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
/**
* Represents a concurrent player map.
* <p>
* This map may use player addresses as keys.
* @author Kristian
*/
public class ConcurrentPlayerMap<TValue> extends AbstractMap<Player, TValue> implements ConcurrentMap<Player, TValue> {
/**
* Represents the different standard player keys,
* @author Kristian
*/
public enum PlayerKey implements Function<Player, Object> {
/**
* Use a player's {@link Player#getAddress()} as key in the map.
*/
ADDRESS {
@Override
public Object apply(Player player) {
return player == null ? null : player.getAddress();
}
},
/**
* Use a player's {@link Player#getName()} as key in the map.
*/
NAME {
@Override
public Object apply(Player player) {
return player == null ? null : player.getName();
}
},
}
/**
* An internal map of player keys to values.
*/
private ConcurrentMap<Object, TValue> valueLookup = createValueMap();
/**
* A cache of the associated keys for each player.
*/
private ConcurrentMap<Object, Player> keyLookup = createKeyCache();
/**
* The method used to retrieve a unique key for a player.
*/
private final Function<Player, Object> keyMethod;
/**
* Construct a new concurrent player map that uses each player's address as key.
* @param <T> Parameter type
* @return Concurrent player map.
*/
public static <T> ConcurrentPlayerMap<T> usingAddress() {
return new ConcurrentPlayerMap<>(PlayerKey.ADDRESS);
}
/**
* Construct a new concurrent player map that uses each player's name as key.
* @param <T> Parameter type
* @return Concurrent player map.
*/
public static <T> ConcurrentPlayerMap<T> usingName() {
return new ConcurrentPlayerMap<>(PlayerKey.NAME);
}
/**
* Construct a new concurrent player map using the given standard key method.
* @param standardMethod - the standard key method.
*/
private ConcurrentPlayerMap(PlayerKey standardMethod) {
this.keyMethod = standardMethod;
}
/**
* Construct a new concurrent player map using the given custom key method.
* @param method - custom key method.
*/
public ConcurrentPlayerMap(Function<Player, Object> method) {
this.keyMethod = method;
}
/**
* Construct the map that will store the associated values.
* <p>
* The default implementation uses a {@link ConcurrentHashMap}.
* @return The value map.
*/
private ConcurrentMap<Object, TValue> createValueMap() {
return new ConcurrentHashMap<>();
}
/**
* Construct a cache of keys and the associated player.
* @return The key map.
*/
private ConcurrentMap<Object, Player> createKeyCache() {
return SafeCacheBuilder.newBuilder().
weakValues().
removalListener(
(RemovalListener<Object, Player>) removed -> {
// We ignore explicit removal
if (removed.wasEvicted()) {
onCacheEvicted(removed.getKey());
}
}).
build(
new CacheLoader<Object, Player>() {
@Override
public Player load(Object key) throws Exception {
Player player = findOnlinePlayer(key);
if (player != null)
return player;
// Per the contract, this method should not return NULL
throw new IllegalArgumentException(
"Unable to find a player associated with: " + key);
}
});
}
/**
* Invoked when an entry in the cache has been evicted, typically by the garbage collector.
* @param key - the key.
*/
private void onCacheEvicted(Object key) {
Player newPlayer = findOnlinePlayer(key);
if (newPlayer != null) {
// Update the reference
keyLookup.put(key, newPlayer);
} else {
valueLookup.remove(key);
}
}
/**
* Find an online player from the given key.
* @param key - a non-null key.
* @return The player with the given key, or NULL if not found.
*/
private Player findOnlinePlayer(Object key) {
for (Player player : Bukkit.getOnlinePlayers()) {
if (key.equals(keyMethod.apply(player))) {
return player;
}
}
return null;
}
/**
* Lookup a player by key in the cache, optionally searching every online player.
* @param key - the key of the player we are locating.
* @return The player, or NULL if not found.
*/
private Player lookupPlayer(Object key) {
try {
return keyLookup.get(key);
} catch (UncheckedExecutionException e) {
return null;
}
}
/**
* Retrieve the key of a particular player, ensuring it is cached.
* @param player - the player whose key we want to retrieve.
* @return The key.
*/
private Object cachePlayerKey(Player player) {
Preconditions.checkNotNull(player, "player cannot be null");
Object key = keyMethod.apply(player);
keyLookup.put(key, player);
return key;
}
@Override
public TValue put(Player key, TValue value) {
return valueLookup.put(cachePlayerKey(key), value);
}
@Override
public TValue putIfAbsent(Player key, TValue value) {
return valueLookup.putIfAbsent(cachePlayerKey(key), value);
}
@Override
public TValue replace(Player key, TValue value) {
return valueLookup.replace(cachePlayerKey(key), value);
}
@Override
public boolean replace(Player key, TValue oldValue, TValue newValue) {
return valueLookup.replace(cachePlayerKey(key), oldValue, newValue);
}
@Override
public TValue remove(Object key) {
if (key instanceof Player) {
Object playerKey = keyMethod.apply((Player) key);
if (playerKey != null) {
TValue value = valueLookup.remove(playerKey);
keyLookup.remove(playerKey);
return value;
}
}
return null;
}
@Override
public boolean remove(Object key, Object value) {
if (key instanceof Player) {
Object playerKey = keyMethod.apply((Player) key);
if (playerKey != null && valueLookup.remove(playerKey, value)) {
keyLookup.remove(playerKey);
return true;
}
}
return false;
}
@Override
public TValue get(Object key) {
if (key instanceof Player) {
Object playerKey = keyMethod.apply((Player) key);
return playerKey != null ? valueLookup.get(playerKey) : null;
}
return null;
}
@Override
public boolean containsKey(Object key) {
if (key instanceof Player) {
Object playerKey = keyMethod.apply((Player) key);
return playerKey != null && valueLookup.containsKey(playerKey);
}
return false;
}
@Override
public Set<Entry<Player, TValue>> entrySet() {
return new AbstractSet<Entry<Player,TValue>>() {
@Override
public Iterator<Entry<Player, TValue>> iterator() {
return entryIterator();
}
@Override
public int size() {
return valueLookup.size();
}
@Override
public void clear() {
valueLookup.clear();
keyLookup.clear();
}
};
}
/**
* Retrieve an iterator of entries that supports removal of elements.
* @return Entry iterator.
*/
private Iterator<Entry<Player, TValue>> entryIterator() {
// Skip entries with stale data
final Iterator<Entry<Object, TValue>> source = valueLookup.entrySet().iterator();
final AbstractIterator<Entry<Player,TValue>> filtered =
new AbstractIterator<Entry<Player,TValue>>() {
@Override
protected Entry<Player, TValue> computeNext() {
while (source.hasNext()) {
Entry<Object, TValue> entry = source.next();
Player player = lookupPlayer(entry.getKey());
if (player == null) {
// Remove entries that cannot be found
source.remove();
keyLookup.remove(entry.getKey());
} else {
return new SimpleEntry<>(player, entry.getValue());
}
}
return endOfData();
}
};
// We can't return AbstractIterator directly, as it doesn't permitt the remove() method
return new Iterator<Entry<Player, TValue>>() {
@Override
public boolean hasNext() {
return filtered.hasNext();
}
@Override
public Entry<Player, TValue> next() {
return filtered.next();
}
@Override
public void remove() {
source.remove();
}
};
}
}