ProtocolLib/Javadoc/com/comphenix/protocol/events/PacketEvent.html
2012-12-04 01:02:05 +01:00

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<div class="subTitle">com.comphenix.protocol.events</div>
<h2 title="Class PacketEvent" class="title">Class PacketEvent</h2>
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<li>java.lang.Object</li>
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<li>java.util.EventObject</li>
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<li>com.comphenix.protocol.events.PacketEvent</li>
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<pre>public class <span class="strong">PacketEvent</span>
extends java.util.EventObject
implements org.bukkit.event.Cancellable</pre>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../../serialized-form.html#com.comphenix.protocol.events.PacketEvent">Serialized Form</a></dd></dl>
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<td class="colOne"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#PacketEvent(java.lang.Object)">PacketEvent</a></strong>(java.lang.Object&nbsp;source)</code>
<div class="block">Use the static constructors to create instances of this event.</div>
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<td class="colFirst"><code>static <a href="../../../../com/comphenix/protocol/events/PacketEvent.html" title="class in com.comphenix.protocol.events">PacketEvent</a></code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#fromClient(java.lang.Object, com.comphenix.protocol.events.PacketContainer, org.bukkit.entity.Player)">fromClient</a></strong>(java.lang.Object&nbsp;source,
<a href="../../../../com/comphenix/protocol/events/PacketContainer.html" title="class in com.comphenix.protocol.events">PacketContainer</a>&nbsp;packet,
org.bukkit.entity.Player&nbsp;client)</code>
<div class="block">Creates an event representing a client packet transmission.</div>
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<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../../com/comphenix/protocol/events/PacketEvent.html" title="class in com.comphenix.protocol.events">PacketEvent</a></code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#fromServer(java.lang.Object, com.comphenix.protocol.events.PacketContainer, org.bukkit.entity.Player)">fromServer</a></strong>(java.lang.Object&nbsp;source,
<a href="../../../../com/comphenix/protocol/events/PacketContainer.html" title="class in com.comphenix.protocol.events">PacketContainer</a>&nbsp;packet,
org.bukkit.entity.Player&nbsp;recipient)</code>
<div class="block">Creates an event representing a server packet transmission.</div>
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<td class="colFirst"><code>static <a href="../../../../com/comphenix/protocol/events/PacketEvent.html" title="class in com.comphenix.protocol.events">PacketEvent</a></code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#fromSynchronous(com.comphenix.protocol.events.PacketEvent, com.comphenix.protocol.async.AsyncMarker)">fromSynchronous</a></strong>(<a href="../../../../com/comphenix/protocol/events/PacketEvent.html" title="class in com.comphenix.protocol.events">PacketEvent</a>&nbsp;event,
<a href="../../../../com/comphenix/protocol/async/AsyncMarker.html" title="class in com.comphenix.protocol.async">AsyncMarker</a>&nbsp;marker)</code>
<div class="block">Create an asynchronous packet event from a synchronous event and a async marker.</div>
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<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../com/comphenix/protocol/async/AsyncMarker.html" title="class in com.comphenix.protocol.async">AsyncMarker</a></code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#getAsyncMarker()">getAsyncMarker</a></strong>()</code>
<div class="block">Retrieve the asynchronous marker.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code><a href="../../../../com/comphenix/protocol/events/PacketContainer.html" title="class in com.comphenix.protocol.events">PacketContainer</a></code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#getPacket()">getPacket</a></strong>()</code>
<div class="block">Retrieves the packet that will be sent to the player.</div>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#getPacketID()">getPacketID</a></strong>()</code>
<div class="block">Retrieves the packet ID.</div>
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<td class="colFirst"><code>org.bukkit.entity.Player</code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#getPlayer()">getPlayer</a></strong>()</code>
<div class="block">Retrieves the player that has sent the packet or is recieving it.</div>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#isAsynchronous()">isAsynchronous</a></strong>()</code>
<div class="block">Determine if the packet event has been executed asynchronously or not.</div>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#isCancelled()">isCancelled</a></strong>()</code>
<div class="block">Retrieves whether or not the packet should be cancelled.</div>
</td>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#isServerPacket()">isServerPacket</a></strong>()</code>
<div class="block">Whether or not this packet was created by the server.</div>
</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#setAsyncMarker(com.comphenix.protocol.async.AsyncMarker)">setAsyncMarker</a></strong>(<a href="../../../../com/comphenix/protocol/async/AsyncMarker.html" title="class in com.comphenix.protocol.async">AsyncMarker</a>&nbsp;asyncMarker)</code>
<div class="block">Set the asynchronous marker.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#setCancelled(boolean)">setCancelled</a></strong>(boolean&nbsp;cancel)</code>
<div class="block">Sets whether or not the packet should be cancelled.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/comphenix/protocol/events/PacketEvent.html#setPacket(com.comphenix.protocol.events.PacketContainer)">setPacket</a></strong>(<a href="../../../../com/comphenix/protocol/events/PacketContainer.html" title="class in com.comphenix.protocol.events">PacketContainer</a>&nbsp;packet)</code>
<div class="block">Replace the packet that will be sent to the player.</div>
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<h4>PacketEvent</h4>
<pre>public&nbsp;PacketEvent(java.lang.Object&nbsp;source)</pre>
<div class="block">Use the static constructors to create instances of this event.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>source</code> - - the event source.</dd></dl>
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<h4>fromClient</h4>
<pre>public static&nbsp;<a href="../../../../com/comphenix/protocol/events/PacketEvent.html" title="class in com.comphenix.protocol.events">PacketEvent</a>&nbsp;fromClient(java.lang.Object&nbsp;source,
<a href="../../../../com/comphenix/protocol/events/PacketContainer.html" title="class in com.comphenix.protocol.events">PacketContainer</a>&nbsp;packet,
org.bukkit.entity.Player&nbsp;client)</pre>
<div class="block">Creates an event representing a client packet transmission.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>source</code> - - the event source.</dd><dd><code>packet</code> - - the packet.</dd><dd><code>client</code> - - the client that sent the packet.</dd>
<dt><span class="strong">Returns:</span></dt><dd>The event.</dd></dl>
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<h4>fromServer</h4>
<pre>public static&nbsp;<a href="../../../../com/comphenix/protocol/events/PacketEvent.html" title="class in com.comphenix.protocol.events">PacketEvent</a>&nbsp;fromServer(java.lang.Object&nbsp;source,
<a href="../../../../com/comphenix/protocol/events/PacketContainer.html" title="class in com.comphenix.protocol.events">PacketContainer</a>&nbsp;packet,
org.bukkit.entity.Player&nbsp;recipient)</pre>
<div class="block">Creates an event representing a server packet transmission.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>source</code> - - the event source.</dd><dd><code>packet</code> - - the packet.</dd><dd><code>recipient</code> - - the client that will receieve the packet.</dd>
<dt><span class="strong">Returns:</span></dt><dd>The event.</dd></dl>
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<a name="fromSynchronous(com.comphenix.protocol.events.PacketEvent, com.comphenix.protocol.async.AsyncMarker)">
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<h4>fromSynchronous</h4>
<pre>public static&nbsp;<a href="../../../../com/comphenix/protocol/events/PacketEvent.html" title="class in com.comphenix.protocol.events">PacketEvent</a>&nbsp;fromSynchronous(<a href="../../../../com/comphenix/protocol/events/PacketEvent.html" title="class in com.comphenix.protocol.events">PacketEvent</a>&nbsp;event,
<a href="../../../../com/comphenix/protocol/async/AsyncMarker.html" title="class in com.comphenix.protocol.async">AsyncMarker</a>&nbsp;marker)</pre>
<div class="block">Create an asynchronous packet event from a synchronous event and a async marker.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>event</code> - - the original synchronous event.</dd><dd><code>marker</code> - - the asynchronous marker.</dd>
<dt><span class="strong">Returns:</span></dt><dd>The new packet event.</dd></dl>
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<a name="getPacket()">
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<h4>getPacket</h4>
<pre>public&nbsp;<a href="../../../../com/comphenix/protocol/events/PacketContainer.html" title="class in com.comphenix.protocol.events">PacketContainer</a>&nbsp;getPacket()</pre>
<div class="block">Retrieves the packet that will be sent to the player.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>Packet to send to the player.</dd></dl>
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<h4>setPacket</h4>
<pre>public&nbsp;void&nbsp;setPacket(<a href="../../../../com/comphenix/protocol/events/PacketContainer.html" title="class in com.comphenix.protocol.events">PacketContainer</a>&nbsp;packet)</pre>
<div class="block">Replace the packet that will be sent to the player.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>packet</code> - - the packet that will be sent instead.</dd></dl>
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<a name="getPacketID()">
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<h4>getPacketID</h4>
<pre>public&nbsp;int&nbsp;getPacketID()</pre>
<div class="block">Retrieves the packet ID.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>The current packet ID.</dd></dl>
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<h4>isCancelled</h4>
<pre>public&nbsp;boolean&nbsp;isCancelled()</pre>
<div class="block">Retrieves whether or not the packet should be cancelled.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code>isCancelled</code>&nbsp;in interface&nbsp;<code>org.bukkit.event.Cancellable</code></dd>
<dt><span class="strong">Returns:</span></dt><dd>TRUE if it should be cancelled, FALSE otherwise.</dd></dl>
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<h4>setCancelled</h4>
<pre>public&nbsp;void&nbsp;setCancelled(boolean&nbsp;cancel)</pre>
<div class="block">Sets whether or not the packet should be cancelled. Uncancelling is possible.
<p>
<b>Warning</b>: A cancelled packet should never be re-transmitted. Use the asynchronous
packet manager if you need to perform extensive processing. It should also be used
if you need to synchronize with the main thread.
<p>
This ensures that other plugins can work with the same packet.
<p>
An asynchronous listener can also delay a packet indefinitely without having to block its thread.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code>setCancelled</code>&nbsp;in interface&nbsp;<code>org.bukkit.event.Cancellable</code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>cancel</code> - - TRUE if it should be cancelled, FALSE otherwise.</dd></dl>
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<h4>getPlayer</h4>
<pre>public&nbsp;org.bukkit.entity.Player&nbsp;getPlayer()</pre>
<div class="block">Retrieves the player that has sent the packet or is recieving it.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>The player associated with this event.</dd></dl>
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<a name="isServerPacket()">
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<h4>isServerPacket</h4>
<pre>public&nbsp;boolean&nbsp;isServerPacket()</pre>
<div class="block">Whether or not this packet was created by the server.
<p>
Most listeners can deduce this by noting which listener method was invoked.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>TRUE if the packet was created by the server, FALSE if it was created by a client.</dd></dl>
</li>
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<a name="getAsyncMarker()">
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<h4>getAsyncMarker</h4>
<pre>public&nbsp;<a href="../../../../com/comphenix/protocol/async/AsyncMarker.html" title="class in com.comphenix.protocol.async">AsyncMarker</a>&nbsp;getAsyncMarker()</pre>
<div class="block">Retrieve the asynchronous marker.
<p>
If the packet is synchronous, this marker will be used to schedule an asynchronous event. In the following
asynchronous event, the marker is used to correctly pass the packet around to the different threads.
<p>
Note that if there are no asynchronous events that can receive this packet, the marker is NULL.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>The current asynchronous marker, or NULL.</dd></dl>
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<h4>setAsyncMarker</h4>
<pre>public&nbsp;void&nbsp;setAsyncMarker(<a href="../../../../com/comphenix/protocol/async/AsyncMarker.html" title="class in com.comphenix.protocol.async">AsyncMarker</a>&nbsp;asyncMarker)</pre>
<div class="block">Set the asynchronous marker.
<p>
If the marker is non-null at the end of an synchronous event processing, the packet will be scheduled
to be processed asynchronously with the given settings.
<p>
Note that if there are no asynchronous events that can receive this packet, the marker should be NULL.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>asyncMarker</code> - - the new asynchronous marker, or NULL.</dd>
<dt><span class="strong">Throws:</span></dt>
<dd><code>java.lang.IllegalStateException</code> - If the current event is asynchronous.</dd></dl>
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<h4>isAsynchronous</h4>
<pre>public&nbsp;boolean&nbsp;isAsynchronous()</pre>
<div class="block">Determine if the packet event has been executed asynchronously or not.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>TRUE if this packet event is asynchronous, FALSE otherwise.</dd></dl>
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