ProtocolLib/src/main/java/com/comphenix/protocol/ProtocolManager.java
2023-05-12 10:35:34 -04:00

244 lines
9.0 KiB
Java

/*
* ProtocolLib - Bukkit server library that allows access to the Minecraft protocol.
* Copyright (C) 2012 Kristian S. Stangeland
*
* This program is free software; you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program;
* if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA
*/
package com.comphenix.protocol;
import com.comphenix.protocol.async.AsyncMarker;
import com.comphenix.protocol.events.ListenerPriority;
import com.comphenix.protocol.events.ListeningWhitelist;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.events.PacketListener;
import com.comphenix.protocol.injector.PacketConstructor;
import com.comphenix.protocol.reflect.FieldAccessException;
import com.comphenix.protocol.utility.MinecraftVersion;
import com.google.common.collect.ImmutableSet;
import java.util.Collection;
import java.util.List;
import java.util.Set;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
/**
* Represents an API for accessing the Minecraft protocol.
*
* @author Kristian
*/
public interface ProtocolManager extends PacketStream {
/**
* Retrieve the protocol version of a given player.
* <p>
* This only really makes sense of a server that support clients of multiple Minecraft versions, such as Spigot
* #1628.
*
* @param player - the player.
* @return The associated protocol version, or {@link Integer#MIN_VALUE} if unknown.
*/
int getProtocolVersion(Player player);
/**
* Send a packet to the given player.
* <p>
* Re-sending a previously cancelled packet is discouraged. Use {@link AsyncMarker#incrementProcessingDelay()} to
* delay a packet until a certain condition has been met.
*
* @param receiver - the receiver.
* @param packet - packet to send.
* @param filters - whether or not to invoke any packet filters below {@link ListenerPriority#MONITOR}.
*/
@Override
void sendServerPacket(Player receiver, PacketContainer packet, boolean filters);
/**
* Simulate receiving a certain packet from a given player.
* <p>
* Receiving a previously cancelled packet is discouraged. Use {@link AsyncMarker#incrementProcessingDelay()} to delay
* a packet until a certain condition has been met.
*
* @param sender - the sender.
* @param packet - the packet that was sent.
* @param filters - whether or not to invoke any packet filters below {@link ListenerPriority#MONITOR}.
*/
@Override
void receiveClientPacket(Player sender, PacketContainer packet, boolean filters);
/**
* Broadcast a given packet to every connected player on the server.
*
* @param packet - the packet to broadcast.
* @throws FieldAccessException If we were unable to send the packet due to reflection problems.
*/
void broadcastServerPacket(PacketContainer packet);
/**
* Broadcast a packet to every player that is receiving information about a given entity.
* <p>
* This is usually every player in the same world within an observable distance. If the entity is a player, it will
* only be included if <i>includeTracker</i> is TRUE.
*
* @param packet - the packet to broadcast.
* @param entity - the entity whose trackers we will inform.
* @param includeTracker - whether or not to also transmit the packet to the entity, if it is a tracker.
* @throws FieldAccessException If we were unable to send the packet due to reflection problems.
*/
void broadcastServerPacket(PacketContainer packet, Entity entity, boolean includeTracker);
/**
* Broadcast a packet to every player within the given maximum observer distance.
*
* @param packet - the packet to broadcast.
* @param origin - the origin to consider when calculating the distance to each observer.
* @param maxObserverDistance - the maximum distance to the origin.
*/
void broadcastServerPacket(PacketContainer packet, Location origin, int maxObserverDistance);
void broadcastServerPacket(PacketContainer packet, Collection<? extends Player> targetPlayers);
/**
* Retrieves a list of every registered packet listener.
*
* @return Every registered packet listener.
*/
ImmutableSet<PacketListener> getPacketListeners();
/**
* Adds a packet listener.
* <p>
* Adding an already registered listener has no effect. If you need to change the packets the current listener is
* observing, you must first remove the packet listener before you can register it again.
*
* @param listener - new packet listener.
*/
void addPacketListener(PacketListener listener);
/**
* Removes a given packet listener.
* <p>
* Attempting to remove a listener that doesn't exist has no effect.
*
* @param listener - the packet listener to remove.
*/
void removePacketListener(PacketListener listener);
/**
* Removes every listener associated with the given plugin.
*
* @param plugin - the plugin to unload.
*/
void removePacketListeners(Plugin plugin);
/**
* Constructs a new encapsulated Minecraft packet with the given ID.
*
* @param type - packet type.
* @return New encapsulated Minecraft packet.
*/
PacketContainer createPacket(PacketType type);
/**
* Constructs a new encapsulated Minecraft packet with the given ID.
* <p>
* If set to true, the <i>forceDefaults</i> option will force the system to automatically give non-primitive fields in
* the packet sensible default values. For instance, certain packets - like Packet60Explosion - require a List or Set
* to be non-null. If the forceDefaults option is true, the List or Set will be automatically created.
*
* @param type - packet type.
* @param forceDefaults - TRUE to use sensible defaults in most fields, FALSE otherwise.
* @return New encapsulated Minecraft packet.
*/
PacketContainer createPacket(PacketType type, boolean forceDefaults);
/**
* Construct a packet using the special builtin Minecraft constructors.
*
* @param type - the packet type.
* @param arguments - arguments that will be passed to the constructor.
* @return The packet constructor.
*/
PacketConstructor createPacketConstructor(PacketType type, Object... arguments);
/**
* Completely resend an entity to a list of clients.
* <p>
* Note that this method is NOT thread safe. If you call this method from anything but the main thread, it will throw
* an exception.
*
* @param entity - entity to refresh.
* @param observers - the clients to update.
*/
void updateEntity(Entity entity, List<Player> observers);
/**
* Retrieve the associated entity.
*
* @param container - the world the entity belongs to.
* @param id - the unique ID of the entity.
* @return The associated entity.
* @throws FieldAccessException Reflection failed.
*/
Entity getEntityFromID(World container, int id);
/**
* Retrieve every client that is receiving information about a given entity.
*
* @param entity - the entity that is being tracked.
* @return Every client/player that is tracking the given entity.
* @throws FieldAccessException If reflection failed.
*/
List<Player> getEntityTrackers(Entity entity);
/**
* Retrieves a immutable set containing the type of the sent server packets that will be observed by listeners.
*
* @return Every filtered server packet.
*/
Set<PacketType> getSendingFilterTypes();
/**
* Retrieves a immutable set containing the type of the received client packets that will be observed by listeners.
*
* @return Every filtered client packet.
*/
Set<PacketType> getReceivingFilterTypes();
/**
* Retrieve the current Minecraft version.
*
* @return The current version.
*/
MinecraftVersion getMinecraftVersion();
/**
* Determines whether or not this protocol manager has been disabled.
*
* @return TRUE if it has, FALSE otherwise.
*/
boolean isClosed();
/**
* Retrieve the current asynchronous packet manager.
*
* @return Asynchronous packet manager.
*/
AsynchronousManager getAsynchronousManager();
void verifyWhitelist(PacketListener listener, ListeningWhitelist whitelist);
}