Merge pull request #218 from FlyingPikachu/l10n_master

New Crowdin translations
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FlyingPikachu 2018-01-04 16:38:26 -05:00 committed by GitHub
commit 06f9a7796f
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30 changed files with 1104 additions and 1104 deletions

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@ -78,7 +78,7 @@ questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -217,7 +217,7 @@ stageEditorKillNPCsPrompt: "Skriv antal dræbs (i tal), adskil hver enkelt med e
stageEditorMobsPrompt: "Angiv mob navnet, adskil dem med et mellemrum, eller skriv 'cancel' for at vende tilbage"
stageEditorMobAmountsPrompt: "Angiv mob antal, adskil dem med et mellemrum, eller skriv 'cancel' for at vende tilbage"
stageEditorMobLocationPrompt: "Højreklik på en blok for at vælge den, skriv så 'add' for at tilføje den til en drabs placering, eller skriv 'cancel' for at vende tilbage"
stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks) separating each one by a space, or enter 'cancel' to return"
stageEditorMobLocationRadiiPrompt: "Skriv antal dræbs (i tal), adskil hver enkelt med et mellem, eller skriv 'cancel' for at vende tilbage"
stageEditorMobLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return"
stageEditorReachLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the reach location list, or enter 'cancel' to return"
stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks) separating each one by a space, or enter 'cancel' to return"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(Das ist der Text, den ein Spieler sagen muss, um das Ziel abzuschließen)"
stageEditorPasswordPhraseHint2: "Wenn du mehrere Passwort Ausdrücke willst, dann musst du diese mit | (pipe) tun"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."
@ -578,7 +578,7 @@ itemCreateInvalidInput: "Ungültiger Input!"
itemCreateNotNumber: "Input was not a number!"
itemCreateNoNameAmount: "You must set a name and amount first!"
itemCreateCriticalError: "A critical error has occurred."
questTitle: "-- <Quests> --"
questTitle: "-- <quest> --"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**QUEST ABGESCHLOSSEN: <quest>**'
questRewardsTitle: "Belohnungen:"
@ -673,7 +673,7 @@ noCommandStart: "<quest> may not be started via command."
permissionDisplay: "Permission:"
heroesClass: "class"
mcMMOLevel: "level"
haveCompleted: "Sie haben die Quest abgeschlossen"
haveCompleted: "Sie haben die <quest> abgeschlossen"
cannotComplete: "Cannot complete <quest>"
questNotFound: "Quest not found."
alreadyConversing: "You already are in a conversation!"

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@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -77,44 +77,44 @@ questEditorSetGUI: "Set GUI Item display"
questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel "
questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel"
questEditorEnterBlockStart: "Right-click on a block to use as a start point, then enter 'done' to save, or enter 'clear' to clear the block start, or 'cancel' to return"
questEditorEnterInitialEvent: "Enter an Event name, or enter 'clear' to clear the initial Event, or 'cancel' to return"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' t' return)"
questEditorEditEnterQuestName: "Enter Quest name t' edit (or 'cancel' t' return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' t' return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' t' return)"
questEditorEnterRedoDelay: "Enter amount o' time (in seconds), 0 t' clear th' redo delay or -1 t' cancel"
questEditorEnterNPCStart: "Enter NPC ID, -1 t' clear the NPC start or -2 t' cancel"
questEditorEnterBlockStart: "Right-jab on a block t' use as a start point, then enter 'done' t' save, or enter 'clear' t' clear th' block start, or 'cancel' t' return"
questEditorEnterInitialEvent: "Enter an Event name, or enter 'clear' t' clear th' initial Event, or 'cancel' t' return"
questRequiredNoneSet: "Required, none set"
questWGSetRegion: "Set Region"
questWGNotInstalled: "WorldGuard not installed"
questWGPrompt: "Enter WorldGuard region, or enter 'clear' to clear the region, or 'cancel' to return."
questWGInvalidRegion: "<region> is not a valid WorldGuard region!"
questWGNotInstalled: "WorldGuard nah installed"
questWGPrompt: "Enter WorldGuard region, or enter 'clear' t' clear th' region, or 'cancel' t' return."
questWGInvalidRegion: "<region> ain't a valid WorldGuard region!"
questWGRegionCleared: "Quest region cleared."
questCitNotInstalled: "Citizens not installed"
questDenNotInstalled: "Denizen not installed"
questGUIError: 'Error: That item is already being used as the GUI Display for the Quest <quest>.'
questCitNotInstalled: "Citizens nah installed"
questDenNotInstalled: "Denizen nah installed"
questGUIError: 'Error: That item be already bein'' used as th'' GUI Display fer th'' Quest <quest>.'
questCurrentItem: "Current item:"
questSetItem: "Set Item"
questClearItem: "Clear Item"
questGUICleared: "Quest GUI Item Display cleared."
questDeleted: "Quest deleted! Quests and Events have been reloaded."
questEditorNameExists: "A Quest with that name already exists!"
questEditorBeingEdited: "Someone is creating/editing a Quest with that name!"
questEditorInvalidQuestName: "Name may not contain periods or commas!"
questEditorInvalidEventName: "is not a valid event name!"
questEditorInvalidNPC: "No NPC exists with that id!"
questEditorNoStartBlockSelected: "You must select a block first."
questDeleted: "Quest deleted! Quests 'n Events 'ave been reloaded."
questEditorNameExists: "A Quest wit' that name already exists!"
questEditorBeingEdited: "Someone be creatin'/editin' a Quest wit' that name!"
questEditorInvalidQuestName: "Name may nah contain periods or commas!"
questEditorInvalidEventName: "ain't a valid event name!"
questEditorInvalidNPC: "No NPC exists wit' that id!"
questEditorNoStartBlockSelected: "Ye must select a block first."
questEditorPositiveAmount: "Amount must be a positive number."
questEditorQuestAsRequirement1: "The following Quests have"
questEditorQuestAsRequirement1: "Th' followin' Quests 'ave"
questEditorQuestAsRequirement2: "as a requirement:"
questEditorQuestAsRequirement3: "You must modify these Quests so that they do not use it before deleting it."
questEditorQuestNotFound: "Quest not found!"
questEditorQuestAsRequirement3: "Ye must modify these Quests so that they do nah use it afore deletin' it."
questEditorQuestNotFound: "Quest nah found!"
questEditorEventCleared: "Initial Event cleared."
questEditorSave: "Finish and save"
questEditorNeedAskMessage: "You must set an ask message!"
questEditorNeedFinishMessage: "You must set a finish message!"
questEditorNeedStages: "Your Quest has no Stages!"
questEditorSave: "Finish 'n save"
questEditorNeedAskMessage: "Ye must set an ask message!"
questEditorNeedFinishMessage: "Ye must set a finish message!"
questEditorNeedStages: "Yer Quest has no Stages!"
questEditorSaved: "Quest saved! (Ye will needs t' perform a Quest reload fer it t' appear)"
questEditorExited: "Are ye sure ye wants t' exit without savin'?"
questEditorDeleted: "Are ye sure ye wants t' scuttle th' Quest"
@ -177,12 +177,12 @@ stageEditorSetEnchantments: "Set enchantments"
stageEditorSetItemNames: "Set item names"
stageEditorSetKillIds: "Set NPC IDs"
stageEditorSetMobTypes: "Set mob types"
stageEditorSetKillLocations: "Set kill locations"
stageEditorSetKillLocationRadii: "Set kill location radii"
stageEditorSetKillLocationNames: "Set kill location names"
stageEditorSetLocations: "Set locations"
stageEditorSetLocationRadii: "Set location radii"
stageEditorSetLocationNames: "Set location names"
stageEditorSetKillLocations: "Set kill spots"
stageEditorSetKillLocationRadii: "Set kill spot radii"
stageEditorSetKillLocationNames: "Set kill spot names"
stageEditorSetLocations: "Set spots"
stageEditorSetLocationRadii: "Set spot radii"
stageEditorSetLocationNames: "Set spot names"
stageEditorSetTameAmounts: "Set tame amounts"
stageEditorSetShearColors: "Set sheep colors"
stageEditorSetShearAmounts: "Set shear amounts"
@ -193,52 +193,52 @@ stageEditorNoPasswordDisplays: "No password displays set"
stageObjectiveOverride: "Objective Display Override"
stageEditorCustom: "Custom Objectives"
stageEditorNoModules: "No modules loaded"
stageEditorModuleNotFound: "Custom objective module not found."
stageEditorCustomPrompt: "Enter the name of a custom objective to add, or enter 'clear' to clear all custom objectives, or 'cancel' to return."
stageEditorModuleNotFound: "Custom objective module nah found."
stageEditorCustomPrompt: "Enter th' name o' a custom objective t' add, or enter 'clear' t' clear all custom objectives, or 'cancel' t' return."
stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names (or IDs), separating each one by a space, or enter 'cancel' to return."
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorEnterBlockDurability: "Enter block durability (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel"
stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel"
stageEditorEnchantTypePrompt: "Enter enchantment names, separating each one by a comma, or enter 'cancel' to return."
stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorItemNamesPrompt: "Enter item names, separating each one by a space, or enter 'cancel' to return."
stageEditorNPCPrompt: "Enter NPC ids, separating each one by a space, or enter 'cancel' to return."
stageEditorNPCToTalkToPrompt: "Enter NPC IDs, separating each one by a space, or enter 'clear' to clear the NPC ID list, or 'cancel' to return."
stageEditorDeliveryMessagesPrompt: "Enter delivery messages, separating each one by a semi-colon or enter 'cancel' to return."
stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorMobsPrompt: "Enter mob names separating each one by a space, or enter 'cancel' to return"
stageEditorCustomDataPrompt: "Enter value fer <data>:"
stageEditorEnterBlockNames: "Enter block names (or IDs), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), separatin' each one by a space, or enter 'cancel' to return."
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorEnterBlockDurability: "Enter block durability (numbers), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorCatchFishPrompt: "Enter number o' fish t' catch, or 0 t' clear th' fish catch objective, or -1 t' cancel"
stageEditorKillPlayerPrompt: "Enter number o' players t' kill, or 0 t' clear th' player kill objective, or -1 t' cancel"
stageEditorEnchantTypePrompt: "Enter enchantment names, separatin' each one by a comma, or enter 'cancel' t' return."
stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorItemNamesPrompt: "Enter item names, separatin' each one by a space, or enter 'cancel' t' return."
stageEditorNPCPrompt: "Enter NPC ids, separatin' each one by a space, or enter 'cancel' t' return."
stageEditorNPCToTalkToPrompt: "Enter NPC IDs, separatin' each one by a space, or enter 'clear' t' clear th' NPC ID list, or 'cancel' t' return."
stageEditorDeliveryMessagesPrompt: "Enter delivery messages, separatin' each one by a semi-colon or enter 'cancel' t' return."
stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), separatin' each one by a space, or enter 'cancel' t' return."
stageEditorMobsPrompt: "Enter mob names separatin' each one by a space, or enter 'cancel' t' return"
stageEditorMobAmountsPrompt: "Enter mob amounts separatin' each one by a space, or enter 'cancel' t' return"
stageEditorMobLocationPrompt: "Right-click on a block t' select it, then enter 'add' t' add it t' th' kill spot list, or enter 'cancel' t' return"
stageEditorMobLocationPrompt: "Right-jab on a block t' select it, then enter 'add' t' add it t' th' kill spot list, or enter 'cancel' t' return"
stageEditorMobLocationRadiiPrompt: "Enter kill spot radii (number o' blocks) separatin' each one by a space, or enter 'cancel' t' return"
stageEditorMobLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return"
stageEditorReachLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the reach location list, or enter 'cancel' to return"
stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks) separating each one by a space, or enter 'cancel' to return"
stageEditorReachLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return"
stageEditorTameAmountsPrompt: "Enter tame amounts separating each one by a space, or enter 'cancel' to return"
stageEditorShearColorsPrompt: "Enter sheep colors separating each one by a space, or enter 'cancel' to return"
stageEditorShearAmountsPrompt: "Enter shear amounts separating each one by a space, or enter 'cancel' to return"
stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the event, or 'cancel' to return"
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"
stageEditorStartMessagePrompt: "Enter start message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorCompleteMessagePrompt: "Enter complete message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to return"
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorMobLocationNamesPrompt: "Enter location names separatin' each one by a comma, or enter 'cancel' t' return"
stageEditorReachLocationPrompt: "Right-jab on a block t' select it, then enter 'add' t' add it t' th' reach location list, or enter 'cancel' t' return"
stageEditorReachLocationRadiiPrompt: "Enter reach spot radii (number o' blocks) separatin' each one by a space, or enter 'cancel' t' return"
stageEditorReachLocationNamesPrompt: "Enter spot names separatin' each one by a comma, or enter 'cancel' t' return"
stageEditorTameAmountsPrompt: "Enter tame amounts separatin' each one by a space, or enter 'cancel' t' return"
stageEditorShearColorsPrompt: "Enter sheep colors separatin' each one by a space, or enter 'cancel' t' return"
stageEditorShearAmountsPrompt: "Enter shear amounts separatin' each one by a space, or enter 'cancel' t' return"
stageEditorEventsPrompt: "Enter an event name, or enter 'clear' t' clear th' event, or 'cancel' t' return"
stageEditorChatEventsPrompt: "Enter an event name t' add, or enter 'clear' t' clear all chat events, or 'cancel' t' return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger fer"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' t' return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' t' clear th' delay, or 'cancel' t' return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' t' clear th' message, or 'cancel' t' return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' t' clear th' script, or 'cancel' t' return"
stageEditorStartMessagePrompt: "Enter start message, or enter 'clear' t' clear th' message, or 'cancel' t' return"
stageEditorCompleteMessagePrompt: "Enter complete message, or enter 'clear' t' clear th' message, or 'cancel' t' return"
stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' t' return"
stageEditorPasswordDisplayHint: "('Tis th' text that shall be displayed t' th' player as thar objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' t' return"
stageEditorPasswordPhraseHint1: "('Tis th' text that a player has t' say t' complete th' objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -29,7 +29,7 @@ COMMAND_INFO_HELP: "info - Muestra información del plugin"
COMMAND_JOURNAL: "diario"
COMMAND_JOURNAL_HELP: "diario - Ver/Esconder el diario de misiones"
COMMAND_QUEST_HELP: "- Mostrar objetivos de misión actuales"
COMMAND_QUESTINFO_HELP: "[nombre de misión] - muestra información de la misión"
COMMAND_QUESTINFO_HELP: "[nombre de misión] - Muestra información de la misión"
COMMAND_QUESTADMIN_HELP: "- Ver ayuda de Questadmin"
COMMAND_QUESTADMIN_STATS: "estadísticas"
COMMAND_QUESTADMIN_STATS_HELP: "estadísticas [jugador] - Ver estadísticas de misiones de un jugador"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Introduzca una pantalla de contraseña, o 'ca
stageEditorPasswordDisplayHint: "(Esto es el texto que será mostrado al jugador como su objetivo)"
stageEditorPasswordPhrasePrompt: "Introduzca una frase de contraseña, o 'cancel' para regresar"
stageEditorPasswordPhraseHint1: "(Esto es el texto que a jugador tiene que decir para completar el objetivo)"
stageEditorPasswordPhraseHint2: "Si quieres frases de contraseñas múltiples, separarlos por un | (barra vertical)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Introduzca la anulación de visualización de objetivo, o 'clear' para borrar la anulación, o 'cancel' para regresar."
stageEditorObjectiveOverrideHint: "(La anulación de visualización de objetivo se mostrará como el objetivo actual de los jugadores)"
stageEditorObjectiveOverrideCleared: "La anulación de visualización de objetivo se borró."

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@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -1,20 +1,20 @@
---
questFailed: "nagkamali sa paghanap"
questFailed: "* NABIGO ANG PAGSUBOK *"
questMaxAllowed: "Ikaw ay mayroon lamang limang pagsubok\"."
questAlreadyOn: "Ikaw ay kasalukuyang nasa pagsubok na yan!"
questTooEarly: "Sa susunod di ka na pwedeng kumuwa ng pagsusulit."
questAlreadyCompleted: "Ang pagsusulit ay nakumpleto mo na."
questInvalidLocation: "Ikaw ay di pwedeng kumuwa ng pagsusulit sa lokasyon na ito."
questInvalidDeliveryItem: "Itong bagay ay hindi sumasang ayon sa bagay na pagsubok!"
questAlreadyCompleted: "Ikaw ay kasalukuyang nakakompleto ng <quest>."
questInvalidLocation: "Di ka pwedeng kumuwa ng <quest> sa lokasyong ito."
questInvalidDeliveryItem: "<item> ay hindi kinakailangan sa pagsusulit na ito!"
questSelectedLocation: "Piniling lokasyon"
questDisplayHelp: "Ipakita ang pagtulong"
COMMAND_LIST: "talaan"
COMMAND_LIST_HELP: "pahina ng listahan ng mga libreng talatang pagsubok"
COMMAND_TAKE: "kunin"
COMMAND_TAKE_HELP: "kunin ang pagsubok at ito ay tanggapin"
COMMAND_TAKE_USAGE: Paggamit ng pagsubok pag kuwa pagsubok
questDisplayHelp: "- Ipakita ang pagtulong"
COMMAND_LIST: "listahan"
COMMAND_LIST_HELP: "listahan [page] - Listahan ng mga magagamit na pagsusulit"
COMMAND_TAKE: "kumuha"
COMMAND_TAKE_HELP: "kumuha [pangalan ng pagsusulit] - Tanggapin ang pagsusulit"
COMMAND_TAKE_USAGE: 'Paggamit: /quests kumuha [pagsusulit]'
COMMAND_QUIT: "pagayaw"
COMMAND_QUIT_HELP: "pagayaw sa pagsubok - Pagayaw sa nasabing pagsubok"
COMMAND_QUIT_HELP: "pagayaw [pagsusulit] - Pagayaw sa nasabing pagsubok"
COMMAND_EDITOR: "nagpalimbag"
COMMAND_EDITOR_HELP: "nagpalimbag - Gumawa/Nagpalimbag ng Pagsubok"
COMMAND_EVENTS_EDITOR: "pagdiriwang"
@ -22,15 +22,15 @@ COMMAND_EVENTS_EDITOR_HELP: "pagdiriwang - Paggawa/Nagpalimbag ng Pagdiriwang"
COMMAND_STATS: "istatistika"
COMMAND_STATS_HELP: "istatistika - Tingan ang iyong Sinusubukang istatistika"
COMMAND_TOP: "itaas"
COMMAND_TOP_HELP: "itaas ang [number] - Tignan ang taas ng Sumusubok"
COMMAND_TOP_USAGE: 'Paggamit: /pagsubok sa itaas ng [number]'
COMMAND_TOP_HELP: "itaas [number] - Tignan ang taas ng Sumusubok"
COMMAND_TOP_USAGE: 'Paggamit: /pagayaw itaas [numero]'
COMMAND_INFO: "impormasyon"
COMMAND_INFO_HELP: "impormasyon - Ilarawan at isasak ang impormasyon"
COMMAND_JOURNAL: "talaarawan"
COMMAND_JOURNAL_HELP: "talaarawan - Tignan/Lagyan ng malayo ang iyong Pagsubok na talaarawan"
COMMAND_QUEST_HELP: "Ilarawan ang kasalukuyang Pagsubok at mga layunin"
COMMAND_QUEST_HELP: "- Ilarawan ang kasalukuyang Pagsubok at mga layunin"
COMMAND_QUESTINFO_HELP: "[pangalan ng pagsubok] - Ilarawan ang Pagsubok at impormasyon"
COMMAND_QUESTADMIN_HELP: "Tignan ang Pamunuang pagsubok at tulong"
COMMAND_QUESTADMIN_HELP: "- Tignan ang Pamunuang pagsubok at tulong"
COMMAND_QUESTADMIN_STATS: "istatistika"
COMMAND_QUESTADMIN_STATS_HELP: "istatistika [player] - Tignan ang Pagsubok at istatistika ng mga manlalaro"
COMMAND_QUESTADMIN_GIVE: "ibigay"
@ -47,15 +47,15 @@ COMMAND_QUESTADMIN_POINTSALL: "lahat ng puntos"
COMMAND_QUESTADMIN_POINTSALL_HELP: "lahat ng puntos [amount] - Itakda LAHAT ng manlalaro para sa Pagsubok na puntos"
COMMAND_QUESTADMIN_FINISH: "natapos"
COMMAND_QUESTADMIN_FINISH_HELP: "natapos [player] [quest] - Madaling pagpupumilit na ang Pagsubok ay pagkompleto para sa manlalaro"
COMMAND_QUESTADMIN_NEXTSTAGE: "sa susunod na entablado"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "sa susunod na entablado [player] [quest] - Mabilis na pagtulak sa Entablado para sa pagkompleto ng mga manlalaro"
COMMAND_QUESTADMIN_SETSTAGE: "tinakdang yugto"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "tinakdang yugto [player] [quest] [stage] - itakda ang kasalukuyang yugto ng mga manlalaro"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Paggamit: /questadmin itinakdang yugto [player] [quest] [stage]'
COMMAND_QUESTADMIN_NEXTSTAGE: "susunodyugto"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "susunodyugto [player] [quest] - Agad na pilitin ang pagkumpleto ng Yugto para sa isang manlalaro"
COMMAND_QUESTADMIN_SETSTAGE: "itakdayugto"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "itakdayugto [player] [quest] [stage] - Itakda ang kasalukuyang Yugto ng mga manlalaro"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Paggamit: /questadmin itakdayugto [player] [quest] [stage]'
COMMAND_QUESTADMIN_PURGE: "linisin"
COMMAND_QUESTADMIN_PURGE_HELP: "linisin [player] - Malinaw ang lahat ng Paghanap ng data sa mga manlalaro AT NG ITIM NA LISTAHAN SA KANILA"
COMMAND_QUESTADMIN_RESET: "itinakdang muli"
COMMAND_QUESTADMIN_RESET_HELP: "itinakdang muli [player] - Malinaw sa lahat ng Paghanap ng data ng manlalaro"
COMMAND_QUESTADMIN_RESET: "i-reset"
COMMAND_QUESTADMIN_RESET_HELP: "i-reset [player] - Malinaw sa lahat ng Paghanap ng data ng manlalaro"
COMMAND_QUESTADMIN_REMOVE: "tanggalin"
COMMAND_QUESTADMIN_REMOVE_HELP: "tanggalin [player] [quest] - Tanggalin ang tapos nang pagsusulit mula sa manalalaro"
COMMAND_QUESTADMIN_TOGGLEGUI: "togglegui"
@ -74,31 +74,31 @@ questEditorNPCStart: "Itakda ang NPC sa pagpasimula"
questEditorBlockStart: "Itakda ang harang sa pagsisimula"
questEditorInitialEvent: "Itakda ang paunang kaganapan"
questEditorSetGUI: "Itakda ang GUI bagay sa larawan"
questEditorReqs: "I-edit ang kailangan"
questEditorStages: "I-edit ang yugto"
questEditorRews: "I-edit ang gantimpala"
questEditorReqs: "I-edit ang Kailangan"
questEditorStages: "I-edit ang Yugto"
questEditorRews: "I-edit ang Gantimpala"
questEditorEnterQuestName: "Ilagay ang pangalan ng Pagsusulit (o 'kansel' upang bumalik)"
questEditorEditEnterQuestName: "Ilagay ang pangalan para i-edit (o 'kansel' upang bumalik)"
questEditorEnterAskMessage: "Ilagay ang may katanungang mensahe (o 'kansel' upang bumalik)"
questEditorEnterFinishMessage: "Ilagay ang tapos na mensahe (o 'kansel' upang bumalik)"
questEditorEnterRedoDelay: "Ilagay ang halaga ng oras (sa segundo), 0 hanggang malinaw na gawing muli ang pagkaantala o -1 para i-kansel"
questEditorEnterNPCStart: "Ilagay ang NPC ID, -1 para i-clear ang NPC pasimula o -2 para i-kansel"
questEditorEnterBlockStart: "Pindutin sa kanan sa harang na ginamit sa pasimulang punto, pagkatapos ilagay ang 'tapos na' para i-save, o ilagay ang 'linisin' para linisin nito ang harang"
questEditorEnterBlockStart: "Pindutin sa kanan sa harang na ginamit sa pasimulang punto, pagkatapos ilagay ang 'tapos na' para i-save, o ilagay ang 'linisin' para linisin nito ang harang, o 'kansel' upang bumalik"
questEditorEnterInitialEvent: "Maglagay ng pangalan ng Okasyon, o ilagay ang 'linisin' para linisin ang pangunahing Okasyon. o 'kansel' upang bumalik"
questRequiredNoneSet: "Kailangan, walang nakatakda"
questWGSetRegion: "Itakda ang Rehiyon"
questWGNotInstalled: "PandaigdigangGwardya ay hindi na-install"
questWGPrompt: "Ilagay ang PandaigdigangGwardya rehiyon, o ilagay ang 'linisin' para linisin ang rehiyon, o 'kansel' upang bumalik."
questWGInvalidRegion: "<region> ay hindi wastong PandaigdigangGwardyang rehiyon!"
questWGNotInstalled: "WorldGuard ay hindi na-install"
questWGPrompt: "Ilagay ang WorldGuard rehiyon, o ilagay ang 'linisin' para linisin ang rehiyon, o 'kansel' upang bumalik."
questWGInvalidRegion: "<region> ay hindi wastong WorldGuard rehiyon!"
questWGRegionCleared: "Paghahanap ng rehiyon ay malinis na."
questCitNotInstalled: "Ang mga mamamayan ay hindi na-install"
questCitNotInstalled: "Ang Citizens ay hindi na-install"
questDenNotInstalled: "Denizen ay hindi na-install"
questGUIError: 'Error: Ito ay bagay na nagamit na bilang GUI Display para sa Paghahanap <quest>.'
questCurrentItem: "Kasalukuyang bagay:"
questSetItem: "Itakda ang bagay"
questClearItem: "Linisin ang bagay"
questGUICleared: "Paghahanap ng GUI na bagay sa Display ay malinis na."
questDeleted: "Ang paghahanap ay nabura! paghahanap at ang Okasyon ay na i-reload na."
questGUICleared: "Paghahanap ng GUI na Bagay sa Magpakita ay malinis na."
questDeleted: "Ang paghahanap ay nabura! Paghahanap at ang Okasyon ay na i-reload na."
questEditorNameExists: "Ang Pagsubok kasama ang pangalan ay tapos nang umiral!"
questEditorBeingEdited: "May mga taong gumagawa/naglilimbag ng Pagsubok kasama ang pangalang yun!"
questEditorInvalidQuestName: "Ang pangalan ay walang kahalong tuldok o mga kuwit!"
@ -148,7 +148,7 @@ stageEditorEvents: "Pagdiriwang"
stageEditorStageEvents: "Yugto ng mga Kaganapan"
stageEditorStartEvent: "Magumpisa ng Kaganapan"
stageEditorStartEventCleared: "Magsimula ng natapos na Kaganapan."
stageEditorFinishEvent: "Tapos na yugto"
stageEditorFinishEvent: "Tapos na Yugto"
stageEditorFinishEventCleared: "Tapos na Okasyon ay malinis na."
stageEditorChatEvents: "Chat Okasyon"
stageEditorChatTrigger: "I-chat Trigger"
@ -208,23 +208,23 @@ stageEditorEnterBlockDurability: "Pindutin at sirain ang halaga (numbers), ihiwa
stageEditorCatchFishPrompt: "Pindutin ang bilang ng mga isdang nahuli, o 0 para i-clear ang mga isdang nahuli, o -1 para kanselahin"
stageEditorKillPlayerPrompt: "Pindutin ang bilang ng mga isdang nahuli, o 0 para i-clear ang mga isdang nahuli, o -1 para kanselahin"
stageEditorEnchantTypePrompt: "Pindutin ang pagka-akit sa pangalan, Ihiwalay sa bawat isa gamit ang kama, o pindutin ang kansela para bumalik."
stageEditorEnchantAmountsPrompt: "Pindutin ang enchant halaga (number), ihiwalay sa bawat isa gamit ang espasyo, o pindutin ang 'kansela' para bumalik."
stageEditorItemNamesPrompt: "Ipasok ang pangalan ng bagay, ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansela' para bumalik."
stageEditorNPCPrompt: "Ilagay ang NPC ids, ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansela' upang bumbalik."
stageEditorNPCToTalkToPrompt: "Ilagay ang NPC IDs, ihiwalay ito sa bawat isa gamit ang espasyo. o pindutin ang 'malinaw' upang maging malinaw ang listahan ng NPC IDs, o i-kansela upang bumalik."
stageEditorEnchantAmountsPrompt: "Pindutin ang enchant halaga (number), ihiwalay sa bawat isa gamit ang espasyo, o pindutin ang 'kansel' para bumalik."
stageEditorItemNamesPrompt: "Ipasok ang pangalan ng bagay, ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansel' para bumalik."
stageEditorNPCPrompt: "Ilagay ang NPC ids, ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansel' upang bumbalik."
stageEditorNPCToTalkToPrompt: "Ilagay ang NPC IDs, ihiwalay ito sa bawat isa gamit ang espasyo. o pindutin ang 'malinaw' upang maging malinaw ang listahan ng NPC IDs, o 'kansel' upang bumalik."
stageEditorDeliveryMessagesPrompt: "Pindutin ang paghahatid ng minsahe, ihiwalay ito sa bawat isa gamit ang semi-colon o pindutin ang kansela upang bumalik."
stageEditorKillNPCsPrompt: "Ilagay ang paglilipul ng halaga (numbers), ihiwalay ang bawat isa gamit ang espasyo, o pindutin ang kansela upang bumalik."
stageEditorMobsPrompt: "Ilagay ang mob na pangalan ihiwalay ang bawat isa gamit ang espasyo, o pindutin ang kansela upang bumalik"
stageEditorKillNPCsPrompt: "Ilagay ang paglilipul ng halaga (numbers), ihiwalay ang bawat isa gamit ang espasyo, o pindutin ang 'kansel' upang bumalik."
stageEditorMobsPrompt: "Ilagay ang mob na pangalan ihiwalay ang bawat isa gamit ang espasyo, o pindutin ang 'kansel' upang bumalik"
stageEditorMobAmountsPrompt: "Ilagay ang mob na halaga ihiwalay ang bawat isa gamit ang espasyo, o pindutin ang kansela upang bumalik"
stageEditorMobLocationPrompt: "Pindutin ang kanan sa harang na napili, pagkatapos pindutin ang 'magdagdag' sa lokasyon ng listahan ng pumatay, o pindutin ang kansela upang bumalik"
stageEditorMobLocationRadiiPrompt: "Ilagay ang lokasyon ng pumatay radii (number of blocks) ihiwalay ang bawat isa gamit ang espasyo, o pindutin ang kansela upang bumalik"
stageEditorMobLocationNamesPrompt: "Ilagay ang pangalan ng lokasyon at ihiwalay ang bawat isa gamit ang kama, o pindutin ang kansela upang bumalik"
stageEditorReachLocationPrompt: "Pindutin ang kanan sa harang para piliin ito, pagkatapos pindutin ang 'add' para madagdag ito sa naabot ng mga listahan ng lokasyon, o pindutin ang kansela upang bumalik"
stageEditorReachLocationRadiiPrompt: "Ilagay ang lokasyon ng pumatay radii (number of blocks) ihiwalay ang bawat isa gamit ang espasyo, o pindutin ang kansela upang bumalik"
stageEditorReachLocationNamesPrompt: "Ilagay ang pangalan ng lokasyon at ihiwalay ang bawat isa gamit ang kama, o pindutin ang kansela upang bumalik"
stageEditorTameAmountsPrompt: "Ilagay ang walang kasigasigan na halaga ihiwalay ang bawat isa gamit ang espasyo, o pindutin ang kansela upang bumalik"
stageEditorShearColorsPrompt: "Ilagay ang kulay ng mga tupa at ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang kansela upang bumalik"
stageEditorShearAmountsPrompt: "Ilagay ang bilang ng gupitin at ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang kansela upang bumalik"
stageEditorMobLocationPrompt: "Pindutin ang kanan sa harang na napili, pagkatapos pindutin ang 'magdagdag' sa lokasyon ng listahan ng pumatay, o pindutin ang 'kansel' upang bumalik"
stageEditorMobLocationRadiiPrompt: "Ilagay ang lokasyon ng pumatay radii (bilang ng mga bloke) ihiwalay ang bawat isa gamit ang espasyo, o pindutin ang 'kansel' upang bumalik"
stageEditorMobLocationNamesPrompt: "Ilagay ang pangalan ng lokasyon at ihiwalay ang bawat isa gamit ang kama, o pindutin ang 'kansel' upang bumalik"
stageEditorReachLocationPrompt: "Pindutin ang kanan sa harang para piliin ito, pagkatapos pindutin ang 'add' para madagdag ito sa naabot ng mga listahan ng lokasyon, o pindutin ang 'kansel' upang bumalik"
stageEditorReachLocationRadiiPrompt: "Ilagay ang lokasyon ng pumatay radii (bilang ng mga bloke) ihiwalay ang bawat isa gamit ang espasyo, o pindutin ang 'kansel' upang bumalik"
stageEditorReachLocationNamesPrompt: "Ilagay ang pangalan ng lokasyon at ihiwalay ang bawat isa gamit ang kama, o pindutin ang 'kansel' upang bumalik"
stageEditorTameAmountsPrompt: "Ilagay ang walang kasigasigan na halaga ihiwalay ang bawat isa gamit ang espasyo, o pindutin ang 'kansel' upang bumalik"
stageEditorShearColorsPrompt: "Ilagay ang kulay ng mga tupa at ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansel' upang bumalik"
stageEditorShearAmountsPrompt: "Ilagay ang bilang ng gupitin at ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansela' upang bumalik"
stageEditorEventsPrompt: "Ilagay ang pangalan ng kaganapan, o pindutin ang 'malinaw' para maging malinaw ang kaganapan, o 'kansel' upang bumalik"
stageEditorChatEventsPrompt: "Ilagay ang pangalan ng kaganapan at idagdag, o pindutin ang 'linisin' para linisin ang lahat ng paguusap na kaganapan, o 'kansel' upang bumalik"
stageEditorChatEventsTriggerPromptA: "Ilagay ang tyempo ng usapan"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Ilagay ang password ng display, o 'kansel' pa
stageEditorPasswordDisplayHint: "(Ito ay ang teksto na dapat makita sa mga manlalaro na ito ang kanilang layunin)"
stageEditorPasswordPhrasePrompt: "Ilagay ang password parirala, o 'kansel' upang bumalik"
stageEditorPasswordPhraseHint1: "(Ito ay ang teksto na ang mga manlalaro ay dapat kompletuhin ang layunin)"
stageEditorPasswordPhraseHint2: "Kung gusto mong multiple password parirala, ihiwalay sila gamit ang | (tubo)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Ilagay ang layuning larawan i-override, o 'linisin' para linisin ang override, o 'kansel' upang bumalik."
stageEditorObjectiveOverrideHint: "(Ang layuning larawan na override ay makikita sa mga manlalarong kasalukuyang may layunin)"
stageEditorObjectiveOverrideCleared: "Layuning display override ay malinis na."
@ -312,27 +312,27 @@ stageEditorConfirmStageDelete: "Ikaw ba ay nakakasiguradong gustong burahin ang
stageEditorConfirmStageNote: "Marami ang yugto pagkatapos ng paglipat ng isang lugar"
stageEditorDeleteSucces: "Pagbura ng yugto ay matagumpay."
stageEditorEnchantments: "Pagkaakit"
stageEditorNPCNote: 'Note: Kailangan mong tukuyin ang pangalang ng NPC na may <npc>'
stageEditorNPCNote: 'Pansin: Kailangan mong tukuyin ang pangalang ng NPC na may <npc>'
stageEditorOptional: "Pagpipilian"
stageEditorColors: "Kulay ng mga tupa"
allListsNotSameSize: "Ang lahat ng iyong listahan ay hindi pareho ng laki!"
eventEditorCreate: "Gumawa ng bagong kaganapan"
eventEditorEdit: "I-edit ang Kaganapan"
eventEditorDelete: "Burahin ang kaganapan"
eventEditorDelete: "Burahin ang Kaganapan"
eventEditorCreatePermisssions: "Ikaw ay walang permiso na gumawa ng bagong kaganapan."
eventEditorEditPermisssions: "Ikaw ay walang permiso para i-edit ang kaganapan."
eventEditorDeletePermisssions: "Ikaw ay walang permiso para burahin ang kaganapan."
eventEditorNoneToEdit: "Walang kaganapan ang kasalukuyang umiiral para i-edit!"
eventEditorNoneToDelete: "Walang kaganapan ang kasalukuyang umiiral para burahin!"
eventEditorNoneToEdit: "Walang Kaganapan ang kasalukuyang umiiral para i-edit!"
eventEditorNoneToDelete: "Walang Kaganapan ang kasalukuyang umiiral para burahin!"
eventEditorNotFound: "Walang matagpuan na kaganapan!"
eventEditorExists: "Kasalukuyang umiiral ang kaganapan!"
eventEditorSomeone: "Meron nang gumawa o nag edit ng kaganapan sa pangalang iyon!"
eventEditorAlpha: "Ang pangalan ay dapat maging alphanumeric!"
eventEditorErrorReadingFile: "May error sa pagbabasa ng file ng kaganapan."
eventEditorErrorReadingFile: "May error sa pagbabasa ng file ng Kaganapan."
eventEditorErrorSaving: "Merong error na naganap habang ikaw ay nag save."
eventEditorDeleted: "Ang kaganapan ay burado, Pakikipagsapalaran at Kaganapan ay ni reload."
eventEditorSaved: "Ang kaganapan ay na save, Pakikipagsapalaran at Kaganapan ay ni reload."
eventEditorEnterEventName: "Ilagay ang pangalan ng kaganapan, o 'kansel' para bumalik."
eventEditorDeleted: "Ang Kaganapan ay burado, Pakikipagsapalaran at Kaganapan ay ni reload."
eventEditorSaved: "Ang Kaganapan ay na save, Pakikipagsapalaran at Kaganapan ay ni reload."
eventEditorEnterEventName: "Ilagay ang pangalan ng Kaganapan, o 'kansel' para bumalik."
eventEditorDeletePrompt: "Ikaw ba ay sigurado na gusto mong burahin ang Kaganapan"
eventEditorQuitWithoutSaving: "Ikaw ba ay sigurado na gusto mong lumabas kahit hindi mo na i-save?"
eventEditorFinishAndSave: "Ikaw ba ay sigurado na gusto mong tapusin at i-save ang Kaganapan"
@ -363,7 +363,7 @@ eventEditorSetTimer: "Itakda ang oras ng pagkakamali sa pagsusulit"
eventEditorCancelTimer: "Kanselahin ang oras ng paghanap"
eventEditorSetTeleport: "Itakda ang lokasyon na pagteteleport ng mga manlalaro"
eventEditorSetCommands: "Itakda ang utos para litisin"
eventEditorItems: "Gamit sa kaganapan"
eventEditorItems: "Gamit sa Kaganapan"
eventEditorSetItems: "Magbigay ng gamit"
eventEditorItemsCleared: "Gamit sa kaganapan ay tapos na."
eventEditorAddItem: "Magdagdag ng gamit"
@ -446,7 +446,7 @@ eventEditorSetItemAmountsPrompt: "Pindutin ang halaga ng gamit (numbers), ihiwal
eventEditorSetMobTypesPrompt: "Ilagay ang pangalan ng mob, o pindutin ang 'kansel' para bumalik"
eventEditorSetMobAmountsPrompt: "Ilagay ang halaga ng mob, o pindutin ang 'kansel' para bumalik"
eventEditorSetMobNamePrompt: "Itakda ang pangalan sa mob na ito, o pindutin ang 'kansel' para bumalik"
eventEditorSetMobLocationPrompt: "Pindutin ang kanan sa harang para piliin ito, pagkatapos pindutin ang 'add' para madagdag ito sa listahan ng lokasyon ng pinagbubuhay ng mob, o pindutin ang kansela upang bumalik"
eventEditorSetMobLocationPrompt: "Pindutin ang kanan sa harang para piliin ito, pagkatapos pindutin ang 'add' para madagdag ito sa listahan ng lokasyon ng pinagbubuhay ng mob, o pindutin ang 'kansel' upang bumalik"
eventEditorSetPotionEffectsPrompt: "Ilagay ang uri ng epekto ng gayuma ihiwalay sa bawat isa gamit ang espasyo, o pindutin ang 'kansel' para bumalik"
eventEditorSetPotionDurationsPrompt: "Pindutin ang tagal ng epekto (sa milliseconds), ihiwalay sa bawat isa gamit ang espasyo, o pindutin ang 'cancel' para bumalik"
eventEditorSetPotionMagnitudesPrompt: "Ilagay ang magnitudes ng epekto ng gayuma ihiwalay sa bawat isa gamit ang espasyo, o pindutin ang 'kansel' para bumalik"
@ -460,36 +460,36 @@ eventEditorSetTeleportPrompt: "Pindutin sa kanan sa harang para magteleport ang
eventEditorCommandsNote: 'Paalala: Kailangan mong gamitin ang <player> para sumangguni sa pangalan ng manlalaro.'
eventEditorSetCommandsPrompt: "Ilagay ang utos at ihiwalay ang bawat isa gamit ang kama, o ilagay ang 'linisin' para linisin nito ang listahan, o pindutin ang 'kansel' para bumalik."
reqSetMoney: "Itakda ang pangangailangan ng pera"
reqSetQuestPoints: "Itakda ang kinakailangang puntos ng pagsusulit"
reqSetQuestPoints: "Itakda ang kinakailangang Puntos ng Pagsusulit"
reqSetItem: "Itakda ang kinakailangang gamit"
reqSetPerms: "Itakda ang kinakailangang permiso"
reqSetQuest: "Itakda ang kinakailangang pagsusulit"
reqSetQuestBlocks: "Itakda ang harang sa pagsusulit"
reqSetQuest: "Itakda ang kinakailangang Pagsusulit"
reqSetQuestBlocks: "Itakda ang harang sa Pagsusulit"
reqSetMcMMO: "Itakda ang kinakailangang mcMMO"
reqSetHeroes: "Itakda ang kinakailangang mga bayani"
reqSetCustom: "Kinakailangang kasuotan"
reqSetFail: "Itakda ang kinakailangang mensahe sa pagkakamali"
reqSetSkills: "Itakda ang kakayanan"
reqSetSkillAmounts: "Itakda ang halaga ng kakayanan"
reqHeroesSetPrimary: "Itakda ang pangunahing klase"
reqHeroesSetSecondary: "Itakda ang ikalawang klase"
reqHeroesSetPrimary: "Itakda ang Pangunahing Klase"
reqHeroesSetSecondary: "Itakda ang Ikalawang Klase"
reqMoneyPrompt: "Ilagay ang halaga ng <money>, o 0 para ang pangangailangan pera ay malinis, o -1 para ikansela"
reqQuestPointsPrompt: "Ilagay ang halaga ng puntos ng pagsusulit, o 0 para ang puntos ng pagsusulit ay malinis, o -1 para ikansela"
reqQuestPrompt: "Ilagay ang listahan ng mga pangalan ng pagsusulit ihiwalay ito sa bawat isa gamit ang <comma>, o ilagay ang linisin para linisin ang listahan, o 'kansel' para bumalik."
reqRemoveItemsPrompt: "Ilagay ang mga halaga ng listahan ng katotoohanan/di katotoohanan, ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansel' para bumalik."
reqPermissionsPrompt: "Ilagay ang kinakailangang permiso ihiwalay ito sa bawat isa gamit ang espasyo, o ilagay ang 'linisin' para linisin ang listahan, o pindutin ang 'kansel' para bumalik."
reqCustomPrompt: "Ilagay ang mga pangalan ng kinakailangang kasuotan para idagdag, o ilagay ang 'linisin para linisin ang lahat ng kinakailangang kasuotan, o 'kansel' para bumalik."
reqMcMMOPrompt: "Ilagay ang mcMMO ihiwalay ito sa bawat isa gamit ang espasyo. o pindutin ang 'malinaw' upang maging malinaw ang listahan, o i-kansela upang bumalik."
reqMcMMOAmountsPrompt: "Ilagay ang halaga ng kakayanan ng mcMMO. ihiwalay ito sa bawat isa gamit ang espasyo. o pindutin ang 'malinaw' upang maging malinaw ang listahan, o i-kansela upang bumalik."
reqHeroesPrimaryPrompt: "Ilagay ang pangalan ng pangunahing klase ng mga bayani, o ilagay ang 'linisin' para linisin ang kinakailangan, o 'kansel' para bumalik."
reqHeroesSecondaryPrompt: "Ilagay ang pangalan ng ikalawang klase ng mga bayani, o ilagay ang 'linisin' para linisin ang kinakailangan, o 'kansel' para bumalik."
reqMcMMOPrompt: "Ilagay ang mcMMO ihiwalay ito sa bawat isa gamit ang espasyo. o pindutin ang 'malinaw' upang maging malinaw ang listahan, o 'kansela' upang bumalik."
reqMcMMOAmountsPrompt: "Ilagay ang halaga ng kakayanan ng mcMMO. ihiwalay ito sa bawat isa gamit ang espasyo. o pindutin ang 'malinaw' upang maging malinaw ang listahan, o 'kansela' upang bumalik."
reqHeroesPrimaryPrompt: "Ilagay ang pangalan ng Pangunahing Klase ng mga Heroes, o ilagay ang 'linisin' para linisin ang kinakailangan, o 'kansel' para bumalik."
reqHeroesSecondaryPrompt: "Ilagay ang pangalan ng Ikalawang Klase ng mga Heroes, o ilagay ang 'linisin' para linisin ang kinakailangan, o 'kansel' para bumalik."
reqFailMessagePrompt: "Ilagay ang kinakailangang maling mensahe, o pindutin ang 'kansel' para bumalik."
reqAddItem: "Magdagdag ng gamit"
reqSetRemoveItems: "Itakda ang pagalis ng gamit"
reqNoItemsSet: "Walang gamit na itinakda"
reqNoValuesSet: "Walang itinakdang halaga"
reqHeroesPrimaryDisplay: "Pangunahing klase:"
reqHeroesSecondaryDisplay: "Ikalawang klase:"
reqHeroesPrimaryDisplay: "Pangunahing Klase:"
reqHeroesSecondaryDisplay: "Ikalawang Klase:"
reqGreaterThanZero: "Ang halaga ay mas nakahihigit sa 0!"
reqNotAQuestName: "<quest> ay hindi pangalan ng Pagsusulit!"
reqItemCleared: "Kinakailangang gamit ay tapos na."
@ -519,20 +519,20 @@ rewSetExperience: "Itakda ang gantimpalang karanasan"
rewSetCommands: "Itakda ang gantimpalang utos"
rewSetPermission: "Itakda ang gantimpalang permisyon"
rewSetMcMMO: "Itakda ang gantimpalang kakayanang mcMMO"
rewSetHeroes: "Itakda ang gantimpalang karanasan sa mga bayani"
rewSetHeroes: "Itakda ang gantimpalang karanasan sa mga Heroes"
rewSetPhat: "Itakda ang gantimpala sa PhatLoot"
rewSetCustom: "Itakda ang gantimpalang kasuotan"
rewSetCustom: "Itakda ang Gantimpalang Kasuotan"
rewSetHeroesClasses: "Itakda ang mga klase"
rewSetHeroesAmounts: "Itakda ang halaga ng karanasan"
rewMoneyPrompt: "Ilagay ang halaga ng <money>, o 0 para malinis ang gantimpalang pera, o -1 para ikansela"
rewExperiencePrompt: "Ilagay ang halaga ng karanasan, o 0 para malinis ang gantimpalang karanasan, o -1 para ikansela"
rewCommandPrompt: "Ilagay ang gantimpalang utos ihiwalay ito sa bawat isa gamit ang <comma>. o pindutin ang 'malinaw' upang maging malinaw ang listahan, o i-kansela upang bumalik."
rewCommandPromptHint: 'Paalala: Kailangan mong ilagay ang <player> para tukuyin ang manlalaro na nakakompleto ng pagsusulit. e.g. smite <player>'
rewCommandPrompt: "Ilagay ang gantimpalang utos ihiwalay ito sa bawat isa gamit ang <comma>. o pindutin ang 'malinaw' upang maging malinaw ang listahan, o 'kansel' upang bumalik."
rewCommandPromptHint: 'Paalala: Kailangan mong ilagay ang <player> para tukuyin ang manlalaro na nakakompleto ng pagsusulit. hal. smite <player>'
rewPermissionsPrompt: "Ilagay ang gantimpalang permisyon ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'malinaw' upang maging malinaw ang listahan, o i-kansela upang bumalik."
rewQuestPointsPrompt: "Ilagay ang halaga ng puntos ng pagsusulit, o 0 para linawin ang gantimpalang punto ng pagsusulit, o -1para ikansela"
rewMcMMOPrompt: "Ilagay ang kakayanan ng mcMMO, ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansel' para bumalik."
rewMcMMOPromptHint: 'Paalala: Isulat ang ''All'' ito ay magbibigay ng antas ng kakayanan.'
rewHeroesClassesPrompt: "Ilagay ang klase ng mga bayani ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansel' para bumalik."
rewHeroesClassesPrompt: "Ilagay ang klase ng mga Heroes ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansel' para bumalik."
rewHeroesExperiencePrompt: "Ilagay ang halaga ng karanasan (numero, pinapayagan ang decimals) ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansel' para bumalik."
rewPhatLootsPrompt: "Ilagay ang PhatLoots ihiwalay ito sa bawat isa gamit ang espasyo, o ilagay ang 'linisin' para linisin ang listahan, o 'kansel' para bumalik."
rewCustomRewardPrompt: "Ilagay ang pangalan ng gantimpalang kasuotan para idagdag, o ilagay ang 'linisin' para linisin lahat ng gantimpalang kasuotan, o 'kansel' para bumalik."
@ -543,9 +543,9 @@ rewSetMcMMOSkillsFirst: "Kailangang mo munang itakda ang kakayanan!"
rewMcMMOCleared: "gantimapala ng mcMMO ay tapos na."
rewMcMMOListsNotSameSize: "Ang listahan ng kakayanan at listahan ng halaga ng kakayanan ay hindi mag kasing laki!"
rewSetHeroesClassesFirst: "Kailangan mo munang itakda ang mga klase!"
rewHeroesCleared: "Gantimpala ng mga bayani ay tapos na."
rewHeroesCleared: "Gantimpala ng mga Heroes ay tapos na."
rewHeroesListsNotSameSize: "Ang listahan ng mga klase at listahan ng halaga ng karanasan ay hindi magkasing sukat!"
rewHeroesInvalidClass: "<input> ay hindi wastong pangalan ng klase ng mga bayani!"
rewHeroesInvalidClass: "<input> ay hindi wastong pangalan ng klase ng mga Heroes!"
rewPhatLootsInvalid: "<input> ay hindi wastong pangalan ng PhatLoot!"
rewPhatLootsCleared: "Gantimpala ng PhatLoots ay tapos na."
rewCustomAlreadyAdded: "Ang gantimpalang kasuotang iyan ay kasalukuyang nadagdag na!"
@ -563,7 +563,7 @@ itemCreateEnterName: "Ilagay ang pangalan ng gamit, o 'kansel' para bumalik."
itemCreateEnterAmount: "Ilagay ang halaga ng gamit (max. 64), o 'kansel' para bumalik."
itemCreateEnterDurab: "Ilagay ang tagal ng gamit, o 'linisin' para linisin ang data, o 'kansel' para bumalik."
itemCreateEnterEnch: "Ilagay ang pangalan ng gayuma, o 'linisin' para linisin ang gayuma, o 'kansel' para bumalik."
itemCreateEnterLevel: "Ilagay ang antas (bilang) para <enchantment>"
itemCreateEnterLevel: "Ilagay ang antas (numero) para <enchantment>"
itemCreateEnterDisplay: "Ilagay ang pangalan ng gamit na display, o 'linisin' para linisin ang pangalan ng display, o 'kansel' para bumalik."
itemCreateEnterLore: "Ilagay ang gamit na lore, ihiwalay ang bawat isang linya gamit ang semi-colon : o 'linisin' para linisin ang lore, o 'kansel' para bumalik."
itemCreateLoaded: "I-load ang gamit."
@ -580,7 +580,7 @@ itemCreateNoNameAmount: "Kailangan mo munang itakda ang pangalan at halaga!"
itemCreateCriticalError: "Ang mapanganib na error ay naganap."
questTitle: "-- <quest> --"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**Pagsusulit ay kompleto: <quest>**'
questCompleteTitle: '**PAGSUSULIT AY KOMPLETO: <quest>**'
questRewardsTitle: "Gantimpala:"
journalTitle: "Talaarawan ng pagsusulit"
questsTitle: "- Paghahanap -"
@ -599,68 +599,68 @@ itemRequirementsTitle: "- Kinakailangang gamit -"
itemRewardsTitle: "- Gantimpalang Gamit -"
mcMMORequirementsTitle: "- kinakailangang mcMMO -"
mcMMORewardsTitle: "- Gantimpalang mcMMO -"
heroesRequirementsTitle: "- Kinakailangang mga bayani -"
heroesRewardsTitle: "- Gantimpalang ng mga bayani -"
heroesClassesTitle: "- Klase ng mga bayani -"
heroesExperienceTitle: "- Karanasan ng mga bayani -"
heroesPrimaryTitle: "- Pangunahing klase -"
heroesSecondaryTitle: "- Ikalawang klase -"
heroesRequirementsTitle: "- Kinakailangang mga Heroes -"
heroesRewardsTitle: "- Gantimpalang ng mga Heroes -"
heroesClassesTitle: "- Klase ng mga Heroes -"
heroesExperienceTitle: "- Karanasan ng mga Heroes -"
heroesPrimaryTitle: "- Pangunahing Klase -"
heroesSecondaryTitle: "- Ikalawang Klase -"
phatLootsRewardsTitle: "- Gantimpala ng PhatLoots -"
customRequirementsTitle: "- Kinakailangang Kasuotan -"
customRewardsTitle: "- Gantimpalang kasuotan -"
skillListTitle: "- Listahan ng Kakayanan -"
eventTitle: "- Kaganapan -"
completedQuestsTitle: "- Kompletong Pagsusulit -"
topQuestersTitle: "- Top <number> Questers -"
createItemTitle: "- Create Item -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Effects -"
eventEditorStormTitle: "- Event Storm -"
eventEditorThunderTitle: "- Event Thunder -"
eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Add Mob -"
eventEditorPotionEffectsTitle: "- Event Potion Effects -"
eventEditorPotionTypesTitle: "- Event Potion Types -"
eventEditorWorldsTitle: "- Worlds -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, or enter 'cancel' to return"
cmdCancel: "cancel"
cmdAdd: "add"
cmdClear: "clear"
cmdNone: "none"
cmdDone: "done"
acceptQuest: "Accept Quest?"
enterAnOption: "Enter an option"
questAccepted: 'Quest accepted: <quest>'
currentQuest: "Current Quests:"
noMoreQuest: "No more quests available."
damage: "Damage"
break: "Break"
place: "Place"
use: "Use"
cut: "Cut"
catchFish: "Catch Fish"
enchantItem: "Enchant <item> with <enchantment>"
kill: "Kill"
killAtLocation: "Kill <mob> at <location>"
killPlayer: "Kill a Player"
deliver: "Deliver <item> to <npc>"
talkTo: "Talk to <npc>"
tame: "Tame"
shearSheep: "Shear <color> sheep"
topQuestersTitle: "- Sa itaas <number> ng pagsusulit -"
createItemTitle: "- Gumawa ng gamit -"
enchantmentsTitle: "- Pagkaakit -"
questGUITitle: "- Ang Paglarawan sa Gamit ng GUI -"
questRegionTitle: "- Ang Rehiyon ng Pagsusulit -"
eventEditorGiveItemsTitle: "- Magbigay ng Gamit -"
eventEditorEffectsTitle: "- Epekto -"
eventEditorStormTitle: "- Bagyo sa Kaganapan -"
eventEditorThunderTitle: "- Kidlat sa Kaganapan -"
eventEditorMobSpawnsTitle: "- Ang Pagkabuhay ng Mob sa Kaganapan -"
eventEditorMobsTitle: "- Mangdudumog -"
eventEditorAddMobTypesTitle: "- Magdagdag ng Mangdudumog -"
eventEditorPotionEffectsTitle: "- Kaganapan ng Epekto ng Gayuma -"
eventEditorPotionTypesTitle: "- Kaganapan ng Uri ng Gayuma -"
eventEditorWorldsTitle: "- Mundo -"
effBlazeShoot: "Tunog nang Blaze na apoy"
effBowFire: "Tunog ng mababang apoy"
effClick1: "Pindutin ang tunog"
effClick2: "Ibat ibang uri ng pagpindut ng tunog"
effDoorToggle: "Tunog ng nagbubukas at nagsasaradong pinto"
effExtinguish: "Ang tunog ng apoy ay namatay na"
effGhastShoot: "Ang tunog ng pagpapaputok ng Ghast"
effGhastShriek: "Ang tunog ng Ghast shrieking"
effZombieWood: "Ang tunog ng Zombie na ngumunguya ng bakal na pinto"
effZombieIron: "Ang tunog ng Zombie na ngumunguya ng kahoy na pintuan"
effEnterName: "Ilagay ang pangalan ng epekto para idagdag ito sa listahan, o pindutin ang 'kansel' para bumalik"
cmdCancel: "kansel"
cmdAdd: "magdagdag"
cmdClear: "linisin"
cmdNone: "wala"
cmdDone: "tapos na"
acceptQuest: "Tanggapin ang Pagsusulit?"
enterAnOption: "Maglagay ng pagpipilian"
questAccepted: 'Tinanggap ang pagsusulit: <quest>'
currentQuest: "Kasalukuyang Pagsusulit:"
noMoreQuest: "Wala nang ibang pagsusulit ang magagamit."
damage: "Sira"
break: "Pahinga"
place: "Lugar"
use: "Gamitin"
cut: "Putulin"
catchFish: "Humuli ng Isda"
enchantItem: "Gayumahin ang <item> kasama and <enchantment>"
kill: "Patayin"
killAtLocation: "Patayin ang <mob> sa <location>"
killPlayer: "Patayin ang Manlalaro"
deliver: "Ihatid ang <item> sa <npc>"
talkTo: "Makipagusap sa <npc>"
tame: "Maamo"
shearSheep: "Gupitin and <color> ng tupa"
goTo: "Pumunta sa <location>"
completed: "Kompleto na"
redoCompleted: "(Kompleto na)"
@ -699,160 +699,160 @@ questListNoPerms: "Ikaw ay walang permiso upang makita ang listahan ng Pagsusuli
questTakeNoPerms: "Wala kang permiso para kunin ang pagsusulit gamit ang utos."
questTakeDisabled: "Ang pagkuwa ng pagsusulit gamit ang utos ay di pwedeng paganahin."
questQuit: "Ikaw ay umalis <quest>"
questQuitNoPerms: "Ikaw ay walang permiso para umalis sa pagsusulit."
questQuitNoPerms: "Ikaw ay walang permiso para umalis sa Pagsusulit."
questQuitDisabled: "Ang pagalis sa pagsusulit ay di maaari."
questEditorNoPerms: "Ikaw ay walang permiso para gumamit ng editor sa pagsusulit."
eventEditorNoPerms: "Ikaw ay walang permiso para gumamit ng editor sa kaganapan."
questsUnknownCommand: "Di matukoy na utos sa pagsusulit. I-type /pagsusulit para sa tulong."
questEditorNoPerms: "Ikaw ay walang permiso para gumamit ng Editor sa Pagsusulit."
eventEditorNoPerms: "Ikaw ay walang permiso para gumamit ng Editor sa Kaganapan."
questsUnknownCommand: "Di matukoy na utos sa Pagsusulit. I-type /pagsusulit para sa tulong."
pageNotExist: "Ang pahina ay hindi umiiral."
pageFooter: "- Pahina <current> ay <all> -"
questsReloaded: "Ang pagsusulit ay nireload."
numQuestsLoaded: "<number> Ang pagsusulit ay na i-load na."
questForceTake: "<player> has forcibly started the Quest <quest>."
questForcedTake: "<player> has forced you to take the Quest <quest>."
questForceQuit: "<player> has forcibly quit the Quest <quest>."
questForcedQuit: "<player> has forced you to quit the Quest <quest>."
questForceFinish: "<player> has forcibly finished their Quest <quest>."
questForcedFinish: "<player> has forced you to finish your Quest <quest>."
questForceNextStage: "<player> has advanced to the next Stage in the Quest <quest>."
questForcedNextStage: "<player> has advanced you to the next Stage in your Quest <quest>."
questPurged: "<player> has been purged and blacklisted."
questReset: "<player> has been reset."
questRemoved: "Quest <quest> has been removed from player <player>'s completed Quests."
settingAllQuestPoints: "Setting all players' Quest Points..."
allQuestPointsSet: "All players' Quest Points have been set to <number>!"
setQuestPoints: "<player>'s Quest Points have been set to <number>."
questPointsSet: "<player> has set your Quest Points to <number>."
takeQuestPoints: "Took away <number> Quest Points from <player>."
questPointsTaken: "<player> took away <number> Quest Points."
giveQuestPoints: "Gave <number> Quest Points from <player>."
questPointsGiven: "<player> gave you <number> Quest Points."
enableNPCGUI: "<npc> will now provide a GUI Quest Display."
disableNPCGUI: "<npc> will no longer provide a GUI Quest Display."
invalidNumber: "Invalid number."
noCurrentQuest: "<player> does not currently have any active Quests."
playerNotFound: "Player not found."
invalidStageNum: "Invalid stage number for Quest <quest>"
errorNPCID: 'Error: There is no NPC with ID <number>'
errorReading: "Error reading <file>, skipping.."
errorReadingSuppress: "Error reading <file>, suppressing further errors."
errorDataFolder: 'Error: Unable to read Quests data folder!'
questsPlayerHasQuestAlready: "<player> is already on the Quest <quest>!"
questsUnknownAdminCommand: "Unknown Questsadmin command. Type /questsadmin for help."
unknownError: "An unknown error occurred. See console output."
journalTaken: "You take out your Quest Journal."
journalPutAway: "You put away your Quest Journal."
journalAlreadyHave: "You already have your Quest Journal out."
journalNoRoom: "You have no room in your inventory for your Quest Journal!"
journalNoQuests: "You have no accepted quests!"
journalDenied: "You cannot do that with your Quest Journal."
ENCHANTMENT_ARROW_DAMAGE: "Power"
ENCHANTMENT_ARROW_FIRE: "Flame"
ENCHANTMENT_ARROW_INFINITE: "Infinity"
ENCHANTMENT_ARROW_KNOCKBACK: "Punch"
ENCHANTMENT_BINDING_CURSE: "BindingCurse"
ENCHANTMENT_DAMAGE_ALL: "Sharpness"
ENCHANTMENT_DAMAGE_ARTHROPODS: "BaneOfArthropods"
ENCHANTMENT_DEPTH_STRIDER: "DepthStrider"
ENCHANTMENT_DAMAGE_UNDEAD: "Smite"
ENCHANTMENT_DIG_SPEED: "Efficiency"
ENCHANTMENT_DURABILITY: "Unbreaking"
ENCHANTMENT_FIRE_ASPECT: "FireAspect"
numQuestsLoaded: "<number> Ang Pagsusulit ay na i-load na."
questForceTake: "<player> ay kailangan pilitin simulan ang Pagsusulit <quest>."
questForcedTake: "<player> ay kailangang pilit na kunin ang Pagsusulit <quest>."
questForceQuit: "<player> ay kailangang pilit na umayaw sa Pagsusulit <quest>."
questForcedQuit: "<player> ay kailangang pilit na umayaw sa Pagsusulit <quest>."
questForceFinish: "<player> kailangan sapilitang taposin ang Pagsusulit <quest>."
questForcedFinish: "<player> ay kailangang sapilitang na taposin ang Pagsusulit <quest>."
questForceNextStage: "<player> ay nag sulong para sa susunod na yugto ng Pagsusulit <quest>."
questForcedNextStage: "<player> ay nag sulong para sa susunod na Yugto ng iyong Pagsusulit <quest>."
questPurged: "<player> ay nilinis at nasa blacklisted."
questReset: "<player> ay na reset."
questRemoved: "Ang pagsusulit <quest> ay na bura mula sa mga manlalaro <player>'s na Kompleto na ang pagsusulit."
settingAllQuestPoints: "Na setting na ang lahat ng puntos sa pagsusulit ng lahat ng manlalaro..."
allQuestPointsSet: "Naitakda na ang lahat ng puntos ng manlalaro sa <number>!"
setQuestPoints: "<player>'s Ang puntos ng pagsusulit ay itinakda sa <number>."
questPointsSet: "<player> Itinakda ang iyong puntos sa pagsusulit sa <number>."
takeQuestPoints: "Inalis ang <number> ng puntos ng pagsusulit sa <player>."
questPointsTaken: "<player> ay inalis ang <number> ng Puntos ng pagsusulit."
giveQuestPoints: "Ibinigay and <number> ng puntos ng pagsusulit sa <player>."
questPointsGiven: "<player> binigyan ka ng <number> ng puntos ng pagsusulit."
enableNPCGUI: "<npc> ngayon ay nag bigay ng GUI larawan ng pagsusulit."
disableNPCGUI: "<npc> ay di na maaaring mag bigay ng GUI larawan ng display."
invalidNumber: "Di wastong numero."
noCurrentQuest: "<player> ay walang kasalukuyang aktibong pagsusulit."
playerNotFound: "Hindi makita ang manlalaro."
invalidStageNum: "Di wastong numero ng yugto sa pagsusulit <quest>"
errorNPCID: 'Error: Ito ay walang NPC kasama ang ID <number>'
errorReading: "Maling pagbabasa ng <file>, laktawan.."
errorReadingSuppress: "Maling pagbabasa <file>, higit pang hadlang na error."
errorDataFolder: 'Error: Di pwedeng basahin ang data folder ng pagsusulit!'
questsPlayerHasQuestAlready: "<player> ay kasalukuyang nasa pagsusulit <quest>!"
questsUnknownAdminCommand: "Di matukoy na questsadmin na utos. Uri/questsadmin para sa tulong."
unknownError: "Ang hindi matukoy na naganap na error. tignan ang console output."
journalTaken: "Kunin mo ang iyong Talaarawan sa Pagsusulit."
journalPutAway: "Ilayo mo ang iyong Talaarawan sa Pagsusulit."
journalAlreadyHave: "Ang iyong Talaarawan sa Pagsusulit ay na alis na."
journalNoRoom: "Ikaw ay wala ng kwarto sa iyong inbentaryo para sa iyong talaarawan sa pagsusulit!"
journalNoQuests: "Ikaw ay walang tinanggap na pagsusulit!"
journalDenied: "Hindi mo magagawa iyan kahit meron kang Talaarawan sa Pagsusulit."
ENCHANTMENT_ARROW_DAMAGE: "Kapangyarihan"
ENCHANTMENT_ARROW_FIRE: "Apoy"
ENCHANTMENT_ARROW_INFINITE: "Impinidad"
ENCHANTMENT_ARROW_KNOCKBACK: "Suntok"
ENCHANTMENT_BINDING_CURSE: "UmiiralNaSumpa"
ENCHANTMENT_DAMAGE_ALL: "Katalinuhan"
ENCHANTMENT_DAMAGE_ARTHROPODS: "LasonNgArthropods"
ENCHANTMENT_DEPTH_STRIDER: "LalimNgStrider"
ENCHANTMENT_DAMAGE_UNDEAD: "Bumigwas"
ENCHANTMENT_DIG_SPEED: "Kahusayan"
ENCHANTMENT_DURABILITY: "DiMasira"
ENCHANTMENT_FIRE_ASPECT: "AspetoNgApoy"
ENCHANTMENT_FROST_WALKER: "FrostWalker"
ENCHANTMENT_KNOCKBACK: "Knockback"
ENCHANTMENT_LOOT_BONUS_BLOCKS: "Fortune"
ENCHANTMENT_LOOT_BONUS_MOBS: "Looting"
ENCHANTMENT_LUCK: "LuckOfTheSea"
ENCHANTMENT_LURE: "Lure"
ENCHANTMENT_MENDING: "Mending"
ENCHANTMENT_OXYGEN: "Respiration"
ENCHANTMENT_PROTECTION_ENVIRONMENTAL: "Protection"
ENCHANTMENT_PROTECTION_EXPLOSIONS: "BlastProtection"
ENCHANTMENT_PROTECTION_FALL: "FeatherFalling"
ENCHANTMENT_PROTECTION_FIRE: "FireProtection"
ENCHANTMENT_PROTECTION_PROJECTILE: "ProjectileProtection"
ENCHANTMENT_SILK_TOUCH: "SilkTouch"
ENCHANTMENT_SWEEPING_EDGE: "SweepingEdge"
ENCHANTMENT_THORNS: "Thorns"
ENCHANTMENT_VANISHING_CURSE: "VanishingCurse"
ENCHANTMENT_WATER_WORKER: "AquaAffinity"
COLOR_BLACK: "Black"
COLOR_BLUE: "Blue"
COLOR_BROWN: "Brown"
ENCHANTMENT_KNOCKBACK: "Patumbahinpabalik"
ENCHANTMENT_LOOT_BONUS_BLOCKS: "Palad"
ENCHANTMENT_LOOT_BONUS_MOBS: "Pagnanakaw"
ENCHANTMENT_LUCK: "Andswertesadagat"
ENCHANTMENT_LURE: "Tuksuhin"
ENCHANTMENT_MENDING: "Pagkukumpuni"
ENCHANTMENT_OXYGEN: "Paghinga"
ENCHANTMENT_PROTECTION_ENVIRONMENTAL: "Proteksyon"
ENCHANTMENT_PROTECTION_EXPLOSIONS: "ProteksyonSaSabog"
ENCHANTMENT_PROTECTION_FALL: "PaghulogNgBalahibo"
ENCHANTMENT_PROTECTION_FIRE: "ProteksyonSaSunog"
ENCHANTMENT_PROTECTION_PROJECTILE: "ProteksyonSaProjectile"
ENCHANTMENT_SILK_TOUCH: "Malambuthawakan"
ENCHANTMENT_SWEEPING_EDGE: "PahapyawSaGilid"
ENCHANTMENT_THORNS: "Tinik"
ENCHANTMENT_VANISHING_CURSE: "NaglahongSumpa"
ENCHANTMENT_WATER_WORKER: "PagkakahawigAqua"
COLOR_BLACK: "Itim"
COLOR_BLUE: "Asul"
COLOR_BROWN: "Kayumanggi"
COLOR_CYAN: "Cyan"
COLOR_GRAY: "Gray"
COLOR_GREEN: "Green"
COLOR_LIGHT_BLUE: "LightBlue"
COLOR_LIME: "Lime"
COLOR_GRAY: "KulayAbo"
COLOR_GREEN: "Berde"
COLOR_LIGHT_BLUE: "MapusyawNaAsul"
COLOR_LIME: "Apog"
COLOR_MAGENTA: "Magenta"
COLOR_ORANGE: "Orange"
COLOR_PINK: "Pink"
COLOR_PURPLE: "Purple"
COLOR_RED: "Red"
COLOR_SILVER: "Silver"
COLOR_WHITE: "White"
COLOR_YELLOW: "Yellow"
timeDay: "Day"
timeDays: "Days"
timeHour: "Hour"
timeHours: "Hours"
timeMinute: "Minute"
timeMinutes: "Minutes"
timeSecond: "Second"
timeSeconds: "Seconds"
COLOR_PINK: "Rosas"
COLOR_PURPLE: "Lila"
COLOR_RED: "Pula"
COLOR_SILVER: "Pilak"
COLOR_WHITE: "Puti"
COLOR_YELLOW: "Dilaw"
timeDay: "Araw"
timeDays: "Mga araw"
timeHour: "Oras"
timeHours: "Mga oras"
timeMinute: "Minuto"
timeMinutes: "Mga minuto"
timeSecond: "Segundo"
timeSeconds: "Mga segundo"
timeMillisecond: "Millisecond"
timeMilliseconds: "Milliseconds"
event: "Event"
delay: "Delay"
save: "Save"
exit: "Exit"
exited: "Exited"
cancel: "Cancel"
cancelled: "Cancelled"
questTimeout: "Cancelled."
back: "Back"
yesWord: "Yes"
noWord: "No"
"true": "true"
"false": "false"
clear: "Clear"
edit: "Edit"
none: "None"
done: "Done"
comma: "comma"
finish: "Finish"
quit: "Quit"
noneSet: "None set"
noDelaySet: "No delay set"
noIdsSet: "No IDs set"
noNamesSet: "No names set"
worlds: "Worlds"
event: "Kaganapan"
delay: "Pagkaantala"
save: "Iligtas"
exit: "Lumabas"
exited: "Lumabas na"
cancel: "Kansel"
cancelled: "Kinansela"
questTimeout: "Kinansela."
back: "Bumalik"
yesWord: "Oo"
noWord: "Hindi"
"true": "totoo"
"false": "hindi totoo"
clear: "Linisin"
edit: "I-edit"
none: "Wala"
done: "Tapos na"
comma: "kama"
finish: "Natapos"
quit: "Umuyaw"
noneSet: "Walang itinakda"
noDelaySet: "Walang itinakdang pagkaantala"
noIdsSet: "Walang itinakdang IDs"
noNamesSet: "Walang itinakdang pangalan"
worlds: "Sanlibutan"
mobs: "Mobs"
points: "points"
invalidOption: "Invalid option!"
npcHint: 'Note: You can left or right click on NPC''s to get their ID.'
listDuplicate: "List contains duplicates!"
points: "mga puntos"
invalidOption: "Di wastong pagpipilian!"
npcHint: 'Paalala: Pwede mong pindutin ang right o left click para makuwa ang ID ng NPC''s.'
listDuplicate: "Ang listahan ng nilalaman na kopya!"
id: "ID"
quest: "Quest"
quests: "Quests"
createdBy: "Created by"
continuedBy: "and continued by"
questPoints: "Quest Points"
accepted: "Accepted"
complete: "Complete"
redoable: "Redoable"
usage: "Usage"
redoableEvery: "Redoable every <time>."
requirements: "Requirements"
money: "Money"
with: "With"
to: "to"
blocksWithin: "within <amount> blocks of"
valRequired: "Value required"
quest: "Pagsusulit"
quests: "Mga Pagsusulit"
createdBy: "Ginawa ni"
continuedBy: "at pinagpatuloy ni"
questPoints: "Puntos ng Pagsusulit"
accepted: "Tinatanggap"
complete: "Kompleto"
redoable: "Maaaring magamit"
usage: "Paggamit"
redoableEvery: "Maaaring gamitin kahit anong <time>."
requirements: "Mga Kinakailangan"
money: "Pera"
with: "Kasama"
to: "para"
blocksWithin: "sa loob ng <amount> ang harang ay"
valRequired: "Kailangang Halaga"
enchantedItem: "*Enchanted*"
experience: "Experience"
timerMessage: '<green>Time left to finish the quest/stage: <red>%s seconds'
timerStart: "<green>You have <red>%s seconds <green>to finish this quest/stage"
questErrorReadingFile: "Error reading Quests file."
questSaveError: "An error occurred while saving."
questBlacklisted: "You are blacklisted. Contact an admin if this is in error."
experience: "Karanasan"
timerMessage: '<green>Natitirang oras para tapos ang pagsusulit/yugto: <red>%s mga segundo'
timerStart: "<green>Mayroon ka <red>%s segundo <green>para taposin ang pagsusulit/yugtong ito"
questErrorReadingFile: "Di mabasang file ng pagsusulit."
questSaveError: "Mayroong error ang lumabas habang ikaw ay nagsisave."
questBlacklisted: "Ikaw ay nasa blacklisted. Kontakin ang admin kung ito ay isang error."

View File

@ -191,7 +191,7 @@ stageEditorAddPasswordDisplay: "Add password display"
stageEditorAddPasswordPhrases: "Add password phrase(s)"
stageEditorNoPasswordDisplays: "No password displays set"
stageObjectiveOverride: "Objective Display Override"
stageEditorCustom: "Objectifs customisés"
stageEditorCustom: "Objectifs Customisés"
stageEditorNoModules: "Aucun module chargé"
stageEditorModuleNotFound: "Module d'objectifs customisés non trouvé."
stageEditorCustomPrompt: "Entrez le nom d'un objectif customisé pour l'ajouter, ou entrez 'clear' pour effacer tous les objectifs customisés, ou 'cancel' pour retourner en arrière."
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(Ceci est le texte qui apparaîtra comme objectif pour le joueur)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

View File

@ -78,7 +78,7 @@ questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

View File

@ -1,6 +1,6 @@
---
questFailed: "*QUEST GAGAL*"
questMaxAllowed: "Anda hanya dapat memliki hingga <number> Quests."
questMaxAllowed: "Anda hanya dapat memiliki hingga <number> Quests."
questAlreadyOn: "Anda sudah ada di Quest itu!"
questTooEarly: "Anda tidak boleh mengambil <quest> lagi untuk <time> yang lain."
questAlreadyCompleted: "Anda sudah menyelesaikan <quest>."
@ -37,21 +37,21 @@ COMMAND_QUESTADMIN_GIVE: "memberi"
COMMAND_QUESTADMIN_GIVE_HELP: "berikan [player] [quest] - Memaksa pemain untuk mengambil Quest"
COMMAND_QUESTADMIN_QUIT: "keluar"
COMMAND_QUESTADMIN_QUIT_HELP: "keluar [player] [quest] - Memaksa pemain untuk keluar dari Quest mereka"
COMMAND_QUESTADMIN_POINTS: "poin-poin"
COMMAND_QUESTADMIN_POINTS: "poin"
COMMAND_QUESTADMIN_POINTS_HELP: "poin [player] [amount] - Tetapkan poin Quest pemain"
COMMAND_QUESTADMIN_TAKEPOINTS: "takepoints"
COMMAND_QUESTADMIN_TAKEPOINTS: "ambilpoin"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "takepoints [player] [amount] - Ambil Quest Points pemain"
COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints"
COMMAND_QUESTADMIN_GIVEPOINTS: "beripoin"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "takepoints [player] [amount] - Beri Quest Points pemain"
COMMAND_QUESTADMIN_POINTSALL: "pointsall"
COMMAND_QUESTADMIN_POINTSALL: "titikpoin"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Tetapkan semua Quest Points pemain"
COMMAND_QUESTADMIN_FINISH: "selesai"
COMMAND_QUESTADMIN_FINISH_HELP: "selesai [player] [quest] - Segera buat Quest Quest untuk pemain"
COMMAND_QUESTADMIN_NEXTSTAGE: "stage selanjutnya"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nextstage [player] [quest] - Segera pegang tahap penyelesaian untuk pemain"
COMMAND_QUESTADMIN_SETSTAGE: "tetapkanstage"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "tetapkan Stage [player] [quest] [stage] - tetapkan Stage saat ini untuk pemain"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Usage: /questadmin setstage [player] [quest] [stage]'
COMMAND_QUESTADMIN_SETSTAGE_HELP: "tetapkanstage [player] [quest] [stage] - tetapkan Stage saat ini untuk pemain"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Pemakaian: /questadmin tetapkanstage [player] [quest] [stage]'
COMMAND_QUESTADMIN_PURGE: "membersihkan"
COMMAND_QUESTADMIN_PURGE_HELP: "menghapus [player] - Hapus semua data Quest dari pemain dan BLACKLIS MEREKA"
COMMAND_QUESTADMIN_RESET: "atur Ulang"
@ -59,7 +59,7 @@ COMMAND_QUESTADMIN_RESET_HELP: "atur ulang [player] - Hapus semua data Quests da
COMMAND_QUESTADMIN_REMOVE: "hapus"
COMMAND_QUESTADMIN_REMOVE_HELP: "hapus [player] [quest] - Hapus Quest yang telah selesai dari pemain"
COMMAND_QUESTADMIN_TOGGLEGUI: "togglegui"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - Toggle GUI Quest Display on an NPC"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - Toggle GUI Pencarian Tampilan di NPC"
COMMAND_QUESTADMIN_RELOAD: "memuat ulang"
COMMAND_QUESTADMIN_RELOAD_HELP: "memuat ulang - memuat ulang semua Quests"
questEditorHeader: "Buat Quest"
@ -69,19 +69,19 @@ questEditorDelete: "Hapus Quest"
questEditorName: "Atur nama"
questEditorAskMessage: "Atur pesan pertanyaan"
questEditorFinishMessage: "Atur pesan penyelesaian"
questEditorRedoDelay: "Set redo delay"
questEditorRedoDelay: "Atur mengulangi penundaan"
questEditorNPCStart: "Atur NPC mulai"
questEditorBlockStart: "Atur Blok mulai"
questEditorInitialEvent: "Atur awal acara"
questEditorSetGUI: "Set GUI Item display"
questEditorSetGUI: "Atur tampilan Item GUI"
questEditorReqs: "Edit Persyaratan"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Masukkan anam Quest (atau 'cancel' untuk kembali)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorStages: "Edit Tahapan"
questEditorRews: "Edit Hadiah"
questEditorEnterQuestName: "Masukkan nama Quest (atau 'cancel' untuk kembali)"
questEditorEditEnterQuestName: "Enter Quest name to edit (atau 'cancel' untuk kembali)"
questEditorEnterAskMessage: "Masukkan pesan pertanyaan (atau 'cancel' untuk kembali)"
questEditorEnterFinishMessage: "Masukkan pesan selesai (atau 'cancel' untuk kembali)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel "
questEditorEnterRedoDelay: "Masukkan jumlah waktu (dalam detik), 0 untuk menghapus penundaan ulang atau -1 untuk membatalkan"
questEditorEnterNPCStart: "Masukkan NPC ID, -1 untuk menghapus NPC start atau -2 untuk membatalkan"
questEditorEnterBlockStart: "Klik kanan pada blok untuk menggunakan sebagai titik awal, lalu masukkan 'done' untuk menyimpan, atau masukkan 'clear' untuk menghapus blok start, atau 'cancel' untuk kembali"
questEditorEnterInitialEvent: "Masukkan satu nama acar. atau masukkan 'clear' untuk menghapus acara awal, atau 'cancel' untuk kembali"
@ -92,7 +92,7 @@ questWGPrompt: "Masukkan wilayah WorldGuard, atau masukkan 'clear; untuk menghap
questWGInvalidRegion: "<region> bukan wilayah WorldGuard yang valid!"
questWGRegionCleared: "Daerah Quest yang dibersihkan."
questCitNotInstalled: "Citizens tidak diinstal"
questDenNotInstalled: "Denizen not installed"
questDenNotInstalled: "Penghuni tidak terpasang"
questGUIError: 'Kesalahan: Item itu sudah digunakan sebagai Tampilan GUI untuk Quest <quest>.'
questCurrentItem: "Item saat ini:"
questSetItem: "Atur Item"
@ -125,7 +125,7 @@ stageEditorEditStage: "Edit Stage"
stageEditorNewStage: "Tambahkan Stage Baru"
stageEditorStages: "Tahapan-tahapan"
stageEditorStage: "Tahapan"
stageEditorBreakBlocks: "Break Blocks"
stageEditorBreakBlocks: "Istirahat Block"
stageEditorDamageBlocks: "Kerusakan Blok"
stageEditorPlaceBlocks: "Menempatkan Blok-blok"
stageEditorUseBlocks: "Gunakan Blok-blok"
@ -134,30 +134,30 @@ stageEditorCatchFish: "Menangkap Ikan"
stageEditorFish: "ikan"
stageEditorKillPlayers: "Bunuh Pemain"
stageEditorPlayers: "para Pemain"
stageEditorEnchantItems: "Enchant Items"
stageEditorDeliverItems: "Kirimkan item"
stageEditorEnchantItems: "Item Mempesona"
stageEditorDeliverItems: "Kirimkan Item"
stageEditorTalkToNPCs: "Bicaralah dengan NPC"
stageEditorKillNPCs: "Bunuh NPC"
stageEditorKillMobs: "Bunuh Mobs"
stageEditorReachLocs: "Jangkau lokasi"
stageEditorReachRadii1: "Mencapai dalam"
stageEditorReachRadii2: "blocks of"
stageEditorTameMobs: "Tame Mobs"
stageEditorShearSheep: "Shear Sheep"
stageEditorReachRadii2: "blok dari"
stageEditorTameMobs: "Mobi Jinak"
stageEditorShearSheep: "Mencukur Domba"
stageEditorEvents: "Acara"
stageEditorStageEvents: "Acara Panggung"
stageEditorStartEvent: "Mulai acara"
stageEditorStartEvent: "Mulai Acara"
stageEditorStartEventCleared: "Acara Mulai dibuka."
stageEditorFinishEvent: "Finish Event"
stageEditorFinishEvent: "Acara Selesai"
stageEditorFinishEventCleared: "Acara selesai dibuka."
stageEditorChatEvents: "Acara Ngobrol"
stageEditorChatTrigger: "Chat Trigger"
stageEditorChatTrigger: "Obrolan Pelatuk"
stageEditorTriggeredBy: "Dipicu oleh"
stageEditorChatEventsCleared: "Acara Chat dibuka."
stageEditorDeathEvent: "Acara kematian"
stageEditorDeathEventCleared: "Acara kematian dibuka."
stageEditorDisconnectEvent: "Putuskan sambungan acara"
stageEditorDisconnectEventCleared: "Putuskan sambungan Acara yang telah dihapus."
stageEditorDeathEvent: "Acara Kematian"
stageEditorDeathEventCleared: "Acara Kematian dibuka."
stageEditorDisconnectEvent: "Putuskan Sambungan Acara"
stageEditorDisconnectEventCleared: "Putuskan Sambungan Acara yang telah dihapus."
stageEditorDelayMessage: "Tunda Pesan"
stageEditorDenizenScript: "Skrip Denizen"
stageEditorStartMessage: "Mulai Pesan"
@ -167,36 +167,36 @@ stageEditorSetBlockNames: "Tetapkan nama blok"
stageEditorSetBlockAmounts: "Tetapkan jumlah blok"
stageEditorSetBlockDurability: "Tetapkan ketahanan blok"
stageEditorSetDamageAmounts: "Tetapkan jumlah kerusakan"
stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts"
stageEditorSetKillAmounts: "Set kill amounts"
stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Set mob amounts"
stageEditorSetEnchantments: "Set enchantments"
stageEditorSetPlaceAmounts: "Atur jumlah tempat"
stageEditorSetUseAmounts: "Atur jumlah penggunaan"
stageEditorSetCutAmounts: "Atur jumlah potong"
stageEditorSetKillAmounts: "Atur jumlah pembunuhan"
stageEditorSetEnchantAmounts: "Atur jumlah mempesona"
stageEditorSetMobAmounts: "Atur jumlah mob"
stageEditorSetEnchantments: "Atur pesona"
stageEditorSetItemNames: "Tetapkan nama-nama item"
stageEditorSetKillIds: "Tetapkan ID-ID NPC"
stageEditorSetMobTypes: "Tetapkan tipe-tipe mob"
stageEditorSetKillLocations: "Tetapkan lokasi membunuh"
stageEditorSetKillLocationRadii: "Set kill location radii"
stageEditorSetKillLocationRadii: "Atur radius lokasi membunuh"
stageEditorSetKillLocationNames: "Atur Nama-nama lokasi membunuh"
stageEditorSetLocations: "Tetapkan lokasi"
stageEditorSetLocationRadii: "Set location radii"
stageEditorSetLocationRadii: "Atur lokasi radius"
stageEditorSetLocationNames: "Atur Nama-nama lokasi"
stageEditorSetTameAmounts: "Tetapkan jumlah jinak"
stageEditorSetShearColors: "Tetapkan warna domba"
stageEditorSetShearAmounts: "Tetapkan jumlah geser"
stageEditorPassword: "Password Objectives"
stageEditorPassword: "Tujuan Kata sandi"
stageEditorAddPasswordDisplay: "Tambahkan tampilan kata sandi"
stageEditorAddPasswordPhrases: "Add password phrase(s)"
stageEditorNoPasswordDisplays: "Tidak adapenetapan kata sandi yang ditampilkan"
stageObjectiveOverride: "Objective Display Override"
stageEditorCustom: "Kustomisasi Tujuan"
stageEditorAddPasswordPhrases: "Tambahkan kata kunci ungkapan(s)"
stageEditorNoPasswordDisplays: "Tidak ada kata sandi yang ditampilkan"
stageObjectiveOverride: "Membatalkan Tampilan Sasaran"
stageEditorCustom: "Tujuan Kustom"
stageEditorNoModules: "Tidak ada sumber yang dimuat"
stageEditorModuleNotFound: "Custom objective module not found."
stageEditorModuleNotFound: "Modul tujuan khusus tidak ditemukan."
stageEditorCustomPrompt: "Masukkan nama tujuan khusus untuk ditambahkan, atau masukkan 'clear' untuk menghapus semua tujuan khusus, atau 'cancel' untuk kembali."
stageEditorCustomAlreadyAdded: "Tujuan khusus itu telah ditambahkan!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomCleared: "Tujuan khusus dihapus."
stageEditorCustomDataPrompt: "Masukkan nilai untuk <data>:"
stageEditorEnterBlockNames: "Masukkan nama blok (atau ID), pisahkan masing-masing satu spasi, atau masukkan 'cancel' untuk kembali."
stageEditorBreakBlocksPrompt: "Masukkan jumlah istirahat (angka), pisahkan masing-masing satu spasi, atau masukkan 'cancel' untuk kembali."
@ -208,25 +208,25 @@ stageEditorEnterBlockDurability: "Masukkan daya tahan blok (angka), pisahkan mas
stageEditorCatchFishPrompt: "Masukkan jumlah ikan untuk ditangkap, atau 0 untuk membersihkan tangkapan tangkapan ikan, atau -1 untuk membatalkan"
stageEditorKillPlayerPrompt: "Masukkan jumlah pemain untuk membunuh, atau 0 untuk menghapus sasaran membunuh pemain, atau -1 untuk membatalkan"
stageEditorEnchantTypePrompt: "Masukkan nama pesona, pisahkan masing-masing dengan koma, atau masukkan 'cancel' untuk kembali."
stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorEnchantAmountsPrompt: "Masukkan jumlah mempesona (angka), pisahkan masing-masing satu spasi, atau masukkan 'batalkan' untuk kembali."
stageEditorItemNamesPrompt: "Masukkan nama item, pisahkan masing-masing satu spasi, atau masukkan 'cancel' untuk kembali."
stageEditorNPCPrompt: "Enter NPC ids, separating each one by a space, or enter 'cancel' to return."
stageEditorNPCToTalkToPrompt: "Enter NPC IDs, separating each one by a space, or enter 'clear' to clear the NPC ID list, or 'cancel' to return."
stageEditorDeliveryMessagesPrompt: "Enter delivery messages, separating each one by a semi-colon or enter 'cancel' to return."
stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorMobsPrompt: "Enter mob names separating each one by a space, or enter 'cancel' to return"
stageEditorMobAmountsPrompt: "Enter mob amounts separating each one by a space, or enter 'cancel' to return"
stageEditorMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the kill location list, or enter 'cancel' to return"
stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks) separating each one by a space, or enter 'cancel' to return"
stageEditorMobLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return"
stageEditorReachLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the reach location list, or enter 'cancel' to return"
stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks) separating each one by a space, or enter 'cancel' to return"
stageEditorReachLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return"
stageEditorTameAmountsPrompt: "Enter tame amounts separating each one by a space, or enter 'cancel' to return"
stageEditorShearColorsPrompt: "Enter sheep colors separating each one by a space, or enter 'cancel' to return"
stageEditorShearAmountsPrompt: "Enter shear amounts separating each one by a space, or enter 'cancel' to return"
stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the event, or 'cancel' to return"
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorNPCPrompt: "Masukkan id NPC, pisahkan masing-masing satu spasi, atau masukkan 'batalkan' untuk kembali."
stageEditorNPCToTalkToPrompt: "Masukkan NPC ID, pisahkan masing-masing satu spasi, atau masukkan 'bersih' untuk menghapus daftar NPC ID, atau 'batalkan' untuk kembali."
stageEditorDeliveryMessagesPrompt: "Masukkan pesan pengiriman, pisahkan masing-masing oleh tanda titik dua atau masukkan 'batalkan' untuk kembali."
stageEditorKillNPCsPrompt: "Masukkan jumlah pembunuh (angka), pisahkan masing-masing satu spasi, atau masukkan 'batalkan' untuk kembali."
stageEditorMobsPrompt: "Masukkan nama masa yang memisahkan masing-masing spasi, atau masukkan 'batalkan' untuk kembali"
stageEditorMobAmountsPrompt: "Masukkan jumlah massa yang memisahkan masing-masing spasi, atau masukkan 'batalkan' untuk kembali"
stageEditorMobLocationPrompt: "Klik kanan pada satu blok untuk memilihnya, lalu masukkan 'menambahkan' untuk menambahkannya ke daftar lokasi membunuh, atau masukkan 'batalkan' untuk kembali"
stageEditorMobLocationRadiiPrompt: "Masukkan lokasi radius pembunuh (jumlah blok) yang memisahkan masing-masing spasi, atau masukkan 'batalkan' untuk kembali"
stageEditorMobLocationNamesPrompt: "Masukkan nama lokasi yang memisahkan masing-masing dengan tanda koma, atau masukkan 'batalkan' untuk kembali"
stageEditorReachLocationPrompt: "Klik kanan pada satu blok untuk memilihnya, lalu masukkan 'menambahkan' untuk menambahkannya ke daftar lokasi jangkauan, atau masukkan 'batalkan' untuk kembali"
stageEditorReachLocationRadiiPrompt: "Masukkan radius lokasi jangkauan (jumlah blok) yang memisahkan masing-masing spasi, atau masukkan 'batalkan' untuk kembali"
stageEditorReachLocationNamesPrompt: "Masukkan nama lokasi yang memisahkan masing-masing dengan tanda koma, atau masukkan 'batalkan' untuk kembali"
stageEditorTameAmountsPrompt: "Masukkan jumlah jinak yang memisahkan masing-masing satu spasi, atau masukkan 'batalkan' untuk kembali"
stageEditorShearColorsPrompt: "Masukkan warna domba yang memisahkan masing-masing dengan spasi, atau masukkan 'batalkan' untuk kembali"
stageEditorShearAmountsPrompt: "Masukkan jumlah geser yang memisahkan masing-masing spasi, atau masukkan 'batalkan' untuk kembali"
stageEditorEventsPrompt: "Masukkan nama acara, atau masukkan 'bersih' untuk menghapus acara, atau 'batalkan' untuk kembali"
stageEditorChatEventsPrompt: "Masukkan nama acara untuk ditambahkan, atau masukkan 'bersih' untuk menghapus semua acara obrolan, atau 'batalkan' untuk kembali"
stageEditorChatEventsTriggerPromptA: "Masukkan pemicu obrolan untuk"
stageEditorChatEventsTriggerPromptB: "atau masukkan 'cancel' untuk kembali."
stageEditorDelayPrompt: "Masukkan waktu (dalam detik), atau masukkan 'clear' untuk menghapus delay, atau 'cancel' untuk kembali"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Masukkan kata sandi tampilan, atau 'cancel' u
stageEditorPasswordDisplayHint: "(Ini adalah teks yang akan ditampilkan kepada pemain sebagai tujuan mereka)"
stageEditorPasswordPhrasePrompt: "Masukkan frase kata kunci, atau 'batalkan' untuk kembali"
stageEditorPasswordPhraseHint1: "(Ini adalah teks yang harus dikatakan seorang pemain untuk menyelesaikan tujuannya)"
stageEditorPasswordPhraseHint2: "Jika Anda ingin beberapa frase kata kunci, jelaskan dengan a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Masukkan override tampilan objektif, atau 'clear' untuk menghapus override, atau 'cancel' untuk kembali."
stageEditorObjectiveOverrideHint: "(Tampilan override yang objektif akan muncul sebagai tujuan pemain saat ini)"
stageEditorObjectiveOverrideCleared: "Penutupan tayang obyektif dihapus."
@ -247,7 +247,7 @@ stageEditorDeliveryNPCs: "Tetapkan ID-ID NPC"
stageEditorDeliveryMessages: "Atur pengiriman pesan"
stageEditorContainsDuplicates: "Daftar mengandung duplikat!"
stageEditorInvalidBlockName: "bukan sebuah nam blok yang valid!"
stageEditorInvalidEnchantment: "is not a valid enchantment name!"
stageEditorInvalidEnchantment: "bukan nama pesona yang sah!"
stageEditorInvalidNPC: "ini bukan ID NPC yang valid!"
stageEditorInvalidMob: "bukan nama mob yang valid!"
stageEditorInvalidItemName: "bukan nama item yang valid!"
@ -258,14 +258,14 @@ stageEditorDuplicateEvent: "Acara sudah ada dalam daftar!"
stageEditorInvalidDelay: "Delay setidaknya harus satu detik!"
stageEditorInvalidScript: "Skrip Denizen tidak ditemukan!"
stageEditorNoCitizens: "Warga tidak diinstal!"
stageEditorNoDenizen: "Denizen is not installed!"
stageEditorNoDenizen: "Penghuni tidak terpasang!"
stageEditorPositiveAmount: "Anda harus memasukkan angka positif!"
stageEditorNoNumber: "Masukan bukan sebuah angka!"
stageEditorNotGreaterThanZero: "tidak lebih dari 0!"
stageEditorNotListofNumbers: "Entri Tidak Valid, masukan bukan daftar angka!"
stageEditorNoDelaySet: "Anda harus mengatur delay terlebih dahulu!"
stageEditorNoBlockNames: "Anda harus mengatur nama-nama blok dulu!"
stageEditorNoEnchantments: "You must set enchantments first!"
stageEditorNoEnchantments: "Anda harus mengatur terlebih dahulu pesona!"
stageEditorNoItems: "Anda haru menambah item-item dulu!"
stageEditorNoDeliveryMessage: "Anda harus menetapkan setidaknya satu pesan pengiriman!"
stageEditorNoNPCs: "Anda harus menetapkan ID-ID NPC dahulu!"
@ -274,54 +274,54 @@ stageEditorNoKillLocations: "Anda harus menetapkan lokasi membunuh dulu!"
stageEditorNoBlockSelected: "Anda harus memilih satu blok dulu."
stageEditorNoColors: "Anda harus menetapkan warna dulu!"
stageEditorNoLocations: "Anda harus menetapkan lokasi dulu!"
stageEditorNoEnchantmentsSet: "No enchantments set"
stageEditorNoEnchantmentsSet: "Tidak ada pesona yang diatur"
stageEditorNoItemsSet: "Tidak ada item-item yang di set"
stageEditorNoMobTypesSet: "Tidak ada tipe-tipe mob yang di set"
stageEditorNoLocationsSet: "Tidak ada lokasi-lokasi yang di set"
stageEditorNoColorsSet: "Tidak ada warna-warna yang di set"
stageEditorListNotSameSize: "Daftar nama blok dan daftar jumlah tidak sama ukurannya!"
stageEditorEnchantmentNotSameSize: "The enchantments list, the item id list and the enchant amount list are not the same size!"
stageEditorEnchantmentNotSameSize: "Daftar mempesona, daftar id item dan daftar jumlah mempesona bukanlah ukuran yang sama!"
stageEditorDeliveriesNotSameSize: "Daftar item dan daftar NPC tidak sama besarnya!"
stageEditorNPCKillsNotSameSize: "Daftar ID NPC dan daftar jumlah membunuh tidak sama ukurannya!"
stageEditorAllListsNotSameSize: "Semua daftar Anda tidak sama ukurannya!"
stageEditorMobTypesNotSameSize: "Daftar tipe-tipe mob dan daftar jumlah mob tidak sama ukurannya!"
stageEditorTameMobsNotSameSize: "The mob types list and the tame amounts list are not the same size!"
stageEditorTameMobsNotSameSize: "Daftar jenis massa dan daftar jumlah jinak tidak sama ukurannya!"
stageEditorShearNotSameSize: "Daftar warna domba dan daftar jumlah geser tidak sama ukurannya!"
stageEditorMustSetPasswordDisplays: "Anda harus menambahkan setidaknya satu tampilan kata sandi terlebih dahulu!"
stageEditorAddPasswordCleared: "Kata Sandi Tujuan dibersihkan."
stageEditorPasswordNotSameSize: "Daftar kata sandi dan daftar frase password tidak sama ukurannya!"
stageEditorListContainsDuplicates: " Daftar berisi duplikat!"
stageEditorDelayCleared: "Penundaan dihapus."
stageEditorDelayMessageCleared: "Delay message cleared."
stageEditorDenizenCleared: "Denizen script cleared."
stageEditorDelayMessageCleared: "Pesan penundaan dihapus."
stageEditorDenizenCleared: "Skrip penghuni dihapuskan."
stageEditorBreakBlocksCleared: "Break blok tujuan dibersihkan."
stageEditorDamageBlocksCleared: "Damage blocks objective cleared."
stageEditorPlaceBlocksCleared: "Place blocks objective cleared."
stageEditorUseBlocksCleared: "Use blocks objective cleared."
stageEditorCutBlocksCleared: "Cut blocks objective cleared."
stageEditorEnchantmentsCleared: "Enchantment objective cleared."
stageEditorDeliveriesCleared: "Delivery objective cleared."
stageEditorReachLocationsCleared: "Reach Locations objective cleared."
stageEditorKillNPCsCleared: "Kill NPCs objective cleared."
stageEditorKillMobsCleared: "Kill Mobs objective cleared."
stageEditorDamageBlocksCleared: "Kerusakan blok tujuan dibersihkan."
stageEditorPlaceBlocksCleared: "Tempatkan blok tujuan dibersihkan."
stageEditorUseBlocksCleared: "Gunakan blok tujuan dibersihkan."
stageEditorCutBlocksCleared: "Potong blok tujuan dibersihkan."
stageEditorEnchantmentsCleared: "Tujuan pesona dibersihkan."
stageEditorDeliveriesCleared: "Tujuan pengiriman dibersihkan."
stageEditorReachLocationsCleared: "Capaian Lokasi tujuan dibersihkan."
stageEditorKillNPCsCleared: "Membunuh tujuan NPC dibersihkan."
stageEditorKillMobsCleared: "Membunuh tujuan Mob dibersihkan."
stageEditorTameCleared: "Tame Mobs objective cleared."
stageEditorShearCleared: "Shear Sheep objective cleared."
stageEditorStartMessageCleared: "Start message cleared."
stageEditorCompleteMessageCleared: "Complete message cleared."
stageEditorConfirmStageDelete: "Are you sure you want to delete this stage?"
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot"
stageEditorDeleteSucces: "Stage deleted successfully."
stageEditorStartMessageCleared: "Pesan awal dibersihkan."
stageEditorCompleteMessageCleared: "Pesan lengkap dibersihkan."
stageEditorConfirmStageDelete: "Apakah anda yakin ingin menghapus stage ini?"
stageEditorConfirmStageNote: "Setiap Stage akan digeser setelah kembali satu titik"
stageEditorDeleteSucces: "Stage berhasil dihapus."
stageEditorEnchantments: "Enchantments"
stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>'
stageEditorOptional: "Optional"
stageEditorNPCNote: 'Catatan: Anda dapat menetapkan nama dari NPC dengan <npc>'
stageEditorOptional: "Pilihan"
stageEditorColors: "Warna Domba"
allListsNotSameSize: "All of your lists are not the same size!"
eventEditorCreate: "Create new Event"
eventEditorEdit: "Edit an Event"
eventEditorDelete: "Delete an Event"
eventEditorCreatePermisssions: "You do not have permission to create new Events."
eventEditorEditPermisssions: "You do not have permission to edit Events."
eventEditorDeletePermisssions: "You do not have permission to delete Events."
allListsNotSameSize: "Semua daftar anda tidak sama ukurannya!"
eventEditorCreate: "Buat Acara baru"
eventEditorEdit: "Edit Acara"
eventEditorDelete: "Hapus satu Acara"
eventEditorCreatePermisssions: "Anda tidak memiliki izin untuk membuat Acara baru."
eventEditorEditPermisssions: "Anda tidak memiliki izin untuk mengedit Acara."
eventEditorDeletePermisssions: "Anda tidak memiliki izin untuk menghapus Acara."
eventEditorNoneToEdit: "Tidak ada acara yang saat ini ada untuk diedit!"
eventEditorNoneToDelete: "Tidak ada acara yang saat ini ada untuk dihapus!"
eventEditorNotFound: "Acara tidak ditemukan!"
@ -330,32 +330,32 @@ eventEditorSomeone: "Seseorang sudah membuat atau mengedit Acara dengan nama itu
eventEditorAlpha: "Nama harus alfanumerik!"
eventEditorErrorReadingFile: "Kesalahan saat membaca file acara."
eventEditorErrorSaving: "Terjadi kesalahan saat menyimpan."
eventEditorDeleted: "Event deleted, Quests and Events reloaded."
eventEditorSaved: "Event saved, Quests and Events reloaded."
eventEditorEnterEventName: "Enter an Event name, or 'cancel' to return."
eventEditorDeletePrompt: "Are you sure you want to delete the Event"
eventEditorQuitWithoutSaving: "Are you sure you want to quit without saving?"
eventEditorFinishAndSave: "Are you sure you want to finish and save the Event"
eventEditorDeleted: "Acara dihapus, Quests dan Acara dimuat ulang."
eventEditorSaved: "Acara disimpan, Quests dan Acara dimuat ulang."
eventEditorEnterEventName: "Masukkan nama Acara, atau 'cancel' untuk kembali."
eventEditorDeletePrompt: "Apakah anda yakin ingin menghapus Acara"
eventEditorQuitWithoutSaving: "Apakah anda yakin ingin keluar tanpa menyimpan?"
eventEditorFinishAndSave: "Apakah anda yakin ingin menyelesaikan dan menyimpan Acara"
eventEditorModifiedNote: 'Catatan: Anda telah memodifikasi sebuah Event yang diikuti Quests berikut ini:'
eventEditorForcedToQuit: "Jika Anda menyimpan Acara, siapa pun yang secara aktif melakukan salah satu dari Quests ini akan terpaksa berhenti dari mereka."
eventEditorEventInUse: "The following Quests use the Event"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorListSizeMismatch: "The lists are not the same size!"
eventEditorListDuplicates: "List contains duplicates!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorSetName: "Set name"
eventEditorSetMessage: "Set message"
eventEditorEventInUse: "Quest berikut ini menggunakan Acara"
eventEditorMustModifyQuests: "Anda harus memodifikasi Quest ini pertama!"
eventEditorListSizeMismatch: "Semua daftar tidak sama ukurannya!"
eventEditorListDuplicates: "Daftar berisi duplikat!"
eventEditorNotANumberList: "Masukan bukanlah sebuah angka!"
eventEditorInvalidEntry: "Entri tidak valid"
eventEditorSetName: "Atur nama"
eventEditorSetMessage: "Atur pesan"
eventEditorClearInv: "Hapus inventaris pemain"
eventEditorFailQuest: "Fail the quest"
eventEditorFailQuest: "Quest gagal"
eventEditorSetExplosions: "Tetapkan lokasi ledakan"
eventEditorSetLightning: "Set lightning strike locations"
eventEditorSetLightning: "Tetapkan lokasi penyambaran kilat"
eventEditorSetEffects: "Atur efek"
eventEditorSetStorm: "Atur badai"
eventEditorSetThunder: "Atur guntur"
eventEditorSetMobSpawns: "Set mob spawns"
eventEditorSetPotionEffects: "Tetapkan efek ramuan"
eventEditorSetHunger: "Set player hunger level"
eventEditorSetHunger: "Tetapkan tingkatan pemain hunger"
eventEditorSetSaturation: "Set player saturation level"
eventEditorSetHealth: "Tetapkan level kesehatan pemain"
eventEditorEnterTimerSeconds: "Tetapkan jumlah detik yang tersisa sebelum pencarian gagal (gunakan waktu penghitung waktu untuk membatalkan penghitung waktu)"
@ -364,57 +364,57 @@ eventEditorCancelTimer: "Batalkan waktu quest"
eventEditorSetTeleport: "Tetapkan lokasi teleportasi pemain"
eventEditorSetCommands: "Tetapkan perintah untuk dieksekusi"
eventEditorItems: "Item Acara"
eventEditorSetItems: "Give items"
eventEditorItemsCleared: "Event items cleared."
eventEditorAddItem: "Add item"
eventEditorSetItemNames: "Set item names"
eventEditorSetItemAmounts: "Set item amounts"
eventEditorNoNames: "No names set"
eventEditorMustSetNames: "You must set item names first!"
eventEditorInvalidName: "is not a valid item name!"
eventEditorNotGreaterThanZero: "is not greater than 0!"
eventEditorNotANumber: "is not a number!"
eventEditorStorm: "Event Storm"
eventEditorSetWorld: "Set world"
eventEditorSetDuration: "Set duration"
eventEditorNoWorld: "(No world set)"
eventEditorSetWorldFirst: "You must set a world first!"
eventEditorInvalidWorld: "is not a valid world name!"
eventEditorMustSetStormDuration: "You must set a storm duration!"
eventEditorStormCleared: "Storm data cleared."
eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, or enter 'cancel' to return"
eventEditorSetItems: "Beri item"
eventEditorItemsCleared: "Item acara dibersihkan."
eventEditorAddItem: "Tambahkan item"
eventEditorSetItemNames: "Tetapkan nama-nama item"
eventEditorSetItemAmounts: "Tetapkan jumlah item"
eventEditorNoNames: "Tidak ada nama yang di set"
eventEditorMustSetNames: "Anda harus mengatur nama item terlebih dahulu!"
eventEditorInvalidName: "bukan nama item yang sah!"
eventEditorNotGreaterThanZero: "tidak lebih dari 0!"
eventEditorNotANumber: "bukan sebuah nomor!"
eventEditorStorm: "Acara Badai"
eventEditorSetWorld: "Atur dunia"
eventEditorSetDuration: "Atur durasi"
eventEditorNoWorld: "(Tidak ada atur dunia)"
eventEditorSetWorldFirst: "Anda harus menetapkan dunia pertama!"
eventEditorInvalidWorld: "bukan nama dunia yang sah!"
eventEditorMustSetStormDuration: "Anda harus menetapkan durasi badai!"
eventEditorStormCleared: "Data badai dibersihkan."
eventEditorEnterStormWorld: "Masukkan nama dunia agar badai terjadi, atau masukkan 'batalkan' untuk kembali"
eventEditorEnterDuration: "Masukkan durasi (dalam detik)"
eventEditorAtLeastOneSecond: "Jumlah minimal setidaknya harus 1 detik!"
eventEditorNotGreaterThanOneSecond: "tidak lebih dari 1 detik!"
eventEditorThunder: "Event Thunder"
eventEditorMustSetThunderDuration: "You must set a thunder duration!"
eventEditorThunder: "Even Guntur"
eventEditorMustSetThunderDuration: "Anda harus menetapkan durasi guntur!"
eventEditorThunderCleared: "Data guntur dihapus."
eventEditorEnterThunderWorld: "Masukkan nama dunia agar guntur terjadi, atau masukkan 'cancel' untuk kembali"
eventEditorEffects: "Event Effects"
eventEditorAddEffect: "Add effect"
eventEditorAddEffectLocation: "Add effect location"
eventEditorNoEffects: "No effects set"
eventEditorMustAddEffects: "You must add effects first!"
eventEditorInvalidEffect: "is not a valid effect name!"
eventEditorEffectsCleared: "Event effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, then enter 'add' to add it to the list, or enter 'cancel' to return"
eventEditorMobSpawns: "Event Mob Spawns"
eventEditorAddMobTypes: "Add mob"
eventEditorNoTypesSet: "(No type set)"
eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
eventEditorSetMobAmounts: "Set mob amount"
eventEditorNoAmountsSet: "(No amounts set)"
eventEditorMustSetMobAmountsFirst: "You must set mob amount first!"
eventEditorAddSpawnLocation: "Set spawn location"
eventEditorMobSpawnsCleared: "Mob spawns cleared."
eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
eventEditorInvalidMob: "is not a valid mob name!"
eventEditorSetMobName: "Set custom name for mob"
eventEditorSetMobType: "Set mob type"
eventEditorSetMobItemInHand: "Set item in hand"
eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand"
eventEditorSetMobBoots: "Set boots"
eventEditorSetMobBootsDrop: "Set drop chance of boots"
eventEditorEffects: "Acara efek"
eventEditorAddEffect: "Menambahkan efek"
eventEditorAddEffectLocation: "Menambahkan lokasi efek"
eventEditorNoEffects: "Tidak ada efek yang di atur"
eventEditorMustAddEffects: "Kamu harus menambahkan efek dahulu!"
eventEditorInvalidEffect: "bukan nama efek yang sah!"
eventEditorEffectsCleared: "Acara efek dibersihkan."
eventEditorEffectLocationPrompt: "Klik kanan pada satu blok untuk memainkan efeknya, lalu masukkan 'menambahkan' untuk menambahkannya ke daftar, atau masukkan 'batalakan' untuk kembali"
eventEditorMobSpawns: "Acara menumbuhkan Mob"
eventEditorAddMobTypes: "Menambahkan mob"
eventEditorNoTypesSet: "(Tidak ada tipe yang diatur)"
eventEditorMustSetMobTypesFirst: "Anda harus mengatur jenis mob dulu!"
eventEditorSetMobAmounts: "Atur jumlah mob"
eventEditorNoAmountsSet: "(Tidak ada jumlah yang diatur)"
eventEditorMustSetMobAmountsFirst: "Anda harus mengatur jumlah massa terlebih dahulu!"
eventEditorAddSpawnLocation: "Tetapkan lokasi bibit"
eventEditorMobSpawnsCleared: "Massa menumbuhkan dibersihkan."
eventEditorMustSetMobLocationFirst: "Anda harus menetapkan lokasi menumbuhkan terlebih dahulu!"
eventEditorInvalidMob: "bukan nama mob yang sah!"
eventEditorSetMobName: "Tetapkan nama khusus untuk mob"
eventEditorSetMobType: "Atur tipe mob"
eventEditorSetMobItemInHand: "Atur item di tangan"
eventEditorSetMobItemInHandDrop: "Tetapkan kemungkinan penurunan item di tangan"
eventEditorSetMobBoots: "Atur sepatu bot"
eventEditorSetMobBootsDrop: "Tetapkan sedikit kemungkinan sepatu bot"
eventEditorSetMobLeggings: "Set leggings"
eventEditorSetMobLeggingsDrop: "Set drop chance of leggings"
eventEditorSetMobChestPlate: "Set chest plate"
@ -471,47 +471,47 @@ reqSetCustom: "Custom requirements"
reqSetFail: "Set fail requirements message"
reqSetSkills: "Set skills"
reqSetSkillAmounts: "Set skill amounts"
reqHeroesSetPrimary: "Set Primary Class"
reqHeroesSetSecondary: "Set Secondary Class"
reqMoneyPrompt: "Enter amount of <money>, or 0 to clear the money requirement, or -1 to cancel"
reqQuestPointsPrompt: "Enter amount of Quest Points, or 0 to clear the Quest Point requirement, or -1 to cancel"
reqQuestPrompt: "Enter a list of Quest names separating each one by a <comma>, or enter 'clear' to clear the list, or 'cancel' to return."
reqRemoveItemsPrompt: "Enter a list of true/false values, separating each one by a space, or enter 'cancel' to return."
reqPermissionsPrompt: "Enter permission requirements separating each one by a space, or enter 'clear' to clear the list, or enter 'cancel' to return."
reqCustomPrompt: "Enter the name of a custom requirement to add, or enter 'clear' to clear all custom requirements, or 'cancel' to return."
reqMcMMOPrompt: "Enter mcMMO skills, separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return."
reqMcMMOAmountsPrompt: "Enter mcMMO skill amounts, separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return."
reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return."
reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return."
reqFailMessagePrompt: "Enter fail requirements message, or enter 'cancel' to return."
reqAddItem: "Add item"
reqSetRemoveItems: "Set remove items"
reqNoItemsSet: "No items set"
reqNoValuesSet: "No values set"
reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqGreaterThanZero: "Amount must be greater than 0!"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqListsNotSameSize: "The items list and remove items list are not the same size!"
reqHeroesSetPrimary: "Atur Kelas Utama"
reqHeroesSetSecondary: "Atur Kelas Menengah"
reqMoneyPrompt: "Masukkan jumlah <money>, atau 0 untuk menghapus kebutuhan uang, atau -1 untuk membatalkan"
reqQuestPointsPrompt: "Masukkan jumlah Quest Points, atau 0 untuk menghapus persyaratan Quest Point, atau -1 untuk membatalkan"
reqQuestPrompt: "Masukkan daftar nama Quest yang memisahkan masing-masing dengan <comma>, atau masukkan 'clear' untuk menghapus daftar, atau 'cancel' untuk kembali."
reqRemoveItemsPrompt: "Masukkan daftar nilai true/false, pisahkan masing-masing satu spasi, atau masukkan 'cancel' untuk kembali."
reqPermissionsPrompt: "Masukkan persyaratan izin yang memisahkan masing-masing satu spasi, atau masukkan 'clear' untuk menghapus daftar, atau masukkan 'cancel' untuk kembali."
reqCustomPrompt: "Masukkan persyaratan izin yang memisahkan masing-masing satu spasi, atau masukkan 'clear' untuk menghapus daftar, atau masukkan 'cancel' untuk kembali."
reqMcMMOPrompt: "Masukkan kemampuan mcMMO, pisahkan masing-masing satu spasi, atau masukkan 'clear' untuk menghapus daftar, atau 'cancel' untuk kembali."
reqMcMMOAmountsPrompt: "Masukkan jumlah keterampilan mcMMO, pisahkan masing-masing satu spasi, atau masukkan 'clear' untuk menghapus daftar, atau 'cancel' untuk kembali."
reqHeroesPrimaryPrompt: "Masukkan nama Heroes kelas utama, atau masukkan 'clear' untuk menghapus persyaratan, atau 'cancel' untuk kembali."
reqHeroesSecondaryPrompt: "Masukkan nama Heroes kelas menengah, atau masukkan 'clear' untuk menghapus persyaratan, atau 'cancel' untuk kembali."
reqFailMessagePrompt: "Masukkan pesan persyaratan gagal, atau masukkan 'cancel' untuk kembali."
reqAddItem: "Tambahkan item"
reqSetRemoveItems: "Atur penghapusan item"
reqNoItemsSet: "Tidak ada item yang di set"
reqNoValuesSet: "Tidak ada nilai yang di set"
reqHeroesPrimaryDisplay: "Kelas Utama:"
reqHeroesSecondaryDisplay: "Kelas Menengah:"
reqGreaterThanZero: "Jumlah harus lebih besar dari 0!"
reqNotAQuestName: "<quest> bukan sebuah nama Quest!"
reqItemCleared: "Item persyaratan dibersihkan."
reqListsNotSameSize: "Daftar item dan hapus daftar item tidak sama ukurannya!"
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."
reqMcMMOError: "<input> is not an mcMMO skill name!"
reqMcMMOCleared: "mcMMO skill requirements cleared."
reqMcMMOAmountsCleared: "mcMMO skill amount requirements cleared."
reqHeroesNotPrimary: "The <class> class is not primary!"
reqHeroesPrimaryCleared: "Heroes Primary Class requirement cleared."
reqHeroesNotSecondary: "The <class> class is not secondary!"
reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared."
reqHeroesClassNotFound: "Class not found!"
reqNone: "No requirements set"
reqNotANumber: "<input> is not a number!"
reqMustAddItem: "You must add at least one item first!"
reqNoMessage: "You must set a fail requirements message!"
reqNoMcMMO: "mcMMO not installed"
reqNoHeroes: "Heroes not installed"
reqCustomAlreadyAdded: "Persyaratan khusus itu sudah ditambahkan!"
reqCustomNotFound: "Modul persyaratan khusus tidak ditemukan."
reqCustomCleared: "Persyaratan khusus dibersihkan."
reqMcMMOError: "<input> bukanlah sebuah nama skil mcMMO!"
reqMcMMOCleared: "persyaratan skil mcMMO dibersihkan."
reqMcMMOAmountsCleared: "persyaratan jumlah skill mcMMO dibersihkan."
reqHeroesNotPrimary: "The <class> bukan kelas utama!"
reqHeroesPrimaryCleared: "Persyaratan Heroes Kelas Utama dibersihkan."
reqHeroesNotSecondary: "The <class> bukan kelas menengah!"
reqHeroesSecondaryCleared: "Persyaratan Heroes Kelas Menengah dibersihkan."
reqHeroesClassNotFound: "Kelas tidak ditemukan!"
reqNone: "Tidak ada persyaratan yang ditetapkan"
reqNotANumber: "<input> bukanlah sebuah angka!"
reqMustAddItem: "Anda harus menambahkan setidaknya satu item pertama!"
reqNoMessage: "Anda harus menetapkan pesan persyaratan gagal!"
reqNoMcMMO: "mcMMO tidak dipasang"
reqNoHeroes: "Heroes tidak dipasang"
rewSetMoney: "Set money reward"
rewSetQuestPoints: "Set Quest Points reward"
rewSetItems: "Set item rewards"

View File

@ -49,26 +49,26 @@ COMMAND_QUESTADMIN_FINISH: "finito"
COMMAND_QUESTADMIN_FINISH_HELP: "finito [player] [quest] - Forza immediatamente il completamento della ricerca di un giocatore"
COMMAND_QUESTADMIN_NEXTSTAGE: "prossimafase"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "prossimafase [player] [quest] - Forzare immediatamente il complemento del palco per un giocatore"
COMMAND_QUESTADMIN_SETSTAGE: "preparare il palco"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "sestage [player][quest][stage] - Imposta il livello attuale per un giocatore"
COMMAND_QUESTADMIN_SETSTAGE: "impostatopalco"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "impostatostage [player] [quest] [stage] - Imposta il livello attuale per un giocatore"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Uso: /questadmin setstage [player] [quest] [stage]'
COMMAND_QUESTADMIN_PURGE: "epurazione"
COMMAND_QUESTADMIN_PURGE_HELP: "epurazione [player] - Cancellare tutti i dati delle missioni di un giocatori E LISTA NERI LORO"
COMMAND_QUESTADMIN_RESET: "riavvio"
COMMAND_QUESTADMIN_RESET_HELP: "riavvio [player] - Cancellare tutti i dati delle missioni di un giocatori"
COMMAND_QUESTADMIN_REMOVE: "rimuovere"
COMMAND_QUESTADMIN_REMOVE_HELP: "rimuovere [player][quest] - rimuovere una missione completata da un giocatore"
COMMAND_QUESTADMIN_REMOVE_HELP: "rimuovere [player] [quest] - Rimuovere una missione completata da un giocatore"
COMMAND_QUESTADMIN_TOGGLEGUI: "togglegui"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - Toggle GUI Quest Display on an NPC"
COMMAND_QUESTADMIN_RELOAD: "ricaricare"
COMMAND_QUESTADMIN_RELOAD_HELP: "ricaricare - ricaricarre tutte le missioni"
COMMAND_QUESTADMIN_RELOAD_HELP: "ricaricare - Ricaricare tutte le missioni"
questEditorHeader: "Crea il carico"
questEditorCreate: "Creare una nuova missione"
questEditorEdit: "Modificare una ricerca"
questEditorDelete: "Cancellare la ricerca"
questEditorName: "Imposta nome"
questEditorAskMessage: "Impostare il messaggio di richiesta"
questEditorFinishMessage: "Messaggio di completammento"
questEditorFinishMessage: "Messaggio di completamento"
questEditorRedoDelay: "Imposta il ritardo di ripristino"
questEditorNPCStart: "Impostare l'inizio NPC"
questEditorBlockStart: "Impostare inizio blocco"
@ -78,10 +78,10 @@ questEditorReqs: "Modificare i requisiti"
questEditorStages: "Modifica fasi"
questEditorRews: "Modifica i premi"
questEditorEnterQuestName: "Inserisci il nome della ricerca (o 'cancellare' per tornare)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEnterAskMessage: "Inserisci il messaggio da chiadere (o 'cancellare' per tornare)"
questEditorEditEnterQuestName: "Inserisci il nome di la ricerca (o 'cancellare' per tornare)"
questEditorEnterAskMessage: "Inserisci il messaggio da chiudere (o 'cancellare' per tornare)"
questEditorEnterFinishMessage: "Inserisci il messaggio di finire (o 'cancellare' per tornare)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel "
questEditorEnterRedoDelay: "Immettere la quantità di tempo (in secondi), 0 per cancellare il ritardo di ripetizione o -1 per anullare"
questEditorEnterNPCStart: "Immettere ID NPC, -1 per cancellare l'inizio NPC o -2 per annullare"
questEditorEnterBlockStart: "Click-destro su un blocco per utilizzare come punto di partenza, poi immetti 'done' per salvare, oppure immetti 'clear' per deselezionare il blocco di partenza, oppure 'cancel' per terminare"
questEditorEnterInitialEvent: "Inserisci il nome di un evento o digita 'cancella' per cancellare l'evento iniziale o 'cancellare' per tornare"
@ -89,14 +89,14 @@ questRequiredNoneSet: "Richiesto, nessun impostato"
questWGSetRegion: "Imposta la regione"
questWGNotInstalled: "Guardia mondiale non installata"
questWGPrompt: "Immettere la regione guardia del corpo, immettere 'cancella' per cancellare la regione, o 'cancellare' per tornare."
questWGInvalidRegion: "<region> non è un'area di WorldGard valida!"
questWGInvalidRegion: "<region> non è un'area di WorldGuard valida!"
questWGRegionCleared: "Cercare las regiones deseleccionadas."
questCitNotInstalled: "Cittadini non installati"
questDenNotInstalled: "Cittadino non installato"
questGUIError: 'Errore: Quell''elemento è già utilizzato come Display GUI per la ricerca<quest>.'
questCurrentItem: "Oggetto corrente:"
questSetItem: "Imposta l'articolo"
questClearItem: "Cancella l'articulo"
questClearItem: "Cancella L'articulo"
questGUICleared: "Visualizzazione di ricerca GUI elemento cancellato."
questDeleted: "Richerche cancellate! missioni ed eventi sono stati ricaricati."
questEditorNameExists: "Una ricerca con quel nome esiste già!"
@ -125,44 +125,44 @@ stageEditorEditStage: "Modifica fasi"
stageEditorNewStage: "Aggiungi un nuovo livello"
stageEditorStages: "Fasi"
stageEditorStage: "Fase"
stageEditorBreakBlocks: "Rompere i blocchi"
stageEditorDamageBlocks: "Blocchi di danni"
stageEditorPlaceBlocks: "Posto blocchi"
stageEditorUseBlocks: "Usa i blocchi"
stageEditorCutBlocks: "Tagliare blocchi"
stageEditorCatchFish: "Pescari pesci"
stageEditorBreakBlocks: "Rompere i Blocchi"
stageEditorDamageBlocks: "Blocchi di Danni"
stageEditorPlaceBlocks: "Posto Blocchi"
stageEditorUseBlocks: "Usa i Blocchi"
stageEditorCutBlocks: "Tagliare Blocchi"
stageEditorCatchFish: "Pescare Pesci"
stageEditorFish: "pesce"
stageEditorKillPlayers: "Uccidi i giocatori"
stageEditorKillPlayers: "Uccidi i Giocatori"
stageEditorPlayers: "giocatori"
stageEditorEnchantItems: "Incantare oggetti"
stageEditorDeliverItems: "Consegna oggetti"
stageEditorEnchantItems: "Incantare Oggetti"
stageEditorDeliverItems: "Consegna Oggetti"
stageEditorTalkToNPCs: "Parla con gli NPC"
stageEditorKillNPCs: "Uccidere i PNG"
stageEditorKillNPCs: "Uccidere i NPC"
stageEditorKillMobs: "Uccidere i Mobs"
stageEditorReachLocs: "Luoghi ricercare"
stageEditorReachRadii1: "Ricerca all'intero"
stageEditorReachRadii2: "blocchi di"
stageEditorTameMobs: "Domare i Mobs"
stageEditorShearSheep: "Tosare le pecore"
stageEditorShearSheep: "Tosare le Pecore"
stageEditorEvents: "Eventi"
stageEditorStageEvents: "Eventi scenici"
stageEditorStartEvent: "Inizio evento"
stageEditorStartEventCleared: "Evento di inizio cancellato."
stageEditorFinishEvent: "Evento finale"
stageEditorFinishEventCleared: "Evento finale cancellato."
stageEditorChatEvents: "Eventi chat"
stageEditorChatTrigger: "Trigger di chat"
stageEditorStageEvents: "Eventi Scenici"
stageEditorStartEvent: "Inizio Evento"
stageEditorStartEventCleared: "Evento di Inizio cancellato."
stageEditorFinishEvent: "Evento Finale"
stageEditorFinishEventCleared: "Evento Finale cancellato."
stageEditorChatEvents: "Eventi Chat"
stageEditorChatTrigger: "Trigger di Chat"
stageEditorTriggeredBy: "Innescato da"
stageEditorChatEventsCleared: "Evento di inizio cancellato."
stageEditorDeathEvent: "Evento di morte"
stageEditorDeathEventCleared: "Evento di morte cancellato."
stageEditorDisconnectEvent: "Disconnetti l'evento"
stageEditorDisconnectEventCleared: "Evento di disconnessione cancellato."
stageEditorDelayMessage: "Messagio di ritardo"
stageEditorChatEventsCleared: "Evento di Inizio cancellato."
stageEditorDeathEvent: "Evento di Morte"
stageEditorDeathEventCleared: "Evento di Morte cancellato."
stageEditorDisconnectEvent: "Disconnetti L'evento"
stageEditorDisconnectEventCleared: "Evento di Disconnessione cancellato."
stageEditorDelayMessage: "Messagio di Ritardo"
stageEditorDenizenScript: "Denizen Script"
stageEditorStartMessage: "Messaggio di inizio"
stageEditorCompleteMessage: "Complete message"
stageEditorDelete: "Elimina fase"
stageEditorStartMessage: "Messaggio di Inizio"
stageEditorCompleteMessage: "Complete Message"
stageEditorDelete: "Elimina Fase"
stageEditorSetBlockNames: "Imposta il nomi di blocco"
stageEditorSetBlockAmounts: "Impostare la quantità di blocco"
stageEditorSetBlockDurability: "Impostare la durata del blocco"
@ -185,40 +185,40 @@ stageEditorSetLocationRadii: "Imposta i raggi di posizione"
stageEditorSetLocationNames: "Imposta i nomi delle località"
stageEditorSetTameAmounts: "Imposta importi addomesticati"
stageEditorSetShearColors: "Imposta i colori delle pecore"
stageEditorSetShearAmounts: "Imposta la quanttità di taglio"
stageEditorSetShearAmounts: "Imposta la quantità di taglio"
stageEditorPassword: "Obiettivi della password"
stageEditorAddPasswordDisplay: "Aggiungi la visualizzazione della password"
stageEditorAddPasswordPhrases: "Aggiungere frasi di password(s)"
stageEditorNoPasswordDisplays: "Nessuna password visualizzata impostata"
stageObjectiveOverride: "Override display obiettivo"
stageEditorCustom: "Obiettivi personalizati"
stageObjectiveOverride: "Override Display Obiettivo"
stageEditorCustom: "Obiettivi Personalizzati"
stageEditorNoModules: "Nessun moduli caricati"
stageEditorModuleNotFound: "Modulo obiettivo personalizzato non trovato."
stageEditorCustomPrompt: "Inserisci il nome di un obiettivo personalizzato da aggiungere o digita 'cancella' per cancellare tutti gli obiettivi personalizzati o 'cancellare' per tornare."
stageEditorCustomAlreadyAdded: "Quell'obiettivo personalizzato è già stato aggiunto!"
stageEditorCustomCleared: "Obiettivi personalizzati cancellato."
stageEditorCustomDataPrompt: "Inserire el valore per<data>:"
stageEditorEnterBlockNames: "Immettere blocco nomi (o ID), che separa siascuno da uno spazio, oppure 'Annulla' per tornare."
stageEditorEnterBlockNames: "Immettere blocco nomi (o ID), che separa ciascuno da uno spazio, oppure 'Annulla' per tornare."
stageEditorBreakBlocksPrompt: "Inserisci gli importi delle interruzioni (numeri), separandoli uno per uno spazio o immetti 'anulla' per tornare."
stageEditorDamageBlocksPrompt: "Inserissci gli importi dei danni (numero), separandoli uno per uno spazio, oppure inserisci 'anulla' per tornare."
stageEditorPlaceBlocksPrompt: "Inserisci gli importi del luogo (numeri), separandoli uno per uno spazio, o immetti 'anulla' per tornare."
stageEditorUseBlocksPrompt: "Inserisci gli importi di utilizzo (numeri), separandoli uno per uno spazio o immetti 'annulla' per tornare."
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorEnterBlockDurability: "Enter block durability (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel"
stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel"
stageEditorEnchantTypePrompt: "Enter enchantment names, separating each one by a comma, or enter 'cancel' to return."
stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorItemNamesPrompt: "Enter item names, separating each one by a space, or enter 'cancel' to return."
stageEditorNPCPrompt: "Enter NPC ids, separating each one by a space, or enter 'cancel' to return."
stageEditorNPCToTalkToPrompt: "Enter NPC IDs, separating each one by a space, or enter 'clear' to clear the NPC ID list, or 'cancel' to return."
stageEditorDeliveryMessagesPrompt: "Enter delivery messages, separating each one by a semi-colon or enter 'cancel' to return."
stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorMobsPrompt: "Enter mob names separating each one by a space, or enter 'cancel' to return"
stageEditorMobAmountsPrompt: "Enter mob amounts separating each one by a space, or enter 'cancel' to return"
stageEditorMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the kill location list, or enter 'cancel' to return"
stageEditorCutBlocksPrompt: "Inserisci gli importi tagliati (numeri), separandoli ciascuno per uno spazio, o digita 'annulla' per tornare."
stageEditorEnterBlockDurability: "Inserisci la durata del blocco (numeri), separandoli ciascuno per uno spazio, o digita 'annulla' per tornare."
stageEditorCatchFishPrompt: "Immettere il numero di pesci da catturare, o 0 per eliminare l'obiettivo di cattura del pesce o -1 per cancellare"
stageEditorKillPlayerPrompt: "Inserisci il numero di giocatore da uccidere, o 0 per cancellare il bersaglio per uccidere il giocatore, o -1 per annullare"
stageEditorEnchantTypePrompt: "Inserisci i nomi degli incantesimi, separandoli ciascuno con una virgola, o digita 'annulla' per tornare."
stageEditorEnchantAmountsPrompt: "Inserisci incantesimi (numeri), separandoli per uno spazio, oppure inserisci 'annulla' per tornare."
stageEditorItemNamesPrompt: "Inserisci i nomi degli elementi, separandoli uno per uno spazio, oppure inserisci 'annulla' per tornare."
stageEditorNPCPrompt: "Immettere gli ID NPC, separandoli per uno spazio, o immettere 'annulla' per tornare."
stageEditorNPCToTalkToPrompt: "Mettere gli ID NPC, separandoli uno per uno spazio, o ingresso 'eliminare' per eliminare l'elenco ID NPC, o 'cancellare' per tornare."
stageEditorDeliveryMessagesPrompt: "Inserisci i messaggi di consegna, separandoli con un punto e virgola o inserisci 'annulla' per tornare."
stageEditorKillNPCsPrompt: "Inserisci gli importi dell'omicidio (numeri), separandoli ciascuno per uno spazio, o digita 'annulla' per tornare."
stageEditorMobsPrompt: "Inserisci i nomi mob che separano ciascuno per uno spazio, o scrivi 'cancellare' per tornare"
stageEditorMobAmountsPrompt: "Inserisci mob separandoli per uno spazio, oppure digita 'annulla' per tornare"
stageEditorMobLocationPrompt: "Oppure fai clic su un blocco per selezionarlo, quindi inserisci 'aggiungi' per aggiungerlo all'elenco delle località di smaltimento o digita 'annulla' per tornare"
stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks) separating each one by a space, or enter 'cancel' to return"
stageEditorMobLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return"
stageEditorMobLocationNamesPrompt: "Inserisci i nomi delle posizioni che separano ciascuna con una virgola, o inserisci 'annulla' per tornare"
stageEditorReachLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the reach location list, or enter 'cancel' to return"
stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks) separating each one by a space, or enter 'cancel' to return"
stageEditorReachLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return"
@ -227,22 +227,22 @@ stageEditorShearColorsPrompt: "Enter sheep colors separating each one by a space
stageEditorShearAmountsPrompt: "Enter shear amounts separating each one by a space, or enter 'cancel' to return"
stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the event, or 'cancel' to return"
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"
stageEditorStartMessagePrompt: "Enter start message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorCompleteMessagePrompt: "Enter complete message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to return"
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorChatEventsTriggerPromptA: "Inserire un trigger di chat per"
stageEditorChatEventsTriggerPromptB: "o inserisci 'cancellare' per tornare."
stageEditorDelayPrompt: "Inserire il tempo (in secondi), o inserire 'cancella' per cancellare il ritardo, o 'cancellare' per tornare"
stageEditorDelayMessagePrompt: "Inserisci il messaggio di ritardo, o inserisci 'cancella' per annullare il messaggio, o 'cancellare' per tornare"
stageEditorScriptPrompt: "Inserisci il nome dello script, o inserisci 'cancella' per eliminare lo script, o 'cancellare' per tornare"
stageEditorStartMessagePrompt: "Inserisci il messaggio di avvio, o digita 'cancella' per eliminare il messaggio, o 'cancellare' per tornare"
stageEditorCompleteMessagePrompt: "Inserisci il messaggio completo, o inserisci 'eliminare' per eliminare il messaggio, o 'cancellare' per tornare"
stageEditorPasswordDisplayPrompt: "Immettere una visualizzazione della password, o 'cancellare' per tornare"
stageEditorPasswordDisplayHint: "(Questo è il testo verrà mostrato al giocatore come suo obiettivo)"
stageEditorPasswordPhrasePrompt: "Inserisci una frase password o 'cancellare' to return"
stageEditorPasswordPhraseHint1: "(Questo è il testo che un giocatore deve dire per completare l'obiettivo)"
stageEditorPasswordPhraseHint2: "Se vuoi più frasi di password, separale da un | (tubo)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Inserisci l'override del display obiettivo, oppure 'cancella' per cancellare l'override, o 'cancellare' per tornare."
stageEditorObjectiveOverrideHint: "(L'override della visualizzazione dell'obiettivo verrà visualizzato come obiettivo attuale di giocatori)"
stageEditorObjectiveOverrideCleared: "Override di visualizzazione obiettive deselezionata."
stageEditorDeliveryAddItem: "Aggiunngi articolo"
stageEditorDeliveryAddItem: "Aggiungi articolo"
stageEditorDeliveryNPCs: "Imposta NPC IDs"
stageEditorDeliveryMessages: "Imposta consegna messaggi"
stageEditorContainsDuplicates: "Elenco contiene i duplicati!"
@ -256,7 +256,7 @@ stageEditorInvalidDye: "non è un colore valido di tintura!"
stageEditorInvalidEvent: "non è un nome di evento valido!"
stageEditorDuplicateEvent: "Evento è già nella lista!"
stageEditorInvalidDelay: "Il ritardo deve essere di almeno un secondo!"
stageEditorInvalidScript: "Sript denizen non trovato!"
stageEditorInvalidScript: "Script denizen non trovato!"
stageEditorNoCitizens: "I cittadini non sono installati!"
stageEditorNoDenizen: "Denizen non è installato!"
stageEditorPositiveAmount: "Devi inserire un numero positivo!"
@ -266,10 +266,10 @@ stageEditorNotListofNumbers: "Entrata non valida, l'input non era una lista di n
stageEditorNoDelaySet: "È necessario impostare un ritardo prima!"
stageEditorNoBlockNames: "È necessario innanzitutto impostare i nomi dei blocchi!"
stageEditorNoEnchantments: "È necessario impostare prima incantesimi!"
stageEditorNoItems: "È necessario aggiugere elementi prima!"
stageEditorNoItems: "È necessario aggiungere elementi prima!"
stageEditorNoDeliveryMessage: "È necessario impostare almeno un messaggio di consegna!"
stageEditorNoNPCs: "Devi prima impostare gli ID NPC!"
stageEditorNoMobTypes: "Devi prima imposare i tipi di mob!"
stageEditorNoMobTypes: "Devi prima impostare i tipi di mob!"
stageEditorNoKillLocations: "Devi prima impostare le posizioni di uccisione!"
stageEditorNoBlockSelected: "Devi prima selezionare un blocco."
stageEditorNoColors: "Devi prima impostare i colori!"
@ -287,59 +287,59 @@ stageEditorAllListsNotSameSize: "Tutti i tuoi elenchi non hanno le stesse dimens
stageEditorMobTypesNotSameSize: "L'elenco dei tipi di mob e l'elenco degli importi di mob non hanno la stessa dimensione!"
stageEditorTameMobsNotSameSize: "L'elenco dei tipi di mob e l'elenco degli importi addomesticati non hanno la stessa dimensione!"
stageEditorShearNotSameSize: "L'elenco dei colori delle pecore e l'elenco degli importi delle cesoie no hanno le stesse dimensioni!"
stageEditorMustSetPasswordDisplays: "Devi prima aggiugere almeno una password!"
stageEditorAddPasswordCleared: "Password Objectives cleared."
stageEditorPasswordNotSameSize: "The password display and password phrase lists are not the same size!"
stageEditorListContainsDuplicates: " List contains duplicates!"
stageEditorDelayCleared: "Delay cleared."
stageEditorDelayMessageCleared: "Delay message cleared."
stageEditorDenizenCleared: "Denizen script cleared."
stageEditorBreakBlocksCleared: "Break blocks objective cleared."
stageEditorDamageBlocksCleared: "Damage blocks objective cleared."
stageEditorPlaceBlocksCleared: "Place blocks objective cleared."
stageEditorUseBlocksCleared: "Use blocks objective cleared."
stageEditorCutBlocksCleared: "Cut blocks objective cleared."
stageEditorEnchantmentsCleared: "Enchantment objective cleared."
stageEditorDeliveriesCleared: "Delivery objective cleared."
stageEditorReachLocationsCleared: "Reach Locations objective cleared."
stageEditorKillNPCsCleared: "Kill NPCs objective cleared."
stageEditorKillMobsCleared: "Kill Mobs objective cleared."
stageEditorMustSetPasswordDisplays: "Devi prima aggiungere almeno una password!"
stageEditorAddPasswordCleared: "Target password cancellati."
stageEditorPasswordNotSameSize: "Lo schermo della password e gli elenchi di frasi password non hanno la stessa dimensione!"
stageEditorListContainsDuplicates: " Elenco contiene i duplicati!"
stageEditorDelayCleared: "Chiaro ritardo."
stageEditorDelayMessageCleared: "Messaggio di ritardo cancellato."
stageEditorDenizenCleared: "Script di Denizen cancellato."
stageEditorBreakBlocksCleared: "Rompere i blocchi obiettivo cancellato."
stageEditorDamageBlocksCleared: "Obiettivo di blocchi di danni liquidati."
stageEditorPlaceBlocksCleared: "Target posto blocchi cancellato."
stageEditorUseBlocksCleared: "Usare blocchi obiettivo deselezionata."
stageEditorCutBlocksCleared: "Tagliare l'obiettivo dei blocchi chiaro."
stageEditorEnchantmentsCleared: "L'obiettivo dell'incantesimo è stato cancellato."
stageEditorDeliveriesCleared: "Obiettivo di consegna azzerato."
stageEditorReachLocationsCleared: "L'obiettivo di Raggiungere la Locazione è stato eliminato."
stageEditorKillNPCsCleared: "Uccidi l'obiettivo NPC cancellato."
stageEditorKillMobsCleared: "L'obiettivo di uccidere mob è stato cancellato."
stageEditorTameCleared: "Obiettivo di Mobs doma deselezionata."
stageEditorShearCleared: "Shear Sheep objective cleared."
stageEditorStartMessageCleared: "Start message cleared."
stageEditorCompleteMessageCleared: "Complete message cleared."
stageEditorShearCleared: "Obiettivo delle pecore tosate liberate."
stageEditorStartMessageCleared: "Inizia messaggio eliminato."
stageEditorCompleteMessageCleared: "Messaggio completo eliminato."
stageEditorConfirmStageDelete: "Sei sicuro di voler eliminare questo stage?"
stageEditorConfirmStageNote: "Qualsiasi Fase dopo sarà spostata in dietro di un punto"
stageEditorDeleteSucces: "Stage deleted successfully."
stageEditorEnchantments: "Enchantments"
stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>'
stageEditorOptional: "Optional"
stageEditorColors: "Sheep Colors"
allListsNotSameSize: "All of your lists are not the same size!"
eventEditorCreate: "Create new Event"
eventEditorEdit: "Edit an Event"
eventEditorDelete: "Delete an Event"
eventEditorCreatePermisssions: "You do not have permission to create new Events."
eventEditorEditPermisssions: "You do not have permission to edit Events."
eventEditorDeletePermisssions: "You do not have permission to delete Events."
eventEditorNoneToEdit: "No Events currently exist to be edited!"
eventEditorNoneToDelete: "No Events currently exist to be deleted!"
eventEditorNotFound: "Event not found!"
eventEditorExists: "Event already exists!"
eventEditorSomeone: "Someone is already creating or editing an Event with that name!"
eventEditorAlpha: "Name must be alphanumeric!"
eventEditorErrorReadingFile: "Error reading Events file."
eventEditorErrorSaving: "An error occurred while saving."
eventEditorDeleted: "Event deleted, Quests and Events reloaded."
eventEditorSaved: "Event saved, Quests and Events reloaded."
eventEditorEnterEventName: "Enter an Event name, or 'cancel' to return."
eventEditorDeletePrompt: "Are you sure you want to delete the Event"
eventEditorQuitWithoutSaving: "Are you sure you want to quit without saving?"
eventEditorFinishAndSave: "Are you sure you want to finish and save the Event"
eventEditorModifiedNote: 'Note: You have modified an Event that the following Quests use:'
eventEditorForcedToQuit: "If you save the Event, anyone who is actively doing any of these Quests will be forced to quit them."
eventEditorEventInUse: "Le segueti missioni utilizzano l'evento"
eventEditorMustModifyQuests: "You must modify these Quests first!"
stageEditorDeleteSucces: "Palcoscenico cancellato con successo."
stageEditorEnchantments: "Incantesimi"
stageEditorNPCNote: 'Nota: È possibile specificare il nome del NPC con <npc>'
stageEditorOptional: "Opzionale"
stageEditorColors: "Colori di Pecore"
allListsNotSameSize: "Tutte le tue liste non sono della stessa dimensione!"
eventEditorCreate: "Creare un nuovo evento"
eventEditorEdit: "Modificare un evento"
eventEditorDelete: "Eliminare un evento"
eventEditorCreatePermisssions: "Non hai permesso si creare nuovi eventi."
eventEditorEditPermisssions: "Non hai il permesso di modificare."
eventEditorDeletePermisssions: "Non hai il permesso di cancellare eventi."
eventEditorNoneToEdit: "Al momento non ci sono eventi da modificare!"
eventEditorNoneToDelete: "Al momento non esistono eventi da eliminare!"
eventEditorNotFound: "Evento non trovato!"
eventEditorExists: "L'evento esiste già!"
eventEditorSomeone: "Qualcuno sta già creando o modificando un evento con quel nome!"
eventEditorAlpha: "Il nome deve essere alfanumerico!"
eventEditorErrorReadingFile: "Errore durante la lettura del file evento."
eventEditorErrorSaving: "Si è verificato un errore durante il salvataggio."
eventEditorDeleted: "Evento cancellato, missioni ed eventi ricaricati."
eventEditorSaved: "Evento, missioni e eventi ricaricati salvati."
eventEditorEnterEventName: "Inserisci il nome della ricerca, o 'cancellare' per tornare."
eventEditorDeletePrompt: "Sei sicuro di voler eliminare l'evento"
eventEditorQuitWithoutSaving: "Sei sicuro di voler andare via senza salvare?"
eventEditorFinishAndSave: "Sei sicuro di voler finire e salvare l'evento"
eventEditorModifiedNote: 'Note: Hai modificato un evento che utilizza le seguenti missioni:'
eventEditorForcedToQuit: "Si salvi l'evento, chiunque faccia attivamente una di queste missioni sarà costretto ad abbandonarlo."
eventEditorEventInUse: "Le seguenti missioni utilizzano l'evento"
eventEditorMustModifyQuests: "Devi prima modificare queste missioni prima!"
eventEditorListSizeMismatch: "Gli elenchi non hanno la stessa dimensione!"
eventEditorListDuplicates: "La lista contiene duplicati!"
eventEditorNotANumberList: "L'input non era una lista di numeri!"
@ -374,7 +374,7 @@ eventEditorMustSetNames: "Devi prima impostare i nomi degli oggetti!"
eventEditorInvalidName: "non è un nome di oggetto valido!"
eventEditorNotGreaterThanZero: "non è maggiore di 0!"
eventEditorNotANumber: "non e un numero!"
eventEditorStorm: "Tempestad di eventi"
eventEditorStorm: "Tempesta di Eventi"
eventEditorSetWorld: "Imposta il mondo"
eventEditorSetDuration: "Imposta la durata"
eventEditorNoWorld: "(Nessun set mondiale)"
@ -388,84 +388,84 @@ eventEditorAtLeastOneSecond: "L'imposto deve essere almeno secondo!"
eventEditorNotGreaterThanOneSecond: "non è superiore a 1 secondo!"
eventEditorThunder: "Evento Tuono"
eventEditorMustSetThunderDuration: "Devi impostare una durata di tuono!"
eventEditorThunderCleared: "Thunder data cleared."
eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, or enter 'cancel' to return"
eventEditorEffects: "Event Effects"
eventEditorAddEffect: "Add effect"
eventEditorAddEffectLocation: "Add effect location"
eventEditorNoEffects: "No effects set"
eventEditorMustAddEffects: "You must add effects first!"
eventEditorInvalidEffect: "is not a valid effect name!"
eventEditorEffectsCleared: "Event effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, then enter 'add' to add it to the list, or enter 'cancel' to return"
eventEditorMobSpawns: "Event Mob Spawns"
eventEditorAddMobTypes: "Add mob"
eventEditorNoTypesSet: "(No type set)"
eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
eventEditorSetMobAmounts: "Set mob amount"
eventEditorNoAmountsSet: "(No amounts set)"
eventEditorMustSetMobAmountsFirst: "You must set mob amount first!"
eventEditorAddSpawnLocation: "Set spawn location"
eventEditorMobSpawnsCleared: "Mob spawns cleared."
eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
eventEditorInvalidMob: "is not a valid mob name!"
eventEditorSetMobName: "Set custom name for mob"
eventEditorSetMobType: "Set mob type"
eventEditorSetMobItemInHand: "Set item in hand"
eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand"
eventEditorSetMobBoots: "Set boots"
eventEditorSetMobBootsDrop: "Set drop chance of boots"
eventEditorSetMobLeggings: "Set leggings"
eventEditorSetMobLeggingsDrop: "Set drop chance of leggings"
eventEditorSetMobChestPlate: "Set chest plate"
eventEditorSetMobChestPlateDrop: "Set drop chance of chest plate"
eventEditorSetMobHelmet: "Set helmet"
eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
eventEditorSetMobSpawnLoc: "Right-click on a block to spawn a mob at, then enter 'add' to the confirm it, or enter 'cancel' to return"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
eventEditorSetDropChance: "Set the drop chance"
eventEditorInvalidDropChance: "Drop chance has to be between 0.0 and 1.0"
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, then enter 'add' to add it to the list, or enter 'clear' to clear the locations list, or 'cancel' to return"
eventEditorPotionEffects: "Event Potion Effects"
eventEditorSetPotionEffectTypes: "Set potion effect types"
eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
eventEditorSetPotionDurations: "Set potion effect durations"
eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
eventEditorNoDurationsSet: "(No durations set)"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
eventEditorPotionsCleared: "Potion effects cleared."
eventEditorInvalidPotionType: "is not a valid potion effect type!"
eventEditorEnterNPCId: "Enter NPC ID (or -1 to return)"
eventEditorNoNPCExists: "No NPC exists with that id!"
eventEditorExplosionPrompt: "Fai clic con il tasto destro del mouse su un blocco per generare un'esplosione, quindi inserisci 'aggiungi' per aggiungerlo alla lista, o digita 'cancella' per cacellare l'elenco delle esplosioni, o 'cancellare' per tornari"
eventEditorThunderCleared: "Dati di tuono cancellati."
eventEditorEnterThunderWorld: "Inserisci un nome mondiale per il tuo che si verifica, o inserisci 'annulla' per tornare"
eventEditorEffects: "Effetti di evento"
eventEditorAddEffect: "Aggiungi effetto"
eventEditorAddEffectLocation: "Aggiungi effetto posizione"
eventEditorNoEffects: "Nessun effetto impostato"
eventEditorMustAddEffects: "È necessario aggiungere effetti prima!"
eventEditorInvalidEffect: "non è un nome valido di effetto!"
eventEditorEffectsCleared: "Effetti di evento cancellati."
eventEditorEffectLocationPrompt: "Fai clic con il tasto destro del mouse su un blocco per produrre un effetto, quindi digita 'aggiungi' per aggiungerlo all'elenco, o digita 'annulla' per tornare"
eventEditorMobSpawns: "Spawn Mob evento"
eventEditorAddMobTypes: "Aggiungere mob"
eventEditorNoTypesSet: "(Nessun tipo impostato)"
eventEditorMustSetMobTypesFirst: "Devi prima impostare prima il tipo di mob!"
eventEditorSetMobAmounts: "Impostare la quantità di mob"
eventEditorNoAmountsSet: "(Nessun insieme di quantità)"
eventEditorMustSetMobAmountsFirst: "Devi importare prima la quantità di mob!"
eventEditorAddSpawnLocation: "Imposta la posizione di spawn"
eventEditorMobSpawnsCleared: "Spawn Mob deselezionata."
eventEditorMustSetMobLocationFirst: "Devi prima impostare una posizione di spawn!"
eventEditorInvalidMob: "non è un nome valido mob!"
eventEditorSetMobName: "Imposta nome personalizzato per mob"
eventEditorSetMobType: "Impostare tipo di mob"
eventEditorSetMobItemInHand: "Metti l'elemento in mano"
eventEditorSetMobItemInHandDrop: "Imposta la possibilità di caduta dell'oggetto in mano"
eventEditorSetMobBoots: "Imposta gli stivali"
eventEditorSetMobBootsDrop: "Imposta la possibilità di caduta degli stivali"
eventEditorSetMobLeggings: "Impostare leggings"
eventEditorSetMobLeggingsDrop: "Impostare la possibilità di caduta di leggings"
eventEditorSetMobChestPlate: "Impostare la piastra del pettorale"
eventEditorSetMobChestPlateDrop: "Stabilire la possibilità di caduta della piastra toracica"
eventEditorSetMobHelmet: "Impostare il casco"
eventEditorSetMobHelmetDrop: "Stabilire la possibilità di caduta del casco"
eventEditorSetMobSpawnLoc: "Fai clic con il pulsante destro del mouse su un blocco per generare in mob in, quindi inserisci 'aggiungi' per confermarlo, o inserisci 'annulla' per tornare"
eventEditorSetMobSpawnAmount: "Imposta la quantità di mob da generare"
eventEditorSetDropChance: "Impostare la possibilità di drop"
eventEditorInvalidDropChance: "La possibilità di cadere deve essere compresa tra 0.0 e 1.0"
eventEditorLightningPrompt: "Fai clic con il tasto destro del mouse su un blocco per lampeggiare, quindi inserisci 'aggiungi' per aggiungerlo all'elenco, oppure digita 'cancella' per eliminare l'elenco delle località, o 'annulla' per tornare"
eventEditorPotionEffects: "Effetti della pozione di eventi"
eventEditorSetPotionEffectTypes: "Imposta i tipi di effetti pozione"
eventEditorMustSetPotionTypesFirst: "Per prima cosa devi stabilire i tipi di effetti pozione!"
eventEditorSetPotionDurations: "Imposta la durata dell'effetto della pozione"
eventEditorMustSetPotionDurationsFirst: "Per prima cosa devi impostare la durata dell'effetto della pozione!"
eventEditorMustSetPotionTypesAndDurationsFirst: "Per prima cosa devi stabilire i tipi di effetti di pozioni e durate!"
eventEditorNoDurationsSet: "(Senza durate stabilite)"
eventEditorSetPotionMagnitudes: "Imposta le grandezze dell'effetto della pozione"
eventEditorPotionsCleared: "Gli effetti della pozione rimossi."
eventEditorInvalidPotionType: "non è un tipo valido di effetto pozione!"
eventEditorEnterNPCId: "Immettere ID NPC(o -1 per ritornare)"
eventEditorNoNPCExists: "Nessun NPC esiste con quell'id!"
eventEditorExplosionPrompt: "Fai clic con il tasto destro del mouse su un blocco per generare un'esplosione, quindi inserisci 'aggiungi' per aggiungerlo alla lista, o digita 'cancella' per cacellare l'elenco delle esplosioni, o 'cancellare' per tornare"
eventEditorSelectBlockFirst: "Devi prima selezionare un blocco."
eventEditorSetMessagePrompt: "Inserisci il mmessaggio, o digta 'none' per cancellare, (o 'cancella' per tornare)"
eventEditorSetItemNamesPrompt: "Inserici i nomi degli elementi che li separano in base a uno spazio, oppure digita 'anulla' per tornare."
eventEditorSetMessagePrompt: "Inserisci il messaggio, o digta 'none' per cancellare, (o 'cancella' per tornare)"
eventEditorSetItemNamesPrompt: "Inserisci i nomi degli elementi che li separano in base a uno spazio, oppure digita 'anulla' per tornare."
eventEditorSetItemAmountsPrompt: "Inserisci gli importi degli articoli (numeri) che separano ciascuno di essi da uno spazio, oppure inserisci 'anulla' per tornare."
eventEditorSetMobTypesPrompt: "Inserisci il nome del mob o digita 'anullare' per tornare"
eventEditorSetMobAmountsPrompt: "Inserisci importo mob o inserisci 'anulla' per tornare"
eventEditorSetMobNamePrompt: "Imposta il nome per questo mob o digita 'cancella' per tornare"
eventEditorSetMobLocationPrompt: "Fai clic con il tasto del mouse su un blocco per selezionarlo, quindi digita 'aggiungi' per aggiungerlo all'elenco delle posizione di spawn mob o inserisci 'anulla' per tornare"
eventEditorSetPotionEffectsPrompt: "Enter potion effect types separating each one by a space, or enter 'cancel' to return"
eventEditorSetPotionDurationsPrompt: "Enter effect durations (in milliseconds) separating each one by a space, or enter 'cancel' to return"
eventEditorSetPotionMagnitudesPrompt: "Enter potion effect magnitudes separating each one by a space, or enter 'cancel' to return"
eventEditorSetHungerPrompt: "Enter hunger level, or -1 to remove it"
eventEditorHungerLevelAtLeastZero: "Hunger level must be at least 0!"
eventEditorSetSaturationPrompt: "Enter saturation level, or -1 to remove it"
eventEditorSaturationLevelAtLeastZero: "Saturation level must be at least 0!"
eventEditorSetHealthPrompt: "Enter health level, or -1 to remove it"
eventEditorHealthLevelAtLeastZero: "Health level must be at least 0!"
eventEditorSetTeleportPrompt: "Right-click on a block to teleport the player to, then enter 'done' to finish, or enter 'clear' to clear the teleport location, or 'cancel' to return"
eventEditorCommandsNote: 'Note: You may use <player> to refer to the player''s name.'
eventEditorSetCommandsPrompt: "Enter commands separating each one by a comma, or enter 'clear' to clear the list, or enter 'cancel' to return."
reqSetMoney: "Set money requirement"
reqSetQuestPoints: "Set Quest Points requirement"
reqSetItem: "Set item requirements"
reqSetPerms: "Set permission requirements"
reqSetQuest: "Set Quest requirements"
reqSetQuestBlocks: "Set Quest blocks"
reqSetMcMMO: "Set mcMMO requirements"
eventEditorSetPotionEffectsPrompt: "Inserisci i tipi di effetto pozione separandoli uno per uno spazio, oppure inserisci 'cancella' per tornare"
eventEditorSetPotionDurationsPrompt: "Immettere la durata dell'effetto (in millisecondi) separandone uno per uno spazio, oppure immettere 'annulla' per tornare"
eventEditorSetPotionMagnitudesPrompt: "Inserisci le grandezze dell'effetto della pozione separandole ciascuna per uno spazio, o digita 'annulla' per tornare"
eventEditorSetHungerPrompt: "Inserisci il livello di fame, o -1 per rimuoverlo"
eventEditorHungerLevelAtLeastZero: "Il livello di fame deve essere almeno 0!"
eventEditorSetSaturationPrompt: "Immettere il livello di saturazione, o -1 per rimuoverlo"
eventEditorSaturationLevelAtLeastZero: "Il livello di saturazione deve essere al meno pari a 0!"
eventEditorSetHealthPrompt: "Inserisci il livello di salute, o -1 per rimuoverlo"
eventEditorHealthLevelAtLeastZero: "Il livello di salute deve essere al meno pari a 0!"
eventEditorSetTeleportPrompt: "Fai clic con il pulsante destro del mouse su un blocco per teletrasportati sul lettore, quindi inserisci 'finito' per terminare, oppure digita 'cancella' per eliminare il percorso di teletrasporto o 'annulla' per tornare"
eventEditorCommandsNote: 'Note: Puoi usare<player> fare riferimento al nome del giocatore.'
eventEditorSetCommandsPrompt: "Inserisci i comandi che separano ciascuno con una virgola, o inserisci 'cancellare' per cancellare l'elenco, o digita 'cancella' per tornare."
reqSetMoney: "Imposta il requisito di denaro"
reqSetQuestPoints: "Imposta il requisito dei punti di missioni"
reqSetItem: "Imposta i requisiti dell'articolo"
reqSetPerms: "Imposta i requisiti di autorizzazione"
reqSetQuest: "Imposta i requisiti della missione"
reqSetQuestBlocks: "Imposta i blocchi di missione"
reqSetMcMMO: "Stabilire i requisiti mcMMO"
reqSetHeroes: "Imposta i requisiti degli eroi"
reqSetCustom: "Requisiti personalizzati"
reqSetFail: "Imposta il messaggio dei requisiti di errore"
@ -476,17 +476,17 @@ reqHeroesSetSecondary: "Impostare la classe secondaria"
reqMoneyPrompt: "Inserisci l'importo di <money>, o 0 per cancellare il requisito di denaro, o -1 per anullare"
reqQuestPointsPrompt: "Inserisci la quantità di punti missione o 0 per cancellare il requisito del punto ricerca o -1 per anullare"
reqQuestPrompt: "Inserisci un elenco di nomi di ricerca che separano ciascuno da un <comma>, inserisci 'cancella' per cancellare l'elenco, o cancella per tornare."
reqRemoveItemsPrompt: "Inserici una lista di valori vero/falso, separandoli uno per uno spazio, o digita 'anullare' per tornare."
reqPermissionsPrompt: "Immetere i requisiti di autorizzazione che separano ciacuno di essi da uno spazio o immetere 'cancellare' per cancellare l'elenco o immettere 'anulla' per tornare."
reqRemoveItemsPrompt: "Inserire una lista di valori vero/falso, separandoli uno per uno spazio, o digita 'anullare' per tornare."
reqPermissionsPrompt: "Immettere i requisiti di autorizzazione che separano ciascuno di essi da uno spazio o immetere 'cancellare' per cancellare l'elenco o immettere 'anulla' per tornare."
reqCustomPrompt: "Inserisci il nome di un requisito personalizzato da aggiungere o digita 'cancellare' per cancellare tutti i requisiti personalizzati o 'anulla' per tornare."
reqMcMMOPrompt: "Inserisci le abilità mcMMO, separandole ciascuna per uno spazio, oppure inserisci 'cancellare' per cancellare l'elenco, o 'cancella' per tornare."
reqMcMMOAmountsPrompt: "Inserisci gli importi delle abilità mcMMO, separandoli uno per uno spazio o immetti 'cancellare' per cancelllare l'elenco o 'anulla' per tornare."
reqHeroesPrimaryPrompt: "Inserisci il nome di una classse primaria di Heroes o inserisci 'anullare' per cancellare il requisito o 'cancellare' per tornare."
reqMcMMOAmountsPrompt: "Inserisci gli importi delle abilità mcMMO, separandoli uno per uno spazio o immetti 'cancellare' per cancellare l'elenco o 'anulla' per tornare."
reqHeroesPrimaryPrompt: "Inserisci il nome di una classe primaria di Heroes o inserisci 'anullare' per cancellare il requisito o 'cancellare' per tornare."
reqHeroesSecondaryPrompt: "Inserisci il nome di una seconda classe di Heroes o inserisci 'cancellare' per cancellare il requisito o 'cancel' per tornare."
reqFailMessagePrompt: "Inserisci il messaggio sui requisiti di errore o digita 'annulla' per tornare."
reqAddItem: "Aggiungi articolo"
reqSetRemoveItems: "Imposta elementi rimuove"
reqNoItemsSet: "Nessunn elemento impostato"
reqNoItemsSet: "Nessun elemento impostato"
reqNoValuesSet: "Nessun valore impostato"
reqHeroesPrimaryDisplay: "Classe primaria:"
reqHeroesSecondaryDisplay: "Classe secondaria:"
@ -504,7 +504,7 @@ reqMcMMOAmountsCleared: "requiiti i quantità di abilità mcMMO azzerati."
reqHeroesNotPrimary: "La classe<class>non è primaria!"
reqHeroesPrimaryCleared: "Requisito di classe primaria Heroes eliminato."
reqHeroesNotSecondary: "La classe<class> non è secondaria!"
reqHeroesSecondaryCleared: "Requisito di classe seccondaria Heroes eliminata."
reqHeroesSecondaryCleared: "Requisito di classe secondaria Heroes eliminata."
reqHeroesClassNotFound: "Classe non trovata!"
reqNone: "Nessun requisito impostato"
reqNotANumber: "<input>non è un numero!"
@ -515,20 +515,20 @@ reqNoHeroes: "Heroes non installati"
rewSetMoney: "Imposta la ricompensa in denaro"
rewSetQuestPoints: "Imposta la ricompensa dei Punti missioni"
rewSetItems: "Imposta i premi per gli oggetti"
rewSetExperience: "Set experience reward"
rewSetCommands: "Set command rewards"
rewSetPermission: "Set permission rewards"
rewSetMcMMO: "Set mcMMO skill rewards"
rewSetExperience: "Imposta la ricompensa per l'esperienza"
rewSetCommands: "Imposta i premi di comando"
rewSetPermission: "Imposta i premi delle autorizzazioni"
rewSetMcMMO: "Imposta ricompense delle abilità mcMMO"
rewSetHeroes: "Set Heroes experience rewards"
rewSetPhat: "Set PhatLoot rewards"
rewSetCustom: "Set Custom Rewards"
rewSetHeroesClasses: "Set classes"
rewSetHeroesAmounts: "Set experience amounts"
rewSetPhat: "Imposta i ricompense di PhatLoot"
rewSetCustom: "Imposta premi personalizzati"
rewSetHeroesClasses: "Imposta classi"
rewSetHeroesAmounts: "Imposta quantità di esperienza"
rewMoneyPrompt: "Inserisci l'importo di<money>, o 0 per cancellare il premio in denaro, o -1 per annullare"
rewExperiencePrompt: "Inserisci la quantità di esperienza o 0 per cacellare la ricompensa esperienza o -1 per annullare"
rewExperiencePrompt: "Inserisci la quantità di esperienza o 0 per cancellare la ricompensa esperienza o -1 per annullare"
rewCommandPrompt: "Inserisci i premi di comando che separano ciascuno con una <comma>, o inserisci 'cancellare' per cancellare l'elenco, o digita 'cancella' per tornare."
rewCommandPromptHint: 'Nota: Puoi mettere<player> per specificare il giocatore che ha completato la missione.per esempio: colpisci<player>'
rewPermissionsPrompt: "Inserisci i premi di autorrizzazione che separano ciascuno di essi da uno spazio, oppure digita 'cancellare' per cancellare l'elenco, oppure digita 'annulla' per tornare."
rewPermissionsPrompt: "Inserisci i premi di autorizzazione che separano ciascuno di essi da uno spazio, oppure digita 'cancellare' per cancellare l'elenco, oppure digita 'annulla' per tornare."
rewQuestPointsPrompt: "Enter amount of Quest Points, or 0 to clear the Quest Point reward, or -1 to cancel"
rewMcMMOPrompt: "Enter mcMMO skills, separating each one by a space, or enter 'cancel' to return."
rewMcMMOPromptHint: 'Note: Typing ''All'' will give levels to all skills.'
@ -536,29 +536,29 @@ rewHeroesClassesPrompt: "Enter Heroes classes separating each one by a space, or
rewHeroesExperiencePrompt: "Enter experience amounts (numbers, decimals are allowed) separating each one by a space, or enter 'cancel' to return."
rewPhatLootsPrompt: "Enter PhatLoots separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return."
rewCustomRewardPrompt: "Enter the name of a custom reward to add, or enter 'clear' to clear all custom rewards, or 'cancel' to return."
rewItemsCleared: "Item rewards cleared."
rewNoMcMMOSkills: "No skills set"
rewNoHeroesClasses: "No classes set"
rewSetMcMMOSkillsFirst: "You must set skills first!"
rewMcMMOCleared: "mcMMO rewards cleared."
rewMcMMOListsNotSameSize: "The skills list and skill amounts list are not the same size!"
rewSetHeroesClassesFirst: "You must set classes first!"
rewHeroesCleared: "Heroes rewards cleared."
rewHeroesListsNotSameSize: "The classes list and experience amounts list are not the same size!"
rewHeroesInvalidClass: "<input> is not a valid Heroes class name!"
rewPhatLootsInvalid: "<input> is not a valid PhatLoot name!"
rewPhatLootsCleared: "PhatLoots reward cleared."
rewItemsCleared: "Ricompense di elemento cancellato."
rewNoMcMMOSkills: "Senza abilità consolidate"
rewNoHeroesClasses: "Non ci sono classi stabilite"
rewSetMcMMOSkillsFirst: "Devi prima stabilire le abilità!"
rewMcMMOCleared: "ricompense mcMMO cancellate."
rewMcMMOListsNotSameSize: "L'elenco delle abilità e l'elenco delle abilità non hanno le stesse dimensioni!"
rewSetHeroesClassesFirst: "Devi prima stabilire le classi!"
rewHeroesCleared: "Le ricompense degli eroi sono state cancellate."
rewHeroesListsNotSameSize: "L'elenco delle classi e l'esperienza non hanno le stesse dimensioni!"
rewHeroesInvalidClass: "<input> non è un nome di classe valido di eroi!"
rewPhatLootsInvalid: "<input>non è un nome valido di PhatLoot!"
rewPhatLootsCleared: "PhatLoots ricompensa deselezionata."
rewCustomAlreadyAdded: "That custom reward has already been added!"
rewCustomNotFound: "Custom reward module not found."
rewCustomNotFound: "Modulo premio personalizzato non trovato."
rewCustomCleared: "Custom rewards cleared."
rewNoPhat: "PhatLoots not installed"
itemCreateLoadHand: "Load item in hand"
itemCreateSetName: "Set name"
itemCreateSetAmount: "Set amount"
itemCreateSetDurab: "Set durability"
itemCreateSetEnchs: "Add/clear enchantments"
itemCreateSetDisplay: "Set display name"
itemCreateSetLore: "Set lore"
rewNoPhat: "PhatLoots non installato"
itemCreateLoadHand: "Carico elemento in mano"
itemCreateSetName: "Imposta nome"
itemCreateSetAmount: "Imposta quantità"
itemCreateSetDurab: "Imposta la durabilità"
itemCreateSetEnchs: "Aggiungi/ eliminare incantesimi"
itemCreateSetDisplay: "Imposta nome di visualizzazione"
itemCreateSetLore: "Stabilire la tradizione"
itemCreateEnterName: "Enter an item name, or 'cancel' to return."
itemCreateEnterAmount: "Enter item amount (max. 64), or 'cancel' to return."
itemCreateEnterDurab: "Enter item durability, or 'clear' to clear the data, or 'cancel' to return."
@ -566,11 +566,11 @@ itemCreateEnterEnch: "Enter an enchantment name, or 'clear' to clear the enchant
itemCreateEnterLevel: "Enter a level (number) for <enchantment>"
itemCreateEnterDisplay: "Enter item display name, or 'clear' to clear the display name, or 'cancel' to return."
itemCreateEnterLore: "Enter item lore, separating each line by a semi-colon ; or 'clear' to clear the lore, or 'cancel' to return."
itemCreateLoaded: "Item loaded."
itemCreateNoItem: "No item in hand!"
itemCreateNoName: "You must set a name first!"
itemCreateInvalidName: "Invalid item name!"
itemCreateInvalidAmount: "Amount must be between 1-64!"
itemCreateLoaded: "Oggetto caricato."
itemCreateNoItem: "Nessun oggetto in mano!"
itemCreateNoName: "Devi prima stabilire un nome!"
itemCreateInvalidName: "Nome di oggetto non valido!"
itemCreateInvalidAmount: "L'importo deve essere compreso tra 1 e 64!"
itemCreateInvalidDurab: "Invalid item durability!"
itemCreateInvalidEnch: "Invalid enchantment name!"
itemCreateInvalidLevel: "Level must be greater than 0!"
@ -590,42 +590,42 @@ questNPCListTitle: "-Missioni | <npc>-"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Editor Ricerca -"
eventEditorTitle: "- Editor Eventi - "
questCreateTitle: "-Crea una missione-"
questEditTitle: "-Modificare ricerca-"
questDeleteTitle: "-Eliminare la ricerca-"
questCreateTitle: "- Crea una Missione -"
questEditTitle: "- Modificare Ricerca -"
questDeleteTitle: "- Eliminare la Ricerca -"
requirementsTitle: "- <quest> | Requisiti -"
rewardsTitle: "- <quest> | Premi -"
itemRequirementsTitle: "- Requisiti per l'oggetto-"
itemRewardsTitle: "-Ricompensa oggetti-"
itemRequirementsTitle: "- Requisiti per L'oggetto -"
itemRewardsTitle: "- Ricompensa Oggetti -"
mcMMORequirementsTitle: "- mcMMO Requisiti -"
mcMMORewardsTitle: "-mcMMO premi-"
mcMMORewardsTitle: "- mcMMO Premi -"
heroesRequirementsTitle: "- Requisiti Heroes -"
heroesRewardsTitle: "- Ricompense Heroes -"
heroesClassesTitle: "- Classi Heroes -"
heroesExperienceTitle: "- Esperienza di Heroes -"
heroesPrimaryTitle: "-Classe primaria-"
heroesSecondaryTitle: "-Classe secondaria-"
heroesPrimaryTitle: "- Classe Primaria -"
heroesSecondaryTitle: "- Classe Secondaria -"
phatLootsRewardsTitle: "- Ricompense PhatLoots -"
customRequirementsTitle: "-Requisiti personalizzati-"
customRewardsTitle: "-Premi personalizzati-"
skillListTitle: "-Lista delle abilità-"
customRequirementsTitle: "- Requisiti Personalizzati -"
customRewardsTitle: "- Premi Personalizzati -"
skillListTitle: "- Lista delle Abilità -"
eventTitle: "- Eventi -"
completedQuestsTitle: "-Missioni completate-"
completedQuestsTitle: "- Missioni Completate -"
topQuestersTitle: "- Superiore <number> Questers -"
createItemTitle: "-Crea elemento-"
createItemTitle: "- Crea Elemento -"
enchantmentsTitle: "- Incantesimi -"
questGUITitle: "-Display articoli GUI-"
questGUITitle: "- Display Articoli GUI -"
questRegionTitle: "- Regione Ricerca -"
eventEditorGiveItemsTitle: "-Dare articoli-"
eventEditorGiveItemsTitle: "- Dare Articoli -"
eventEditorEffectsTitle: "- Effetti -"
eventEditorStormTitle: "- Tempestad di eventi -"
eventEditorStormTitle: "- Tempesta di eventi -"
eventEditorThunderTitle: "- Evento Tuono -"
eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Add Mob -"
eventEditorPotionEffectsTitle: "- Event Potion Effects -"
eventEditorPotionTypesTitle: "- Event Potion Types -"
eventEditorWorldsTitle: "- Worlds -"
eventEditorWorldsTitle: "-Mondi-"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
@ -640,32 +640,32 @@ effEnterName: "Enter an effect name to add it to the list, or enter 'cancel' to
cmdCancel: "cancel"
cmdAdd: "add"
cmdClear: "clear"
cmdNone: "none"
cmdDone: "done"
acceptQuest: "Accept Quest?"
enterAnOption: "Enter an option"
questAccepted: 'Quest accepted: <quest>'
currentQuest: "Current Quests:"
noMoreQuest: "No more quests available."
damage: "Damage"
break: "Break"
place: "Place"
use: "Use"
cut: "Cut"
catchFish: "Catch Fish"
enchantItem: "Enchant <item> with <enchantment>"
kill: "Kill"
killAtLocation: "Kill <mob> at <location>"
killPlayer: "Kill a Player"
deliver: "Deliver <item> to <npc>"
talkTo: "Talk to <npc>"
tame: "Tame"
shearSheep: "Shear <color> sheep"
goTo: "Go to <location>"
completed: "Completed"
redoCompleted: "(Completed)"
consoleError: "This command may only be performed in-game."
invalidSelection: "Invalid selection!"
cmdNone: "nessuno"
cmdDone: "fatto"
acceptQuest: "Accetta la missione?"
enterAnOption: "Inserisci un'opzione"
questAccepted: 'Missione accettata: <quest>'
currentQuest: "Missioni attuali:"
noMoreQuest: "Non ci sono più missioni disponibili."
damage: "Danno"
break: "Pausa"
place: "Posto"
use: "Uso"
cut: "Taglio"
catchFish: "Pescare pesci"
enchantItem: "Incantare<item>con<enchantment>"
kill: "Uccidere"
killAtLocation: "Uccidere<mob>a<location>"
killPlayer: "Uccidi un giocatori"
deliver: "Consegnare<item>a<npc>"
talkTo: "Parlare con<npc>"
tame: "Domare"
shearSheep: "Cesoia <color> pecora"
goTo: "Andare a<location>"
completed: "Completato"
redoCompleted: "(Completato)"
consoleError: "Questo comando può essere eseguito solo nel gioco."
invalidSelection: "Selezione non valida!"
noActiveQuest: "Al momento non hai alcuna missione attiva."
speakTo: 'Inizio: Parla con <npc>'
mustSpeakTo: "Devi parlare con <npc> per iniziare questa missione."
@ -711,67 +711,67 @@ numQuestsLoaded: "<number>Missioni caricato."
questForceTake: "<player> con la forza ha iniziato la ricerca <quest>."
questForcedTake: "<player> ha costretto a prendere la missione <quest>."
questForceQuit: "<player> ha forzatamente abbandonato la missione <quest>."
questForcedQuit: "<player>Ti ha costretto a lasciare la missione<quest>."
questForcedQuit: "<player> ti ha costretto a lasciare la missione <quest>."
questForceFinish: "<player> ha forzato la sua missione <quest>."
questForcedFinish: "<player> ti ha costretto a finire la tua missione <quest>."
questForceNextStage: "<player> ha avanzato alla fase successiva della missione <quest>."
questForcedNextStage: "<player> ha avanzato alla fase successiva della tua missione <quest>."
questPurged: "<player> has been purged and blacklisted."
questReset: "<player> has been reset."
questRemoved: "Quest <quest> has been removed from player <player>'s completed Quests."
settingAllQuestPoints: "Setting all players' Quest Points..."
allQuestPointsSet: "All players' Quest Points have been set to <number>!"
setQuestPoints: "<player>'s Quest Points have been set to <number>."
questPointsSet: "<player> has set your Quest Points to <number>."
takeQuestPoints: "Took away <number> Quest Points from <player>."
questPointsTaken: "<player> took away <number> Quest Points."
giveQuestPoints: "Gave <number> Quest Points from <player>."
questPointsGiven: "<player> gave you <number> Quest Points."
enableNPCGUI: "<npc> will now provide a GUI Quest Display."
disableNPCGUI: "<npc> will no longer provide a GUI Quest Display."
invalidNumber: "Invalid number."
noCurrentQuest: "<player> does not currently have any active Quests."
playerNotFound: "Player not found."
invalidStageNum: "Invalid stage number for Quest <quest>"
errorNPCID: 'Error: There is no NPC with ID <number>'
errorReading: "Error reading <file>, skipping.."
errorReadingSuppress: "Error reading <file>, suppressing further errors."
errorDataFolder: 'Error: Unable to read Quests data folder!'
questsPlayerHasQuestAlready: "<player> is already on the Quest <quest>!"
questsUnknownAdminCommand: "Unknown Questsadmin command. Type /questsadmin for help."
unknownError: "An unknown error occurred. See console output."
journalTaken: "You take out your Quest Journal."
journalPutAway: "You put away your Quest Journal."
journalAlreadyHave: "You already have your Quest Journal out."
journalNoRoom: "You have no room in your inventory for your Quest Journal!"
journalNoQuests: "You have no accepted quests!"
journalDenied: "You cannot do that with your Quest Journal."
ENCHANTMENT_ARROW_DAMAGE: "Power"
ENCHANTMENT_ARROW_FIRE: "Flame"
ENCHANTMENT_ARROW_INFINITE: "Infinity"
questPurged: "<player>è stato epurato e nella lista nera."
questReset: "<player>è stato reimpostato."
questRemoved: "Ricerca<quest>è stato rimosso dal giocatore<player>Missioni completate."
settingAllQuestPoints: "Configurazione dei punti missione di tutti i giocatori..."
allQuestPointsSet: "I punti di ricerca di tutti i giocatori sono stati impostati su<number>!"
setQuestPoints: "<player> I punti missione sono stati configurati per <number>."
questPointsSet: "<player> ha stabilito i suoi punti di missioni in <number>."
takeQuestPoints: "Se lleva <number> Punto di ricerca di <player>."
questPointsTaken: "<player> ha preso <number> Punto di ricerca."
giveQuestPoints: "Ha dato <number> punto di missione <player>."
questPointsGiven: "<player> ti ha dato <number> punto di missioni."
enableNPCGUI: "<npc> ora fornirà una schermata di ricerca GUI."
disableNPCGUI: "<npc> non fornirà più una schermata della ricerca GUI."
invalidNumber: "Numero non valido."
noCurrentQuest: "<player> al momento non ha missione attive."
playerNotFound: "Giocatore non trovato."
invalidStageNum: "Numero di stage non valido per le missione <quest>"
errorNPCID: 'Errore: Non c''è nessun NPC con ID <number>'
errorReading: "Errore di lettura <file>, saltando.."
errorReadingSuppress: "Errore di lettura<file>, eliminazione di ulteriori errori."
errorDataFolder: 'Errore: Impossibile leggere la cartella dati di missioni!'
questsPlayerHasQuestAlready: "<player> è già nella ricerca <quest>!"
questsUnknownAdminCommand: "Comando di amministrazione sconosciuto delle missioni. Digita /amministrazione per ottenere aiuto."
unknownError: "Si è verificato un errore sconosciuto. Visualizza l'output delle console."
journalTaken: "Prendi il tuo diario delle missioni."
journalPutAway: "Salva il tuo diario delle missioni."
journalAlreadyHave: "Hai già il tuo diario delle missioni fuori."
journalNoRoom: "Non hai spazio nel tuo inventario per il tuo diario delle missioni!"
journalNoQuests: "Non hai missioni accettate!"
journalDenied: "Non puoi farlo con il tuo diario delle missioni."
ENCHANTMENT_ARROW_DAMAGE: "Potere"
ENCHANTMENT_ARROW_FIRE: "Fiamma"
ENCHANTMENT_ARROW_INFINITE: "Infinito"
ENCHANTMENT_ARROW_KNOCKBACK: "Punch"
ENCHANTMENT_BINDING_CURSE: "BindingCurse"
ENCHANTMENT_DAMAGE_ALL: "Sharpness"
ENCHANTMENT_DAMAGE_ARTHROPODS: "BaneOfArthropods"
ENCHANTMENT_BINDING_CURSE: "MaledizioneVincolante"
ENCHANTMENT_DAMAGE_ALL: "Nitidezza"
ENCHANTMENT_DAMAGE_ARTHROPODS: "BandeDiArtropodi"
ENCHANTMENT_DEPTH_STRIDER: "DepthStrider"
ENCHANTMENT_DAMAGE_UNDEAD: "Smite"
ENCHANTMENT_DIG_SPEED: "Efficiency"
ENCHANTMENT_DURABILITY: "Unbreaking"
ENCHANTMENT_DAMAGE_UNDEAD: "Colpire"
ENCHANTMENT_DIG_SPEED: "Efficienza"
ENCHANTMENT_DURABILITY: "Dipanarsi"
ENCHANTMENT_FIRE_ASPECT: "FireAspect"
ENCHANTMENT_FROST_WALKER: "FrostWalker"
ENCHANTMENT_KNOCKBACK: "Knockback"
ENCHANTMENT_LOOT_BONUS_BLOCKS: "Fortune"
ENCHANTMENT_LOOT_BONUS_MOBS: "Looting"
ENCHANTMENT_LOOT_BONUS_BLOCKS: "Fortuna"
ENCHANTMENT_LOOT_BONUS_MOBS: "Saccheggio"
ENCHANTMENT_LUCK: "LuckOfTheSea"
ENCHANTMENT_LURE: "Lure"
ENCHANTMENT_MENDING: "Mending"
ENCHANTMENT_OXYGEN: "Respiration"
ENCHANTMENT_LURE: "Richiamo"
ENCHANTMENT_MENDING: "Rattopare"
ENCHANTMENT_OXYGEN: "Respirazione"
ENCHANTMENT_PROTECTION_ENVIRONMENTAL: "Protezione"
ENCHANTMENT_PROTECTION_EXPLOSIONS: "BlastProtection"
ENCHANTMENT_PROTECTION_FALL: "FeatherFalling"
ENCHANTMENT_PROTECTION_FIRE: "FireProtection"
ENCHANTMENT_PROTECTION_PROJECTILE: "ProjectileProtection"
ENCHANTMENT_SILK_TOUCH: "SkillTouch"
ENCHANTMENT_SILK_TOUCH: "SilkTouch"
ENCHANTMENT_SWEEPING_EDGE: "SweepingEdge"
ENCHANTMENT_THORNS: "Spine"
ENCHANTMENT_VANISHING_CURSE: "VanishingCurse"
@ -816,43 +816,43 @@ noWord: "No"
"true": "vero"
"false": "falso"
clear: "Chiaro"
edit: "Edit"
none: "None"
done: "Done"
comma: "comma"
finish: "Finish"
quit: "Quit"
noneSet: "None set"
noDelaySet: "No delay set"
edit: "Modificare"
none: "Nessuno"
done: "Fatto"
comma: "virgola"
finish: "Finito"
quit: "Lasciare"
noneSet: "Non impostato"
noDelaySet: "Nessun ritardo impostato"
noIdsSet: "No IDs set"
noNamesSet: "No names set"
worlds: "Worlds"
noNamesSet: "Non ci sono nomi stabiliti"
worlds: "Mondi"
mobs: "Mobs"
points: "points"
invalidOption: "Invalid option!"
npcHint: 'Note: You can left or right click on NPC''s to get their ID.'
listDuplicate: "List contains duplicates!"
points: "punti"
invalidOption: "Opzione non valida!"
npcHint: 'Note: Puoi uscire o fare clic su NPC per ottenere il tuoi ID.'
listDuplicate: "Elenco contiene duplicati!"
id: "ID"
quest: "Quest"
quests: "Quests"
quest: "Missione"
quests: "Missioni"
createdBy: "Created by"
continuedBy: "and continued by"
questPoints: "Quest Points"
accepted: "Accepted"
complete: "Complete"
continuedBy: "e ha continuato da"
questPoints: "Punti di missione"
accepted: "Accettato"
complete: "Completato"
redoable: "Redoable"
usage: "Usage"
redoableEvery: "Redoable every <time>."
requirements: "Requirements"
money: "Money"
with: "With"
to: "to"
blocksWithin: "within <amount> blocks of"
valRequired: "Value required"
enchantedItem: "*Enchanted*"
experience: "Experience"
timerMessage: '<green>Time left to finish the quest/stage: <red>%s seconds'
timerStart: "<green>You have <red>%s seconds <green>to finish this quest/stage"
questErrorReadingFile: "Error reading Quests file."
questSaveError: "An error occurred while saving."
questBlacklisted: "You are blacklisted. Contact an admin if this is in error."
usage: "Uso"
redoableEvery: "Riutilizzabile ogni<time>."
requirements: "Requisiti"
money: "Moneta"
with: "Con"
to: "a"
blocksWithin: "entro<amount>blocchi di"
valRequired: "Valore richiesto"
enchantedItem: "*Incantato*"
experience: "Esperienza"
timerMessage: '<green> Tempo rimanente per finire la missione/fase: <red>%s secondi'
timerStart: "<green>Tu hai <red>%ssecondi <green>per finire questa ricerca/fase"
questErrorReadingFile: "Errore durante la lettura del file missione."
questSaveError: "Si è verificato un errore durante il salvataggio."
questBlacklisted: "Sei nella lista nera. Contatta un amministratore se si tratta di un errore."

View File

@ -78,7 +78,7 @@ questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

View File

@ -78,7 +78,7 @@ questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

View File

@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

View File

@ -78,7 +78,7 @@ questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

View File

@ -78,7 +78,7 @@ questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

View File

@ -78,7 +78,7 @@ questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

View File

@ -78,7 +78,7 @@ questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

View File

@ -29,77 +29,77 @@ COMMAND_INFO_HELP: "info - Показать информацию о плагин
COMMAND_JOURNAL: "журнал"
COMMAND_JOURNAL_HELP: "журнала - Просмотр / Отложить свой журнал квеста"
COMMAND_QUEST_HELP: "- Показать текущие цели квеста"
COMMAND_QUESTINFO_HELP: "[quest name] - Display Quest information"
COMMAND_QUESTADMIN_HELP: "- View Questadmin help"
COMMAND_QUESTINFO_HELP: "[quest name] - Информация о квесте"
COMMAND_QUESTADMIN_HELP: "- Помощь по командам администратора"
COMMAND_QUESTADMIN_STATS: "stats"
COMMAND_QUESTADMIN_STATS_HELP: "stats [player] - View Questing statistics of a player"
COMMAND_QUESTADMIN_STATS_HELP: "stats [player] - Показать квестовую статистику игрока"
COMMAND_QUESTADMIN_GIVE: "give"
COMMAND_QUESTADMIN_GIVE_HELP: "give [player] [quest] - Force a player to take a Quest"
COMMAND_QUESTADMIN_GIVE_HELP: "give [player] [quest] - Выдать квест игроку"
COMMAND_QUESTADMIN_QUIT: "quit"
COMMAND_QUESTADMIN_QUIT_HELP: "quit [player] [quest] - Force a player to quit their Quest"
COMMAND_QUESTADMIN_QUIT_HELP: "quit [player] [quest] - Забрать квест у игрока"
COMMAND_QUESTADMIN_POINTS: "points"
COMMAND_QUESTADMIN_POINTS_HELP: "points [player] [amount] - Set a players Quest Points"
COMMAND_QUESTADMIN_POINTS_HELP: "points [player] [amount] - Установить баллы для игрока"
COMMAND_QUESTADMIN_TAKEPOINTS: "takepoints"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "takepoints [player] [amount] - Take a players Quest Points"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "takepoints [player] [amount] - Забрать баллы у игрока"
COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "givepoints [player] [amount] - Give a player Quest Points"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "givepoints [player] [amount] - Дать баллы игроку"
COMMAND_QUESTADMIN_POINTSALL: "pointsall"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Set ALL players' Quest Points"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Установить баллы всем игрокам"
COMMAND_QUESTADMIN_FINISH: "finish"
COMMAND_QUESTADMIN_FINISH_HELP: "finish [player] [quest] - Immediately force Quest completion for a player"
COMMAND_QUESTADMIN_FINISH_HELP: "finish [player] [quest] - Принудительно завершить квест для игрока"
COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nextstage [player] [quest] - Immediately force Stage completion for a player"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nextstage [player] [quest] - Принудительно завершить этап для игрока"
COMMAND_QUESTADMIN_SETSTAGE: "setstage"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "setstage [player] [quest] [stage] - Set the current Stage for a player"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Usage: /questadmin setstage [player] [quest] [stage]'
COMMAND_QUESTADMIN_SETSTAGE_HELP: "setstage [player] [quest] [stage] - Задать текущий этап для игрока"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Использование: /questadmin setstage [player] [quest] [stage]'
COMMAND_QUESTADMIN_PURGE: "purge"
COMMAND_QUESTADMIN_PURGE_HELP: "purge [player] - Clear all Quests data of a player AND BLACKLISTS THEM"
COMMAND_QUESTADMIN_PURGE_HELP: "purge [player] - Удалить все данные о квестах игрока И ДОБАВИТЬ В ЧЕРНЫЙ СПИСОК"
COMMAND_QUESTADMIN_RESET: "reset"
COMMAND_QUESTADMIN_RESET_HELP: "reset [player] - Clear all Quests data of a player"
COMMAND_QUESTADMIN_RESET_HELP: "reset [player] - Удалить все данные о квестах игрока"
COMMAND_QUESTADMIN_REMOVE: "remove"
COMMAND_QUESTADMIN_REMOVE_HELP: "remove [player] [quest] - Remove a completed Quest from a player"
COMMAND_QUESTADMIN_REMOVE_HELP: "remove [player] [quest] - Удалить завершенный квест игрока"
COMMAND_QUESTADMIN_TOGGLEGUI: "togglegui"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - Toggle GUI Quest Display on an NPC"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - Переключить интерфейс на НПС"
COMMAND_QUESTADMIN_RELOAD: "reload"
COMMAND_QUESTADMIN_RELOAD_HELP: "reload - Reload all Quests"
questEditorHeader: "Create Quest"
questEditorCreate: "Create new Quest"
questEditorEdit: "Edit a Quest"
questEditorDelete: "Delete Quest"
questEditorName: "Set name"
questEditorAskMessage: "Set ask message"
questEditorFinishMessage: "Set finish message"
questEditorRedoDelay: "Set redo delay"
questEditorNPCStart: "Set NPC start"
questEditorBlockStart: "Set Block start"
questEditorInitialEvent: "Set initial Event"
questEditorSetGUI: "Set GUI Item display"
questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel "
questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel"
questEditorEnterBlockStart: "Right-click on a block to use as a start point, then enter 'done' to save, or enter 'clear' to clear the block start, or 'cancel' to return"
questEditorEnterInitialEvent: "Enter an Event name, or enter 'clear' to clear the initial Event, or 'cancel' to return"
questRequiredNoneSet: "Required, none set"
questWGSetRegion: "Set Region"
questWGNotInstalled: "WorldGuard not installed"
questWGPrompt: "Enter WorldGuard region, or enter 'clear' to clear the region, or 'cancel' to return."
questWGInvalidRegion: "<region> is not a valid WorldGuard region!"
questWGRegionCleared: "Quest region cleared."
questCitNotInstalled: "Citizens not installed"
questDenNotInstalled: "Denizen not installed"
questGUIError: 'Error: That item is already being used as the GUI Display for the Quest <quest>.'
questCurrentItem: "Current item:"
questSetItem: "Set Item"
questClearItem: "Clear Item"
questGUICleared: "Quest GUI Item Display cleared."
questDeleted: "Quest deleted! Quests and Events have been reloaded."
questEditorNameExists: "A Quest with that name already exists!"
COMMAND_QUESTADMIN_RELOAD_HELP: "reload - Перезагрузить все квесты"
questEditorHeader: "Создать квест"
questEditorCreate: "Создать новый квест"
questEditorEdit: "Изменить квест"
questEditorDelete: "Удалить квест"
questEditorName: "Указать название"
questEditorAskMessage: "Сообщение перед началом квеста"
questEditorFinishMessage: "Сообщение по завершении квеста"
questEditorRedoDelay: "Повтор квеста"
questEditorNPCStart: "Задать НПС"
questEditorBlockStart: "Задать начальный блок"
questEditorInitialEvent: "Установить первоначальное событие"
questEditorSetGUI: "Задать предмет для открытия интерфейса"
questEditorReqs: "Изменить требования"
questEditorStages: "Изменить этапы"
questEditorRews: "Изменить награду"
questEditorEnterQuestName: "Введите имя квеста (или 'cancel' для возврата)"
questEditorEditEnterQuestName: "Введите имя квеста для изменения (или 'cancel' для возврата)"
questEditorEnterAskMessage: "Введите сообщение перед началом квеста (или 'cancel' для возврата)"
questEditorEnterFinishMessage: "Введите заключительное сообщение (или 'cancel' для возврата)"
questEditorEnterRedoDelay: "Введите время (в секундах), 0 для отмены повтора или -1 для возврата"
questEditorEnterNPCStart: "Введите id НПС, -1 для очистки НПС или -2 для возврата"
questEditorEnterBlockStart: "Щелкните правой кнопкой мыши на блок, чтобы использовать его как начальную точку, затем введите 'done' для сохранения, или введите 'clear', чтобы очистить начальный блок. Введите 'cancel' для возврата"
questEditorEnterInitialEvent: "Введите имя события, или введите 'clear', чтобы удалить исходное событие или 'cancel' для возврата"
questRequiredNoneSet: "Требуется, не задано"
questWGSetRegion: "Задать регион"
questWGNotInstalled: "WorldGuard не установлен"
questWGPrompt: "Введите WorldGuard регион, или введите 'clear для очистки региона или 'cancel' для возврата."
questWGInvalidRegion: "<region> не является допустимым регионом WorldGuard!"
questWGRegionCleared: "Регион квеста больше не задан."
questCitNotInstalled: "Citizens не установлен"
questDenNotInstalled: "Denizen не установлен"
questGUIError: 'Ошибка: Этот предмет уже используется как интерфейс для квеста <quest>.'
questCurrentItem: "Текущий предмет:"
questSetItem: "Задать предмет"
questClearItem: "Удалить предмет"
questGUICleared: "Предмет для квестового интерфейса удален."
questDeleted: "Квест удален! Квесты и события перезагружены."
questEditorNameExists: "Квест с таким именем уже есть!"
questEditorBeingEdited: "Someone is creating/editing a Quest with that name!"
questEditorInvalidQuestName: "Name may not contain periods or commas!"
questEditorInvalidEventName: "is not a valid event name!"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -1,21 +1,21 @@
---
questFailed: "*QUEST FAILED*"
questMaxAllowed: "You may only have up to <number> Quests."
questAlreadyOn: "You are already on that Quest!"
questTooEarly: "You may not take <quest> again for another <time>."
questAlreadyCompleted: "You have already completed <quest>."
questInvalidLocation: "You may not take <quest> at this location."
questInvalidDeliveryItem: "<item> is not a required item for this quest!"
questSelectedLocation: "Selected location"
questDisplayHelp: "- Display this help"
COMMAND_LIST: "list"
COMMAND_LIST_HELP: "list [page] - List available Quests"
COMMAND_TAKE: "take"
questFailed: "*ЗАДАТАК НЕУСПЕШАН*"
questMaxAllowed: "Можеш само имати до <number> Задатака."
questAlreadyOn: "Већ радиш тај задатак!"
questTooEarly: "Ти не можеш опет узети <quest> за следећих <time>."
questAlreadyCompleted: "Већ си урадио <quest>."
questInvalidLocation: "Не можеш започети <quest> на овој локацији."
questInvalidDeliveryItem: "<item> није потребан за овај Задатак!"
questSelectedLocation: "Изабрана локација"
questDisplayHelp: "- Приказати ову помоћ"
COMMAND_LIST: "листа"
COMMAND_LIST_HELP: "листа [страна] - Наброј доступне задатке"
COMMAND_TAKE: "започни"
COMMAND_TAKE_HELP: "take [quest name] - Accept a Quest"
COMMAND_TAKE_USAGE: 'Usage: /quests take [quest]'
COMMAND_QUIT: "quit"
COMMAND_QUIT_HELP: "quit [quest] - Quit a current Quest"
COMMAND_EDITOR: "editor"
COMMAND_EDITOR: "уређивач"
COMMAND_EDITOR_HELP: "editor - Create/Edit Quests"
COMMAND_EVENTS_EDITOR: "events"
COMMAND_EVENTS_EDITOR_HELP: "events - Create/Edit Events"
@ -26,22 +26,22 @@ COMMAND_TOP_HELP: "top [number] - View top Questers"
COMMAND_TOP_USAGE: 'Usage: /quests top [number]'
COMMAND_INFO: "info"
COMMAND_INFO_HELP: "info - Display plugin information"
COMMAND_JOURNAL: "journal"
COMMAND_JOURNAL: "журнал"
COMMAND_JOURNAL_HELP: "journal - View/Put away your Quest Journal"
COMMAND_QUEST_HELP: "- Display current Quest objectives"
COMMAND_QUESTINFO_HELP: "[quest name] - Display Quest information"
COMMAND_QUESTADMIN_HELP: "- View Questadmin help"
COMMAND_QUESTADMIN_STATS: "stats"
COMMAND_QUESTADMIN_STATS: "статистике"
COMMAND_QUESTADMIN_STATS_HELP: "stats [player] - View Questing statistics of a player"
COMMAND_QUESTADMIN_GIVE: "give"
COMMAND_QUESTADMIN_GIVE_HELP: "give [player] [quest] - Force a player to take a Quest"
COMMAND_QUESTADMIN_QUIT: "quit"
COMMAND_QUESTADMIN_QUIT: "поништи"
COMMAND_QUESTADMIN_QUIT_HELP: "quit [player] [quest] - Force a player to quit their Quest"
COMMAND_QUESTADMIN_POINTS: "points"
COMMAND_QUESTADMIN_POINTS_HELP: "points [player] [amount] - Set a players Quest Points"
COMMAND_QUESTADMIN_TAKEPOINTS: "takepoints"
COMMAND_QUESTADMIN_TAKEPOINTS: "узмипоене"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "takepoints [player] [amount] - Take a players Quest Points"
COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints"
COMMAND_QUESTADMIN_GIVEPOINTS: "дајпоене"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "givepoints [player] [amount] - Give a player Quest Points"
COMMAND_QUESTADMIN_POINTSALL: "pointsall"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Set ALL players' Quest Points"
@ -78,7 +78,7 @@ questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -79,7 +79,7 @@ questEditorStages: "Redigera etapper"
questEditorRews: "Redigera belöningar"
questEditorEnterQuestName: "Ange uppdragsnamn (eller 'avbryt' för att gå tillbaka)"
questEditorEditEnterQuestName: "Ange uppdrag att redigera (eller 'avbryt' för att gå tillbaka)"
questEditorEnterAskMessage: "Skriv ett fråge meddelande (eller 'cancel' för att gå tillbaka)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Bir şifre ekranı girin veya geri dönmek i
stageEditorPasswordDisplayHint: "(Bu, oyuncunun hedefi olarak gösterilecek metin)"
stageEditorPasswordPhrasePrompt: "Bir şifre öbeği girin, veya geri dönmek için 'iptal et'"
stageEditorPasswordPhraseHint1: "(Bu, nesneyi tamamlamak için bir oyuncunun söyleyeceği metindir)"
stageEditorPasswordPhraseHint2: "Birden fazla şifre cümlesi istiyorsanız, onları bir arada ayırmak | (boru)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Nesnel ekran geçersiz kılma girin, veya geçersiz kılmayı temizlemek için 'temizle', ya da geri dönmek için 'iptal et'."
stageEditorObjectiveOverrideHint: "(Nesnel ekran geçersiz kılma, oyuncuların mevcut hedefi olarak görünecektir)"
stageEditorObjectiveOverrideCleared: "Nesnel ekran geçersiz kılma temizlendi."
@ -304,7 +304,7 @@ stageEditorDeliveriesCleared: "Teslimat amacı temizlendi."
stageEditorReachLocationsCleared: "Ulaşım noktaları temizlendi."
stageEditorKillNPCsCleared: "NPC'leri öldürmek için objektifi temizle."
stageEditorKillMobsCleared: "Ölü Moblar temizlendi."
stageEditorTameCleared: "Uysal çeteler opjektiften temizlendi."
stageEditorTameCleared: "Uysal çeteler objektiften temizlendi."
stageEditorShearCleared: "Mola bloklar objektiften temizlendi."
stageEditorStartMessageCleared: "Karşılama mesajı silindi."
stageEditorCompleteMessageCleared: "Mesaj silme tamamlandı."
@ -397,7 +397,7 @@ eventEditorNoEffects: "Hiçbir efekt seçilmedi"
eventEditorMustAddEffects: "Önce efektler eklemelisiniz!"
eventEditorInvalidEffect: "geçerli bir efekt ismi değil!"
eventEditorEffectsCleared: "Etkinlik efektleri temizlendi."
eventEditorEffectLocationPrompt: "Bir efekti çalmak için bir bloğa sağ tıklayın, ardından listeye eklemek için 'ekle' yazın ya da geri dönmek için 'iptal'i girin"
eventEditorEffectLocationPrompt: "Bir efekti çalmak için bir blok sağ tıklayın, ardından listeye eklemek için 'ekle' yazın ya da geri dönmek için 'iptal'i girin"
eventEditorMobSpawns: "Karşılaşma Mob yumurtaları"
eventEditorAddMobTypes: "Mob ekle"
eventEditorNoTypesSet: "(Tür seçilmedi)"
@ -425,7 +425,7 @@ eventEditorSetMobSpawnLoc: "Mob'u yumurtlamak için bir bloğa sağ tıklayın,
eventEditorSetMobSpawnAmount: "Moblar için yumurtlama miktarını ayarla"
eventEditorSetDropChance: "Düşüş şansını ayarla"
eventEditorInvalidDropChance: "Düşüş şansı 0 ile 1,0 arasında olmalı"
eventEditorLightningPrompt: "Adresine bir yıldırım çarpması için bir bloğu sağ tıklayın, sonra listeye eklemek için 'ekle' yazın ya da yer listelerini temizlemek için 'temizle' veya geri dönmek için 'iptal'i girin"
eventEditorLightningPrompt: "Adresine bir yıldırım çarpması için bir blok sağ tıklayın, sonra listeye eklemek için 'ekle' yazın ya da yer listelerini temizlemek için 'temizle' veya geri dönmek için 'iptal'i girin"
eventEditorPotionEffects: "Olay iksiri etkileri"
eventEditorSetPotionEffectTypes: "İksir etki türlerini ayarla"
eventEditorMustSetPotionTypesFirst: "Önce iksir etki türlerini ayarlamalısınız!"
@ -438,7 +438,7 @@ eventEditorPotionsCleared: "İksir etkileri temizlendi."
eventEditorInvalidPotionType: "geçerli bir iksir etkisi türü değil!"
eventEditorEnterNPCId: "NPC kimliğini gir (veye dönmek için -1)"
eventEditorNoNPCExists: "Bu ID'ye sahip bir NPC yok!"
eventEditorExplosionPrompt: "Bir patlama meydana getirmek için bir bloğu sağ tıklayın, sonra listeye eklemek için 'ekle' yazın ya da patlama listesini temizlemek için 'temizle' veya geri dönmek için iptale giriniz"
eventEditorExplosionPrompt: "Bir patlama meydana getirmek için bir blok sağ tıklayın, sonra listeye eklemek için 'ekle' yazın ya da patlama listesini temizlemek için 'temizle' veya geri dönmek için iptale giriniz"
eventEditorSelectBlockFirst: "Önce bir blok seçmelisin."
eventEditorSetMessagePrompt: "Mesajı girin veya silmek için 'yok' yok yazın (veya geri dönmek için 'iptal et')"
eventEditorSetItemNamesPrompt: "Her birini birer boşlukla ayıran öğe adlarını girin veya geri dönmek için iptale girin."
@ -446,7 +446,7 @@ eventEditorSetItemAmountsPrompt: "Kullanım miktarı (sayı olarak) girinti, onu
eventEditorSetMobTypesPrompt: "Mafya adına girin veya geri dönmek için 'iptal et' i girin"
eventEditorSetMobAmountsPrompt: "Çete tutarını girin veya geri dönmek için iptal et'i girin"
eventEditorSetMobNamePrompt: "Bu mafya için adı ayarlayın veya geri dönmek için iptal yazın"
eventEditorSetMobLocationPrompt: "Bir bloğu seçmek için sağ tıklayın, sonra da erişim yeri listesine eklemek için ekle yazın, yada geri dönmek için iptal yazın"
eventEditorSetMobLocationPrompt: "Bir blok seçmek için sağ tıklayın, sonra da erişim yeri listesine eklemek için ekle yazın, yada geri dönmek için iptal yazın"
eventEditorSetPotionEffectsPrompt: "Bir tek boşlukla ayıran öğe adlarını girin veya geri dönmek için iptale girin"
eventEditorSetPotionDurationsPrompt: "Kırılganlık miktarı (sayı olarak) girin, değeri boşluk ile ayırın ya da geri dönmek için iptale tıklayın"
eventEditorSetPotionMagnitudesPrompt: "Bir tek boşlukla ayıran öğe adlarını gir veya geri dönmek için iptale girin"

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@ -78,7 +78,7 @@ questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit, or 'cancel' to return"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -228,7 +228,7 @@ stageEditorShearAmountsPrompt: "Nhập số lượng lông cần lấy phân tá
stageEditorEventsPrompt: "Nhập tên sự kiện, hoặc nhập 'clear' để xóa sự kiện, hoặc nhập 'cancel' để quay lại"
stageEditorChatEventsPrompt: "Nhập tên sự kiện để thêm mới, hoặc nhập 'clear' để xóa mọi sự kiện trò chuyện, hoặc nhập 'cancel' để quay lại"
stageEditorChatEventsTriggerPromptA: "Nhập sự kiện trò chuyện cho"
stageEditorChatEventsTriggerPromptB: "hoặc nhập 'cancel' để quay lại"
stageEditorChatEventsTriggerPromptB: "hoặc nhập 'cancel' để quay lại."
stageEditorDelayPrompt: "Nhập thời gian, hoặc gõ 'clear' để xóa thời gian chờ, hoặc gõ 'cancel' để quay lại"
stageEditorDelayMessagePrompt: "Nhập thông báo trì hoãn, hoặc gõ 'clear' để xóa thông báo, hoặc gõ 'cancel' để quay lại"
stageEditorScriptPrompt: "Nhập tên script, hoặc gõ 'clear' để xóa script, hoặc gõ 'cancel' để quay lại"
@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Nhập mật khẩu, gõ 'cancel' để quay
stageEditorPasswordDisplayHint: "(Đoạn văn bản này sẽ hiển thị cho người chơi như là mục tiêu của họ)"
stageEditorPasswordPhrasePrompt: "Nhập mật khẩu, gõ 'cancel' để quay lại"
stageEditorPasswordPhraseHint1: "(Đây là văn bản mà người chơi phải nói để hoàn thành mục tiêu)"
stageEditorPasswordPhraseHint2: "Nếu bạn muốn nhiều mật khẩu, tách chúng bằng một dấu '|'"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Ghi đè hiển thị của mục tiêu, gõ 'clear' để xóa ghi đè, gõ 'cancel' để quay lại."
stageEditorObjectiveOverrideHint: "(Mục tiêu được ghi đè sẽ hiển thị như là mục tiêu hiện tại của người chơi)"
stageEditorObjectiveOverrideCleared: "Xóa ghi đè mục tiêu."
@ -302,10 +302,10 @@ stageEditorCutBlocksCleared: "Đã xóa objective: cắt khối."
stageEditorEnchantmentsCleared: "Đã xóa objective: Enchant vật phẩm."
stageEditorDeliveriesCleared: "Mục tiêu vẫn chuyển đã bị xóa."
stageEditorReachLocationsCleared: "Mục tiêu tìm vị trí đã bị xóa."
stageEditorKillNPCsCleared: "Kill NPCs objective cleared."
stageEditorKillNPCsCleared: "Mục tiêu đã bị tiêu diệt."
stageEditorKillMobsCleared: "Kill Mobs objective cleared."
stageEditorTameCleared: "Tame Mobs objective cleared."
stageEditorShearCleared: "Shear Sheep objective cleared."
stageEditorTameCleared: "Đã thu phục thành công."
stageEditorShearCleared: "Hoàn thành nhiệm vụ cắt lông cừu."
stageEditorStartMessageCleared: "Start message cleared."
stageEditorCompleteMessageCleared: "Complete message cleared."
stageEditorConfirmStageDelete: "Are you sure you want to delete this stage?"
@ -319,8 +319,8 @@ allListsNotSameSize: "Tất cả các danh sách đều không hợp lệ!"
eventEditorCreate: "Tạo sự kiện mới"
eventEditorEdit: "Chỉnh sửa sự kiện"
eventEditorDelete: "Xoá sự kiện"
eventEditorCreatePermisssions: "Bạn không có quyền tạo cái sự kiện!"
eventEditorEditPermisssions: "Bạn không có quyền để chỉnh sử sự kiện"
eventEditorCreatePermisssions: "Bạn không có quyền tạo cái sự kiện."
eventEditorEditPermisssions: "Bạn không có quyền để chỉnh sử sự kiện."
eventEditorDeletePermisssions: "You do not have permission to delete Events."
eventEditorNoneToEdit: "No Events currently exist to be edited!"
eventEditorNoneToDelete: "No Events currently exist to be deleted!"

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@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."

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@ -238,7 +238,7 @@ stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to retu
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, seperate them by a | (pipe)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."