Fix stages not working after delay, fixes #289

This commit is contained in:
BuildTools 2018-12-01 02:57:47 -05:00
parent 1842396473
commit 0919a84dac
2 changed files with 44 additions and 3 deletions

View File

@ -1061,6 +1061,8 @@ public class Quester {
return;
}
if (questData.mobsKilled.contains(e) == false) {
for (EntityType ee : questData.mobsKilled) {
}
return;
}
Stage currentStage = getCurrentStage(quest);
@ -2443,7 +2445,11 @@ public class Quester {
}
getQuestData(quest).delayStartTime = System.currentTimeMillis();
}
/**
* Pause the stage timer. Useful when a player quits
* @param quest The quest of which the timer is for
*/
public void stopStageTimer(Quest quest) {
if (getQuestData(quest).delayTimeLeft > -1) {
getQuestData(quest).delayTimeLeft = getQuestData(quest).delayTimeLeft - (System.currentTimeMillis() - getQuestData(quest).delayStartTime);

View File

@ -13,6 +13,9 @@
package me.blackvein.quests;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import me.blackvein.quests.util.Lang;
@ -29,6 +32,7 @@ public class StageTimer implements Runnable {
plugin = quests;
}
@SuppressWarnings("deprecation")
@Override
public void run() {
if (quester.getQuestData(quest).delayOver) {
@ -52,7 +56,7 @@ public class StageTimer implements Runnable {
currentStage.finishEvent.fire(quester, quest);
}
quester.hardStagePut(quest, stageNum);
quester.addEmptiesFor(quest, 0);
quester.addEmptiesFor(quest, stageNum);
quester.getCurrentStage(quest).delay = -1; // Line added to fix Github issue #505
quester.getQuestData(quest).delayStartTime = 0;
quester.getQuestData(quest).delayTimeLeft = -1;
@ -60,7 +64,38 @@ public class StageTimer implements Runnable {
msg = msg.replace("<quest>", quest.name);
player.sendMessage(ChatColor.GOLD + msg);
for (String s : quester.getObjectivesReal(quest)) {
player.sendMessage(s);
try {
// TODO ensure all applicable strings are translated
String sbegin = s.substring(s.indexOf(ChatColor.AQUA.toString()) + 2);
String serial = sbegin.substring(0, sbegin.indexOf(ChatColor.GREEN.toString()));
String enchant = "";
if (s.contains(ChatColor.LIGHT_PURPLE.toString())) {
String ebegin = s.substring(s.indexOf(ChatColor.LIGHT_PURPLE.toString()) + 2);
enchant = ebegin.substring(0, ebegin.indexOf(ChatColor.GREEN.toString()));
}
// Order is important
if (Enchantment.getByName(Lang.getKey(enchant).replace("ENCHANTMENT_", "")) != null) {
Material m = Material.matchMaterial(serial);
Enchantment e = Enchantment.getByName(Lang.getKey(enchant).replace("ENCHANTMENT_", ""));
plugin.query.sendMessage(player, s.replace(serial, "<item>").replace(enchant, "<enchantment>"), m, e);
continue;
} else if (Material.matchMaterial(serial) != null) {
Material m = Material.matchMaterial(serial);
plugin.query.sendMessage(player, s.replace(serial, "<item>"), m);
continue;
} else {
try {
EntityType type = EntityType.valueOf(serial.toUpperCase().replace(" ", "_"));
plugin.query.sendMessage(player, s.replace(serial, "<mob>"), type);
} catch (IllegalArgumentException e) {
player.sendMessage(s);
}
}
} catch (IndexOutOfBoundsException e) {
player.sendMessage(s);
}
}
String stageStartMessage = quester.getCurrentStage(quest).startMessage;
if (stageStartMessage != null) {