New translations strings.yml (Chinese Simplified)

This commit is contained in:
PikaMug 2019-11-05 20:31:27 -05:00
parent b75c0c9416
commit 110f79e63c

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@ -165,10 +165,6 @@ stageEditorDelete: "删除阶段"
stageEditorSetBlockNames: "设置方块名称"
stageEditorSetBlockAmounts: "设置方块数量"
stageEditorSetBlockDurability: "设置方块的耐久度"
stageEditorSetDamageAmounts: "设置伤害数量"
stageEditorSetPlaceAmounts: "设置放置数量"
stageEditorSetUseAmounts: "设置使用数量"
stageEditorSetCutAmounts: "设置裁剪数量"
stageEditorSetKillAmounts: "设置击杀数量"
stageEditorSetEnchantAmounts: "设置附魔数量"
stageEditorSetMobAmounts: "设置怪物数量"
@ -197,11 +193,7 @@ stageEditorCustomAlreadyAdded: "自定义目标已经被添加过了!"
stageEditorCustomCleared: "自定义目标已清除。"
stageEditorCustomDataPrompt: "请输入 <data> 值:"
stageEditorEnterBlockNames: "请输入方块名,<space><cancel>"
stageEditorBreakBlocksPrompt: "请输入逾时值 (数字)<space><cancel>"
stageEditorDamageBlocksPrompt: "请输入伤害值 (数字)<space><cancel>"
stageEditorPlaceBlocksPrompt: "请输入放置值 (数字)<space><cancel>"
stageEditorUseBlocksPrompt: "请输入使用值 (数字)<space><cancel>"
stageEditorCutBlocksPrompt: "请输入削减值 (数字)<space><cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "请输入方块耐久度 (数字)<space><cancel>"
stageEditorCatchFishPrompt: "输入需要捕捉鱼的数量,<clear><cancel>"
stageEditorKillPlayerPrompt: "输入需要杀死玩家的数量,<clear><cancel>"