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New translations strings.yml (Chinese Simplified)
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@ -165,10 +165,6 @@ stageEditorDelete: "删除阶段"
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stageEditorSetBlockNames: "设置方块名称"
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stageEditorSetBlockAmounts: "设置方块数量"
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stageEditorSetBlockDurability: "设置方块的耐久度"
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stageEditorSetDamageAmounts: "设置伤害数量"
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stageEditorSetPlaceAmounts: "设置放置数量"
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stageEditorSetUseAmounts: "设置使用数量"
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stageEditorSetCutAmounts: "设置裁剪数量"
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stageEditorSetKillAmounts: "设置击杀数量"
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stageEditorSetEnchantAmounts: "设置附魔数量"
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stageEditorSetMobAmounts: "设置怪物数量"
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@ -197,11 +193,7 @@ stageEditorCustomAlreadyAdded: "自定义目标已经被添加过了!"
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stageEditorCustomCleared: "自定义目标已清除。"
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stageEditorCustomDataPrompt: "请输入 <data> 值:"
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stageEditorEnterBlockNames: "请输入方块名,<space>,<cancel>"
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stageEditorBreakBlocksPrompt: "请输入逾时值 (数字),<space>,<cancel>"
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stageEditorDamageBlocksPrompt: "请输入伤害值 (数字),<space>,<cancel>"
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stageEditorPlaceBlocksPrompt: "请输入放置值 (数字),<space>,<cancel>"
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stageEditorUseBlocksPrompt: "请输入使用值 (数字),<space>,<cancel>"
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stageEditorCutBlocksPrompt: "请输入削减值 (数字),<space>,<cancel>"
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stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
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stageEditorEnterBlockDurability: "请输入方块耐久度 (数字),<space>,<cancel>"
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stageEditorCatchFishPrompt: "输入需要捕捉鱼的数量,<clear>,<cancel>"
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stageEditorKillPlayerPrompt: "输入需要杀死玩家的数量,<clear>,<cancel>"
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