New translations strings.yml (Korean)

This commit is contained in:
PikaMug 2019-06-03 02:32:53 -04:00
parent 85145d4af1
commit 12a7edc8ef

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@ -550,18 +550,18 @@ itemCreateSetAmount: "양 설정"
itemCreateSetDurab: "내구도 설정"
itemCreateSetEnchs: "인챈트 추가"
itemCreateSetDisplay: "표시 이름 설정"
itemCreateSetLore: "Set lore"
itemCreateSetClearMeta: "Clear extra data"
itemCreateEnterName: "Enter an item name, <cancel>"
itemCreateEnterAmount: "Enter item amount (max. 64), <cancel>"
itemCreateEnterDurab: "Enter item durability, <clear>, <cancel>"
itemCreateEnterEnch: "Enter an enchantment name, <clear>, <cancel>"
itemCreateEnterLevel: "Enter a level (number) for <enchantment>"
itemCreateEnterDisplay: "Enter item display name, <clear>, <cancel>"
itemCreateEnterLore: "Enter item lore, <semicolon>, <clear>, <cancel>"
itemCreateLoaded: "Item loaded."
itemCreateNoItem: "No item in hand!"
itemCreateNoName: "You must set a name first!"
itemCreateSetLore: "룰 설정"
itemCreateSetClearMeta: "추가 데이터 지우기"
itemCreateEnterName: "아이템 이름 입력,<cancel>,"
itemCreateEnterAmount: "아이템 양(최대 64) 입력,<cancel>"
itemCreateEnterDurab: "아이템 내구도 입력,<clear>,<cancel>"
itemCreateEnterEnch: "인챈트 이름 입력,<clear>,<cancel>"
itemCreateEnterLevel: "<enchantment> 레벨(숫자) 입력,"
itemCreateEnterDisplay: "표시될 아이템 이름 입력,<clear>,<cancel>"
itemCreateEnterLore: "아이템 룰 입력,<semicolon>,<clear>,<cancel>"
itemCreateLoaded: "아이템 로드됨."
itemCreateNoItem: "손에 아이템이 없습니다!"
itemCreateNoName: "먼저 이름을 설정해야합니다!"
itemCreateInvalidName: "Invalid item name!"
itemCreateInvalidDurab: "Invalid item durability!"
itemCreateInvalidEnch: "Invalid enchantment name!"
@ -621,59 +621,59 @@ eventTitle: "- Action -"
completedQuestsTitle: "- Completed Quests -"
topQuestersTitle: "- Top <number> Questers -"
createItemTitle: "- Create Item -"
dateTimeTitle: "- Date & Time -"
timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' to include it"
cmdClear: "clear"
strClear: "or '<command>' to erase all data"
cmdCancel: "cancel"
strCancel: "or '<command>' to return"
dateTimeTitle: "- 날짜 및 시간 -"
timeZoneTitle: "- 시간대 -"
enchantmentsTitle: "-인챈트-"
questGUITitle: "- GUI 항목 표시 -"
questRegionTitle: "- 퀘스트 지역 -"
effBlazeShoot: "블레이즈 발사 소리"
effBowFire: "활 발사 소리"
effClick1: "클릭 소리"
effClick2: "다른 클릭 소리"
effDoorToggle: "문 열림 또는 닫음 소리"
effExtinguish: "불 꺼지는 소리"
effGhastShoot: "가스트 발사 소리"
effGhastShriek: "가스트 울음 소리"
effZombieWood: "철제 문을 때리는 좀비 소리"
effZombieIron: "나무 문을 때리는 좀비 소리"
effEnterName: "효과 이름을 입력하여 목록에 추가,<cancel>"
cmdAdd: "추가"
strAdd: "'<command>'를 입력하여 그것을 포함 시키십시오"
cmdClear: "삭제, 완료"
strClear: "또는 '<command>'를 눌러 모든 데이터를 지 웁니다."
cmdCancel: "취소"
strCancel: "또는 '<command>'를 사용하여 되돌리십시오."
cmdDone: "완료"
strDone: "then enter '<command>' to save"
strSpace: "separating each by a space"
strSemicolon: "separating each by a semicolon"
strDone: "'<command>'를 입력하여 저장하십시오"
strSpace: "스페이스바로 구분"
strSemicolon: "세미콜론으로 구분"
charSemi: ";"
acceptQuest: "Accept Quest?"
enterAnOption: "Enter an option"
questAccepted: "Quest accepted: <quest>"
currentQuest: "Current Quests:"
noMoreQuest: "No more quests available."
break: "Break"
damage: "Damage"
place: "Place"
use: "Use"
cut: "Cut"
craft: "Craft"
smelt: "Smelt"
enchantItem: "Enchant <item> with <enchantment>"
catchFish: "Catch Fish"
kill: "Kill"
killAtLocation: "Kill <mob> at <location>"
killPlayer: "Kill a Player"
deliver: "Deliver <item> to <npc>"
talkTo: "Talk to <npc>"
acceptQuest: "퀘스트 수락?"
enterAnOption: "옵션 입력"
questAccepted: "퀘스트 수락함:<quest>"
currentQuest: "현재 퀘스트:"
noMoreQuest: "더 이상의 퀘스트가 없습니다."
break: "부수다"
damage: "피해량"
place: "배치"
use: "사용"
cut: "자르기"
craft: "제작"
smelt: "제련"
enchantItem: "<item>을 <enchantment>로 인챈트"
catchFish: "물고기를 낚으세요"
kill: "죽이다"
killAtLocation: "<mob>를<location> 에서 죽이세요"
killPlayer: "플레이어를 처치"
deliver: "<item>을 <npc> 에게 전달"
talkTo: "<npc> 와 대화"
tame: "길들이기"
shearSheep: "Shear <color> sheep"
goTo: "Go to <location>"
completed: "Completed"
redoCompleted: "(Completed)"
consoleError: "This command may only be performed in-game."
noActiveQuest: "You do not currently have any active Quests."
shearSheep: "<color> 색상의 양털 깎기"
goTo: "<location> 로 이동"
completed: "완료"
redoCompleted: "완료됨"
consoleError: "이 명령은 게임 내에서만 수행 할 수 있습니다."
noActiveQuest: "현재 활성 퀘스트가 없습니다."
speakTo: 'Start: Speak to <npc>'
mustSpeakTo: "You must speak to <npc> to start this Quest."
noCommandStart: "<quest> may not be started via command."
@ -726,8 +726,8 @@ takeQuestPoints: "Took away <number> Quest Points from <player>."
questPointsTaken: "<player> took away <number> Quest Points."
giveQuestPoints: "Gave <number> Quest Points from <player>."
questPointsGiven: "<player> gave you <number> Quest Points."
enableNPCGUI: "<npc> will now provide a GUI Quest Display."
disableNPCGUI: "<npc> will no longer provide a GUI Quest Display."
enableNPCGUI: "<npc>는 GUI 퀘스트 디스플레이를 제공하려고합니다."
disableNPCGUI: "<npc>는 더 이상 GUI 퀘스트 디스플레이를 제공하지 않습니다."
invalidMinimum: "Input must be at least <number>!"
invalidRange: "Input must be between <least> and <greatest>!"
invalidOption: "Invalid option!"