New translations strings.yml (Chinese Simplified)

This commit is contained in:
FlyingPikachu 2018-03-31 03:51:40 -04:00
parent 55cc37f98e
commit 18d303bbe8

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@ -2,7 +2,7 @@
COMMAND_LIST: "列表"
COMMAND_LIST_HELP: "<command> [页] - 列出可用任务"
COMMAND_TAKE: "采取"
COMMAND_TAKE_HELP: "<command> [quest] - Accept a Quest"
COMMAND_TAKE_HELP: "<指令>[任务名] - 接受任务"
COMMAND_TAKE_USAGE: "使用: /quests take [quest]"
COMMAND_QUIT: "退出"
COMMAND_QUIT_HELP: "<command> [任务名] - 放弃任务"
@ -65,7 +65,7 @@ questEditorBlockStart: "设置Block启动"
questEditorInitialEvent: "设置初始事件"
questEditorSetGUI: "设置GUI物品显示"
questEditorReqs: "编辑需求"
questEditorPln: "Edit Planner"
questEditorPln: "修改计划器"
questEditorStages: "编辑阶段"
questEditorRews: "编辑奖励"
questEditorEnterQuestName: "输入任务名称(<cancel>)"
@ -144,13 +144,13 @@ stageEditorChatEvents: "聊天事件"
stageEditorChatTrigger: "聊天触发器"
stageEditorChatEventsCleared: "聊天事件已清除."
stageEditorCommandEvents: "命令事件"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorCommandTrigger: "指令触发器"
stageEditorCommandEventsCleared: "指令时间已清除."
stageEditorTriggeredBy: "触发者是"
stageEditorDeathEvent: "死亡事件"
stageEditorDeathEventCleared: "死亡事件已清除."
stageEditorDisconnectEvent: "Disconnect Event"
stageEditorDisconnectEventCleared: "Disconnect Event cleared."
stageEditorDisconnectEvent: "断开事件"
stageEditorDisconnectEventCleared: "断开事件已清除."
stageEditorDelayMessage: "延迟消息"
stageEditorDenizenScript: "Denizen脚本"
stageEditorStartMessage: "开始信息"
@ -179,19 +179,19 @@ stageEditorSetLocationNames: "设置位置名称"
stageEditorSetTameAmounts: "设置驯服数量"
stageEditorSetShearColors: "设置羊毛颜色"
stageEditorSetShearAmounts: "设置剪切数量"
stageEditorPassword: "Password objectives"
stageEditorAddPasswordDisplay: "Add password display"
stageEditorAddPasswordPhrases: "Add password phrase(s)"
stageEditorNoPasswordDisplays: "No password displays set"
stageEditorObjectiveOverride: "Objective display override"
stageEditorCustom: "Custom objectives"
stageEditorNoModules: "No modules loaded"
stageEditorModuleNotFound: "Custom objective module not found."
stageEditorPassword: "密码目标"
stageEditorAddPasswordDisplay: "添加密码显示"
stageEditorAddPasswordPhrases: "添加密码短语"
stageEditorNoPasswordDisplays: "未设置密码显示"
stageEditorObjectiveOverride: "覆写目标显示"
stageEditorCustom: "自定义目标"
stageEditorNoModules: "未载入任何模块"
stageEditorModuleNotFound: "未找到自定义目标模块"
stageEditorCustomPrompt: "输入要添加的自定义目标的名称, <clear>, <cancel>"
stageEditorCustomAlreadyAdded: "自定义目标已经被添加过了!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names (or IDs), <space>, <cancel>"
stageEditorCustomCleared: "自定义目标已清除."
stageEditorCustomDataPrompt: "输入 <数据> 值:"
stageEditorEnterBlockNames: "输入方块名(或 ID, <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"