diff --git a/main/src/main/resources/lang/zh-CN/strings.yml b/main/src/main/resources/lang/zh-CN/strings.yml index 731b3b5bd..2c402684d 100644 --- a/main/src/main/resources/lang/zh-CN/strings.yml +++ b/main/src/main/resources/lang/zh-CN/strings.yml @@ -262,13 +262,13 @@ stageEditorNoDelaySet: "您必须先设置延迟!" stageEditorNoBlockNames: "您必须先设置方块名!" stageEditorNoEnchantments: "您必须先设置附魔!" stageEditorNoItems: "您必须先添加物品!" -stageEditorNoDeliveryMessage: "您必须先设置至少一个传递信息!" -stageEditorNoNPCs: "您必须先设置 NPC 编号!" -stageEditorNoMobTypes: "您必须先设置怪物类型!" -stageEditorNoKillLocations: "您必须先设置击杀位置!" +stageEditorNoDeliveryMessage: "您必须先设置至少一个传递信息!" +stageEditorNoNPCs: "您必须先设置 NPC 编号!" +stageEditorNoMobTypes: "您必须先设置怪物类型!" +stageEditorNoKillLocations: "您必须先设置击杀位置!" stageEditorNoBlockSelected: "您必须先选择方块!" -stageEditorNoColors: "您必须先设置颜色!" -stageEditorNoLocations: "您必须先设置位置!" +stageEditorNoColors: "您必须先设置颜色!" +stageEditorNoLocations: "您必须先设置位置!" stageEditorMustSetPasswordDisplays: "您必须先添加至少一个密码!" stageEditorDelayCleared: "已清除延迟。" stageEditorDenizenCleared: "Denizen脚本已清除." @@ -284,11 +284,11 @@ stageEditorColors: "羊的颜色" eventEditorCreate: "创建新事件" eventEditorEdit: "编辑一个事件" eventEditorDelete: "删除一个事件" -eventEditorNoneToEdit: "目前不存在可编辑的事件!" +eventEditorNoneToEdit: "目前不存在可编辑的事件!" eventEditorNoneToDelete: "当前没有可删除的事件!" eventEditorNotFound: "找不到事件!" eventEditorExists: "事件已存在!" -eventEditorSomeone: "已经有其他管理员创建/编辑那个名字的事件了!" +eventEditorSomeone: "已经有其他管理员创建/编辑那个名字的事件了!" eventEditorAlpha: "名称必须是字母数字!" eventEditorErrorReadingFile: "读取动作文件时出错。" eventEditorErrorSaving: "保存时出错。" @@ -342,14 +342,14 @@ eventEditorItemsCleared: "操作项目已清除。" eventEditorSetItemNames: "设置物品名称" eventEditorSetItemAmounts: "设置物品数量" eventEditorNoNames: "未设置名称" -eventEditorMustSetNames: "您必须先设置物品名称!" +eventEditorMustSetNames: "您必须先设置物品名称!" eventEditorInvalidName: "不是一个有效的物品名称!" eventEditorStorm: "动作故事" eventEditorSetWorld: "设置世界" eventEditorSetDuration: "设置持续时间" eventEditorNoWorld: "(没有世界集)" eventEditorSetWorldFirst: "您必须先设置一个世界!" -eventEditorInvalidWorld: "不是一个有效的世界名称!" +eventEditorInvalidWorld: "不是一个有效的世界名称!" eventEditorMustSetStormDuration: "您必须设置风暴持续时间!" eventEditorStormCleared: "已清除存储数据。" eventEditorEnterStormWorld: "输入风暴发生的世界名称, " @@ -363,18 +363,18 @@ eventEditorAddEffect: "添加特效" eventEditorAddEffectLocation: "添加特效发生位置" eventEditorNoEffects: "没有设置特效" eventEditorMustAddEffects: "您必须先添加声音效果!" -eventEditorInvalidEffect: "没有这个声音效果。" +eventEditorInvalidEffect: "没有这个声音效果!" eventEditorEffectsCleared: "已清除音效。" eventEditorEffectLocationPrompt: "右击播放音效的方块, , " eventEditorMobSpawns: "行为:生成怪物" eventEditorAddMobTypes: "添加怪物" -eventEditorMustSetMobTypesFirst: "您必须先设置怪物类型!" +eventEditorMustSetMobTypesFirst: "您必须先设置怪物类型!" eventEditorSetMobAmounts: "设置怪物数量" -eventEditorMustSetMobAmountsFirst: "您必须先设置怪物数量!" +eventEditorMustSetMobAmountsFirst: "您必须先设置怪物数量!" eventEditorAddSpawnLocation: "设置生成点" eventEditorMobSpawnsCleared: "怪物生成点已清除。" eventEditorMustSetMobLocationFirst: "你必须先设置一个生成位置!" -eventEditorInvalidMob: "不是一个有效的怪物名!" +eventEditorInvalidMob: "不是一个有效的怪物名!" eventEditorSetMobName: "为怪物设置自定义名称" eventEditorSetMobType: "设置怪物类型" eventEditorSetMobItemInHand: "设置手中的物品" @@ -514,7 +514,7 @@ rewCustomRewardPrompt: "输入要添加的自定义奖励的名称, , rewItemsCleared: "已清除物品奖励。" rewNoMcMMOSkills: "未设置技能" rewNoHeroesClasses: "未设置职业" -rewSetMcMMOSkillsFirst: "您必须先设置技能!" +rewSetMcMMOSkillsFirst: "您必须先设置技能!" rewMcMMOCleared: "已清除 mcMMO经典版 的奖励。" rewSetHeroesClassesFirst: "您必须先设置类!" rewHeroesCleared: "英雄奖励已清除。" @@ -566,7 +566,7 @@ questAlreadyOn: "你已经在做这个任务了!" questTooEarly: "不能将 再次用于