New translations strings.yml (Portuguese)

This commit is contained in:
FlyingPikachu 2018-02-28 17:50:45 -05:00
parent a329eb4e46
commit 24b9423d22

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@ -358,29 +358,29 @@ eventEditorSetEffects: "Definir efeitos"
eventEditorSetStorm: "Definir tempestade" eventEditorSetStorm: "Definir tempestade"
eventEditorSetThunder: "Definir trovão" eventEditorSetThunder: "Definir trovão"
eventEditorSetMobSpawns: "Set mob spawns" eventEditorSetMobSpawns: "Set mob spawns"
eventEditorSetPotionEffects: "Set potion effects" eventEditorSetPotionEffects: "Definir efeitos da poção"
eventEditorSetHunger: "Set player hunger level" eventEditorSetHunger: "Definir o nível de fome do jogador"
eventEditorSetSaturation: "Set player saturation level" eventEditorSetSaturation: "Set player saturation level"
eventEditorSetHealth: "Set player health level" eventEditorSetHealth: "Definir o nível de vida do jogador"
eventEditorEnterTimerSeconds: "Set number of seconds left before the quest fails (use cancel-timer event to cancel timers)" eventEditorEnterTimerSeconds: "Set number of seconds left before the quest fails (use cancel-timer event to cancel timers)"
eventEditorSetTimer: "Set time to fail quest" eventEditorSetTimer: "Definir tempo para falhar a quest"
eventEditorCancelTimer: "Cancel the quest timer" eventEditorCancelTimer: "Cancelar o temporizador da Quest"
eventEditorSetTeleport: "Set player teleport location" eventEditorSetTeleport: "Definir a localização de teleporte do jogador"
eventEditorSetCommands: "Set commands to execute" eventEditorSetCommands: "Set commands to execute"
eventEditorItems: "Event Items" eventEditorItems: "Itens de evento"
eventEditorSetItems: "Give items" eventEditorSetItems: "Dar itens"
eventEditorItemsCleared: "Event items cleared." eventEditorItemsCleared: "Event items cleared."
eventEditorAddItem: "Add item" eventEditorAddItem: "Adicionar Item"
eventEditorSetItemNames: "Set item names" eventEditorSetItemNames: "Definir nomes dos itens"
eventEditorSetItemAmounts: "Set item amounts" eventEditorSetItemAmounts: "Definir quantidade dos itens"
eventEditorNoNames: "No names set" eventEditorNoNames: "Sem nomes definidos"
eventEditorMustSetNames: "You must set item names first!" eventEditorMustSetNames: "Deves definir os nomes dos itens primeiro!"
eventEditorInvalidName: "is not a valid item name!" eventEditorInvalidName: "não um nome válido de item!"
eventEditorNotGreaterThanZero: "is not greater than 0!" eventEditorNotGreaterThanZero: "não é maior que 0!"
eventEditorNotANumber: "is not a number!" eventEditorNotANumber: "não é um número!"
eventEditorStorm: "Event Storm" eventEditorStorm: "Event Storm"
eventEditorSetWorld: "Set world" eventEditorSetWorld: "Set world"
eventEditorSetDuration: "Set duration" eventEditorSetDuration: "Definir duração"
eventEditorNoWorld: "(No world set)" eventEditorNoWorld: "(No world set)"
eventEditorSetWorldFirst: "You must set a world first!" eventEditorSetWorldFirst: "You must set a world first!"
eventEditorInvalidWorld: "is not a valid world name!" eventEditorInvalidWorld: "is not a valid world name!"