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New translations strings.yml (Chinese Traditional)
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@ -233,15 +233,15 @@ stageEditorObjectiveOverridePrompt: "Enter objective display override, <clear>,
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stageEditorObjectiveOverrideHint: "(This override will display your own text as the objective)"
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stageEditorObjectiveOverrideHint: "(This override will display your own text as the objective)"
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stageEditorObjectiveOverrideCleared: "Objective display override cleared."
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stageEditorObjectiveOverrideCleared: "Objective display override cleared."
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stageEditorDeliveryAddItem: "新增項目"
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stageEditorDeliveryAddItem: "新增項目"
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stageEditorDeliveryNPCs: "Set NPC IDs"
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stageEditorDeliveryNPCs: "設定NPC ID"
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stageEditorDeliveryMessages: "Set delivery messages"
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stageEditorDeliveryMessages: "Set delivery messages"
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stageEditorNotSolid: "is not a solid block!"
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stageEditorNotSolid: "is not a solid block!"
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stageEditorInvalidBlockName: "is not a valid block name!"
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stageEditorInvalidBlockName: "並非有效的方塊名稱 !"
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stageEditorInvalidEnchantment: "is not a valid enchantment name!"
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stageEditorInvalidEnchantment: "並非有效的附魔名稱 !"
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stageEditorInvalidNPC: "is not a valid NPC ID!"
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stageEditorInvalidNPC: "並非有效的 NPC ID !"
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stageEditorInvalidMob: "is not a valid mob name!"
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stageEditorInvalidMob: "並非有效的生物名稱 !"
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stageEditorInvalidItemName: "is not a valid item name!"
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stageEditorInvalidItemName: "並非有效的物品名稱 !"
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stageEditorInvalidDye: "is not a valid dye color!"
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stageEditorInvalidDye: "並非有效的染料顏色 !"
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stageEditorInvalidEvent: "是個無效的任務活動名稱!"
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stageEditorInvalidEvent: "是個無效的任務活動名稱!"
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stageEditorDuplicateEvent: "具有相同任務活動在清單中!"
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stageEditorDuplicateEvent: "具有相同任務活動在清單中!"
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stageEditorInvalidScript: "未找到Denizen腳本"
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stageEditorInvalidScript: "未找到Denizen腳本"
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@ -252,9 +252,9 @@ stageEditorNotListofNumbers: "is not a list of numbers!"
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stageEditorNoDelaySet: "You must set a delay first!"
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stageEditorNoDelaySet: "You must set a delay first!"
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stageEditorNoBlockNames: "You must set block names first!"
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stageEditorNoBlockNames: "You must set block names first!"
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stageEditorNoEnchantments: "You must set enchantments first!"
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stageEditorNoEnchantments: "You must set enchantments first!"
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stageEditorNoItems: "You must add items first!"
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stageEditorNoItems: "您必須先添加物品 !"
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stageEditorNoDeliveryMessage: "You must set at least one delivery message!"
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stageEditorNoDeliveryMessage: "You must set at least one delivery message!"
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stageEditorNoNPCs: "You must set NPC IDs first!"
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stageEditorNoNPCs: "您必須先設置 NPC ID !"
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stageEditorNoMobTypes: "您必須先選擇怪物類型!"
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stageEditorNoMobTypes: "您必須先選擇怪物類型!"
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stageEditorNoKillLocations: "您必須先選擇怪物擊殺地點!"
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stageEditorNoKillLocations: "您必須先選擇怪物擊殺地點!"
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stageEditorNoBlockSelected: "您必須先選擇一個方塊"
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stageEditorNoBlockSelected: "您必須先選擇一個方塊"
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@ -290,7 +290,7 @@ eventEditorForcedToQuit: "If you save the Action, anyone who is actively doing a
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eventEditorEventInUse: "The following Quests use the Action"
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eventEditorEventInUse: "The following Quests use the Action"
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eventEditorMustModifyQuests: "You must modify these Quests first!"
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eventEditorMustModifyQuests: "You must modify these Quests first!"
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eventEditorNotANumberList: "Input was not a list of numbers!"
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eventEditorNotANumberList: "Input was not a list of numbers!"
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eventEditorInvalidEntry: "Invalid entry"
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eventEditorInvalidEntry: "無效的輸入"
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eventEditorGiveItemsTitle: "- Give Items -"
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eventEditorGiveItemsTitle: "- Give Items -"
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eventEditorEffectsTitle: "- Sound Effects -"
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eventEditorEffectsTitle: "- Sound Effects -"
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eventEditorStormTitle: "- Action Storm -"
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eventEditorStormTitle: "- Action Storm -"
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@ -309,9 +309,9 @@ eventEditorWeather: "天氣"
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eventEditorSetMessage: "發送訊息"
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eventEditorSetMessage: "發送訊息"
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eventEditorClearInv: "Clear inventory"
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eventEditorClearInv: "Clear inventory"
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eventEditorFailQuest: "Fail the quest"
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eventEditorFailQuest: "Fail the quest"
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eventEditorSetExplosions: "Set explosion locations"
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eventEditorSetExplosions: "設定爆炸地點"
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eventEditorSetLightning: "Set lightning strike locations"
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eventEditorSetLightning: "Set lightning strike locations"
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eventEditorSetEffects: "Set effects"
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eventEditorSetEffects: "設定效果"
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eventEditorSetStorm: "Set storm"
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eventEditorSetStorm: "Set storm"
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eventEditorSetThunder: "Set thunder"
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eventEditorSetThunder: "Set thunder"
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eventEditorSetMobSpawns: "Set mob spawns"
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eventEditorSetMobSpawns: "Set mob spawns"
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@ -322,22 +322,22 @@ eventEditorSetHealth: "Set health level"
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eventEditorEnterTimerSeconds: "Set amount of time before quest fails (in seconds)"
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eventEditorEnterTimerSeconds: "Set amount of time before quest fails (in seconds)"
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eventEditorSetTimer: "Set time to fail quest"
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eventEditorSetTimer: "Set time to fail quest"
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eventEditorCancelTimer: "Cancel the quest timer"
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eventEditorCancelTimer: "Cancel the quest timer"
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eventEditorSetTeleport: "Teleport to location"
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eventEditorSetTeleport: "傳送到位置"
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eventEditorSetCommands: "Execute commands"
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eventEditorSetCommands: "執行命令"
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eventEditorItems: "Action Items"
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eventEditorItems: "Action Items"
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eventEditorSetItems: "Give items"
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eventEditorSetItems: "給予物品"
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eventEditorItemsCleared: "Action items cleared."
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eventEditorItemsCleared: "Action items cleared."
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eventEditorSetItemNames: "Set item names"
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eventEditorSetItemNames: "Set item names"
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eventEditorSetItemAmounts: "Set item amounts"
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eventEditorSetItemAmounts: "Set item amounts"
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eventEditorNoNames: "No names set"
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eventEditorNoNames: "No names set"
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eventEditorMustSetNames: "You must set item names first!"
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eventEditorMustSetNames: "You must set item names first!"
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eventEditorInvalidName: "is not a valid item name!"
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eventEditorInvalidName: "並非有效的物品名稱 !"
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eventEditorStorm: "Action Storm"
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eventEditorStorm: "Action Storm"
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eventEditorSetWorld: "Set world"
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eventEditorSetWorld: "設定世界"
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eventEditorSetDuration: "Set duration"
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eventEditorSetDuration: "設定持續時間"
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eventEditorNoWorld: "(No world set)"
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eventEditorNoWorld: "(未設定世界)"
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eventEditorSetWorldFirst: "You must set a world first!"
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eventEditorSetWorldFirst: "您必須先設定一個世界 !"
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eventEditorInvalidWorld: "is not a valid world name!"
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eventEditorInvalidWorld: "並非有效的世界名稱 !"
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eventEditorMustSetStormDuration: "You must set a storm duration!"
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eventEditorMustSetStormDuration: "You must set a storm duration!"
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eventEditorStormCleared: "Storm data cleared."
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eventEditorStormCleared: "Storm data cleared."
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eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, <cancel>"
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eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, <cancel>"
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@ -355,14 +355,14 @@ eventEditorInvalidEffect: "is not a valid sound effect name!"
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eventEditorEffectsCleared: "Action sound effects cleared."
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eventEditorEffectsCleared: "Action sound effects cleared."
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eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
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eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
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eventEditorMobSpawns: "Action Mob Spawns"
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eventEditorMobSpawns: "Action Mob Spawns"
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eventEditorAddMobTypes: "Add mob"
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eventEditorAddMobTypes: "添加生物"
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eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
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eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
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eventEditorSetMobAmounts: "Set mob amount"
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eventEditorSetMobAmounts: "Set mob amount"
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eventEditorMustSetMobAmountsFirst: "You must set mob amount first!"
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eventEditorMustSetMobAmountsFirst: "You must set mob amount first!"
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eventEditorAddSpawnLocation: "Set spawn location"
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eventEditorAddSpawnLocation: "Set spawn location"
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eventEditorMobSpawnsCleared: "Mob spawns cleared."
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eventEditorMobSpawnsCleared: "Mob spawns cleared."
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eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
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eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
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eventEditorInvalidMob: "is not a valid mob name!"
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eventEditorInvalidMob: "並非有效的生物名稱 !"
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eventEditorSetMobName: "Set custom name for mob"
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eventEditorSetMobName: "Set custom name for mob"
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eventEditorSetMobType: "Set mob type"
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eventEditorSetMobType: "Set mob type"
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eventEditorSetMobItemInHand: "Set item in hand"
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eventEditorSetMobItemInHand: "Set item in hand"
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@ -385,7 +385,7 @@ eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations fi
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eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
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eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
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eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
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eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
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eventEditorPotionsCleared: "Potion effects cleared."
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eventEditorPotionsCleared: "Potion effects cleared."
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eventEditorInvalidPotionType: "is not a valid potion effect type!"
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eventEditorInvalidPotionType: "並非有效的藥水效果 !"
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eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
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eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
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eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
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eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
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eventEditorSelectBlockFirst: "You must select a block first."
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eventEditorSelectBlockFirst: "You must select a block first."
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@ -429,7 +429,7 @@ reqMcMMOAmountsPrompt: "Enter mcMMO Classic skill amounts, <space>, <clear>, <ca
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reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, <clear>, <cancel>"
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reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, <clear>, <cancel>"
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reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, <clear>, <cancel>"
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reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, <clear>, <cancel>"
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reqFailMessagePrompt: "Enter fail requirements message, <cancel>"
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reqFailMessagePrompt: "Enter fail requirements message, <cancel>"
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reqAddItem: "Add item"
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reqAddItem: "添加物品"
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reqSetRemoveItems: "Set remove items"
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reqSetRemoveItems: "Set remove items"
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reqNoItemsSet: "No items set"
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reqNoItemsSet: "No items set"
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reqNoValuesSet: "No values set"
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reqNoValuesSet: "No values set"
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@ -450,9 +450,9 @@ reqHeroesNotSecondary: "The <class> class is not secondary!"
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reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared."
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reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared."
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reqHeroesClassNotFound: "Class not found!"
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reqHeroesClassNotFound: "Class not found!"
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reqNotANumber: "<input> is not a number!"
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reqNotANumber: "<input> is not a number!"
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reqMustAddItem: "You must add at least one item first!"
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reqMustAddItem: "您必須先添加至少一個物品 !"
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reqNoMessage: "You must set a fail requirements message!"
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reqNoMessage: "You must set a fail requirements message!"
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plnStart: "Set start date"
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plnStart: "設定開始日期"
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plnEnd: "Set end date"
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plnEnd: "Set end date"
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plnRepeat: "Set repeat cycle"
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plnRepeat: "Set repeat cycle"
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plnCooldown: "Set player cooldown"
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plnCooldown: "Set player cooldown"
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@ -516,7 +516,7 @@ itemCreateLoadHand: "Load item in hand"
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itemCreateSetName: "Set name"
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itemCreateSetName: "Set name"
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itemCreateSetAmount: "Set amount"
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itemCreateSetAmount: "Set amount"
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itemCreateSetDurab: "Set durability"
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itemCreateSetDurab: "Set durability"
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itemCreateSetEnchs: "Add enchantments"
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itemCreateSetEnchs: "增加附魔"
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itemCreateSetDisplay: "Set display name"
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itemCreateSetDisplay: "Set display name"
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itemCreateSetLore: "Set lore"
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itemCreateSetLore: "Set lore"
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itemCreateSetClearMeta: "Clear extra data"
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itemCreateSetClearMeta: "Clear extra data"
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@ -529,12 +529,12 @@ itemCreateEnterDisplay: "Enter item display name, <clear>, <cancel>"
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itemCreateEnterLore: "Enter item lore, <semicolon>, <clear>, <cancel>"
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itemCreateEnterLore: "Enter item lore, <semicolon>, <clear>, <cancel>"
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itemCreateLoaded: "Item loaded."
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itemCreateLoaded: "Item loaded."
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itemCreateNoItem: "No item in hand!"
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itemCreateNoItem: "No item in hand!"
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itemCreateNoName: "You must set a name first!"
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itemCreateNoName: "您必須先設定名稱 !"
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itemCreateInvalidName: "Invalid item name!"
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itemCreateInvalidName: "Invalid item name!"
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itemCreateInvalidDurab: "Invalid item durability!"
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itemCreateInvalidDurab: "Invalid item durability!"
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itemCreateInvalidEnch: "Invalid enchantment name!"
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itemCreateInvalidEnch: "Invalid enchantment name!"
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itemCreateInvalidInput: "無效的輸入 !"
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itemCreateInvalidInput: "無效的輸入 !"
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itemCreateNoNameAmount: "You must set a name and amount first!"
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itemCreateNoNameAmount: "您必須先設定名稱及數量 !"
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itemCreateCriticalError: "A critical error has occurred."
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itemCreateCriticalError: "A critical error has occurred."
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dateCreateEnterDay: "Enter a day (max. 31), <cancel>"
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dateCreateEnterDay: "Enter a day (max. 31), <cancel>"
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dateCreateEnterMonth: "Enter a month (max. 12), <cancel>"
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dateCreateEnterMonth: "Enter a month (max. 12), <cancel>"
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