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Fix multiplayer place block objectives
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@ -194,7 +194,7 @@ public class BlockListener implements Listener {
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dispatchedQuestIDs.addAll(quester.dispatchMultiplayerEverything(quest, type,
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(final IQuester q, final IQuest cq) -> {
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if (!dispatchedQuestIDs.contains(cq.getId())) {
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q.placeBlock(cq, blockItemStack);
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q.damageBlock(cq, blockItemStack);
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}
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return null;
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}));
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