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Don't count suicides as kills. Fixes #96.
We should not count suicides as kills. If the damager has the same UUID as the damaged player, it's not okay.
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@ -506,6 +506,9 @@ public class PlayerListener implements Listener {
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okay = false;
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}
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}
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if (evt.getEntity().getUniqueId().equals(player.getUniqueId())) {
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okay = false;
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}
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if (okay) {
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Quester quester = plugin.getQuester(player.getUniqueId());
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for (Quest quest : quester.currentQuests.keySet()) {
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@ -525,6 +528,9 @@ public class PlayerListener implements Listener {
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okay = false;
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}
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}
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if (evt.getEntity().getUniqueId().equals(player.getUniqueId())) {
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okay = false;
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}
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if (okay) {
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Quester quester = plugin.getQuester(player.getUniqueId());
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for (Quest quest : quester.currentQuests.keySet()) {
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