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New translations strings.yml (Dutch)
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@ -185,7 +185,7 @@ stageEditorSetLocationNames: "Geef de locatie naam"
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stageEditorSetTameAmounts: "Geef de hoeveelheid dat je kan temmen"
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stageEditorSetTameAmounts: "Geef de hoeveelheid dat je kan temmen"
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stageEditorSetShearColors: "Stel kleuren van het schaap in"
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stageEditorSetShearColors: "Stel kleuren van het schaap in"
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stageEditorSetShearAmounts: "Stel knip aantallen in"
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stageEditorSetShearAmounts: "Stel knip aantallen in"
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stageEditorPassword: "Wachtwoord Doelstellingen"
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stageEditorPassword: "Password"
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stageEditorAddPasswordDisplay: "Toevoegen wachtwoord scherm"
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stageEditorAddPasswordDisplay: "Toevoegen wachtwoord scherm"
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stageEditorAddPasswordPhrases: "Wachtwoord zin(nen) toevoegen"
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stageEditorAddPasswordPhrases: "Wachtwoord zin(nen) toevoegen"
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stageEditorObjectiveOverride: "Quest toont overschrijving"
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stageEditorObjectiveOverride: "Quest toont overschrijving"
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@ -319,9 +319,9 @@ eventEditorErrorSaving: "An error occurred while saving."
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eventEditorDeleted: "Event deleted, Quests and Events reloaded."
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eventEditorDeleted: "Event deleted, Quests and Events reloaded."
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eventEditorSaved: "Event saved, Quests and Events reloaded."
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eventEditorSaved: "Event saved, Quests and Events reloaded."
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eventEditorEnterEventName: "Enter an Event name, <cancel>"
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eventEditorEnterEventName: "Enter an Event name, <cancel>"
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eventEditorDeletePrompt: "Are you sure you want to delete the Event"
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eventEditorDeletePrompt: "Weet u zeker dat u deze Quest wil verwijderen"
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eventEditorQuitWithoutSaving: "Weet je zeker dat je dit evenement wilt opslaan?"
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eventEditorQuitWithoutSaving: "Weet je zeker dat je dit evenement wilt opslaan?"
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eventEditorFinishAndSave: "Are you sure you want to finish and save the Event"
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eventEditorFinishAndSave: "Are you sure you want to finish and save the Event?"
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eventEditorModifiedNote: 'Note: You have modified an Event that the following Quests use:'
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eventEditorModifiedNote: 'Note: You have modified an Event that the following Quests use:'
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eventEditorForcedToQuit: "If you save the Event, anyone who is actively doing any of these Quests will be forced to quit them."
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eventEditorForcedToQuit: "If you save the Event, anyone who is actively doing any of these Quests will be forced to quit them."
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eventEditorEventInUse: "The following Quests use the Event"
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eventEditorEventInUse: "The following Quests use the Event"
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@ -648,8 +648,8 @@ charSemi: ";"
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acceptQuest: "Quest accepteren?"
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acceptQuest: "Quest accepteren?"
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enterAnOption: "Optie invoeren"
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enterAnOption: "Optie invoeren"
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questAccepted: "Quest geaccepteerd: <quest>"
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questAccepted: "Quest geaccepteerd: <quest>"
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currentQuest: "Huidige Quest's:"
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currentQuest: "Huidige Quests:"
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noMoreQuest: "Geen Quest's meer beschikbaar."
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noMoreQuest: "Geen Quests meer beschikbaar."
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break: "Break"
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break: "Break"
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damage: "Schade"
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damage: "Schade"
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place: "Plaats"
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place: "Plaats"
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@ -660,7 +660,7 @@ enchantItem: "Enchant <item> with <enchantment>"
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catchFish: "Catch Fish"
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catchFish: "Catch Fish"
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kill: "Kill"
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kill: "Kill"
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killAtLocation: "Vermoord <mob> op <location>"
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killAtLocation: "Vermoord <mob> op <location>"
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killPlayer: "Vermoord een speler"
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killPlayer: "Vermoord een Speler"
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deliver: "Lever <item> aan <npc>"
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deliver: "Lever <item> aan <npc>"
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talkTo: "Praat met <npc>"
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talkTo: "Praat met <npc>"
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tame: "Tem"
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tame: "Tem"
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@ -669,7 +669,7 @@ goTo: "Ga naar <location>"
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completed: "Voltooid"
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completed: "Voltooid"
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redoCompleted: "(Voltooid)"
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redoCompleted: "(Voltooid)"
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consoleError: "Dit commando kan alleen in-game uitgevoerd worden."
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consoleError: "Dit commando kan alleen in-game uitgevoerd worden."
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noActiveQuest: "Op het moment heeft u geen actieve Quest's."
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noActiveQuest: "Op het moment heeft u geen actieve Quests."
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speakTo: 'Begin: Praat met <npc>'
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speakTo: 'Begin: Praat met <npc>'
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mustSpeakTo: "Je moet met <npc> praten om deze Quest te beginnen."
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mustSpeakTo: "Je moet met <npc> praten om deze Quest te beginnen."
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noCommandStart: "<quest> kan niet via een commando worden gestart."
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noCommandStart: "<quest> kan niet via een commando worden gestart."
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