New translations strings.yml (Japanese)

This commit is contained in:
FlyingPikachu 2018-02-02 23:57:50 -05:00
parent 4a525c4fdd
commit 2d9e6785e0

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@ -1,5 +1,5 @@
--- ---
COMMAND_LIST: "リスト" COMMAND_LIST: "list"
COMMAND_LIST_HELP: "リスト [page] - クエスト一覧を表示します" COMMAND_LIST_HELP: "リスト [page] - クエスト一覧を表示します"
COMMAND_TAKE: "取る" COMMAND_TAKE: "取る"
COMMAND_TAKE_HELP: "取る [quest name] - クエストを受け入れる" COMMAND_TAKE_HELP: "取る [quest name] - クエストを受け入れる"
@ -7,39 +7,39 @@ COMMAND_TAKE_USAGE: '使用法: /quests 取る [quest]'
COMMAND_QUIT: "終了" COMMAND_QUIT: "終了"
COMMAND_QUIT_HELP: "終了 [quest] - 現在のクエストを終了" COMMAND_QUIT_HELP: "終了 [quest] - 現在のクエストを終了"
COMMAND_EDITOR: "エディタ" COMMAND_EDITOR: "エディタ"
COMMAND_EDITOR_HELP: "editor - Create/Edit Quests" COMMAND_EDITOR_HELP: "エディタ - クエストを作成/編集できます。"
COMMAND_EVENTS_EDITOR: "イベント" COMMAND_EVENTS_EDITOR: "イベント"
COMMAND_EVENTS_EDITOR_HELP: "events - Create/Edit Events" COMMAND_EVENTS_EDITOR_HELP: "イベント - イベントの作成/編集"
COMMAND_STATS: "stats" COMMAND_STATS: "ステータス"
COMMAND_STATS_HELP: "stats - View your Questing stats" COMMAND_STATS_HELP: "stats - ステータスを表示します。"
COMMAND_TOP: "top" COMMAND_TOP: "top"
COMMAND_TOP_HELP: "top [number] - View top Questers" COMMAND_TOP_HELP: "top [number] - 名声度ランキングを見る。"
COMMAND_TOP_USAGE: 'Usage: /quests top [number]' COMMAND_TOP_USAGE: '使用法: /quests top [number]'
COMMAND_INFO: "info" COMMAND_INFO: "info"
COMMAND_INFO_HELP: "info - Display plugin information" COMMAND_INFO_HELP: "info - プラグインの情報を表示"
COMMAND_JOURNAL: "ジャーナル" COMMAND_JOURNAL: "ジャーナル"
COMMAND_JOURNAL_HELP: "journal - View/Put away your Quest Journal" COMMAND_JOURNAL_HELP: "journal - クエスト手帳を手に入れる。"
COMMAND_QUEST_HELP: "- Display current Quest objectives" COMMAND_QUEST_HELP: "- 現在のクエストの目的を表示します"
COMMAND_QUESTINFO_HELP: "[quest name] - Display Quest information" COMMAND_QUESTINFO_HELP: "[quest name] - クエスト情報"
COMMAND_QUESTADMIN_HELP: "- View Questadmin help" COMMAND_QUESTADMIN_HELP: "- Adminコマンドのヘルプを表示します"
COMMAND_QUESTADMIN_STATS: "stats" COMMAND_QUESTADMIN_STATS: "stats"
COMMAND_QUESTADMIN_STATS_HELP: "stats [player] - View Questing statistics of a player" COMMAND_QUESTADMIN_STATS_HELP: "stats [player] - ステータスを確認する。"
COMMAND_QUESTADMIN_GIVE: "give" COMMAND_QUESTADMIN_GIVE: "give"
COMMAND_QUESTADMIN_GIVE_HELP: "give [player] [quest] - Force a player to take a Quest" COMMAND_QUESTADMIN_GIVE_HELP: "give [player] [quest] - クエストを受託させる。"
COMMAND_QUESTADMIN_QUIT: "quit" COMMAND_QUESTADMIN_QUIT: "quit"
COMMAND_QUESTADMIN_QUIT_HELP: "quit [player] [quest] - Force a player to quit their Quest" COMMAND_QUESTADMIN_QUIT_HELP: "quit [player] [quest] - クエストを破棄させる。"
COMMAND_QUESTADMIN_POINTS: "points" COMMAND_QUESTADMIN_POINTS: "points"
COMMAND_QUESTADMIN_POINTS_HELP: "points [player] [amount] - Set a players Quest Points" COMMAND_QUESTADMIN_POINTS_HELP: "points [player] [amount] - 名声度を設定する。"
COMMAND_QUESTADMIN_TAKEPOINTS: "takepoints" COMMAND_QUESTADMIN_TAKEPOINTS: "takepoints"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "takepoints [player] [amount] - Take a players Quest Points" COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "points [player] [amount] - 名声度を引く。"
COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints" COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "givepoints [player] [amount] - Give a player Quest Points" COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "points [player] [amount] - 名声度を足す。"
COMMAND_QUESTADMIN_POINTSALL: "pointsall" COMMAND_QUESTADMIN_POINTSALL: "pointsall"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Set ALL players' Quest Points" COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - 全てのプレイヤーに名声度を設定する。"
COMMAND_QUESTADMIN_FINISH: "完了" COMMAND_QUESTADMIN_FINISH: "完了"
COMMAND_QUESTADMIN_FINISH_HELP: "finish [player] [quest] - Immediately force Quest completion for a player" COMMAND_QUESTADMIN_FINISH_HELP: "finish [player] [quest] - クエストを完了させる。"
COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage" COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nextstage [player] [quest] - Immediately force Stage completion for a player" COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nextstage [player] [quest] - クエストを進行させる。"
COMMAND_QUESTADMIN_SETSTAGE: "setstage" COMMAND_QUESTADMIN_SETSTAGE: "setstage"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "setstage [player] [quest] [stage] - Set the current Stage for a player" COMMAND_QUESTADMIN_SETSTAGE_HELP: "setstage [player] [quest] [stage] - Set the current Stage for a player"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Usage: /questadmin setstage [player] [quest] [stage]' COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Usage: /questadmin setstage [player] [quest] [stage]'
@ -68,23 +68,23 @@ questEditorSetGUI: "Set GUI Item display"
questEditorReqs: "Edit Requirements" questEditorReqs: "Edit Requirements"
questEditorStages: "Edit Stages" questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards" questEditorRews: "Edit Rewards"
questEditorEnterQuestName: "Enter Quest name" questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)"
questEditorEditEnterQuestName: "Enter Quest name to edit" questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message" questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message" questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel" questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel"
questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel" questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel"
questEditorEnterBlockStart: "Right-click on a block to use as a start point, then enter 'done' to save, or enter 'clear' to clear the block start, " questEditorEnterBlockStart: "Right-click on a block to use as a start point, then enter 'done' to save, or enter 'clear' to clear the block start, or 'cancel' to return"
questEditorEnterInitialEvent: "Enter an Event name, or enter 'clear' to clear the initial Event, " questEditorEnterInitialEvent: "Enter an Event name, or enter 'clear' to clear the initial Event, or 'cancel' to return"
questRequiredNoneSet: "Required, none set" questRequiredNoneSet: "Required, none set"
questWGSetRegion: "Set Region" questWGSetRegion: "Set Region"
questWGNotInstalled: "WorldGuard not installed" questWGNotInstalled: "WorldGuard not installed"
questWGPrompt: "Enter WorldGuard region, or enter 'clear' to clear the region, " questWGPrompt: "Enter WorldGuard region, or enter 'clear' to clear the region, or 'cancel' to return."
questWGInvalidRegion: "<region> is not a valid WorldGuard region!" questWGInvalidRegion: "<region> is not a valid WorldGuard region!"
questWGRegionCleared: "Quest region cleared." questWGRegionCleared: "Quest region cleared."
questCitNotInstalled: "Citizens not installed" questCitNotInstalled: "Citizens not installed"
questDenNotInstalled: "Denizen not installed" questDenNotInstalled: "Denizen not installed"
questGUIError: 'Error: That item is already being used as the GUI Display for the Quest <quest>.' questGUIError: "Error: That item is already being used as the GUI Display for the Quest <quest>."
questCurrentItem: "Current item:" questCurrentItem: "Current item:"
questSetItem: "Set Item" questSetItem: "Set Item"
questClearItem: "Clear Item" questClearItem: "Clear Item"
@ -106,7 +106,7 @@ questEditorSave: "Finish and save"
questEditorNeedAskMessage: "You must set an ask message!" questEditorNeedAskMessage: "You must set an ask message!"
questEditorNeedFinishMessage: "You must set a finish message!" questEditorNeedFinishMessage: "You must set a finish message!"
questEditorNeedStages: "Your Quest has no Stages!" questEditorNeedStages: "Your Quest has no Stages!"
questEditorSaved: "%bold%Quest saved! %reset%(You will need to perform %red%<command> %reset%for it to appear)" questEditorSaved: "Quest saved! (You will need to perform a Quest reload for it to appear)"
questEditorExited: "Are you sure you want to exit without saving?" questEditorExited: "Are you sure you want to exit without saving?"
questEditorDeleted: "Are you sure you want to delete the Quest" questEditorDeleted: "Are you sure you want to delete the Quest"
questEditorNoPermsCreate: "クエストを作成するアクセス許可がありません。" questEditorNoPermsCreate: "クエストを作成するアクセス許可がありません。"
@ -116,24 +116,24 @@ stageEditorEditStage: "Edit Stage"
stageEditorNewStage: "Add new Stage" stageEditorNewStage: "Add new Stage"
stageEditorStages: "Stages" stageEditorStages: "Stages"
stageEditorStage: "Stage" stageEditorStage: "Stage"
stageEditorBreakBlocks: "Break blocks" stageEditorBreakBlocks: "ブロックを壊す"
stageEditorDamageBlocks: "Damage blocks" stageEditorDamageBlocks: "Damage Blocks"
stageEditorPlaceBlocks: "Place blocks" stageEditorPlaceBlocks: "ブロックを配置"
stageEditorUseBlocks: "Use blocks" stageEditorUseBlocks: "ブロックを使用"
stageEditorCutBlocks: "Cut blocks" stageEditorCutBlocks: "Cut Blocks"
stageEditorCatchFish: "Catch fish" stageEditorCatchFish: "魚を捕まえる"
stageEditorFish: "魚" stageEditorFish: "魚"
stageEditorKillPlayers: "Kill players" stageEditorKillPlayers: "プレイヤーを殺す"
stageEditorPlayers: "プレイヤー" stageEditorPlayers: "プレイヤー"
stageEditorEnchantItems: "Enchant items" stageEditorEnchantItems: "Enchant Items"
stageEditorDeliverItems: "Deliver items" stageEditorDeliverItems: "Deliver Items"
stageEditorTalkToNPCs: "NPC に話しかける" stageEditorTalkToNPCs: "NPC に話しかける"
stageEditorKillNPCs: "NPC を殺す" stageEditorKillNPCs: "NPC を殺す"
stageEditorKillMobs: "Kill mobs" stageEditorKillMobs: "モブを殺す"
stageEditorReachLocs: "Reach locations" stageEditorReachLocs: "Reach locations"
stageEditorReachRadii1: "Reach within" stageEditorReachRadii1: "Reach within"
stageEditorReachRadii2: "blocks of" stageEditorReachRadii2: "blocks of"
stageEditorTameMobs: "Tame mobs" stageEditorTameMobs: "Tame Mobs"
stageEditorShearSheep: "Shear Sheep" stageEditorShearSheep: "Shear Sheep"
stageEditorEvents: "Events" stageEditorEvents: "Events"
stageEditorStageEvents: "Stage Events" stageEditorStageEvents: "Stage Events"
@ -152,10 +152,10 @@ stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
stageEditorDisconnectEventCleared: "Disconnect Event cleared." stageEditorDisconnectEventCleared: "Disconnect Event cleared."
stageEditorDelayMessage: "Delay message" stageEditorDelayMessage: "Delay Message"
stageEditorDenizenScript: "Denizen script" stageEditorDenizenScript: "Denizen Script"
stageEditorStartMessage: "Start message" stageEditorStartMessage: "Start Message"
stageEditorCompleteMessage: "Complete message" stageEditorCompleteMessage: "Complete Message"
stageEditorDelete: "Delete Stage" stageEditorDelete: "Delete Stage"
stageEditorSetBlockNames: "Set block names" stageEditorSetBlockNames: "Set block names"
stageEditorSetBlockAmounts: "Set block amounts" stageEditorSetBlockAmounts: "Set block amounts"
@ -180,62 +180,61 @@ stageEditorSetLocationNames: "Set location names"
stageEditorSetTameAmounts: "Set tame amounts" stageEditorSetTameAmounts: "Set tame amounts"
stageEditorSetShearColors: "Set sheep colors" stageEditorSetShearColors: "Set sheep colors"
stageEditorSetShearAmounts: "Set shear amounts" stageEditorSetShearAmounts: "Set shear amounts"
stageEditorPassword: "Password objectives" stageEditorPassword: "Password Objectives"
stageEditorAddPasswordDisplay: "Add password display" stageEditorAddPasswordDisplay: "Add password display"
stageEditorAddPasswordPhrases: "Add password phrase(s)" stageEditorAddPasswordPhrases: "Add password phrase(s)"
stageEditorNoPasswordDisplays: "No password displays set" stageEditorNoPasswordDisplays: "No password displays set"
stageEditorObjectiveOverride: "Objective display override" stageEditorObjectiveOverride: "Objective display override"
stageEditorCustom: "Custom objectives" stageEditorCustom: "Custom Objectives"
stageEditorNoModules: "No modules loaded" stageEditorNoModules: "No modules loaded"
stageEditorModuleNotFound: "Custom objective module not found." stageEditorModuleNotFound: "Custom objective module not found."
stageEditorCustomPrompt: "Enter the name of a custom objective to add, or enter 'clear' to clear all custom objectives, " stageEditorCustomPrompt: "Enter the name of a custom objective to add, or enter 'clear' to clear all custom objectives, or 'cancel' to return."
stageEditorCustomAlreadyAdded: "That custom objective has already been added!" stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared." stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:" stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorEnterBlockNames: "Enter block names (or IDs), separating each one by a space, " stageEditorEnterBlockNames: "Enter block names (or IDs), separating each one by a space, or enter 'cancel' to return."
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), separating each one by a space, " stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), separating each one by a space, " stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), separating each one by a space, " stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), separating each one by a space, " stageEditorUseBlocksPrompt: "Enter use amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separating each one by a space, " stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorEnterBlockDurability: "Enter block durability (numbers), separating each one by a space, " stageEditorEnterBlockDurability: "Enter block durability (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel" stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel"
stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel" stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel"
stageEditorEnchantTypePrompt: "Enter enchantment names, separating each one by a comma, " stageEditorEnchantTypePrompt: "Enter enchantment names, separating each one by a comma, or enter 'cancel' to return."
stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), separating each one by a space, " stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorItemNamesPrompt: "Enter item names, separating each one by a space, " stageEditorItemNamesPrompt: "Enter item names, separating each one by a space, or enter 'cancel' to return."
stageEditorNPCPrompt: "Enter NPC ids, separating each one by a space, " stageEditorNPCPrompt: "Enter NPC ids, separating each one by a space, or enter 'cancel' to return."
stageEditorNPCToTalkToPrompt: "Enter NPC IDs, separating each one by a space, or enter 'clear' to clear the NPC ID list, " stageEditorNPCToTalkToPrompt: "Enter NPC IDs, separating each one by a space, or enter 'clear' to clear the NPC ID list, or 'cancel' to return."
stageEditorDeliveryMessagesPrompt: "Enter delivery messages, separating each one by a semi-colon, " stageEditorDeliveryMessagesPrompt: "Enter delivery messages, separating each one by a semi-colon or enter 'cancel' to return."
stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), separating each one by a space, " stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorMobsPrompt: "Enter mob names separating each one by a space, " stageEditorMobsPrompt: "Enter mob names separating each one by a space, or enter 'cancel' to return"
stageEditorMobAmountsPrompt: "Enter mob amounts separating each one by a space, " stageEditorMobAmountsPrompt: "Enter mob amounts separating each one by a space, or enter 'cancel' to return"
stageEditorMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the kill location list, " stageEditorMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the kill location list, or enter 'cancel' to return"
stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks) separating each one by a space, " stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks) separating each one by a space, or enter 'cancel' to return"
stageEditorMobLocationNamesPrompt: "Enter location names separating each one by a comma, " stageEditorMobLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return"
stageEditorReachLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the reach location list, " stageEditorReachLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the reach location list, or enter 'cancel' to return"
stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks) separating each one by a space, " stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks) separating each one by a space, or enter 'cancel' to return"
stageEditorReachLocationNamesPrompt: "Enter location names separating each one by a comma, " stageEditorReachLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return"
stageEditorTameAmountsPrompt: "Enter tame amounts separating each one by a space, " stageEditorTameAmountsPrompt: "Enter tame amounts separating each one by a space, or enter 'cancel' to return"
stageEditorShearColorsPrompt: "Enter sheep colors separating each one by a space, " stageEditorShearColorsPrompt: "Enter sheep colors separating each one by a space, or enter 'cancel' to return"
stageEditorShearAmountsPrompt: "Enter shear amounts separating each one by a space, " stageEditorShearAmountsPrompt: "Enter shear amounts separating each one by a space, or enter 'cancel' to return"
stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the event, " stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the event, or 'cancel' to return"
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, " stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPrompt: "Enter a chat trigger for" stageEditorChatEventsTriggerPrompt: "%yellow%Enter a chat trigger for%aqua% <event>%yellow% <cancel>"
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, " stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPrompt: "Enter a command trigger for" stageEditorCommandEventsTriggerPrompt: "%yellow%Enter a command trigger for%aqua% <event>%yellow% <cancel>"
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, " stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, " stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, " stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"
stageEditorStartMessagePrompt: "Enter start message, or enter 'clear' to clear the message, " stageEditorStartMessagePrompt: "Enter start message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorCompleteMessagePrompt: "Enter complete message, or enter 'clear' to clear the message, " stageEditorCompleteMessagePrompt: "Enter complete message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorPasswordDisplayPrompt: "Enter a password display, " stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to return"
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)" stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, " stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)" stageEditorPasswordPhraseHint: "(This is the text that a player must enter to complete the objective)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)" stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, " stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideHint: "(This override will display your own text as the objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared." stageEditorObjectiveOverrideCleared: "Objective display override cleared."
stageEditorDeliveryAddItem: "Add item" stageEditorDeliveryAddItem: "Add item"
stageEditorDeliveryNPCs: "Set NPC IDs" stageEditorDeliveryNPCs: "Set NPC IDs"
@ -309,7 +308,7 @@ stageEditorDeleteSucces: "Stage deleted successfully."
stageEditorEnchantments: "Enchantments" stageEditorEnchantments: "Enchantments"
stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>' stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>'
stageEditorOptional: "Optional" stageEditorOptional: "Optional"
stageEditorColors: "Sheep Colors" stageEditorColors: "羊の色"
allListsNotSameSize: "All of your lists are not the same size!" allListsNotSameSize: "All of your lists are not the same size!"
eventEditorCreate: "Create new Event" eventEditorCreate: "Create new Event"
eventEditorEdit: "Edit an Event" eventEditorEdit: "Edit an Event"
@ -327,7 +326,7 @@ eventEditorErrorReadingFile: "Error reading Events file."
eventEditorErrorSaving: "保存中にエラーが発生しました。" eventEditorErrorSaving: "保存中にエラーが発生しました。"
eventEditorDeleted: "Event deleted, Quests and Events reloaded." eventEditorDeleted: "Event deleted, Quests and Events reloaded."
eventEditorSaved: "Event saved, Quests and Events reloaded." eventEditorSaved: "Event saved, Quests and Events reloaded."
eventEditorEnterEventName: "Enter an Event name, " eventEditorEnterEventName: "Enter an Event name, or 'cancel' to return."
eventEditorDeletePrompt: "Are you sure you want to delete the Event" eventEditorDeletePrompt: "Are you sure you want to delete the Event"
eventEditorQuitWithoutSaving: "Are you sure you want to quit without saving?" eventEditorQuitWithoutSaving: "Are you sure you want to quit without saving?"
eventEditorFinishAndSave: "Are you sure you want to finish and save the Event" eventEditorFinishAndSave: "Are you sure you want to finish and save the Event"
@ -387,14 +386,14 @@ eventEditorSetWorldFirst: "You must set a world first!"
eventEditorInvalidWorld: "is not a valid world name!" eventEditorInvalidWorld: "is not a valid world name!"
eventEditorMustSetStormDuration: "You must set a storm duration!" eventEditorMustSetStormDuration: "You must set a storm duration!"
eventEditorStormCleared: "Storm data cleared." eventEditorStormCleared: "Storm data cleared."
eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, " eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, or enter 'cancel' to return"
eventEditorEnterDuration: "Enter duration (in seconds)" eventEditorEnterDuration: "Enter duration (in seconds)"
eventEditorAtLeastOneSecond: "Amount must be at least 1 second!" eventEditorAtLeastOneSecond: "Amount must be at least 1 second!"
eventEditorNotGreaterThanOneSecond: "is not greater than 1 second!" eventEditorNotGreaterThanOneSecond: "is not greater than 1 second!"
eventEditorThunder: "Event Thunder" eventEditorThunder: "Event Thunder"
eventEditorMustSetThunderDuration: "You must set a thunder duration!" eventEditorMustSetThunderDuration: "You must set a thunder duration!"
eventEditorThunderCleared: "Thunder data cleared." eventEditorThunderCleared: "Thunder data cleared."
eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, " eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, or enter 'cancel' to return"
eventEditorEffects: "Event Effects" eventEditorEffects: "Event Effects"
eventEditorAddEffect: "Add effect" eventEditorAddEffect: "Add effect"
eventEditorAddEffectLocation: "Add effect location" eventEditorAddEffectLocation: "Add effect location"
@ -402,7 +401,7 @@ eventEditorNoEffects: "No effects set"
eventEditorMustAddEffects: "You must add effects first!" eventEditorMustAddEffects: "You must add effects first!"
eventEditorInvalidEffect: "is not a valid effect name!" eventEditorInvalidEffect: "is not a valid effect name!"
eventEditorEffectsCleared: "Event effects cleared." eventEditorEffectsCleared: "Event effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, then enter 'add' to add it to the list, " eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, then enter 'add' to add it to the list, or enter 'cancel' to return"
eventEditorMobSpawns: "Event Mob Spawns" eventEditorMobSpawns: "Event Mob Spawns"
eventEditorAddMobTypes: "Add mob" eventEditorAddMobTypes: "Add mob"
eventEditorNoTypesSet: "(No type set)" eventEditorNoTypesSet: "(No type set)"
@ -439,28 +438,28 @@ eventEditorNoDurationsSet: "(No durations set)"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes" eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
eventEditorPotionsCleared: "Potion effects cleared." eventEditorPotionsCleared: "Potion effects cleared."
eventEditorInvalidPotionType: "is not a valid potion effect type!" eventEditorInvalidPotionType: "is not a valid potion effect type!"
eventEditorEnterNPCId: "Enter NPC ID (or -1 to cancel)" eventEditorEnterNPCId: "Enter NPC ID (or -1 to return)"
eventEditorNoNPCExists: "No NPC exists with that id!" eventEditorNoNPCExists: "No NPC exists with that id!"
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, then enter 'add' to add it to the list, or enter 'clear' to clear the locations list, " eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, then enter 'add' to add it to the list, or enter 'clear' to clear the locations list, or 'cancel' to return"
eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, then enter 'add' to add it to the list, or enter 'clear' to clear the explosions list, " eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, then enter 'add' to add it to the list, or enter 'clear' to clear the explosions list, or 'cancel' to return"
eventEditorSelectBlockFirst: "You must select a block first." eventEditorSelectBlockFirst: "You must select a block first."
eventEditorSetMessagePrompt: "Enter message, or enter 'none' to delete, " eventEditorSetMessagePrompt: "Enter message, or enter 'none' to delete, (or 'cancel' to return)"
eventEditorSetMobTypesPrompt: "Enter mob name, " eventEditorSetMobTypesPrompt: "Enter mob name, or enter 'cancel' to return"
eventEditorSetMobAmountsPrompt: "Enter mob amount, " eventEditorSetMobAmountsPrompt: "Enter mob amount, or enter 'cancel' to return"
eventEditorSetMobNamePrompt: "Enter the name for this mob, " eventEditorSetMobNamePrompt: "Set the name for this mob, or enter 'cancel' to return"
eventEditorSetMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the mob spawn location list, " eventEditorSetMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the mob spawn location list, or enter 'cancel' to return"
eventEditorSetPotionEffectsPrompt: "Enter potion effect types separating each one by a space, " eventEditorSetPotionEffectsPrompt: "Enter potion effect types separating each one by a space, or enter 'cancel' to return"
eventEditorSetPotionDurationsPrompt: "Enter effect durations (in milliseconds) separating each one by a space, " eventEditorSetPotionDurationsPrompt: "Enter effect durations (in milliseconds) separating each one by a space, or enter 'cancel' to return"
eventEditorSetPotionMagnitudesPrompt: "Enter potion effect magnitudes separating each one by a space, " eventEditorSetPotionMagnitudesPrompt: "Enter potion effect magnitudes separating each one by a space, or enter 'cancel' to return"
eventEditorSetHungerPrompt: "Enter hunger level, or -1 to clear" eventEditorSetHungerPrompt: "Enter hunger level, or -1 to remove it"
eventEditorHungerLevelAtLeastZero: "Hunger level must be at least 0!" eventEditorHungerLevelAtLeastZero: "Hunger level must be at least 0!"
eventEditorSetSaturationPrompt: "Enter saturation level, or -1 to clear" eventEditorSetSaturationPrompt: "Enter saturation level, or -1 to remove it"
eventEditorSaturationLevelAtLeastZero: "Saturation level must be at least 0!" eventEditorSaturationLevelAtLeastZero: "Saturation level must be at least 0!"
eventEditorSetHealthPrompt: "Enter health level, or -1 to clear" eventEditorSetHealthPrompt: "Enter health level, or -1 to remove it"
eventEditorHealthLevelAtLeastZero: "Health level must be at least 0!" eventEditorHealthLevelAtLeastZero: "Health level must be at least 0!"
eventEditorSetTeleportPrompt: "Right-click on a block to teleport the player to, then enter 'done' to finish, or enter 'clear' to clear the teleport location, " eventEditorSetTeleportPrompt: "Right-click on a block to teleport the player to, then enter 'done' to finish, or enter 'clear' to clear the teleport location, or 'cancel' to return"
eventEditorCommandsNote: 'Note: You may use <player> to refer to the player''s name.' eventEditorCommandsNote: "Note: You may use <player> to refer to the player's name."
eventEditorSetCommandsPrompt: "Enter commands separating each one by a comma, or enter 'clear' to clear the list, " eventEditorSetCommandsPrompt: "Enter commands separating each one by a comma, or enter 'clear' to clear the list, or enter 'cancel' to return."
reqSetMoney: "Set money requirement" reqSetMoney: "Set money requirement"
reqSetQuestPoints: "Set Quest Points requirement" reqSetQuestPoints: "Set Quest Points requirement"
reqSetItem: "Set item requirements" reqSetItem: "Set item requirements"
@ -469,8 +468,8 @@ reqSetQuest: "Set Quest requirements"
reqSetQuestBlocks: "Set Quest blocks" reqSetQuestBlocks: "Set Quest blocks"
reqSetMcMMO: "Set mcMMO requirements" reqSetMcMMO: "Set mcMMO requirements"
reqSetHeroes: "Set Heroes requirements" reqSetHeroes: "Set Heroes requirements"
reqSetCustom: "Set custom requirements" reqSetCustom: "Custom requirements"
reqSetFail: "Set fail requirements message" reqSetFail: "受注条件を満たして居なかったときのメッセージ。"
reqSetSkills: "Set skills" reqSetSkills: "Set skills"
reqSetSkillAmounts: "Set skill amounts" reqSetSkillAmounts: "Set skill amounts"
reqHeroesSetPrimary: "Set Primary Class" reqHeroesSetPrimary: "Set Primary Class"
@ -478,15 +477,15 @@ reqHeroesSetSecondary: "Set Secondary Class"
reqMoneyPrompt: "Enter amount of <money>, or 0 to clear the money requirement, or -1 to cancel" reqMoneyPrompt: "Enter amount of <money>, or 0 to clear the money requirement, or -1 to cancel"
reqQuestPointsPrompt: "Enter amount of Quest Points, or 0 to clear the Quest Point requirement, or -1 to cancel" reqQuestPointsPrompt: "Enter amount of Quest Points, or 0 to clear the Quest Point requirement, or -1 to cancel"
reqQuestListTitle: "- Quests Available -" reqQuestListTitle: "- Quests Available -"
reqQuestPrompt: "Enter a list of Quest names separating each one by a <comma>, or enter 'clear' to clear the list, " reqQuestPrompt: "Enter a list of Quest names separating each one by a <comma>, or enter 'clear' to clear the list, or 'cancel' to return."
reqRemoveItemsPrompt: "Enter a list of true/false values, separating each one by a space, " reqRemoveItemsPrompt: "Enter a list of true/false values, separating each one by a space, or enter 'cancel' to return."
reqPermissionsPrompt: "Enter permission requirements separating each one by a space, or enter 'clear' to clear the list, " reqPermissionsPrompt: "Enter permission requirements separating each one by a space, or enter 'clear' to clear the list, or enter 'cancel' to return."
reqCustomPrompt: "Enter the name of a custom requirement to add, or enter 'clear' to clear all custom requirements, " reqCustomPrompt: "Enter the name of a custom requirement to add, or enter 'clear' to clear all custom requirements, or 'cancel' to return."
reqMcMMOPrompt: "Enter mcMMO skills, separating each one by a space, or enter 'clear' to clear the list, " reqMcMMOPrompt: "Enter mcMMO skills, separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return."
reqMcMMOAmountsPrompt: "Enter mcMMO skill amounts, separating each one by a space, or enter 'clear' to clear the list, " reqMcMMOAmountsPrompt: "Enter mcMMO skill amounts, separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return."
reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, or enter 'clear' to clear the requirement, " reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return."
reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, or enter 'clear' to clear the requirement, " reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return."
reqFailMessagePrompt: "Enter fail requirements message, " reqFailMessagePrompt: "Enter fail requirements message, or enter 'cancel' to return."
reqAddItem: "Add item" reqAddItem: "Add item"
reqSetRemoveItems: "Set remove items" reqSetRemoveItems: "Set remove items"
reqNoItemsSet: "No items set" reqNoItemsSet: "No items set"
@ -524,21 +523,21 @@ rewSetPermission: "Set permission rewards"
rewSetMcMMO: "Set mcMMO skill rewards" rewSetMcMMO: "Set mcMMO skill rewards"
rewSetHeroes: "Set Heroes experience rewards" rewSetHeroes: "Set Heroes experience rewards"
rewSetPhat: "Set PhatLoot rewards" rewSetPhat: "Set PhatLoot rewards"
rewSetCustom: "Set custom rewards" rewSetCustom: "Set Custom Rewards"
rewSetHeroesClasses: "Set classes" rewSetHeroesClasses: "Set classes"
rewSetHeroesAmounts: "Set experience amounts" rewSetHeroesAmounts: "Set experience amounts"
rewMoneyPrompt: "Enter amount of <money>, or 0 to clear the money reward, or -1 to cancel" rewMoneyPrompt: "Enter amount of <money>, or 0 to clear the money reward, or -1 to cancel"
rewExperiencePrompt: "Enter amount of experience, or 0 to clear the experience reward, or -1 to cancel" rewExperiencePrompt: "Enter amount of experience, or 0 to clear the experience reward, or -1 to cancel"
rewCommandPrompt: "Enter command rewards separating each one by a <comma>, or enter 'clear' to clear the list, " rewCommandPrompt: "Enter command rewards separating each one by a <comma>, or enter 'clear' to clear the list, or enter 'cancel' to return."
rewCommandPromptHint: 'Note: You may put <player> to specify the player who completed the Quest. e.g. smite <player>' rewCommandPromptHint: 'Note: You may put <player> to specify the player who completed the Quest. e.g. smite <player>'
rewPermissionsPrompt: "Enter permission rewards separating each one by a space, or enter 'clear' to clear the list, " rewPermissionsPrompt: "Enter permission rewards separating each one by a space, or enter 'clear' to clear the list, or enter 'cancel' to return."
rewQuestPointsPrompt: "Enter amount of Quest Points, or 0 to clear the Quest Point reward, or -1 to cancel" rewQuestPointsPrompt: "Enter amount of Quest Points, or 0 to clear the Quest Point reward, or -1 to cancel"
rewMcMMOPrompt: "Enter mcMMO skills, separating each one by a space, " rewMcMMOPrompt: "Enter mcMMO skills, separating each one by a space, or enter 'cancel' to return."
rewMcMMOPromptHint: 'Note: Typing ''All'' will give levels to all skills.' rewMcMMOPromptHint: "Note: Typing 'All' will give levels to all skills."
rewHeroesClassesPrompt: "Enter Heroes classes separating each one by a space, " rewHeroesClassesPrompt: "Enter Heroes classes separating each one by a space, or enter 'cancel' to return."
rewHeroesExperiencePrompt: "Enter experience amounts (numbers, decimals are allowed) separating each one by a space, " rewHeroesExperiencePrompt: "Enter experience amounts (numbers, decimals are allowed) separating each one by a space, or enter 'cancel' to return."
rewPhatLootsPrompt: "Enter PhatLoots separating each one by a space, or enter 'clear' to clear the list, " rewPhatLootsPrompt: "Enter PhatLoots separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return."
rewCustomRewardPrompt: "Enter the name of a custom reward to add, or enter 'clear' to clear all custom rewards, " rewCustomRewardPrompt: "Enter the name of a custom reward to add, or enter 'clear' to clear all custom rewards, or 'cancel' to return."
rewItemsCleared: "Item rewards cleared." rewItemsCleared: "Item rewards cleared."
rewNoMcMMOSkills: "No skills set" rewNoMcMMOSkills: "No skills set"
rewNoHeroesClasses: "No classes set" rewNoHeroesClasses: "No classes set"
@ -562,13 +561,13 @@ itemCreateSetDurab: "Set durability"
itemCreateSetEnchs: "Add/clear enchantments" itemCreateSetEnchs: "Add/clear enchantments"
itemCreateSetDisplay: "Set display name" itemCreateSetDisplay: "Set display name"
itemCreateSetLore: "Set lore" itemCreateSetLore: "Set lore"
itemCreateEnterName: "Enter an item name, " itemCreateEnterName: "Enter an item name, or 'cancel' to return."
itemCreateEnterAmount: "Enter item amount (max. 64), " itemCreateEnterAmount: "Enter item amount (max. 64), or 'cancel' to return."
itemCreateEnterDurab: "Enter item durability, or 'clear' to clear the data, " itemCreateEnterDurab: "Enter item durability, or 'clear' to clear the data, or 'cancel' to return."
itemCreateEnterEnch: "Enter an enchantment name, or 'clear' to clear the enchantments, " itemCreateEnterEnch: "Enter an enchantment name, or 'clear' to clear the enchantments, or 'cancel' to return."
itemCreateEnterLevel: "Enter a level (number) for <enchantment>" itemCreateEnterLevel: "Enter a level (number) for <enchantment>"
itemCreateEnterDisplay: "Enter item display name, or 'clear' to clear the display name, " itemCreateEnterDisplay: "Enter item display name, or 'clear' to clear the display name, or 'cancel' to return."
itemCreateEnterLore: "Enter item lore, separating each line by a semi-colon ; or 'clear' to clear the lore, " itemCreateEnterLore: "Enter item lore, separating each line by a semi-colon ; or 'clear' to clear the lore, or 'cancel' to return."
itemCreateLoaded: "Item loaded." itemCreateLoaded: "Item loaded."
itemCreateNoItem: "No item in hand!" itemCreateNoItem: "No item in hand!"
itemCreateNoName: "You must set a name first!" itemCreateNoName: "You must set a name first!"
@ -586,15 +585,15 @@ questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**クエスト完了: <quest>**' questCompleteTitle: '**クエスト完了: <quest>**'
questRewardsTitle: "報酬:" questRewardsTitle: "報酬:"
questFailed: "*クエストに失敗しました*" questFailed: "*クエストに失敗しました*"
questMaxAllowed: "You may only have up to <number> Quests." questMaxAllowed: "あなたは<number>個しかクエストを受託できません。"
questAlreadyOn: "You are already on that Quest!" questAlreadyOn: "既に受託しています !"
questTooEarly: "You may not take <quest> again for another <time>." questTooEarly: "あなたは <time> まで <quest> を受けることができません。"
questAlreadyCompleted: "あなたはすでに<quest>を完了しています。" questAlreadyCompleted: "あなたはすでに<quest>を完了しています。"
questInvalidLocation: "この<quest>はこの場所で受諾できません。" questInvalidLocation: "この<quest>はこの場所で受諾できません。"
questInvalidDeliveryItem: "<item> is not a required item for this quest!" questInvalidDeliveryItem: "受託するには <item> が必要です。"
questSelectedLocation: "選択した場所" questSelectedLocation: "選択した場所"
questListTitle: "- List of Quests -" questListTitle: "- クエスト -"
questHelpTitle: "- Quests Help -" questHelpTitle: "- クエスト -"
questDisplayHelp: "- ヘルプを表示します" questDisplayHelp: "- ヘルプを表示します"
questNPCListTitle: "- クエスト | <npc> -" questNPCListTitle: "- クエスト | <npc> -"
questAdminHelpTitle: "- Questadmin -" questAdminHelpTitle: "- Questadmin -"
@ -636,20 +635,25 @@ effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking" effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door" effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door" effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, " effEnterName: "Enter an effect name to add it to the list, or enter 'cancel' to return"
cmdCancel: "cancel" cmdAdd: "追加"
strCancel: "or '<cancel>' to return" strAdd: "then enter '<command>' to include it"
cmdAdd: "add" cmdClear: "消去"
cmdClear: "clear" strClear: "or '<command>' to erase all data"
cmdNone: "none" cmdCancel: "キャンセル"
cmdDone: "done" strCancel: "or '<command>' to return"
cmdDone: "完了"
strDone: "then enter '<command>' to save"
strSpace: separating each by a space
strSemicolon: separating each by a semicolon
charSemi: ";"
acceptQuest: "Accept Quest?" acceptQuest: "Accept Quest?"
enterAnOption: "Enter an option" enterAnOption: "Enter an option"
questAccepted: 'Quest accepted: <quest>' questAccepted: "Quest accepted: <quest>"
currentQuest: "Current Quests:" currentQuest: "Current Quests:"
noMoreQuest: "No more quests available." noMoreQuest: "No more quests available."
damage: "Damage"
break: "Break" break: "Break"
damage: "Damage"
place: "場所" place: "場所"
use: "使用する" use: "使用する"
cut: "Cut" cut: "Cut"
@ -662,7 +666,7 @@ deliver: "<item> を <npc> に渡す"
talkTo: "<npc>と話す" talkTo: "<npc>と話す"
tame: "飼い慣らす" tame: "飼い慣らす"
shearSheep: "<color>の羊の毛を刈る" shearSheep: "<color>の羊の毛を刈る"
goTo: "Go to <location>" goTo: "<location>に行く"
completed: "完成済" completed: "完成済"
redoCompleted: "(完成済)" redoCompleted: "(完成済)"
consoleError: "This command may only be performed in-game." consoleError: "This command may only be performed in-game."
@ -682,7 +686,7 @@ inputNum: "Input must be a number."
inputPosNum: "Input must be a positive number." inputPosNum: "Input must be a positive number."
questModified: "Your active Quest <quest> has been modified. You have been forced to quit the Quest." questModified: "Your active Quest <quest> has been modified. You have been forced to quit the Quest."
questNotExist: "Your active Quest <quest> no longer exists. You have been forced to quit the Quest." questNotExist: "Your active Quest <quest> no longer exists. You have been forced to quit the Quest."
questInvalidChoice: "Invalid choice. Type 'Yes' or 'No'" questInvalidChoice: "'Yes' か 'No' を入力します。"
questPointsDisplay: "名声度:" questPointsDisplay: "名声度:"
questNoDrop: "You may not drop Quest items." questNoDrop: "You may not drop Quest items."
questNoBrew: "You may not brew Quest items." questNoBrew: "You may not brew Quest items."
@ -737,22 +741,22 @@ invalidStageNum: "Invalid stage number for Quest <quest>"
errorNPCID: 'Error: There is no NPC with ID <number>' errorNPCID: 'Error: There is no NPC with ID <number>'
errorReading: "Error reading <file>, skipping.." errorReading: "Error reading <file>, skipping.."
errorReadingSuppress: "Error reading <file>, suppressing further errors." errorReadingSuppress: "Error reading <file>, suppressing further errors."
errorDataFolder: 'Error: Unable to read Quests data folder!' errorDataFolder: "Error: Unable to read Quests data folder!"
questsPlayerHasQuestAlready: "<player> is already on the Quest <quest>!" questsPlayerHasQuestAlready: "<player> is already on the Quest <quest>!"
questsUnknownAdminCommand: "Unknown Questsadmin command. Type /questsadmin for help." questsUnknownAdminCommand: "Unknown Questsadmin command. Type /questsadmin for help."
unknownError: "An unknown error occurred. See console output." unknownError: "An unknown error occurred. See console output."
journalTitle: "クエスト ジャーナル" journalTitle: "クエスト ジャーナル"
journalTaken: "You take out your Quest Journal." journalTaken: "クエスト手帳を手に入れた!"
journalPutAway: "You put away your Quest Journal." journalPutAway: "You put away your Quest Journal."
journalAlreadyHave: "You already have your Quest Journal out." journalAlreadyHave: "You already have your Quest Journal out."
journalNoRoom: "You have no room in your inventory for your Quest Journal!" journalNoRoom: "You have no room in your inventory for your Quest Journal!"
journalNoQuests: "You have no accepted quests!" journalNoQuests: "You have no accepted quests!"
journalDenied: "You cannot do that with your Quest Journal." journalDenied: "You cannot do that with your Quest Journal."
ENCHANTMENT_ARROW_DAMAGE: "Power" ENCHANTMENT_ARROW_DAMAGE: "射撃ダメージ増加"
ENCHANTMENT_ARROW_FIRE: "フレイム" ENCHANTMENT_ARROW_FIRE: "フレイム"
ENCHANTMENT_ARROW_INFINITE: "無限" ENCHANTMENT_ARROW_INFINITE: "無限"
ENCHANTMENT_ARROW_KNOCKBACK: "パンチ" ENCHANTMENT_ARROW_KNOCKBACK: "パンチ"
ENCHANTMENT_BINDING_CURSE: "BindingCurse" ENCHANTMENT_BINDING_CURSE: "束縛の呪い"
ENCHANTMENT_DAMAGE_ALL: "ダメージ増加" ENCHANTMENT_DAMAGE_ALL: "ダメージ増加"
ENCHANTMENT_DAMAGE_ARTHROPODS: "BaneOfArthropods" ENCHANTMENT_DAMAGE_ARTHROPODS: "BaneOfArthropods"
ENCHANTMENT_DEPTH_STRIDER: "DepthStrider" ENCHANTMENT_DEPTH_STRIDER: "DepthStrider"
@ -760,24 +764,24 @@ ENCHANTMENT_DAMAGE_UNDEAD: "アンデッド特効"
ENCHANTMENT_DIG_SPEED: "効率強化" ENCHANTMENT_DIG_SPEED: "効率強化"
ENCHANTMENT_DURABILITY: "耐久力" ENCHANTMENT_DURABILITY: "耐久力"
ENCHANTMENT_FIRE_ASPECT: "火属性" ENCHANTMENT_FIRE_ASPECT: "火属性"
ENCHANTMENT_FROST_WALKER: "FrostWalker" ENCHANTMENT_FROST_WALKER: "氷渡り"
ENCHANTMENT_KNOCKBACK: "ノックバック" ENCHANTMENT_KNOCKBACK: "ノックバック"
ENCHANTMENT_LOOT_BONUS_BLOCKS: "幸運" ENCHANTMENT_LOOT_BONUS_BLOCKS: "幸運"
ENCHANTMENT_LOOT_BONUS_MOBS: "ドロップ増加" ENCHANTMENT_LOOT_BONUS_MOBS: "ドロップ増加"
ENCHANTMENT_LUCK: "LuckOfTheSea" ENCHANTMENT_LUCK: "宝釣り"
ENCHANTMENT_LURE: "入れ食い" ENCHANTMENT_LURE: "入れ食い"
ENCHANTMENT_MENDING: "Mending" ENCHANTMENT_MENDING: "修繕"
ENCHANTMENT_OXYGEN: "水中採掘" ENCHANTMENT_OXYGEN: "水中採掘"
ENCHANTMENT_PROTECTION_ENVIRONMENTAL: "ダメージ軽減" ENCHANTMENT_PROTECTION_ENVIRONMENTAL: "ダメージ軽減"
ENCHANTMENT_PROTECTION_EXPLOSIONS: "BlastProtection" ENCHANTMENT_PROTECTION_EXPLOSIONS: "爆発耐性"
ENCHANTMENT_PROTECTION_FALL: "FeatherFalling" ENCHANTMENT_PROTECTION_FALL: "落下耐性"
ENCHANTMENT_PROTECTION_FIRE: "FireProtection" ENCHANTMENT_PROTECTION_FIRE: "火炎耐性"
ENCHANTMENT_PROTECTION_PROJECTILE: "ProjectileProtection" ENCHANTMENT_PROTECTION_PROJECTILE: "飛び道具耐性"
ENCHANTMENT_SILK_TOUCH: "シルクタッチ" ENCHANTMENT_SILK_TOUCH: "シルクタッチ"
ENCHANTMENT_SWEEPING_EDGE: "SweepingEdge" ENCHANTMENT_SWEEPING_EDGE: "範囲ダメージ増加"
ENCHANTMENT_THORNS: "Thorns" ENCHANTMENT_THORNS: "棘の鎧"
ENCHANTMENT_VANISHING_CURSE: "水中呼吸" ENCHANTMENT_VANISHING_CURSE: "水中呼吸"
ENCHANTMENT_WATER_WORKER: "AquaAffinity" ENCHANTMENT_WATER_WORKER: "水中採掘"
COLOR_BLACK: "黒色" COLOR_BLACK: "黒色"
COLOR_BLUE: "青色" COLOR_BLUE: "青色"
COLOR_BROWN: "茶色" COLOR_BROWN: "茶色"
@ -821,7 +825,6 @@ clear: "消去"
edit: "編集" edit: "編集"
none: "なし" none: "なし"
done: "完了" done: "完了"
comma: "コンマ"
finish: "完了" finish: "完了"
quit: "終了" quit: "終了"
noneSet: "設定なし" noneSet: "設定なし"
@ -832,7 +835,7 @@ worlds: "ワールド"
mobs: "モブ" mobs: "モブ"
points: "ポイント" points: "ポイント"
invalidOption: "無効なオプション" invalidOption: "無効なオプション"
npcHint: '注釈: 右クリックでNPC IDを取得' npcHint: "注釈: 右クリックでNPC IDを取得"
listDuplicate: "List contains duplicates!" listDuplicate: "List contains duplicates!"
id: "ID" id: "ID"
quest: "クエスト" quest: "クエスト"
@ -851,10 +854,9 @@ with: "と"
to: "to" to: "to"
blocksWithin: "within <amount> blocks of" blocksWithin: "within <amount> blocks of"
valRequired: "値が必要です" valRequired: "値が必要です"
enchantedItem: "*エンチャント*"
experience: "経験値" experience: "経験値"
timerMessage: '<green>Time left to finish the quest/stage: <red>%s seconds' timerMessage: "<green>Time left to finish the quest/stage: <red>%s seconds"
timerStart: "<green>You have <red>%s seconds <green>to finish this quest/stage" timerStart: "<red>%s 秒 <green> 以内に処理せよ"
questErrorReadingFile: "クエスト ファイルの読み取りエラーです。" questErrorReadingFile: "クエスト ファイルの読み取りエラーです。"
questSaveError: "保存中にエラーが発生しました。" questSaveError: "保存中にエラーが発生しました。"
questBlacklisted: "あなたはブラックリストに載っています。管理者に問い合わせてください。" questBlacklisted: "あなたはブラックリストに載っています。管理者に問い合わせてください。"