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Ignore cooldown after repeat cycle, part 4. Fixes #1244
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@ -101,8 +101,7 @@ public class NpcOfferQuestPrompt extends StringPrompt {
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Player player = quester.getPlayer();
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Player player = quester.getPlayer();
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if (quester.canAcceptOffer(q, true)) {
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if (quester.canAcceptOffer(q, true)) {
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quester.setQuestToTake(q.getName());
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quester.setQuestToTake(q.getName());
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String s = extracted(plugin, quester);
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for (String msg : extracted(plugin, quester).split("<br>")) {
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for (String msg : s.split("<br>")) {
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player.sendMessage(msg);
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player.sendMessage(msg);
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}
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}
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if (!plugin.getSettings().canAskConfirmation()) {
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if (!plugin.getSettings().canAskConfirmation()) {
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@ -37,7 +37,6 @@ import me.blackvein.quests.Quester;
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import me.blackvein.quests.Quests;
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import me.blackvein.quests.Quests;
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import me.blackvein.quests.util.ItemUtil;
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import me.blackvein.quests.util.ItemUtil;
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import me.blackvein.quests.util.Lang;
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import me.blackvein.quests.util.Lang;
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import me.blackvein.quests.util.MiscUtil;
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import me.blackvein.quests.util.RomanNumeral;
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import me.blackvein.quests.util.RomanNumeral;
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import net.citizensnpcs.api.CitizensAPI;
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import net.citizensnpcs.api.CitizensAPI;
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import net.citizensnpcs.api.event.NPCDeathEvent;
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import net.citizensnpcs.api.event.NPCDeathEvent;
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@ -230,7 +229,36 @@ public class NpcListener implements Listener {
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}
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}
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if (npcQuests.isEmpty() == false && npcQuests.size() == 1) {
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if (npcQuests.isEmpty() == false && npcQuests.size() == 1) {
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Quest q = npcQuests.get(0);
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Quest q = npcQuests.get(0);
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if (!quester.getCompletedQuests().contains(q.getName())) {
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if (quester.canAcceptOffer(q, true)) {
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quester.setQuestToTake(q.getName());
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if (!plugin.getSettings().canAskConfirmation()) {
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quester.takeQuest(q, false);
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} else {
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if (q.getGUIDisplay() != null) {
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quester.showGUIDisplay(evt.getNPC(), npcQuests);
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} else {
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for (String msg : extracted(quester).split("<br>")) {
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player.sendMessage(msg);
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}
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plugin.getConversationFactory().buildConversation((Conversable) player).begin();
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}
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}
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}
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} else if (npcQuests.isEmpty() == false && npcQuests.size() > 1) {
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if (hasAtLeastOneGUI) {
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quester.showGUIDisplay(evt.getNPC(), npcQuests);
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} else {
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Conversation c = plugin.getNpcConversationFactory().buildConversation(player);
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c.getContext().setSessionData("npcQuests", npcQuests);
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c.getContext().setSessionData("npc", evt.getNPC().getName());
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c.begin();
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}
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return;
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} else if (npcQuests.isEmpty()) {
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evt.getClicker().sendMessage(ChatColor.YELLOW + Lang.get(player, "noMoreQuest"));
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}
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/*if (!quester.getCompletedQuests().contains(q.getName())) {
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if (quester.getCurrentQuests().size() < plugin.getSettings().getMaxQuests()
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if (quester.getCurrentQuests().size() < plugin.getSettings().getMaxQuests()
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|| plugin.getSettings().getMaxQuests() < 1) {
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|| plugin.getSettings().getMaxQuests() < 1) {
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quester.setQuestToTake(q.getName());
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quester.setQuestToTake(q.getName());
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@ -296,7 +324,7 @@ public class NpcListener implements Listener {
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return;
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return;
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} else if (npcQuests.isEmpty()) {
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} else if (npcQuests.isEmpty()) {
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evt.getClicker().sendMessage(ChatColor.YELLOW + Lang.get(player, "noMoreQuest"));
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evt.getClicker().sendMessage(ChatColor.YELLOW + Lang.get(player, "noMoreQuest"));
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}
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}*/
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}
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}
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}
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}
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}
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}
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