New translations strings.yml (Chinese Traditional)

This commit is contained in:
PikaMug 2020-02-16 06:11:48 -05:00
parent 9c0d51b20c
commit 315273bb51

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@ -251,7 +251,7 @@ stageEditorPositiveAmount: "您必須輸入 正數數字 !"
stageEditorNotListofNumbers: "is not a list of numbers!" stageEditorNotListofNumbers: "is not a list of numbers!"
stageEditorNoDelaySet: "You must set a delay first!" stageEditorNoDelaySet: "You must set a delay first!"
stageEditorNoBlockNames: "您必須先設定方塊名稱 " stageEditorNoBlockNames: "您必須先設定方塊名稱 "
stageEditorNoEnchantments: "You must set enchantments first!" stageEditorNoEnchantments: "您必須先設定附魔 "
stageEditorNoItems: "您必須先添加物品 " stageEditorNoItems: "您必須先添加物品 "
stageEditorNoDeliveryMessage: "You must set at least one delivery message!" stageEditorNoDeliveryMessage: "You must set at least one delivery message!"
stageEditorNoNPCs: "您必須先設置 NPC ID " stageEditorNoNPCs: "您必須先設置 NPC ID "
@ -266,7 +266,7 @@ stageEditorDenizenCleared: "Denizen script cleared."
stageEditorObjectiveCleared: "目標達成" stageEditorObjectiveCleared: "目標達成"
stageEditorMessageCleared: "Message cleared." stageEditorMessageCleared: "Message cleared."
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot" stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot"
stageEditorDeleteSucces: "Stage deleted successfully." stageEditorDeleteSucces: "任務階段刪除成功。"
stageEditorEnchantments: "附魔" stageEditorEnchantments: "附魔"
stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>' stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>'
stageEditorOptional: "可選項" stageEditorOptional: "可選項"
@ -315,7 +315,7 @@ eventEditorSetEffects: "設定效果"
eventEditorSetStorm: "Set storm" eventEditorSetStorm: "Set storm"
eventEditorSetThunder: "Set thunder" eventEditorSetThunder: "Set thunder"
eventEditorSetMobSpawns: "Set mob spawns" eventEditorSetMobSpawns: "Set mob spawns"
eventEditorSetPotionEffects: "Apply potion effects" eventEditorSetPotionEffects: "套用藥水效果"
eventEditorSetHunger: "設定饑餓度" eventEditorSetHunger: "設定饑餓度"
eventEditorSetSaturation: "設定飽和度" eventEditorSetSaturation: "設定飽和度"
eventEditorSetHealth: "設定生命值" eventEditorSetHealth: "設定生命值"