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New translations strings.yml (Dutch)
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@ -751,36 +751,36 @@ journalAlreadyHave: "You already have your Quest Journal out."
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journalNoRoom: "You have no room in your inventory for your Quest Journal!"
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journalNoRoom: "You have no room in your inventory for your Quest Journal!"
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journalNoQuests: "You have no accepted quests!"
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journalNoQuests: "You have no accepted quests!"
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journalDenied: "You cannot do that with your Quest Journal."
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journalDenied: "You cannot do that with your Quest Journal."
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ENCHANTMENT_ARROW_DAMAGE: "Power"
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ENCHANTMENT_ARROW_DAMAGE: "Kracht"
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ENCHANTMENT_ARROW_FIRE: "Flame"
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ENCHANTMENT_ARROW_FIRE: "Vlam"
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ENCHANTMENT_ARROW_INFINITE: "Infinity"
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ENCHANTMENT_ARROW_INFINITE: "Oneindigheid"
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ENCHANTMENT_ARROW_KNOCKBACK: "Punch"
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ENCHANTMENT_ARROW_KNOCKBACK: "Stoot"
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ENCHANTMENT_BINDING_CURSE: "BindingCurse"
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ENCHANTMENT_BINDING_CURSE: "Bindingsvloek"
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ENCHANTMENT_DAMAGE_ALL: "Sharpness"
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ENCHANTMENT_DAMAGE_ALL: "Scherpte"
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ENCHANTMENT_DAMAGE_ARTHROPODS: "BaneOfArthropods"
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ENCHANTMENT_DAMAGE_ARTHROPODS: "Spinnen verderf"
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ENCHANTMENT_DEPTH_STRIDER: "DepthStrider"
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ENCHANTMENT_DEPTH_STRIDER: "Dieptestrijder"
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ENCHANTMENT_DAMAGE_UNDEAD: "Smite"
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ENCHANTMENT_DAMAGE_UNDEAD: "Slag"
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ENCHANTMENT_DIG_SPEED: "Efficiency"
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ENCHANTMENT_DIG_SPEED: "Efficientie"
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ENCHANTMENT_DURABILITY: "Unbreaking"
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ENCHANTMENT_DURABILITY: "Onbreekbaarheid"
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ENCHANTMENT_FIRE_ASPECT: "FireAspect"
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ENCHANTMENT_FIRE_ASPECT: "Vuur aspect"
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ENCHANTMENT_FROST_WALKER: "FrostWalker"
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ENCHANTMENT_FROST_WALKER: "Ijsloper"
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ENCHANTMENT_KNOCKBACK: "Knockback"
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ENCHANTMENT_KNOCKBACK: "Terugslag"
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ENCHANTMENT_LOOT_BONUS_BLOCKS: "Fortune"
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ENCHANTMENT_LOOT_BONUS_BLOCKS: "Geluk"
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ENCHANTMENT_LOOT_BONUS_MOBS: "Looting"
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ENCHANTMENT_LOOT_BONUS_MOBS: "Plundering"
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ENCHANTMENT_LUCK: "LuckOfTheSea"
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ENCHANTMENT_LUCK: "Geluk van de zee"
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ENCHANTMENT_LURE: "Lure"
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ENCHANTMENT_LURE: "Lok"
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ENCHANTMENT_MENDING: "Mending"
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ENCHANTMENT_MENDING: "Herstel"
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ENCHANTMENT_OXYGEN: "Respiration"
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ENCHANTMENT_OXYGEN: "Ademhaling"
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ENCHANTMENT_PROTECTION_ENVIRONMENTAL: "Protection"
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ENCHANTMENT_PROTECTION_ENVIRONMENTAL: "Bescherming"
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ENCHANTMENT_PROTECTION_EXPLOSIONS: "BlastProtection"
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ENCHANTMENT_PROTECTION_EXPLOSIONS: "Ontplofbescherming"
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ENCHANTMENT_PROTECTION_FALL: "FeatherFalling"
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ENCHANTMENT_PROTECTION_FALL: "Veerval"
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ENCHANTMENT_PROTECTION_FIRE: "FireProtection"
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ENCHANTMENT_PROTECTION_FIRE: "Vuurbescherming"
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ENCHANTMENT_PROTECTION_PROJECTILE: "ProjectileProtection"
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ENCHANTMENT_PROTECTION_PROJECTILE: "Projectielbescherming"
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ENCHANTMENT_SILK_TOUCH: "SilkTouch"
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ENCHANTMENT_SILK_TOUCH: "Zijden aanraking"
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ENCHANTMENT_SWEEPING_EDGE: "SweepingEdge"
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ENCHANTMENT_SWEEPING_EDGE: "Zwiepeinde"
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ENCHANTMENT_THORNS: "Thorns"
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ENCHANTMENT_THORNS: "Dornen"
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ENCHANTMENT_VANISHING_CURSE: "VanishingCurse"
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ENCHANTMENT_VANISHING_CURSE: "Verdwijnvloek"
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ENCHANTMENT_WATER_WORKER: "AquaAffinity"
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ENCHANTMENT_WATER_WORKER: "Water affiniteit"
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COLOR_BLACK: "Black"
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COLOR_BLACK: "Black"
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COLOR_BLUE: "Blue"
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COLOR_BLUE: "Blue"
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COLOR_BROWN: "Brown"
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COLOR_BROWN: "Brown"
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