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New translations strings.yml (Korean)
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@ -138,48 +138,48 @@ stageEditorDeliverItems: "넘겨줄 아이템"
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stageEditorTalkToNPCs: "NPC와 대화"
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stageEditorKillNPCs: "NPC를 죽이다"
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stageEditorMobs: "Mobs"
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stageEditorKillMobs: "몬스터를 죽이다"
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stageEditorCatchFish: "Catch fish"
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stageEditorKillMobs: "몬스터를 잡으세요"
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stageEditorCatchFish: "물고기를 낚으세요"
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stageEditorFish: "물고기"
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stageEditorReachLocs: "Reach locations"
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stageEditorReachRadii1: "Reach within"
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stageEditorReachLocs: "위치에 도달"
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stageEditorReachRadii1: "이내 도달"
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stageEditorReachRadii2: "blocks of"
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stageEditorTameMobs: "Tame mobs"
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stageEditorShearSheep: "Shear Sheep"
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stageEditorKillPlayers: "Kill players"
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stageEditorTameMobs: "몬스터를 길들이세요"
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stageEditorShearSheep: "양털을 깎다"
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stageEditorKillPlayers: "플레이어를 처치하세요"
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stageEditorPlayers: "players"
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stageEditorEvents: "Actions"
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stageEditorStageEvents: "Stage Actions"
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stageEditorStartEvent: "Start Action"
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stageEditorStartEventCleared: "Start Action cleared."
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stageEditorStartEventCleared: "시작 동작이 완료되었습니다."
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stageEditorFinishEvent: "Finish Action"
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stageEditorFinishEventCleared: "Finish Action cleared."
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stageEditorFinishEventCleared: "마지막 동작이 완료되었습니다."
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stageEditorChatEvents: "Chat Actions"
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stageEditorChatTrigger: "Chat Trigger"
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stageEditorChatEventsCleared: "Chat Actions cleared."
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stageEditorChatEventsCleared: "채팅 작업이 완료되었습니다."
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stageEditorCommandEvents: "Command Actions"
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stageEditorCommandTrigger: "Command Trigger"
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stageEditorCommandEventsCleared: "Command Actions cleared."
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stageEditorCommandEventsCleared: "명령 동작이 완료되었습니다."
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stageEditorTriggeredBy: "Triggered by"
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stageEditorDeathEvent: "Death Action"
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stageEditorDeathEventCleared: "Death Action cleared."
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stageEditorDeathEventCleared: "죽음 작업이 완료되었습니다."
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stageEditorDisconnectEvent: "Disconnect Action"
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stageEditorDisconnectEventCleared: "Disconnect Action cleared."
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stageEditorDisconnectEventCleared: "연결해제 동작이 완료되었습니다."
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stageEditorDelayMessage: "Delay message"
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stageEditorDenizenScript: "Denizen script"
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stageEditorStartMessage: "Start message"
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stageEditorCompleteMessage: "Complete message"
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stageEditorDelete: "Delete Stage"
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stageEditorSetBlockNames: "Set block names"
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stageEditorSetBlockAmounts: "Set block amounts"
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stageEditorSetBlockDurability: "Set block durability"
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stageEditorSetDamageAmounts: "Set damage amounts"
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stageEditorSetPlaceAmounts: "Set place amounts"
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stageEditorSetUseAmounts: "Set use amounts"
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stageEditorSetCutAmounts: "Set cut amounts"
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stageEditorSetKillAmounts: "Set kill amounts"
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stageEditorSetEnchantAmounts: "Set enchant amounts"
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stageEditorSetMobAmounts: "Set mob amounts"
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stageEditorStartMessage: "시작 메시지"
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stageEditorCompleteMessage: "완료 메시지"
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stageEditorDelete: "삭제 스테이지"
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stageEditorSetBlockNames: "블록 이름 설정"
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stageEditorSetBlockAmounts: "블록 갯수 설정"
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stageEditorSetBlockDurability: "블록 내구성 설정"
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stageEditorSetDamageAmounts: "데미지 양 설정"
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stageEditorSetPlaceAmounts: "놓는 양 설정"
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stageEditorSetUseAmounts: "사용할 양 설정"
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stageEditorSetCutAmounts: "벨 양 설정"
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stageEditorSetKillAmounts: "죽일 양 설정"
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stageEditorSetEnchantAmounts: "인챈트 양 설정"
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stageEditorSetMobAmounts: "몬스터 양 설정"
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stageEditorSetEnchantments: "Set enchantments"
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stageEditorSetItemNames: "Set item names"
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stageEditorSetKillIds: "Set NPC IDs"
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