New translations strings.yml (Korean)

This commit is contained in:
PikaMug 2019-06-03 01:01:44 -04:00
parent 75b43aa7f7
commit 34edec0430

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@ -138,48 +138,48 @@ stageEditorDeliverItems: "넘겨줄 아이템"
stageEditorTalkToNPCs: "NPC와 대화"
stageEditorKillNPCs: "NPC를 죽이다"
stageEditorMobs: "Mobs"
stageEditorKillMobs: "몬스터를 죽이다"
stageEditorCatchFish: "Catch fish"
stageEditorKillMobs: "몬스터를 잡으세요"
stageEditorCatchFish: "물고기를 낚으세요"
stageEditorFish: "물고기"
stageEditorReachLocs: "Reach locations"
stageEditorReachRadii1: "Reach within"
stageEditorReachLocs: "위치에 도달"
stageEditorReachRadii1: "이내 도달"
stageEditorReachRadii2: "blocks of"
stageEditorTameMobs: "Tame mobs"
stageEditorShearSheep: "Shear Sheep"
stageEditorKillPlayers: "Kill players"
stageEditorTameMobs: "몬스터를 길들이세요"
stageEditorShearSheep: "양털을 깎다"
stageEditorKillPlayers: "플레이어를 처치하세요"
stageEditorPlayers: "players"
stageEditorEvents: "Actions"
stageEditorStageEvents: "Stage Actions"
stageEditorStartEvent: "Start Action"
stageEditorStartEventCleared: "Start Action cleared."
stageEditorStartEventCleared: "시작 동작이 완료되었습니다."
stageEditorFinishEvent: "Finish Action"
stageEditorFinishEventCleared: "Finish Action cleared."
stageEditorFinishEventCleared: "마지막 동작이 완료되었습니다."
stageEditorChatEvents: "Chat Actions"
stageEditorChatTrigger: "Chat Trigger"
stageEditorChatEventsCleared: "Chat Actions cleared."
stageEditorChatEventsCleared: "채팅 작업이 완료되었습니다."
stageEditorCommandEvents: "Command Actions"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Actions cleared."
stageEditorCommandEventsCleared: "명령 동작이 완료되었습니다."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Action"
stageEditorDeathEventCleared: "Death Action cleared."
stageEditorDeathEventCleared: "죽음 작업이 완료되었습니다."
stageEditorDisconnectEvent: "Disconnect Action"
stageEditorDisconnectEventCleared: "Disconnect Action cleared."
stageEditorDisconnectEventCleared: "연결해제 동작이 완료되었습니다."
stageEditorDelayMessage: "Delay message"
stageEditorDenizenScript: "Denizen script"
stageEditorStartMessage: "Start message"
stageEditorCompleteMessage: "Complete message"
stageEditorDelete: "Delete Stage"
stageEditorSetBlockNames: "Set block names"
stageEditorSetBlockAmounts: "Set block amounts"
stageEditorSetBlockDurability: "Set block durability"
stageEditorSetDamageAmounts: "Set damage amounts"
stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts"
stageEditorSetKillAmounts: "Set kill amounts"
stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Set mob amounts"
stageEditorStartMessage: "시작 메시지"
stageEditorCompleteMessage: "완료 메시지"
stageEditorDelete: "삭제 스테이지"
stageEditorSetBlockNames: "블록 이름 설정"
stageEditorSetBlockAmounts: "블록 갯수 설정"
stageEditorSetBlockDurability: "블록 내구성 설정"
stageEditorSetDamageAmounts: "데미지 양 설정"
stageEditorSetPlaceAmounts: "놓는 양 설정"
stageEditorSetUseAmounts: "사용할 양 설정"
stageEditorSetCutAmounts: "벨 양 설정"
stageEditorSetKillAmounts: "죽일 양 설정"
stageEditorSetEnchantAmounts: "인챈트 양 설정"
stageEditorSetMobAmounts: "몬스터 양 설정"
stageEditorSetEnchantments: "Set enchantments"
stageEditorSetItemNames: "Set item names"
stageEditorSetKillIds: "Set NPC IDs"